lua_State *L; // Protected by <m>.
const InputState *input_state = nullptr; // Protected by <m>. Only set temporarily, during chain setup.
movit::ResourcePool *resource_pool;
lua_State *L; // Protected by <m>.
const InputState *input_state = nullptr; // Protected by <m>. Only set temporarily, during chain setup.
movit::ResourcePool *resource_pool;