]> git.sesse.net Git - nageru/blobdiff - theme.h
Redo frame buffering again.
[nageru] / theme.h
diff --git a/theme.h b/theme.h
index 2b3b4aba3a4e7297403b7493ad5a13ecddc1758a..223968a3c3b4b7201161b244af4b8be0dbd95c66 100644 (file)
--- a/theme.h
+++ b/theme.h
@@ -16,6 +16,7 @@
 #include <vector>
 
 #include "defs.h"
+#include "input_state.h"
 #include "ref_counted_frame.h"
 
 namespace movit {
@@ -47,7 +48,7 @@ public:
                std::vector<RefCountedFrame> input_frames;
        };
 
-       Chain get_chain(unsigned num, float t, unsigned width, unsigned height);
+       Chain get_chain(unsigned num, float t, unsigned width, unsigned height, InputState input_state);
 
        int get_num_channels() const { return num_channels; }
        int map_signal(int signal_num);
@@ -65,15 +66,13 @@ private:
        void register_class(const char *class_name, const luaL_Reg *funcs);
 
        std::mutex m;
-       lua_State *L;
+       lua_State *L;  // Protected by <m>.
+       const InputState *input_state;  // Protected by <m>. Only set temporarily, during chain setup.
        movit::ResourcePool *resource_pool;
        int num_channels;
        unsigned num_cards;
        std::set<int> signals_warned_about;
 
-       // All input frames needed for the current chain. Filled during call to get_chain(),
-       // as inputs get connected.
-       std::vector<RefCountedFrame> *used_input_frames_collector;
        friend class LiveInputWrapper;
 };