]> git.sesse.net Git - nageru/blobdiff - glwidget.h
Fix an issue where the mixer lagging too much behind CEF would cause us to display...
[nageru] / glwidget.h
index 65bf3a90e2611011ba4791fbe743d3facc58246c..ed67ae8621169fd7852c9bc9bccd5de2aa0797b7 100644 (file)
@@ -1,13 +1,30 @@
 #ifndef GLWIDGET_H
 #define GLWIDGET_H
 
-#include <QOpenGLWidget>
-#include <QOpenGLFunctions>
-#include <QOpenGLVertexArrayObject>
-#include <QOpenGLBuffer>
-#include <QMatrix4x4>
+#include <epoxy/gl.h>
+#include <QGL>
+#include <QString>
+#include <string>
+#include <vector>
 
-class GLWidget : public QOpenGLWidget
+#include "mixer.h"
+
+class QMouseEvent;
+class QObject;
+class QPoint;
+class QWidget;
+
+namespace movit {
+
+class ResourcePool;
+
+}  // namespace movit
+
+// Note: We use the older QGLWidget instead of QOpenGLWidget as it is
+// much faster (does not go through a separate offscreen rendering step).
+//
+// TODO: Consider if QOpenGLWindow could do what we want.
+class GLWidget : public QGLWidget
 {
        Q_OBJECT
 
@@ -15,9 +32,37 @@ public:
        GLWidget(QWidget *parent = 0);
        ~GLWidget();
 
+       void set_output(Mixer::Output output)
+       {
+               this->output = output;
+       }
+
+       void shutdown();
+
 protected:
-       void initializeGL() Q_DECL_OVERRIDE;
-       void paintGL() Q_DECL_OVERRIDE;
+       void initializeGL() override;
+       void resizeGL(int width, int height) override;
+       void paintGL() override;
+       void mousePressEvent(QMouseEvent *event) override;
+
+signals:
+       void clicked();
+       void transition_names_updated(std::vector<std::string> transition_names);
+       void name_updated(Mixer::Output output, const std::string &name);
+       void color_updated(Mixer::Output output, const std::string &color);
+
+private slots:
+       void show_context_menu(const QPoint &pos);
+
+private:
+       void show_live_context_menu(const QPoint &pos);
+       void show_preview_context_menu(unsigned signal_num, const QPoint &pos);
+
+       Mixer::Output output;
+       GLuint vao, program_num;
+       GLuint position_vbo, texcoord_vbo;
+       movit::ResourcePool *resource_pool = nullptr;
+       int current_width = 1, current_height = 1;
 };
 
 #endif