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[nageru] / glwidget.cpp
index d436308974aa380f8cfa7834c5826e53f3d13f4a..3aa10fad1032b0e88b71f8b6e56294d1f9fc1139 100644 (file)
-#include "context.h"
 #include "glwidget.h"
+
+#include <assert.h>
+#include <bmusb/bmusb.h>
+#include <movit/effect_chain.h>
+#include <movit/resource_pool.h>
+#include <stdbool.h>
+#include <stdint.h>
+#include <QAction>
+#include <QActionGroup>
+#include <QList>
+#include <QMenu>
+#include <QPoint>
+#include <QVariant>
+#include <QWidget>
+#include <functional>
+#include <map>
+#include <mutex>
+#include <utility>
+
+#include "audio_mixer.h"
+#include "context.h"
+#include "flags.h"
+#include "mainwindow.h"
 #include "mixer.h"
-#include <QCoreApplication>
-#include <QGuiApplication>
-#include <QThread>
-#include <math.h>
-#include <EGL/egl.h>
-#include <GL/glx.h>
-#include <thread>
+#include "ref_counted_gl_sync.h"
+
+class QMouseEvent;
+
+#undef Success
+#include <movit/util.h>
+#include <string>
+
+using namespace std;
+using namespace std::placeholders;
 
 GLWidget::GLWidget(QWidget *parent)
-    : QOpenGLWidget(parent)
+    : QGLWidget(parent, global_share_widget)
 {
 }
 
-GLWidget::~GLWidget()
+void GLWidget::clean_context()
 {
+       if (resource_pool != nullptr) {
+               makeCurrent();
+               resource_pool->clean_context();
+       }
 }
 
 void GLWidget::initializeGL()
 {
-       printf("egl=%p glx=%p\n", eglGetCurrentContext(), glXGetCurrentContext());
-       //printf("threads: %p %p\n", QThread::currentThread(), qGuiApp->thread());
-
-       QSurface *surface = create_surface(format());
-       QSurface *surface2 = create_surface(format());
-       QSurface *surface3 = create_surface(format());
-       QSurface *surface4 = create_surface(format());
-       start_mixer(surface, surface2, surface3, surface4);
+       static once_flag flag;
+       call_once(flag, [this]{
+               global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()), global_flags.num_cards);
+               global_audio_mixer = global_mixer->get_audio_mixer();
+               global_mainwindow->mixer_created(global_mixer);
+               global_mixer->start();
+       });
+       global_mixer->set_frame_ready_callback(output, [this]{
+               QMetaObject::invokeMethod(this, "update", Qt::AutoConnection);
+       });
+       if (output == Mixer::OUTPUT_LIVE) {
+               global_mixer->set_transition_names_updated_callback(output, [this](const vector<string> &names){
+                       emit transition_names_updated(names);
+               });
+       }
+       if (output >= Mixer::OUTPUT_INPUT0) {
+               global_mixer->set_name_updated_callback(output, [this](const string &name){
+                       emit name_updated(output, name);
+               });
+               global_mixer->set_color_updated_callback(output, [this](const string &color){
+                       emit color_updated(output, color);
+               });
+
+               int signal_num = global_mixer->get_channel_signal(output);
+               if (signal_num != -1) {
+                       setContextMenuPolicy(Qt::CustomContextMenu);
+                       connect(this, &QWidget::customContextMenuRequested,
+                               bind(&GLWidget::show_context_menu, this, signal_num, _1));
+               }
+       }
+
+       glDisable(GL_BLEND);
+       glDisable(GL_DEPTH_TEST);
+       glDepthMask(GL_FALSE);
+}
+
+void GLWidget::resizeGL(int width, int height)
+{
+       glViewport(0, 0, width, height);
 }
 
 void GLWidget::paintGL()
 {
-       glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
-       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+       Mixer::DisplayFrame frame;
+       if (!global_mixer->get_display_frame(output, &frame)) {
+               glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+               check_error();
+               glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+               check_error();
+               return;
+       }
+
+       check_error();
+       glWaitSync(frame.ready_fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
+       check_error();
+       frame.setup_chain();
+       check_error();
+       frame.chain->render_to_screen();
+       check_error();
+
+       if (resource_pool == nullptr) {
+               resource_pool = frame.chain->get_resource_pool();
+       } else {
+               assert(resource_pool == frame.chain->get_resource_pool());
+       }
+}
+
+void GLWidget::mousePressEvent(QMouseEvent *event)
+{
+       emit clicked();
+}
+
+void GLWidget::show_context_menu(unsigned signal_num, const QPoint &pos)
+{
+       QPoint global_pos = mapToGlobal(pos);
+
+       QMenu menu;
+
+       // Add a submenu for selecting input card, with an action for each card.
+       QMenu card_submenu;
+       QActionGroup card_group(&card_submenu);
+
+       unsigned num_cards = global_mixer->get_num_cards();
+       unsigned current_card = global_mixer->map_signal(signal_num);
+       for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
+               QString description(QString::fromStdString(global_mixer->get_card_description(card_index)));
+               QAction *action = new QAction(description, &card_group);
+               action->setCheckable(true);
+               if (current_card == card_index) {
+                       action->setChecked(true);
+               }
+               action->setData(QList<QVariant>{"card", card_index});
+               card_submenu.addAction(action);
+       }
+
+       card_submenu.setTitle("Input source");
+       menu.addMenu(&card_submenu);
+
+       // --- The choices in the next few options depend a lot on which card is active ---
+
+       // Add a submenu for selecting video input, with an action for each input.
+       QMenu video_input_submenu;
+       QActionGroup video_input_group(&video_input_submenu);
+       std::map<uint32_t, string> video_inputs = global_mixer->get_available_video_inputs(current_card);
+       uint32_t current_video_input = global_mixer->get_current_video_input(current_card);
+       for (const auto &mode : video_inputs) {
+               QString description(QString::fromStdString(mode.second));
+               QAction *action = new QAction(description, &video_input_group);
+               action->setCheckable(true);
+               if (mode.first == current_video_input) {
+                       action->setChecked(true);
+               }
+               action->setData(QList<QVariant>{"video_input", mode.first});
+               video_input_submenu.addAction(action);
+       }
+
+       video_input_submenu.setTitle("Video input");
+       menu.addMenu(&video_input_submenu);
+
+       // The same for audio input.
+       QMenu audio_input_submenu;
+       QActionGroup audio_input_group(&audio_input_submenu);
+       std::map<uint32_t, string> audio_inputs = global_mixer->get_available_audio_inputs(current_card);
+       uint32_t current_audio_input = global_mixer->get_current_audio_input(current_card);
+       for (const auto &mode : audio_inputs) {
+               QString description(QString::fromStdString(mode.second));
+               QAction *action = new QAction(description, &audio_input_group);
+               action->setCheckable(true);
+               if (mode.first == current_audio_input) {
+                       action->setChecked(true);
+               }
+               action->setData(QList<QVariant>{"audio_input", mode.first});
+               audio_input_submenu.addAction(action);
+       }
+
+       audio_input_submenu.setTitle("Audio input");
+       menu.addMenu(&audio_input_submenu);
+
+       // The same for resolution.
+       QMenu mode_submenu;
+       QActionGroup mode_group(&mode_submenu);
+       std::map<uint32_t, bmusb::VideoMode> video_modes = global_mixer->get_available_video_modes(current_card);
+       uint32_t current_video_mode = global_mixer->get_current_video_mode(current_card);
+       bool has_auto_mode = false;
+       for (const auto &mode : video_modes) {
+               QString description(QString::fromStdString(mode.second.name));
+               QAction *action = new QAction(description, &mode_group);
+               action->setCheckable(true);
+               if (mode.first == current_video_mode) {
+                       action->setChecked(true);
+               }
+               action->setData(QList<QVariant>{"video_mode", mode.first});
+               mode_submenu.addAction(action);
+
+               // TODO: Relying on the 0 value here (from bmusb.h) is ugly, it should be a named constant.
+               if (mode.first == 0) {
+                       has_auto_mode = true;
+               }
+       }
+
+       // Add a “scan” menu if there's no “auto” mode.
+       if (!has_auto_mode) {
+               QAction *action = new QAction("Scan", &mode_group);
+               action->setData(QList<QVariant>{"video_mode", 0});
+               mode_submenu.addSeparator();
+               mode_submenu.addAction(action);
+       }
+
+       mode_submenu.setTitle("Input mode");
+       menu.addMenu(&mode_submenu);
+
+       // --- End of card-dependent choices ---
+
+       // Add an audio source selector.
+       QAction *audio_source_action = nullptr;
+       if (global_audio_mixer->get_mapping_mode() == AudioMixer::MappingMode::SIMPLE) {
+               audio_source_action = new QAction("Use as audio source", &menu);
+               audio_source_action->setCheckable(true);
+               if (global_audio_mixer->get_simple_input() == signal_num) {
+                       audio_source_action->setChecked(true);
+                       audio_source_action->setEnabled(false);
+               }
+               menu.addAction(audio_source_action);
+       }
+
+       // And a master clock selector.
+       QAction *master_clock_action = new QAction("Use as master clock", &menu);
+       master_clock_action->setCheckable(true);
+       if (global_mixer->get_master_clock() == signal_num) {
+               master_clock_action->setChecked(true);
+               master_clock_action->setEnabled(false);
+       }
+       menu.addAction(master_clock_action);
+
+       // Show the menu and look at the result.
+       QAction *selected_item = menu.exec(global_pos);
+       if (audio_source_action != nullptr && selected_item == audio_source_action) {
+               global_audio_mixer->set_simple_input(signal_num);
+       } else if (selected_item == master_clock_action) {
+               global_mixer->set_master_clock(signal_num);
+       } else if (selected_item != nullptr) {
+               QList<QVariant> selected = selected_item->data().toList();
+               if (selected[0].toString() == "video_mode") {
+                       uint32_t mode = selected[1].toUInt(nullptr);
+                       if (mode == 0 && !has_auto_mode) {
+                               global_mixer->start_mode_scanning(current_card);
+                       } else {
+                               global_mixer->set_video_mode(current_card, mode);
+                       }
+               } else if (selected[0].toString() == "video_input") {
+                       uint32_t input = selected[1].toUInt(nullptr);
+                       global_mixer->set_video_input(current_card, input);
+               } else if (selected[0].toString() == "audio_input") {
+                       uint32_t input = selected[1].toUInt(nullptr);
+                       global_mixer->set_audio_input(current_card, input);
+               } else if (selected[0].toString() == "card") {
+                       unsigned card_index = selected[1].toUInt(nullptr);
+                       global_mixer->set_signal_mapping(signal_num, card_index);
+               } else {
+                       assert(false);
+               }
+       }
 }