]> git.sesse.net Git - nageru/blobdiff - futatabi/mainwindow.cpp
Add support for aborting playing a clip early.
[nageru] / futatabi / mainwindow.cpp
index 6c250187cde4f73f6b96cb50cdf8e231a607e26d..6c52109c07701efc0d9a5d5dcbddaba94c4f401b 100644 (file)
@@ -6,6 +6,7 @@
 #include "frame_on_disk.h"
 #include "player.h"
 #include "futatabi_midi_mapping.pb.h"
+#include "midi_mapping_dialog.h"
 #include "shared/aboutdialog.h"
 #include "shared/disk_space_estimator.h"
 #include "shared/post_to_main_thread.h"
@@ -64,8 +65,11 @@ MainWindow::MainWindow()
                        global_flags.interpolation_quality = settings.interpolation_quality() - 1;
                }
        }
-       if (!global_flags.cue_point_padding_set) {
-               global_flags.cue_point_padding_seconds = settings.cue_point_padding_seconds();  // Default 0 is fine.
+       if (!global_flags.cue_in_point_padding_set) {
+               global_flags.cue_in_point_padding_seconds = settings.cue_in_point_padding_seconds();  // Default 0 is fine.
+       }
+       if (!global_flags.cue_out_point_padding_set) {
+               global_flags.cue_out_point_padding_seconds = settings.cue_out_point_padding_seconds();  // Default 0 is fine.
        }
        if (global_flags.interpolation_quality == 0) {
                // Allocate something just for simplicity; we won't be using it
@@ -77,6 +81,7 @@ MainWindow::MainWindow()
        save_settings();
 
        // The menus.
+       connect(ui->midi_mapping_action, &QAction::triggered, this, &MainWindow::midi_mapping_triggered);
        connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
        connect(ui->export_cliplist_clip_multitrack_action, &QAction::triggered, this, &MainWindow::export_cliplist_clip_multitrack_triggered);
        connect(ui->export_playlist_clip_interpolated_action, &QAction::triggered, this, &MainWindow::export_playlist_clip_interpolated_triggered);
@@ -113,27 +118,49 @@ MainWindow::MainWindow()
        connect(ui->quality_3_action, &QAction::toggled, bind(&MainWindow::quality_toggled, this, 3, _1));
        connect(ui->quality_4_action, &QAction::toggled, bind(&MainWindow::quality_toggled, this, 4, _1));
 
-       // The cue point padding group.
-       QActionGroup *padding_group = new QActionGroup(ui->interpolation_menu);
-       padding_group->addAction(ui->padding_0_action);
-       padding_group->addAction(ui->padding_1_action);
-       padding_group->addAction(ui->padding_2_action);
-       padding_group->addAction(ui->padding_5_action);
-       if (global_flags.cue_point_padding_seconds <= 1e-3) {
-               ui->padding_0_action->setChecked(true);
-       } else if (fabs(global_flags.cue_point_padding_seconds - 1.0) < 1e-3) {
-               ui->padding_1_action->setChecked(true);
-       } else if (fabs(global_flags.cue_point_padding_seconds - 2.0) < 1e-3) {
-               ui->padding_2_action->setChecked(true);
-       } else if (fabs(global_flags.cue_point_padding_seconds - 5.0) < 1e-3) {
-               ui->padding_5_action->setChecked(true);
+       // The cue-in point padding group.
+       QActionGroup *in_padding_group = new QActionGroup(ui->in_padding_menu);
+       in_padding_group->addAction(ui->in_padding_0_action);
+       in_padding_group->addAction(ui->in_padding_1_action);
+       in_padding_group->addAction(ui->in_padding_2_action);
+       in_padding_group->addAction(ui->in_padding_5_action);
+       if (global_flags.cue_in_point_padding_seconds <= 1e-3) {
+               ui->in_padding_0_action->setChecked(true);
+       } else if (fabs(global_flags.cue_in_point_padding_seconds - 1.0) < 1e-3) {
+               ui->in_padding_1_action->setChecked(true);
+       } else if (fabs(global_flags.cue_in_point_padding_seconds - 2.0) < 1e-3) {
+               ui->in_padding_2_action->setChecked(true);
+       } else if (fabs(global_flags.cue_in_point_padding_seconds - 5.0) < 1e-3) {
+               ui->in_padding_5_action->setChecked(true);
+       } else {
+               // Nothing to check, which is fine.
+       }
+       connect(ui->in_padding_0_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 0.0, _1));
+       connect(ui->in_padding_1_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 1.0, _1));
+       connect(ui->in_padding_2_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 2.0, _1));
+       connect(ui->in_padding_5_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 5.0, _1));
+
+       // Same for the cue-out padding.
+       QActionGroup *out_padding_group = new QActionGroup(ui->out_padding_menu);
+       out_padding_group->addAction(ui->out_padding_0_action);
+       out_padding_group->addAction(ui->out_padding_1_action);
+       out_padding_group->addAction(ui->out_padding_2_action);
+       out_padding_group->addAction(ui->out_padding_5_action);
+       if (global_flags.cue_out_point_padding_seconds <= 1e-3) {
+               ui->out_padding_0_action->setChecked(true);
+       } else if (fabs(global_flags.cue_out_point_padding_seconds - 1.0) < 1e-3) {
+               ui->out_padding_1_action->setChecked(true);
+       } else if (fabs(global_flags.cue_out_point_padding_seconds - 2.0) < 1e-3) {
+               ui->out_padding_2_action->setChecked(true);
+       } else if (fabs(global_flags.cue_out_point_padding_seconds - 5.0) < 1e-3) {
+               ui->out_padding_5_action->setChecked(true);
        } else {
                // Nothing to check, which is fine.
        }
-       connect(ui->padding_0_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 0.0, _1));
-       connect(ui->padding_1_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 1.0, _1));
-       connect(ui->padding_2_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 2.0, _1));
-       connect(ui->padding_5_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 5.0, _1));
+       connect(ui->out_padding_0_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 0.0, _1));
+       connect(ui->out_padding_1_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 1.0, _1));
+       connect(ui->out_padding_2_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 2.0, _1));
+       connect(ui->out_padding_5_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 5.0, _1));
 
        global_disk_space_estimator = new DiskSpaceEstimator(bind(&MainWindow::report_disk_space, this, _1, _2));
        disk_free_label = new QLabel(this);
@@ -178,6 +205,10 @@ MainWindow::MainWindow()
        connect(play, &QShortcut::activated, ui->play_btn, &QPushButton::click);
        connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
 
+       QShortcut *next = new QShortcut(QKeySequence(Qt::Key_N), this);
+       connect(next, &QShortcut::activated, ui->next_btn, &QPushButton::click);
+       connect(ui->next_btn, &QPushButton::clicked, this, &MainWindow::next_clicked);
+
        connect(ui->stop_btn, &QPushButton::clicked, this, &MainWindow::stop_clicked);
        ui->stop_btn->setEnabled(false);
 
@@ -310,7 +341,10 @@ void MainWindow::change_num_cameras()
 
 MainWindow::~MainWindow()
 {
-       // Empty so that we can forward-declare Player in the .h file.
+       // We don't have a context to release Player's OpenGL resources in here,
+       // so instead of crashing on exit, leak it.
+       live_player.release();
+       preview_player.release();
 }
 
 void MainWindow::cue_in_clicked()
@@ -319,7 +353,7 @@ void MainWindow::cue_in_clicked()
                cliplist_clips->mutable_back()->pts_in = current_pts;
        } else {
                Clip clip;
-               clip.pts_in = max<int64_t>(current_pts - lrint(global_flags.cue_point_padding_seconds * TIMEBASE), 0);
+               clip.pts_in = max<int64_t>(current_pts - lrint(global_flags.cue_in_point_padding_seconds * TIMEBASE), 0);
                cliplist_clips->add_clip(clip);
                playlist_selection_changed();
        }
@@ -338,7 +372,7 @@ void MainWindow::cue_out_clicked()
                return;
        }
 
-       cliplist_clips->mutable_back()->pts_out = current_pts + lrint(global_flags.cue_point_padding_seconds * TIMEBASE);
+       cliplist_clips->mutable_back()->pts_out = current_pts + lrint(global_flags.cue_out_point_padding_seconds * TIMEBASE);
 
        // Select the item so that we can jog it.
        ui->clip_list->setFocus();
@@ -604,7 +638,8 @@ void MainWindow::save_settings()
 {
        SettingsProto settings;
        settings.set_interpolation_quality(global_flags.interpolation_quality + 1);
-       settings.set_cue_point_padding_seconds(global_flags.cue_point_padding_seconds);
+       settings.set_cue_in_point_padding_seconds(global_flags.cue_in_point_padding_seconds);
+       settings.set_cue_out_point_padding_seconds(global_flags.cue_out_point_padding_seconds);
        db.store_settings(settings);
 }
 
@@ -632,6 +667,11 @@ void MainWindow::play_clicked()
        playlist_selection_changed();
 }
 
+void MainWindow::next_clicked()
+{
+       live_player->skip_to_next();
+}
+
 void MainWindow::stop_clicked()
 {
        Clip fake_clip;
@@ -702,6 +742,7 @@ bool MainWindow::eventFilter(QObject *watched, QEvent *event)
 
        if (event->type() == QEvent::FocusIn || event->type() == QEvent::FocusOut) {
                enable_or_disable_preview_button();
+               playlist_selection_changed();
                hidden_jog_column = -1;
        }
 
@@ -901,7 +942,7 @@ void MainWindow::playlist_selection_changed()
        enable_or_disable_preview_button();
 
        QItemSelectionModel *selected = ui->playlist->selectionModel();
-       bool any_selected = selected->hasSelection();
+       bool any_selected = ui->playlist->hasFocus() && selected->hasSelection();
        ui->playlist_duplicate_btn->setEnabled(any_selected);
        ui->playlist_remove_btn->setEnabled(any_selected);
        ui->playlist_move_up_btn->setEnabled(
@@ -910,6 +951,19 @@ void MainWindow::playlist_selection_changed()
                any_selected && selected->selectedRows().back().row() < int(playlist_clips->size()) - 1);
 
        ui->play_btn->setEnabled(any_selected);
+       ui->next_btn->setEnabled(ui->stop_btn->isEnabled());  // TODO: Perhaps not if we're on the last clip?
+       midi_mapper.set_next_ready(ui->next_btn->isEnabled() ? MIDIMapper::On : MIDIMapper::Off);
+
+       // NOTE: The hidden button is still reachable by keyboard or MIDI.
+       if (any_selected) {
+               ui->play_btn->setVisible(true);
+       } else if (ui->stop_btn->isEnabled()) {  // Playing.
+               ui->play_btn->setVisible(false);
+       } else {
+               ui->play_btn->setVisible(true);
+       }
+       ui->next_btn->setVisible(!ui->play_btn->isVisible());
+
        if (ui->stop_btn->isEnabled()) {  // Playing.
                midi_mapper.set_play_enabled(MIDIMapper::On);
        } else if (any_selected) {
@@ -982,6 +1036,11 @@ void MainWindow::report_disk_space(off_t free_bytes, double estimated_seconds_le
        });
 }
 
+void MainWindow::midi_mapping_triggered()
+{
+       MIDIMappingDialog(&midi_mapper).exec();
+}
+
 void MainWindow::exit_triggered()
 {
        close();
@@ -1120,12 +1179,21 @@ void MainWindow::quality_toggled(int quality, bool checked)
        save_settings();
 }
 
-void MainWindow::padding_toggled(double seconds, bool checked)
+void MainWindow::in_padding_toggled(double seconds, bool checked)
 {
        if (!checked) {
                return;
        }
-       global_flags.cue_point_padding_seconds = seconds;
+       global_flags.cue_in_point_padding_seconds = seconds;
+       save_settings();
+}
+
+void MainWindow::out_padding_toggled(double seconds, bool checked)
+{
+       if (!checked) {
+               return;
+       }
+       global_flags.cue_out_point_padding_seconds = seconds;
        save_settings();
 }
 
@@ -1243,6 +1311,13 @@ void MainWindow::play()
        });
 }
 
+void MainWindow::next()
+{
+       post_to_main_thread([this] {
+               next_clicked();
+       });
+}
+
 void MainWindow::toggle_lock()
 {
        post_to_main_thread([this] {