]> git.sesse.net Git - nageru/blobdiff - decklink_capture.h
Write 1.4.0 changelog.
[nageru] / decklink_capture.h
index 695f9d376325c9729f64956109d784072f52dea8..05eb4a8d29a027b2e5725a93710b8b80b16219c5 100644 (file)
@@ -5,19 +5,24 @@
 #include <stdint.h>
 #include <atomic>
 #include <functional>
+#include <map>
+#include <memory>
 #include <string>
 
+#include "DeckLinkAPIModes.h"
+#include "DeckLinkAPITypes.h"
+#include "LinuxCOM.h"
 #include "bmusb/bmusb.h"
 
 class IDeckLink;
-class IDeckLinkDisplayMode;
+class IDeckLinkConfiguration;
 
 // TODO: Adjust CaptureInterface to be a little less bmusb-centric.
 // There are too many member functions here that don't really do anything.
-class DeckLinkCapture : public CaptureInterface, IDeckLinkInputCallback
+class DeckLinkCapture : public bmusb::CaptureInterface, IDeckLinkInputCallback
 {
 public:
-       DeckLinkCapture(IDeckLink *card, int card_index);
+       DeckLinkCapture(IDeckLink *card, int card_index);  // Takes ownership of <card>.
        ~DeckLinkCapture();
 
        // IDeckLinkInputCallback.
@@ -33,28 +38,34 @@ public:
                IDeckLinkAudioInputPacket *audio_frame) override;
 
        // CaptureInterface.
-       void set_video_frame_allocator(FrameAllocator *allocator) override
+       void set_video_frame_allocator(bmusb::FrameAllocator *allocator) override
        {
                video_frame_allocator = allocator;
+               if (owned_video_frame_allocator.get() != allocator) {
+                       owned_video_frame_allocator.reset();
+               }
        }
 
-       FrameAllocator *get_video_frame_allocator() override
+       bmusb::FrameAllocator *get_video_frame_allocator() override
        {
                return video_frame_allocator;
        }
 
        // Does not take ownership.
-       void set_audio_frame_allocator(FrameAllocator *allocator) override
+       void set_audio_frame_allocator(bmusb::FrameAllocator *allocator) override
        {
                audio_frame_allocator = allocator;
+               if (owned_audio_frame_allocator.get() != allocator) {
+                       owned_audio_frame_allocator.reset();
+               }
        }
 
-       FrameAllocator *get_audio_frame_allocator() override
+       bmusb::FrameAllocator *get_audio_frame_allocator() override
        {
                return audio_frame_allocator;
        }
 
-       void set_frame_callback(frame_callback_t callback) override
+       void set_frame_callback(bmusb::frame_callback_t callback) override
        {
                frame_callback = callback;
        }
@@ -75,23 +86,55 @@ public:
        void start_bm_capture() override;
        void stop_dequeue_thread() override;
 
+       // TODO: Can the API communicate this to us somehow, for e.g. Thunderbolt cards?
+       bool get_disconnected() const override { return false; }
+
+       std::map<uint32_t, bmusb::VideoMode> get_available_video_modes() const override { return video_modes; }
+       void set_video_mode(uint32_t video_mode_id) override;
+       uint32_t get_current_video_mode() const override { return current_video_mode; }
+
+       std::map<uint32_t, std::string> get_available_video_inputs() const override { return video_inputs; }
+       void set_video_input(uint32_t video_input_id) override;
+       uint32_t get_current_video_input() const override { return current_video_input; }
+
+       std::map<uint32_t, std::string> get_available_audio_inputs() const override { return audio_inputs; }
+       void set_audio_input(uint32_t audio_input_id) override;
+       uint32_t get_current_audio_input() const override { return current_audio_input; }
+
 private:
+       void set_video_mode_no_restart(uint32_t video_mode_id);
+
        std::atomic<int> refcount{1};
        bool done_init = false;
        std::string description;
        uint16_t timecode = 0;
+       int card_index;
 
        bool has_dequeue_callbacks = false;
        std::function<void()> dequeue_init_callback = nullptr;
        std::function<void()> dequeue_cleanup_callback = nullptr;
 
-       FrameAllocator *video_frame_allocator = nullptr;
-       FrameAllocator *audio_frame_allocator = nullptr;
-       frame_callback_t frame_callback = nullptr;
+       bmusb::FrameAllocator *video_frame_allocator = nullptr;
+       bmusb::FrameAllocator *audio_frame_allocator = nullptr;
+       std::unique_ptr<bmusb::FrameAllocator> owned_video_frame_allocator;
+       std::unique_ptr<bmusb::FrameAllocator> owned_audio_frame_allocator;
+       bmusb::frame_callback_t frame_callback = nullptr;
 
+       IDeckLinkConfiguration *config = nullptr;
+
+       IDeckLink *card = nullptr;
        IDeckLinkInput *input = nullptr;
        BMDTimeValue frame_duration;
        BMDTimeScale time_scale;
+
+       std::map<uint32_t, bmusb::VideoMode> video_modes;
+       BMDDisplayMode current_video_mode;
+
+       std::map<uint32_t, std::string> video_inputs;
+       BMDVideoConnection current_video_input;
+
+       std::map<uint32_t, std::string> audio_inputs;
+       BMDAudioConnection current_audio_input;
 };
 
 #endif  // !defined(_DECKLINK_CAPTURE_H)