]> git.sesse.net Git - nageru/blobdiff - mainwindow.h
Allow symlinked frame files. Useful for testing.
[nageru] / mainwindow.h
index f17757fe335859be1b1e49d25116c4a89f9a8614..7f8c57ac805a79928573a01e76e17e5916ab8d39 100644 (file)
 #ifndef MAINWINDOW_H
 #define MAINWINDOW_H
 
+#include "clip_list.h"
+#include "db.h"
+#include "state.pb.h"
+
+#include <mutex>
+#include <QLabel>
+#include <QMainWindow>
 #include <stdbool.h>
 #include <sys/types.h>
-#include <QMainWindow>
+#include <string>
+#include <utility>
 
 namespace Ui {
 class MainWindow;
 }  // namespace Ui
 
-class MainWindow : public QMainWindow
-{
+class Player;
+
+class MainWindow : public QMainWindow {
        Q_OBJECT
 
 public:
        MainWindow();
 
+       // HTTP callback. TODO: Does perhaps not belong to MainWindow?
+       std::pair<std::string, std::string> get_queue_status() const;
+
 //private:
        Ui::MainWindow *ui;
+
+private:
+       QLabel *disk_free_label;
+       Player *preview_player, *live_player;
+       DB db;
+
+       // State when doing a scrub operation on a timestamp with the mouse.
+       bool scrubbing = false;
+       int scrub_x_origin;  // In pixels on the viewport.
+       int64_t scrub_pts_origin;
+
+       // Which element (e.g. pts_in on clip 4) we are scrubbing.
+       enum ScrubType { SCRUBBING_CLIP_LIST, SCRUBBING_PLAYLIST } scrub_type;
+       int scrub_row;
+       int scrub_column;
+
+       // Used to keep track of small mouse wheel motions on the camera index in the playlist.
+       int last_mousewheel_camera_row = -1;
+       int leftover_angle_degrees = 0;
+
+       // Some operations, notably scrubbing and scrolling, happen in so large increments
+       // that we want to group them instead of saving to disk every single time.
+       // If they happen (ie., we get a callback from the model that it's changed) while
+       // currently_deferring_model_changes, we fire off this timer. If it manages to elapse
+       // before some other event happens, we count the event. (If the other event is of the
+       // same kind, we just fire off the timer anew instead of taking any action.)
+       QTimer *defer_timeout;
+       std::string deferred_change_id;
+       StateProto deferred_state;
+
+       // Before a change that should be deferred (see above), currently_deferring_model_changes
+       // must be set to true, and current_change_id must be given contents describing what's
+       // changed to avoid accidental grouping.
+       bool currently_deferring_model_changes = false;
+       std::string current_change_id;
+
+       mutable std::mutex queue_status_mu;
+       std::string queue_status;  // Under queue_status_mu.
+
+       void cue_in_clicked();
+       void cue_out_clicked();
+       void queue_clicked();
+       void preview_clicked();
+       void preview_angle_clicked(unsigned stream_idx);
+       void play_clicked();
+       void live_player_clip_done();
+       std::pair<Clip, size_t> live_player_get_next_clip();
+       void live_player_clip_progress(const std::map<size_t, double> &progress);
+       void set_output_status(const std::string &status);
+       void playlist_duplicate();
+       void playlist_remove();
+       void playlist_move(int delta);
+
+       void defer_timer_expired();
+       void content_changed();  // In clip_list or play_list.
+       void state_changed(const StateProto &state);  // Called post-filtering.
+
+       enum Rounding { FIRST_AT_OR_AFTER, LAST_BEFORE };
+       void preview_single_frame(int64_t pts, unsigned stream_idx, Rounding rounding);
+
+       // Also covers when the playlist itself changes.
+       void playlist_selection_changed();
+
+       void clip_list_selection_changed(const QModelIndex &current, const QModelIndex &previous);
+
+       void resizeEvent(QResizeEvent *event) override;
+       bool eventFilter(QObject *watched, QEvent *event) override;
+
+       void report_disk_space(off_t free_bytes, double estimated_seconds_left);
+       void exit_triggered();
+
+       void highlight_camera_input(int stream_idx);
+
+private slots:
+       void relayout();
 };
 
 extern MainWindow *global_mainwindow;
 
 #endif
-