]> git.sesse.net Git - nageru/blobdiff - futatabi/player.cpp
Fix some Futatabi shutdown problems.
[nageru] / futatabi / player.cpp
index b88aa56267e7b7e87f9747be3db8d96e25280e5a..e20a43cc26bf84fe920ac9dff3b2892d96ee6644 100644 (file)
@@ -4,6 +4,7 @@
 #include "shared/context.h"
 #include "defs.h"
 #include "shared/ffmpeg_raii.h"
+#include "flags.h"
 #include "frame_on_disk.h"
 #include "shared/httpd.h"
 #include "jpeg_frame_view.h"
@@ -53,7 +54,7 @@ void Player::thread_func(bool also_output_to_stream)
        bool got_next_clip = false;
        double next_clip_fade_time = -1.0;
 
-       for ( ;; ) {
+       while (!should_quit) {
 wait_for_clip:
                bool clip_ready;
                steady_clock::time_point before_sleep = steady_clock::now();
@@ -62,8 +63,11 @@ wait_for_clip:
                {
                        unique_lock<mutex> lock(queue_state_mu);
                        clip_ready = new_clip_changed.wait_for(lock, milliseconds(100), [this] {
-                               return new_clip_ready && current_clip.pts_in != -1;
+                               return should_quit || (new_clip_ready && current_clip.pts_in != -1);
                        });
+                       if (should_quit) {
+                               return;
+                       }
                        new_clip_ready = false;
                        playing = true;
                }
@@ -112,9 +116,10 @@ got_clip:
                double speed = 0.5;
 
                int64_t in_pts_start_next_clip = -1;
-               for (int frameno = 0; ; ++frameno) {  // Ends when the clip ends.
+               steady_clock::time_point next_frame_start;
+               for (int frameno = 0; !should_quit; ++frameno) {  // Ends when the clip ends.
                        double out_pts = out_pts_origin + TIMEBASE * frameno / output_framerate;
-                       steady_clock::time_point next_frame_start =
+                       next_frame_start =
                                origin + microseconds(lrint((out_pts - out_pts_origin) * 1e6 / TIMEBASE));
                        int64_t in_pts = lrint(in_pts_origin + TIMEBASE * frameno * speed / output_framerate);
                        pts = lrint(out_pts);
@@ -196,8 +201,11 @@ got_clip:
                                if (video_stream == nullptr) {
                                        // No queue, just wait until the right time and then show the frame.
                                        new_clip_changed.wait_until(lock, next_frame_start, [this]{
-                                               return new_clip_ready || override_stream_idx != -1;
+                                               return should_quit || new_clip_ready || override_stream_idx != -1;
                                        });
+                               if (should_quit) {
+                                       return;
+                               }
                                } else {
                                        // If the queue is full (which is really the state we'd like to be in),
                                        // wait until there's room for one more frame (ie., one was output from
@@ -209,9 +217,12 @@ got_clip:
                                                if (num_queued_frames < max_queued_frames) {
                                                        return true;
                                                }
-                                               return new_clip_ready || override_stream_idx != -1;
+                                               return should_quit || new_clip_ready || override_stream_idx != -1;
                                        });
                                }
+                               if (should_quit) {
+                                       return;
+                               }
                                if (new_clip_ready) {
                                        if (video_stream != nullptr) {
                                                lock.unlock();  // Urg.
@@ -228,7 +239,7 @@ got_clip:
                                }
                        }
 
-                       if (frame_lower.pts == frame_upper.pts) {
+                       if (frame_lower.pts == frame_upper.pts || global_flags.interpolation_quality == 0) {
                                auto display_func = [this, primary_stream_idx, frame_lower, secondary_frame, fade_alpha]{
                                        destination->setFrame(primary_stream_idx, frame_lower, secondary_frame, fade_alpha);
                                };
@@ -253,11 +264,9 @@ got_clip:
                        // (ie., move less than 1% of an _output_ frame), do so.
                        // TODO: Snap secondary (fade-to) clips in the same fashion.
                        bool snapped = false;
-                       for (int64_t snap_pts : { frame_lower.pts, frame_upper.pts }) {
-                               double snap_pts_as_frameno = (snap_pts - in_pts_origin) * output_framerate / TIMEBASE / speed;
+                       for (FrameOnDisk snap_frame : { frame_lower, frame_upper }) {
+                               double snap_pts_as_frameno = (snap_frame.pts - in_pts_origin) * output_framerate / TIMEBASE / speed;
                                if (fabs(snap_pts_as_frameno - frameno) < 0.01) {
-                                       FrameOnDisk snap_frame = frame_lower;
-                                       snap_frame.pts = snap_pts;
                                        auto display_func = [this, primary_stream_idx, snap_frame, secondary_frame, fade_alpha]{
                                                destination->setFrame(primary_stream_idx, snap_frame, secondary_frame, fade_alpha);
                                        };
@@ -275,7 +284,7 @@ got_clip:
                                                                snap_frame, secondary_frame, fade_alpha);
                                                }
                                        }
-                                       in_pts_origin += snap_pts - in_pts;
+                                       in_pts_origin += snap_frame.pts - in_pts;
                                        snapped = true;
                                        break;
                                }
@@ -307,6 +316,10 @@ got_clip:
                        }
                }
 
+               if (should_quit) {
+                       return;
+               }
+
                // The clip ended.
 
                // Last-ditch effort to get the next clip (if e.g. the fade time was zero seconds).
@@ -329,7 +342,7 @@ got_clip:
                        got_next_clip = false;
 
                        // Start the next clip from the point where the fade went out.
-                       origin = steady_clock::now();
+                       origin = next_frame_start;
                        in_pts_origin = in_pts_start_next_clip;
                        goto got_clip;
                }
@@ -373,7 +386,17 @@ bool Player::find_surrounding_frames(int64_t pts, int stream_idx, FrameOnDisk *f
 Player::Player(JPEGFrameView *destination, bool also_output_to_stream)
        : destination(destination)
 {
-       thread(&Player::thread_func, this, also_output_to_stream).detach();
+       player_thread = thread(&Player::thread_func, this, also_output_to_stream);
+}
+
+Player::~Player()
+{
+       should_quit = true;
+       if (video_stream != nullptr) {
+               video_stream->stop();
+       }
+       new_clip_changed.notify_all();
+       player_thread.join();
 }
 
 void Player::play_clip(const Clip &clip, size_t clip_idx, unsigned stream_idx)