]> git.sesse.net Git - nageru/blobdiff - decklink_output.cpp
Make some more sleeps interruptable.
[nageru] / decklink_output.cpp
index 3ce692bb6146c8413d61a4a3dcc7e1b40dfe2e87..d6ce684385dadff2a9234fc86a4b582993556734 100644 (file)
@@ -67,7 +67,7 @@ void DeckLinkOutput::start_output(uint32_t mode, int64_t base_pts)
        assert(output);
        assert(!playback_initiated);
 
-       should_quit = false;
+       should_quit.unquit();
        playback_initiated = true;
        playback_started = false;
        this->base_pts = base_pts;
@@ -160,7 +160,7 @@ void DeckLinkOutput::end_output()
                return;
        }
 
-       should_quit = true;
+       should_quit.quit();
        frame_queues_changed.notify_all();
        present_thread.join();
        playback_initiated = false;
@@ -181,7 +181,7 @@ void DeckLinkOutput::end_output()
 
 void DeckLinkOutput::send_frame(GLuint y_tex, GLuint cbcr_tex, YCbCrLumaCoefficients output_ycbcr_coefficients, const vector<RefCountedFrame> &input_frames, int64_t pts, int64_t duration)
 {
-       assert(!should_quit);
+       assert(!should_quit.should_quit());
 
        if ((current_mode_flags & bmdDisplayModeColorspaceRec601) && output_ycbcr_coefficients == YCBCR_REC_709) {
                if (!last_frame_had_mode_mismatch) {
@@ -271,7 +271,7 @@ void DeckLinkOutput::send_audio(int64_t pts, const std::vector<float> &samples)
 
 void DeckLinkOutput::wait_for_frame(int64_t pts, int *dropped_frames, int64_t *frame_duration, bool *is_preroll, steady_clock::time_point *frame_timestamp)
 {
-       assert(!should_quit);
+       assert(!should_quit.should_quit());
 
        *dropped_frames = 0;
        *frame_duration = this->frame_duration;
@@ -309,7 +309,7 @@ void DeckLinkOutput::wait_for_frame(int64_t pts, int *dropped_frames, int64_t *f
 
        // If we're ahead of time, wait for the frame to (approximately) start.
        if (stream_frame_time < target_time) {
-               this_thread::sleep_until(*frame_timestamp);
+               should_quit.sleep_until(*frame_timestamp);
                return;
        }
 
@@ -457,9 +457,9 @@ void DeckLinkOutput::present_thread_func()
                {
                         unique_lock<mutex> lock(frame_queue_mutex);
                         frame_queues_changed.wait(lock, [this]{
-                                return should_quit || !pending_video_frames.empty();
+                                return should_quit.should_quit() || !pending_video_frames.empty();
                         });
-                        if (should_quit) {
+                        if (should_quit.should_quit()) {
                                return;
                        }
                        frame = move(pending_video_frames.front());