chain->add_effect(deinterlace_effect, reverse_inputs);
}
} else {
- assert(pixel_format == bmusb::PixelFormat_8BitYCbCr || pixel_format == bmusb::PixelFormat_10BitYCbCr);
+ assert(pixel_format == bmusb::PixelFormat_8BitYCbCr ||
+ pixel_format == bmusb::PixelFormat_10BitYCbCr ||
+ pixel_format == bmusb::PixelFormat_8BitYCbCrPlanar);
+
+ // Most of these settings will be overridden later if using PixelFormat_8BitYCbCrPlanar.
input_ycbcr_format.chroma_subsampling_x = (pixel_format == bmusb::PixelFormat_10BitYCbCr) ? 1 : 2;
input_ycbcr_format.chroma_subsampling_y = 1;
input_ycbcr_format.num_levels = (pixel_format == bmusb::PixelFormat_10BitYCbCr) ? 1024 : 256;
input_ycbcr_format.cr_x_position = 0.0;
input_ycbcr_format.cb_y_position = 0.5;
input_ycbcr_format.cr_y_position = 0.5;
- input_ycbcr_format.luma_coefficients = YCBCR_REC_709; // Will be overridden later.
- input_ycbcr_format.full_range = false; // Will be overridden later.
+ input_ycbcr_format.luma_coefficients = YCBCR_REC_709; // Will be overridden later even if not planar.
+ input_ycbcr_format.full_range = false; // Will be overridden later even if not planar.
for (unsigned i = 0; i < num_inputs; ++i) {
// When using 10-bit input, we're converting to interleaved through v210Converter.
- YCbCrInputSplitting splitting = (pixel_format == bmusb::PixelFormat_10BitYCbCr) ? YCBCR_INPUT_INTERLEAVED : YCBCR_INPUT_SPLIT_Y_AND_CBCR;
+ YCbCrInputSplitting splitting;
+ if (pixel_format == bmusb::PixelFormat_10BitYCbCr) {
+ splitting = YCBCR_INPUT_INTERLEAVED;
+ } else if (pixel_format == bmusb::PixelFormat_8BitYCbCr) {
+ splitting = YCBCR_INPUT_SPLIT_Y_AND_CBCR;
+ } else {
+ splitting = YCBCR_INPUT_PLANAR;
+ }
if (override_bounce) {
ycbcr_inputs.push_back(new NonBouncingYCbCrInput(inout_format, input_ycbcr_format, global_flags.width, global_flags.height, splitting));
} else {
ycbcr_inputs[i]->set_width(width);
ycbcr_inputs[i]->set_height(height);
break;
+ case bmusb::PixelFormat_8BitYCbCrPlanar:
+ ycbcr_inputs[i]->set_texture_num(0, userdata->tex_y[frame.field_number]);
+ ycbcr_inputs[i]->set_texture_num(1, userdata->tex_cb[frame.field_number]);
+ ycbcr_inputs[i]->set_texture_num(2, userdata->tex_cr[frame.field_number]);
+ ycbcr_inputs[i]->change_ycbcr_format(userdata->ycbcr_format);
+ ycbcr_inputs[i]->set_width(width);
+ ycbcr_inputs[i]->set_height(height);
+ break;
case bmusb::PixelFormat_10BitYCbCr:
ycbcr_inputs[i]->set_texture_num(0, userdata->tex_444[frame.field_number]);
ycbcr_inputs[i]->change_ycbcr_format(input_ycbcr_format);