bool DeckLinkOutput::set_device(IDeckLink *decklink)
{
+ if (decklink->QueryInterface(IID_IDeckLinkInput, (void**)&input) != S_OK) {
+ input = nullptr;
+ }
if (decklink->QueryInterface(IID_IDeckLinkOutput, (void**)&output) != S_OK) {
fprintf(stderr, "Warning: Card %u has no outputs\n", card_index);
return false;
fprintf(stderr, "Failed to set video output connection for card %u\n", card_index);
abort();
}
- if (config->SetFlag(bmdDeckLinkConfigUse1080pNotPsF, true) != S_OK) {
+ if (config->SetFlag(bmdDeckLinkConfigOutput1080pAsPsF, true) != S_OK) {
fprintf(stderr, "Failed to set PsF flag for card\n");
abort();
}
display_mode->Release();
+ if (input != nullptr) {
+ if (input->DisableVideoInput() != S_OK) {
+ fprintf(stderr, "Warning: Failed to disable video input for card %d\n", card_index);
+ }
+ if (input->DisableAudioInput() != S_OK) {
+ fprintf(stderr, "Warning: Failed to disable audio input for card %d\n", card_index);
+ }
+ }
+
HRESULT result = output->EnableVideoOutput(mode, bmdVideoOutputFlagDefault);
if (result != S_OK) {
fprintf(stderr, "Couldn't enable output with error 0x%x\n", result);
frame_freelist.pop();
}
}
+
+ if (input != nullptr) {
+ input->Release();
+ input = nullptr;
+ }
+ if (output != nullptr) {
+ output->Release();
+ output = nullptr;
+ }
}
void DeckLinkOutput::send_frame(GLuint y_tex, GLuint cbcr_tex, YCbCrLumaCoefficients output_ycbcr_coefficients, const vector<RefCountedFrame> &input_frames, int64_t pts, int64_t duration)
}
// Prioritize 59.94 > 60 > 29.97. If none of those are found, then pick the highest one.
- for (const pair<int, int> &desired : vector<pair<int, int>>{ { 60000, 1001 }, { 60, 0 }, { 30000, 1001 } }) {
+ for (const pair<int, int> &desired : vector<pair<int, int>>{ { 60000, 1001 }, { 60, 1 }, { 30000, 1001 } }) {
for (const auto &it : video_modes) {
if (it.second.frame_rate_num * desired.second == desired.first * it.second.frame_rate_den) {
return it.first;
for ( ;; ) {
unique_ptr<Frame> frame;
{
- unique_lock<mutex> lock(frame_queue_mutex);
- frame_queues_changed.wait(lock, [this]{
- return should_quit.should_quit() || !pending_video_frames.empty();
- });
- if (should_quit.should_quit()) {
+ unique_lock<mutex> lock(frame_queue_mutex);
+ frame_queues_changed.wait(lock, [this]{
+ return should_quit.should_quit() || !pending_video_frames.empty();
+ });
+ if (should_quit.should_quit()) {
return;
}
frame = move(pending_video_frames.front());