]> git.sesse.net Git - nageru/blobdiff - futatabi/player.cpp
Make it possible to queue and play clips with no cue-out set (infinite clips). Note...
[nageru] / futatabi / player.cpp
index 876c8dcac6b95684e54a4cfb3f354eed8331806c..fa094be98b3bfb715730ed4eab3d3b74e0255900 100644 (file)
@@ -272,7 +272,7 @@ void Player::play_playlist_once()
                        // NOTE: None of this will take into account any snapping done below.
                        double clip_progress = calc_progress(*clip, in_pts_for_progress);
                        map<uint64_t, double> progress{ { clip_list[clip_idx].id, clip_progress } };
-                       double time_remaining;
+                       TimeRemaining time_remaining;
                        if (next_clip != nullptr && time_left_this_clip <= next_clip_fade_time) {
                                double next_clip_progress = calc_progress(*next_clip, in_pts_secondary_for_progress);
                                progress[clip_list[clip_idx + 1].id] = next_clip_progress;
@@ -340,7 +340,7 @@ void Player::play_playlist_once()
                                ss.imbue(locale("C"));
                                ss.precision(3);
                                ss << "Futatabi " NAGERU_VERSION ";PLAYING;";
-                               ss << fixed << time_remaining;
+                               ss << fixed << time_remaining.t;
                                ss << ";" << format_duration(time_remaining) << " left";
                                subtitle = ss.str();
                        }
@@ -603,30 +603,34 @@ void Player::release_queue_spot()
        new_clip_changed.notify_all();
 }
 
-double compute_time_left(const vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing)
+TimeRemaining compute_time_left(const vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing)
 {
        // Look at the last clip and then start counting from there.
-       double remaining = 0.0;
+       TimeRemaining remaining { 0, 0.0 };
        double last_fade_time_seconds = 0.0;
        for (size_t row = currently_playing_idx; row < clips.size(); ++row) {
                const Clip &clip = clips[row].clip;
                double clip_length = double(clip.pts_out - clip.pts_in) / TIMEBASE / clip.speed;
-               if (row == currently_playing_idx) {
-                       // A clip we're playing: Subtract the part we've already played.
-                       remaining = clip_length * (1.0 - progress_currently_playing);
+               if (clip_length >= 86400.0) {  // More than one day.
+                       ++remaining.num_infinite;
                } else {
-                       // A clip we haven't played yet: Subtract the part that's overlapping
-                       // with a previous clip (due to fade).
-                       remaining += max(clip_length - last_fade_time_seconds, 0.0);
+                       if (row == currently_playing_idx) {
+                               // A clip we're playing: Subtract the part we've already played.
+                               remaining.t = clip_length * (1.0 - progress_currently_playing);
+                       } else {
+                               // A clip we haven't played yet: Subtract the part that's overlapping
+                               // with a previous clip (due to fade).
+                               remaining.t += max(clip_length - last_fade_time_seconds, 0.0);
+                       }
                }
                last_fade_time_seconds = min(clip_length, clip.fade_time_seconds);
        }
        return remaining;
 }
 
-string format_duration(double t)
+string format_duration(TimeRemaining t)
 {
-       int t_ms = lrint(t * 1e3);
+       int t_ms = lrint(t.t * 1e3);
 
        int ms = t_ms % 1000;
        t_ms /= 1000;
@@ -635,6 +639,16 @@ string format_duration(double t)
        int m = t_ms;
 
        char buf[256];
-       snprintf(buf, sizeof(buf), "%d:%02d.%03d", m, s, ms);
+       if (t.num_infinite > 1 && t.t > 0.0) {
+               snprintf(buf, sizeof(buf), "%zu clips + %d:%02d.%03d", t.num_infinite, m, s, ms);
+       } else if (t.num_infinite > 1) {
+               snprintf(buf, sizeof(buf), "%zu clips", t.num_infinite);
+       } else if (t.num_infinite == 1 && t.t > 0.0) {
+               snprintf(buf, sizeof(buf), "%zu clip + %d:%02d.%03d", t.num_infinite, m, s, ms);
+       } else if (t.num_infinite == 1) {
+               snprintf(buf, sizeof(buf), "%zu clip", t.num_infinite);
+       } else {
+               snprintf(buf, sizeof(buf), "%d:%02d.%03d", m, s, ms);
+       }
        return buf;
 }