connect(defer_timeout, &QTimer::timeout, this, &MainWindow::defer_timer_expired);
ui->undo_action->setEnabled(true);
+ lock_blink_timeout = new QTimer(this);
+ lock_blink_timeout->setSingleShot(true);
+ connect(lock_blink_timeout, &QTimer::timeout, this, &MainWindow::lock_blink_timer_expired);
+
connect(ui->clip_list->selectionModel(), &QItemSelectionModel::currentChanged,
this, &MainWindow::clip_list_selection_changed);
enable_or_disable_queue_button();
db.store_settings(settings);
}
-void MainWindow::play_clicked()
+void MainWindow::lock_blink_timer_expired()
{
- if (playlist_clips->empty())
- return;
+ midi_mapper.set_locked(MIDIMapper::LightState(ui->speed_lock_btn->isChecked())); // Presumably On, or the timer should have been canceled.
+}
+void MainWindow::play_clicked()
+{
QItemSelectionModel *selected = ui->playlist->selectionModel();
- unsigned start_row;
if (!selected->hasSelection()) {
- start_row = 0;
- } else {
- start_row = selected->selectedRows(0)[0].row();
+ return;
}
+ unsigned start_row = selected->selectedRows(0)[0].row();
vector<ClipWithID> clips;
for (unsigned row = start_row; row < playlist_clips->size(); ++row) {
live_player->play(clips);
playlist_clips->set_progress({ { start_row, 0.0f } });
ui->playlist->selectionModel()->clear();
- playlist_selection_changed();
-
ui->stop_btn->setEnabled(true);
+ playlist_selection_changed();
}
void MainWindow::stop_clicked()
playlist_clips->set_progress({});
live_player->play(fake_clip);
ui->stop_btn->setEnabled(false);
+ playlist_selection_changed();
}
void MainWindow::speed_slider_changed(int percent)
// TODO: Make for a less abrupt transition if we're not already at 100%.
ui->speed_slider->setValue(100); // Also actually sets the master speed and updates the label.
ui->speed_slider->setEnabled(!ui->speed_lock_btn->isChecked());
- midi_mapper.set_locked(ui->speed_lock_btn->isChecked());
+ midi_mapper.set_locked(MIDIMapper::LightState(ui->speed_lock_btn->isChecked()));
+ lock_blink_timeout->stop();
}
void MainWindow::live_player_done()
{
- playlist_selection_changed();
playlist_clips->set_progress({});
ui->stop_btn->setEnabled(false);
+ playlist_selection_changed();
}
void MainWindow::live_player_clip_progress(const map<uint64_t, double> &progress, double time_remaining)
ui->playlist_move_down_btn->setEnabled(
any_selected && selected->selectedRows().back().row() < int(playlist_clips->size()) - 1);
- ui->play_btn->setEnabled(!playlist_clips->empty());
- midi_mapper.set_play_enabled(!playlist_clips->empty());
+ ui->play_btn->setEnabled(any_selected);
+ if (ui->stop_btn->isEnabled()) { // Playing.
+ midi_mapper.set_play_enabled(MIDIMapper::On);
+ } else if (any_selected) {
+ midi_mapper.set_play_enabled(MIDIMapper::Blinking);
+ } else {
+ midi_mapper.set_play_enabled(MIDIMapper::Off);
+ }
if (!any_selected) {
set_output_status("paused");
post_to_main_thread([this, speed] {
if (ui->speed_lock_btn->isChecked()) {
+ midi_mapper.set_locked(MIDIMapper::Blinking);
+ lock_blink_timeout->start(1000);
return;
}