]> git.sesse.net Git - nageru/blobdiff - pbo_frame_allocator.cpp
Add support for decoding video as Y'CbCr. Not activated yet.
[nageru] / pbo_frame_allocator.cpp
index 35e4ed550e07367b20a219b65d4f43d966b24da1..84a75e442fee38ff96bc61913f143e091d0d7ee3 100644 (file)
 
 using namespace std;
 
+namespace {
+
+void set_clamp_to_edge()
+{
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+       check_error();
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+       check_error();
+       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+       check_error();
+}
+
+}  // namespace
+
 PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t frame_size, GLuint width, GLuint height, size_t num_queued_frames, GLenum buffer, GLenum permissions, GLenum map_bits)
         : pixel_format(pixel_format), buffer(buffer)
 {
@@ -35,7 +49,7 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
                userdata[i].pixel_format = pixel_format;
                frame.owner = this;
 
-               // For 8-bit Y'CbCr, we ask the driver to split Y' and Cb/Cr
+               // For 8-bit non-planar Y'CbCr, we ask the driver to split Y' and Cb/Cr
                // into separate textures. For 10-bit, the input format (v210)
                // is complicated enough that we need to interpolate up to 4:4:4,
                // which we do in a compute shader ourselves. For BGRA, the data
@@ -62,14 +76,28 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
                        glGenTextures(2, userdata[i].tex_rgba);
                        check_error();
                        break;
+               case bmusb::PixelFormat_8BitYCbCrPlanar:
+                       glGenTextures(2, userdata[i].tex_y);
+                       check_error();
+                       glGenTextures(2, userdata[i].tex_cb);
+                       check_error();
+                       glGenTextures(2, userdata[i].tex_cr);
+                       check_error();
+                       break;
+               default:
+                       assert(false);
                }
 
                userdata[i].last_width[0] = width;
                userdata[i].last_height[0] = height;
+               userdata[i].last_cbcr_width[0] = width / 2;
+               userdata[i].last_cbcr_height[0] = height;
                userdata[i].last_v210_width[0] = 0;
 
                userdata[i].last_width[1] = 0;
                userdata[i].last_height[1] = 0;
+               userdata[i].last_cbcr_width[1] = 0;
+               userdata[i].last_cbcr_height[1] = 0;
                userdata[i].last_v210_width[1] = 0;
 
                userdata[i].last_interlaced = false;
@@ -95,12 +123,7 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
 
                                glBindTexture(GL_TEXTURE_2D, userdata[i].tex_444[field]);
                                check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-                               check_error();
+                               set_clamp_to_edge();
                                if (field == 0) {
                                        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, NULL);
                                        check_error();
@@ -110,12 +133,7 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
                        case bmusb::PixelFormat_8BitYCbCr:
                                glBindTexture(GL_TEXTURE_2D, userdata[i].tex_y[field]);
                                check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-                               check_error();
+                               set_clamp_to_edge();
                                if (field == 0) {
                                        glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
                                        check_error();
@@ -123,12 +141,7 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
 
                                glBindTexture(GL_TEXTURE_2D, userdata[i].tex_cbcr[field]);
                                check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-                               check_error();
+                               set_clamp_to_edge();
                                if (field == 0) {
                                        glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, width / 2, height, 0, GL_RG, GL_UNSIGNED_BYTE, NULL);
                                        check_error();
@@ -137,12 +150,7 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
                        case bmusb::PixelFormat_8BitBGRA:
                                glBindTexture(GL_TEXTURE_2D, userdata[i].tex_rgba[field]);
                                check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-                               check_error();
-                               glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-                               check_error();
+                               set_clamp_to_edge();
                                if (field == 0) {
                                        if (global_flags.can_disable_srgb_decoder) {  // See the comments in tweaked_inputs.h.
                                                glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
@@ -152,6 +160,31 @@ PBOFrameAllocator::PBOFrameAllocator(bmusb::PixelFormat pixel_format, size_t fra
                                        check_error();
                                }
                                break;
+                       case bmusb::PixelFormat_8BitYCbCrPlanar:
+                               glBindTexture(GL_TEXTURE_2D, userdata[i].tex_y[field]);
+                               check_error();
+                               set_clamp_to_edge();
+                               if (field == 0) {
+                                       glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
+                                       check_error();
+                               }
+
+                               glBindTexture(GL_TEXTURE_2D, userdata[i].tex_cb[field]);
+                               check_error();
+                               set_clamp_to_edge();
+                               if (field == 0) {
+                                       glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width / 2, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
+                                       check_error();
+                               }
+
+                               glBindTexture(GL_TEXTURE_2D, userdata[i].tex_cr[field]);
+                               check_error();
+                               set_clamp_to_edge();
+                               if (field == 0) {
+                                       glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width / 2, height, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
+                                       check_error();
+                               }
+                               break;
                        default:
                                assert(false);
                        }
@@ -196,6 +229,14 @@ PBOFrameAllocator::~PBOFrameAllocator()
                        glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_rgba);
                        check_error();
                        break;
+               case bmusb::PixelFormat_8BitYCbCrPlanar:
+                       glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_y);
+                       check_error();
+                       glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_cb);
+                       check_error();
+                       glDeleteTextures(2, ((Userdata *)frame.userdata)->tex_cr);
+                       check_error();
+                       break;
                default:
                        assert(false);
                }