]> git.sesse.net Git - nageru/blobdiff - nageru/image_input.h
Fix a comment typo.
[nageru] / nageru / image_input.h
index 02be497ff40e2dccee5f569a5be2e1e98a6ae4c5..6ccdd128cdd15159f4806f2f98f87f60a0f3ba80 100644 (file)
 #include <string>
 #include <thread>
 
+#include "ref_counted_texture.h"
+#include "tweaked_inputs.h"
+
+class QSurface;
+
 // An output that takes its input from a static image, loaded with ffmpeg.
 // comes from a single 2D array with chunky pixels. The image is refreshed
 // from disk about every second.
-class ImageInput : public movit::FlatInput {
+class ImageInput : public sRGBSwitchingFlatInput {
 public:
+       // For loading images.
+       // NOTE: You will need to call start_update_thread() yourself, once per program.
+       struct Image {
+               unsigned width, height;
+               RefCountedTexture tex;
+               timespec last_modified;
+       };
+       static std::shared_ptr<const Image> load_image(const std::string &filename, const std::string &pathname);
+
+       // Actual members.
+
+       ImageInput();  // Construct an empty input, which can't be used until you call switch_image().
        ImageInput(const std::string &filename);
 
        std::string effect_type_id() const override { return "ImageInput"; }
        void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) override;
-       static void shutdown_updaters();
+
+       // Switch to a different image. The image must be previously loaded using load_image().
+       void switch_image(const std::string &pathname);
+
+       std::string get_pathname() const { return pathname; }
+
+       static void start_update_thread(QSurface *surface);
+       static void end_update_thread();
        
 private:
-       struct Image {
-               unsigned width, height;
-               std::unique_ptr<uint8_t[]> pixels;
-               timespec last_modified;
-       };
-
-       std::string filename, pathname;
+       std::string pathname;
        std::shared_ptr<const Image> current_image;
 
-       static std::shared_ptr<const Image> load_image(const std::string &filename, const std::string &pathname);
        static std::shared_ptr<const Image> load_image_raw(const std::string &pathname);
-       static void update_thread_func(const std::string &filename, const std::string &pathname, const timespec &first_modified);
+       static void update_thread_func(QSurface *surface);
        static std::mutex all_images_lock;
-       static std::map<std::string, std::shared_ptr<const Image>> all_images;
-       static std::map<std::string, std::thread> update_threads;
+       static std::map<std::string, std::shared_ptr<const Image>> all_images;  // Under all_images_lock.
 
-       static std::mutex threads_should_quit_mu;
-       static bool threads_should_quit;  // Under threads_should_quit_mu.
-       static std::condition_variable threads_should_quit_modified;  // Signals when threads_should_quit is set.
+       static std::thread update_thread;
+       static std::mutex update_thread_should_quit_mu;
+       static bool update_thread_should_quit;  // Under thread_should_quit_mu.
+       static std::condition_variable update_thread_should_quit_modified;  // Signals when threads_should_quit is set.
 };
 
 #endif // !defined(_IMAGE_INPUT_H)