]> git.sesse.net Git - nageru/blobdiff - mixer.cpp
Reduce the verbosity somewhat.
[nageru] / mixer.cpp
index c2e5bfc2ec56eeb205e803c7dcbf9454c1c5b443..5fd5d1f7b452f2cda88a56cc6cccc2df62fe00df 100644 (file)
--- a/mixer.cpp
+++ b/mixer.cpp
@@ -1,5 +1,3 @@
-#define EXTRAHEIGHT 30
-
 #undef Success
 
 #include "mixer.h"
@@ -107,7 +105,7 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
                CaptureCard *card = &cards[card_index];
                card->usb = new BMUSBCapture(card_index);
                card->usb->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
-               card->frame_allocator.reset(new PBOFrameAllocator(WIDTH * (HEIGHT+EXTRAHEIGHT) * 2 + 44 + 1, WIDTH, HEIGHT));
+               card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, WIDTH, HEIGHT));  // 8 MB.
                card->usb->set_video_frame_allocator(card->frame_allocator.get());
                card->surface = create_surface(format);
                card->usb->set_dequeue_thread_callbacks(
@@ -301,7 +299,9 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
                if (card->should_quit) return;
        }
 
-       if (video_frame.len - video_offset != WIDTH * (HEIGHT+EXTRAHEIGHT) * 2) {
+       if (video_frame.len - video_offset == 0 ||
+           video_frame.len - video_offset != size_t(width * (height + extra_lines_top + extra_lines_bottom) * 2) ||
+           width != WIDTH || height != HEIGHT) {  // TODO: Remove this once the rest of the infrastructure is in place.
                if (video_frame.len != 0) {
                        printf("Card %d: Dropping video frame with wrong length (%ld)\n",
                                card_index, video_frame.len - video_offset);
@@ -335,18 +335,17 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
        //check_error();
 
        // Upload the textures.
-       size_t skipped_lines = 25;
-       size_t cbcr_width = WIDTH / 2;
+       size_t cbcr_width = width / 2;
        size_t cbcr_offset = video_offset / 2;
        size_t y_offset = video_frame.size / 2 + video_offset / 2;
 
        glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr);
        check_error();
-       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, HEIGHT, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(cbcr_offset + cbcr_width * skipped_lines * sizeof(uint16_t)));
+       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, height, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(cbcr_offset + cbcr_width * extra_lines_top * sizeof(uint16_t)));
        check_error();
        glBindTexture(GL_TEXTURE_2D, userdata->tex_y);
        check_error();
-       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, WIDTH, HEIGHT, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(y_offset + WIDTH * skipped_lines));
+       glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(y_offset + width * extra_lines_top));
        check_error();
        glBindTexture(GL_TEXTURE_2D, 0);
        check_error();