]> git.sesse.net Git - nageru/blobdiff - mainwindow.h
Add support for ALSA devices that have no channel maps.
[nageru] / mainwindow.h
index 89c5e13cd46252da4e69f0c50c5f3d28c8914858..cfde53e1e086cf806dbcff7c36e54a6198c588a9 100644 (file)
@@ -13,6 +13,7 @@ class GLWidget;
 class QResizeEvent;
 
 namespace Ui {
+class AudioMiniView;
 class Display;
 class MainWindow;
 }  // namespace Ui
@@ -38,6 +39,7 @@ public slots:
        void x264_bitrate_triggered();
        void exit_triggered();
        void about_triggered();
+       void input_mapping_triggered();
        void transition_clicked(int transition_number);
        void channel_clicked(int channel_number);
        void wb_button_clicked(int channel_number);
@@ -49,10 +51,12 @@ public slots:
        void cutoff_knob_changed(int value);
        void limiter_threshold_knob_changed(int value);
        void compressor_threshold_knob_changed(int value);
+       void mini_fader_changed(Ui::AudioMiniView *ui, int channel, double db_volume);
        void reset_meters_button_clicked();
        void relayout();
 
 private:
+       void setup_audio_miniview();
        bool eventFilter(QObject *watched, QEvent *event) override;
        void set_white_balance(int channel_number, int x, int y);
 
@@ -60,13 +64,14 @@ private:
        void report_disk_space(off_t free_bytes, double estimated_seconds_left);
 
        // Called from the mixer.
-       void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
+       void audio_level_callback(float level_lufs, float peak_db, std::vector<float> bus_level_lufs, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
        std::chrono::steady_clock::time_point last_audio_level_callback;
 
        Ui::MainWindow *ui;
        QLabel *disk_free_label;
        QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
        std::vector<Ui::Display *> previews;
+       std::vector<Ui::AudioMiniView *> audio_miniviews;
        int current_wb_pick_display = -1;
 };