]> git.sesse.net Git - nageru/blobdiff - futatabi/player.h
Log a warning when we kill a client that is not keeping up.
[nageru] / futatabi / player.h
index 33c17239772ea1bd92e19ca539054140becf5bb4..597f70209373ae601c6b7d6401d3e53ffb8f88e1 100644 (file)
@@ -20,6 +20,11 @@ class VideoStream;
 class QSurface;
 class QSurfaceFormat;
 
+struct TimeRemaining {
+       size_t num_infinite;
+       double t;
+};
+
 class Player : public QueueInterface {
 public:
        enum StreamOutput {
@@ -53,6 +58,25 @@ public:
        // If nothing is playing, the call will be ignored.
        void splice_play(const std::vector<ClipWithID> &clips);
 
+       // Set the status string that will be used for the video stream's status subtitles
+       // whenever we are not playing anything.
+       void set_pause_status(const std::string &status)
+       {
+               std::lock_guard<std::mutex> lock(queue_state_mu);
+               pause_status = status;
+       }
+
+       void skip_to_next()
+       {
+               should_skip_to_next = true;
+       }
+
+       void set_master_speed(float speed)
+       {
+               start_master_speed = speed;
+               change_master_speed = speed;
+       }
+
        // Not thread-safe to set concurrently with playing.
        // Will be called back from the player thread.
        using done_callback_func = std::function<void()>;
@@ -61,7 +85,7 @@ public:
        // Not thread-safe to set concurrently with playing.
        // Will be called back from the player thread.
        // The keys in the given map are row members in the vector given to play().
-       using progress_callback_func = std::function<void(const std::map<uint64_t, double> &progress, double time_remaining)>;
+       using progress_callback_func = std::function<void(const std::map<uint64_t, double> &progress, TimeRemaining time_remaining)>;
        void set_progress_callback(progress_callback_func cb) { progress_callback = cb; }
 
        // QueueInterface.
@@ -71,7 +95,7 @@ public:
 private:
        void thread_func(AVFormatContext *file_avctx);
        void play_playlist_once();
-       void display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, std::chrono::steady_clock::time_point frame_start, bool snapped);
+       void display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, std::chrono::steady_clock::time_point frame_start, bool snapped, const std::string &subtitle, bool play_audio);
        void open_output_stream();
        static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
        int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
@@ -82,6 +106,9 @@ private:
 
        std::thread player_thread;
        std::atomic<bool> should_quit{ false };
+       std::atomic<bool> should_skip_to_next{ false };
+       std::atomic<float> start_master_speed{ 1.0f };
+       std::atomic<float> change_master_speed{ 0.0f / 0.0f };
 
        JPEGFrameView *destination;
        done_callback_func done_callback;
@@ -97,6 +124,7 @@ private:
 
        bool splice_ready = false;  // Under queue_state_mu.
        std::vector<ClipWithID> to_splice_clip_list;  // Under queue_state_mu.
+       std::string pause_status = "paused";  // Under queue_state_mu.
 
        std::unique_ptr<VideoStream> video_stream;  // Can be nullptr.
 
@@ -120,11 +148,13 @@ private:
        const StreamOutput stream_output;
 };
 
-double compute_time_left(const std::vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing);
+TimeRemaining compute_time_left(const std::vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing);
 
-static inline double compute_total_time(const std::vector<ClipWithID> &clips)
+static inline TimeRemaining compute_total_time(const std::vector<ClipWithID> &clips)
 {
        return compute_time_left(clips, 0, 0.0);
 }
 
+std::string format_duration(TimeRemaining t);
+
 #endif  // !defined(_PLAYER_H)