]> git.sesse.net Git - nageru/blobdiff - futatabi/video_stream.h
Log a warning when we kill a client that is not keeping up.
[nageru] / futatabi / video_stream.h
index d522ab1e8f5a98f9494004599b9c1aa2a74a76c0..a6215e963e384829c5ca8c2c8753dffb6d28fa57 100644 (file)
@@ -11,8 +11,9 @@ extern "C" {
 
 #include "frame_on_disk.h"
 #include "jpeg_frame_view.h"
-#include "shared/ref_counted_gl_sync.h"
 #include "queue_spot_holder.h"
+#include "shared/mux.h"
+#include "shared/ref_counted_gl_sync.h"
 
 #include <atomic>
 #include <chrono>
@@ -29,7 +30,6 @@ extern "C" {
 class ChromaSubsampler;
 class DISComputeFlow;
 class Interpolate;
-class Mux;
 class QSurface;
 class QSurfaceFormat;
 class YCbCrConverter;
@@ -47,31 +47,39 @@ public:
        void schedule_original_frame(std::chrono::steady_clock::time_point,
                                     int64_t output_pts, std::function<void()> &&display_func,
                                     QueueSpotHolder &&queue_spot_holder,
-                                    FrameOnDisk frame);
+                                    FrameOnDisk frame, const std::string &subtitle,
+                                    bool include_audio);
        void schedule_faded_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
                                  std::function<void()> &&display_func,
                                  QueueSpotHolder &&queue_spot_holder,
                                  FrameOnDisk frame1, FrameOnDisk frame2,
-                                 float fade_alpha);
+                                 float fade_alpha, const std::string &subtitle);  // Always no audio.
        void schedule_interpolated_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
-                                 std::function<void(std::shared_ptr<Frame>)> &&display_func,
-                                 QueueSpotHolder &&queue_spot_holder,
-                                 FrameOnDisk frame1, FrameOnDisk frame2,
-                                 float alpha, FrameOnDisk secondary_frame = {},  // Empty = no secondary (fade) frame.
-                                 float fade_alpha = 0.0f);
+                                        std::function<void(std::shared_ptr<Frame>)> &&display_func,
+                                        QueueSpotHolder &&queue_spot_holder,
+                                        FrameOnDisk frame1, FrameOnDisk frame2,
+                                        float alpha, FrameOnDisk secondary_frame,  // Empty = no secondary (fade) frame.
+                                        float fade_alpha, const std::string &subtitle,
+                                        bool include_audio);
        void schedule_refresh_frame(std::chrono::steady_clock::time_point, int64_t output_pts,
                                    std::function<void()> &&display_func,
-                                   QueueSpotHolder &&queue_spot_holder);
+                                   QueueSpotHolder &&queue_spot_holder, const std::string &subtitle);  // Always no audio.
+       void schedule_silence(std::chrono::steady_clock::time_point, int64_t output_pts,
+                             int64_t length_pts, QueueSpotHolder &&queue_spot_holder);
 
 private:
+       struct QueuedFrame;
+
        FrameReader frame_reader;
 
        void encode_thread_func();
        std::thread encode_thread;
-       std::atomic<bool> should_quit{false};
+       std::atomic<bool> should_quit{ false };
 
        static int write_packet2_thunk(void *opaque, uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
        int write_packet2(uint8_t *buf, int buf_size, AVIODataMarkerType type, int64_t time);
+       void add_silence(int64_t pts, int64_t length_pts);
+       void add_audio_or_silence(const QueuedFrame &qf);
 
        // Allocated at the very start; if we're empty, we start dropping frames
        // (so that we don't build up an infinite interpolation backlog).
@@ -96,10 +104,10 @@ private:
        static constexpr size_t num_interpolate_slots = 15;  // Should be larger than Player::max_queued_frames, or we risk mass-dropping frames.
 
        struct IFRReleaser {
-               void operator() (InterpolatedFrameResources *ifr) const
+               void operator()(InterpolatedFrameResources *ifr) const
                {
                        if (ifr != nullptr) {
-                               std::unique_lock<std::mutex> lock(ifr->owner->queue_lock);
+                               std::lock_guard<std::mutex> lock(ifr->owner->queue_lock);
                                ifr->owner->interpolate_resources.emplace_back(ifr);
                        }
                }
@@ -110,8 +118,14 @@ private:
                std::chrono::steady_clock::time_point local_pts;
 
                int64_t output_pts;
-               enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH } type;
-               FrameOnDisk frame1;  // The only frame for original frames.
+               enum Type { ORIGINAL, FADED, INTERPOLATED, FADED_INTERPOLATED, REFRESH, SILENCE } type;
+
+               // For original frames only. Made move-only so we know explicitly
+               // we don't copy these ~200 kB files around inadvertedly.
+               std::unique_ptr<std::string> encoded_jpeg;
+
+               // For everything except original frames and silence.
+               FrameOnDisk frame1;
 
                // For fades only (including fades against interpolated frames).
                FrameOnDisk secondary_frame;
@@ -121,12 +135,22 @@ private:
                float alpha;
                BorrowedInterpolatedFrameResources resources;
                RefCountedGLsync fence;  // Set when the interpolated image is read back to the CPU.
-               GLuint flow_tex, output_tex, cbcr_tex;  // Released in the receiving thread; not really used for anything else.
+               GLuint flow_tex, output_tex, cbcr_tex;  // Released in the receiving thread; not really used for anything else. flow_tex will typically even be from a previous frame.
                FrameOnDisk id;
 
                std::function<void()> display_func;  // Called when the image is done decoding.
                std::function<void(std::shared_ptr<Frame>)> display_decoded_func;  // Same, except for INTERPOLATED and FADED_INTERPOLATED.
 
+               std::string subtitle;  // Blank for none.
+               std::string exif_data;  // Blank for none.
+
+               // Audio, in stereo interleaved 32-bit PCM. If empty and not of type SILENCE, one frame's worth of silence samples
+               // is synthesized.
+               std::string audio;
+
+               // For silence frames only.
+               int64_t silence_length_pts;
+
                QueueSpotHolder queue_spot_holder;
        };
        std::deque<QueuedFrame> frame_queue;  // Under <queue_lock>.
@@ -146,7 +170,12 @@ private:
        std::unique_ptr<Interpolate> interpolate, interpolate_no_split;
        std::unique_ptr<ChromaSubsampler> chroma_subsampler;
 
-       std::vector<uint8_t> last_frame;
+       // Cached flow computation from previous frame, if any.
+       GLuint last_flow_tex = 0;
+       FrameOnDisk last_frame1, last_frame2;
+
+       std::string last_frame;
+       Mux::WithSubtitles with_subtitles;  // true for streaming, false for export to file.
 };
 
 #endif  // !defined(_VIDEO_STREAM_H)