inout_format.gamma_curve = GAMMA_sRGB;
// Display chain; shows the live output produced by the main chain (its RGBA version).
- display_chain.reset(new EffectChain(WIDTH, HEIGHT, resource_pool.get()));
+ display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
check_error();
- display_input = new FlatInput(inout_format, FORMAT_RGB, GL_UNSIGNED_BYTE, WIDTH, HEIGHT); // FIXME: GL_UNSIGNED_BYTE is really wrong.
+ display_input = new FlatInput(inout_format, FORMAT_RGB, GL_UNSIGNED_BYTE, global_flags.width, global_flags.height); // FIXME: GL_UNSIGNED_BYTE is really wrong.
display_chain->add_input(display_input);
display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
display_chain->set_dither_bits(0); // Don't bother.
display_chain->finalize();
- video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, WIDTH, HEIGHT, &httpd, global_disk_space_estimator));
+ video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
// Start listening for clients only once VideoEncoder has written its header, if any.
httpd.start(9095);
unsigned num_fake_cards = 0;
for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
- FakeCapture *capture = new FakeCapture(WIDTH, HEIGHT, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
+ FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
configure_card(card_index, capture, /*is_fake_capture=*/true);
}
card->is_fake_capture = is_fake_capture;
card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
if (card->frame_allocator == nullptr) {
- card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, WIDTH, HEIGHT)); // 8 MB.
+ card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, global_flags.width, global_flags.height)); // 8 MB.
}
card->capture->set_video_frame_allocator(card->frame_allocator.get());
if (card->surface == nullptr) {
CaptureCard *card = &cards[card_index];
if (card->capture->get_disconnected()) {
fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
- FakeCapture *capture = new FakeCapture(WIDTH, HEIGHT, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
+ FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
configure_card(card_index, capture, /*is_fake_capture=*/true);
card->queue_length_policy.reset(card_index);
card->capture->start_bm_capture();
void Mixer::render_one_frame(int64_t duration)
{
// Get the main chain from the theme, and set its state immediately.
- Theme::Chain theme_main_chain = theme->get_chain(0, pts(), WIDTH, HEIGHT, input_state);
+ Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
EffectChain *chain = theme_main_chain.chain;
theme_main_chain.setup_chain();
//theme_main_chain.chain->enable_phase_timing(true);
assert(got_frame);
// Render main chain.
- GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, WIDTH, HEIGHT);
- GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, WIDTH, HEIGHT); // Saves texture bandwidth, although dithering gets messed up.
+ GLuint cbcr_full_tex = resource_pool->create_2d_texture(GL_RG8, global_flags.width, global_flags.height);
+ GLuint rgba_tex = resource_pool->create_2d_texture(GL_RGB565, global_flags.width, global_flags.height); // Saves texture bandwidth, although dithering gets messed up.
GLuint fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, rgba_tex);
check_error();
- chain->render_to_fbo(fbo, WIDTH, HEIGHT);
+ chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
resource_pool->release_fbo(fbo);
subsample_chroma(cbcr_full_tex, cbcr_tex);
// Set up preview and any additional channels.
for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
DisplayFrame display_frame;
- Theme::Chain chain = theme->get_chain(i, pts(), WIDTH, HEIGHT, input_state); // FIXME: dimensions
+ Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state); // FIXME: dimensions
display_frame.chain = chain.chain;
display_frame.setup_chain = chain.setup_chain;
display_frame.ready_fence = fence;
// Extract Cb/Cr.
GLuint fbo = resource_pool->create_fbo(dst_tex);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
- glViewport(0, 0, WIDTH/2, HEIGHT/2);
+ glViewport(0, 0, global_flags.width/2, global_flags.height/2);
check_error();
glUseProgram(cbcr_program_num);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
check_error();
- float chroma_offset_0[] = { -0.5f / WIDTH, 0.0f };
+ float chroma_offset_0[] = { -0.5f / global_flags.width, 0.0f };
set_uniform_vec2(cbcr_program_num, "foo", "chroma_offset_0", chroma_offset_0);
glBindBuffer(GL_ARRAY_BUFFER, cbcr_vbo);