#include "audio_mixer.h"
#include "context.h"
+#include "context_menus.h"
#include "flags.h"
#include "mainwindow.h"
#include "mixer.h"
{
}
-void GLWidget::clean_context()
+GLWidget::~GLWidget()
+{
+}
+
+void GLWidget::shutdown()
{
if (resource_pool != nullptr) {
makeCurrent();
resource_pool->clean_context();
}
+ global_mixer->remove_frame_ready_callback(output, this);
}
void GLWidget::initializeGL()
global_mainwindow->mixer_created(global_mixer);
global_mixer->start();
});
- global_mixer->set_frame_ready_callback(output, [this]{
+ global_mixer->add_frame_ready_callback(output, this, [this]{
QMetaObject::invokeMethod(this, "update", Qt::AutoConnection);
});
if (output == Mixer::OUTPUT_LIVE) {
global_mixer->set_transition_names_updated_callback(output, [this](const vector<string> &names){
emit transition_names_updated(names);
});
- setContextMenuPolicy(Qt::CustomContextMenu);
- connect(this, &QWidget::customContextMenuRequested,
- bind(&GLWidget::show_live_context_menu, this, _1));
}
if (output >= Mixer::OUTPUT_INPUT0) {
global_mixer->set_name_updated_callback(output, [this](const string &name){
global_mixer->set_color_updated_callback(output, [this](const string &color){
emit color_updated(output, color);
});
-
- int signal_num = global_mixer->get_channel_signal(output);
- if (signal_num != -1) {
- setContextMenuPolicy(Qt::CustomContextMenu);
- connect(this, &QWidget::customContextMenuRequested,
- bind(&GLWidget::show_preview_context_menu, this, signal_num, _1));
- }
}
+ setContextMenuPolicy(Qt::CustomContextMenu);
+ connect(this, &QWidget::customContextMenuRequested, bind(&GLWidget::show_context_menu, this, _1));
glDisable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
check_error();
frame.setup_chain();
check_error();
+ glDisable(GL_FRAMEBUFFER_SRGB);
+ check_error();
frame.chain->render_to_screen();
check_error();
emit clicked();
}
+void GLWidget::show_context_menu(const QPoint &pos)
+{
+ if (output == Mixer::OUTPUT_LIVE) {
+ show_live_context_menu(pos);
+ }
+ if (output >= Mixer::OUTPUT_INPUT0) {
+ int signal_num = global_mixer->get_channel_signal(output);
+ show_preview_context_menu(signal_num, pos);
+ }
+}
+
void GLWidget::show_live_context_menu(const QPoint &pos)
{
QPoint global_pos = mapToGlobal(pos);
// Add a submenu for selecting output card, with an action for each card.
QMenu card_submenu;
- QActionGroup card_group(&card_submenu);
-
- int current_card = global_mixer->get_output_card_index();
-
- QAction *none_action = new QAction("None", &card_group);
- none_action->setCheckable(true);
- if (current_card == -1) {
- none_action->setChecked(true);
- }
- none_action->setData(QList<QVariant>{"output_card", -1});
- card_submenu.addAction(none_action);
-
- unsigned num_cards = global_mixer->get_num_cards();
- for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
- if (!global_mixer->card_can_be_used_as_output(card_index)) {
- continue;
- }
-
- QString description(QString::fromStdString(global_mixer->get_output_card_description(card_index)));
- QAction *action = new QAction(description, &card_group);
- action->setCheckable(true);
- if (current_card == int(card_index)) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"output_card", card_index});
- card_submenu.addAction(action);
- }
-
- card_submenu.setTitle("HDMI/SDI output");
+ fill_hdmi_sdi_output_device_menu(&card_submenu);
+ card_submenu.setTitle("HDMI/SDI output device");
menu.addMenu(&card_submenu);
// Add a submenu for choosing the output resolution. Since this is
// card-dependent, it is disabled if we haven't chosen a card
// (but it's still there so that the user will know it exists).
QMenu resolution_submenu;
- QActionGroup resolution_group(&resolution_submenu);
- if (current_card == -1) {
- resolution_submenu.setEnabled(false);
- } else {
- uint32_t current_mode = global_mixer->get_output_video_mode();
- map<uint32_t, bmusb::VideoMode> video_modes = global_mixer->get_available_output_video_modes();
- for (const auto &mode : video_modes) {
- QString description(QString::fromStdString(mode.second.name));
- QAction *action = new QAction(description, &resolution_group);
- action->setCheckable(true);
- if (current_mode == mode.first) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"video_mode", mode.first});
- resolution_submenu.addAction(action);
- }
- }
-
+ fill_hdmi_sdi_output_resolution_menu(&resolution_submenu);
resolution_submenu.setTitle("HDMI/SDI output resolution");
menu.addMenu(&resolution_submenu);
- // Show the menu and look at the result.
- QAction *selected_item = menu.exec(global_pos);
- if (selected_item != nullptr) {
- QList<QVariant> selected = selected_item->data().toList();
- if (selected[0].toString() == "output_card") {
- unsigned output_card = selected[1].toUInt(nullptr);
- global_mixer->set_output_card(output_card);
- } else if (selected[0].toString() == "video_mode") {
- uint32_t mode = selected[1].toUInt(nullptr);
- global_mixer->set_output_video_mode(mode);
- } else {
- assert(false);
- }
- }
+ // Show the menu; if there's an action selected, it will deal with it itself.
+ menu.exec(global_pos);
}
void GLWidget::show_preview_context_menu(unsigned signal_num, const QPoint &pos)