]> git.sesse.net Git - nageru/blobdiff - pbo_frame_allocator.h
Fix an issue where the mixer lagging too much behind CEF would cause us to display...
[nageru] / pbo_frame_allocator.h
index 024e57a30dc2f60d771659f561b2ac43a337b7aa..37fd383c3ae6aa8a32c25e03cfa8197d3d5c468e 100644 (file)
@@ -8,6 +8,8 @@
 #include <mutex>
 #include <queue>
 
+#include <movit/ycbcr.h>
+
 #include "bmusb/bmusb.h"
 
 // An allocator that allocates straight into OpenGL pinned memory.
@@ -17,9 +19,10 @@ class PBOFrameAllocator : public bmusb::FrameAllocator {
 public:
        // Note: You need to have an OpenGL context when calling
        // the constructor.
-       PBOFrameAllocator(size_t frame_size,
+       PBOFrameAllocator(bmusb::PixelFormat pixel_format,
+                         size_t frame_size,
                          GLuint width, GLuint height,
-                         size_t num_queued_frames = 16,  // FIXME: should be 6
+                         size_t num_queued_frames = 16,
                          GLenum buffer = GL_PIXEL_UNPACK_BUFFER_ARB,
                          GLenum permissions = GL_MAP_WRITE_BIT,
                          GLenum map_bits = GL_MAP_FLUSH_EXPLICIT_BIT);
@@ -30,14 +33,29 @@ public:
        struct Userdata {
                GLuint pbo;
 
+               // NOTE: These frames typically go into LiveInputWrapper, which is
+               // configured to accept one type of frame only. In other words,
+               // the existence of a format field doesn't mean you can set it
+               // freely at runtime.
+               bmusb::PixelFormat pixel_format;
+
+               // Used only for PixelFormat_8BitYCbCrPlanar.
+               movit::YCbCrFormat ycbcr_format;
+
                // The second set is only used for the second field of interlaced inputs.
-               GLuint tex_y[2], tex_cbcr[2];
+               GLuint tex_y[2], tex_cbcr[2];  // For PixelFormat_8BitYCbCr.
+               GLuint tex_cb[2], tex_cr[2];  // For PixelFormat_8BitYCbCrPlanar (which also uses tex_y).
+               GLuint tex_v210[2], tex_444[2];  // For PixelFormat_10BitYCbCr.
+               GLuint tex_rgba[2];  // For PixelFormat_8BitBGRA.
                GLuint last_width[2], last_height[2];
+               GLuint last_cbcr_width[2], last_cbcr_height[2];
+               GLuint last_v210_width[2];  // PixelFormat_10BitYCbCr.
                bool last_interlaced, last_has_signal, last_is_connected;
                unsigned last_frame_rate_nom, last_frame_rate_den;
        };
 
 private:
+       bmusb::PixelFormat pixel_format;
        std::mutex freelist_mutex;
        std::queue<Frame> freelist;
        GLenum buffer;