]> git.sesse.net Git - nageru/blobdiff - theme.h
Rework signal connection in preparations for deinterlacing.
[nageru] / theme.h
diff --git a/theme.h b/theme.h
index a5ecebc5d8ba3746733a162383c3bfd82daac216..2b3b4aba3a4e7297403b7493ad5a13ecddc1758a 100644 (file)
--- a/theme.h
+++ b/theme.h
@@ -16,6 +16,7 @@
 #include <vector>
 
 #include "defs.h"
+#include "ref_counted_frame.h"
 
 namespace movit {
 class ResourcePool;
@@ -23,8 +24,6 @@ struct ImageFormat;
 struct YCbCrFormat;
 }  // namespace movit
 
-#define MAX_CARDS 16
-
 class NonBouncingYCbCrInput : public movit::YCbCrInput {
 public:
        NonBouncingYCbCrInput(const movit::ImageFormat &image_format,
@@ -40,17 +39,18 @@ class Theme {
 public:
        Theme(const char *filename, movit::ResourcePool *resource_pool, unsigned num_cards);
 
-       std::pair<movit::EffectChain *, std::function<void()>>
-       get_chain(unsigned num, float t, unsigned width, unsigned height);
+       struct Chain {
+               movit::EffectChain *chain;
+               std::function<void()> setup_chain;
 
-       void set_input_textures(int signal_num, GLuint tex_y, GLuint tex_cbcr, GLuint width, GLuint height) {
-               auto &tex = input_textures[signal_num];
-               tex.tex_y = tex_y;
-               tex.tex_cbcr = tex_cbcr;
-               tex.width = width;
-               tex.height = height;
-       }
-       int get_num_channels() { return num_channels; }
+               // May have duplicates.
+               std::vector<RefCountedFrame> input_frames;
+       };
+
+       Chain get_chain(unsigned num, float t, unsigned width, unsigned height);
+
+       int get_num_channels() const { return num_channels; }
+       int map_signal(int signal_num);
        std::string get_channel_name(unsigned channel);
        bool get_supports_set_wb(unsigned channel);
        void set_wb(unsigned channel, double r, double g, double b);
@@ -67,13 +67,14 @@ private:
        std::mutex m;
        lua_State *L;
        movit::ResourcePool *resource_pool;
-       struct {
-               GLuint tex_y = 0, tex_cbcr = 0;
-               GLuint width = WIDTH, height = HEIGHT;
-       } input_textures[MAX_CARDS];
        int num_channels;
        unsigned num_cards;
        std::set<int> signals_warned_about;
+
+       // All input frames needed for the current chain. Filled during call to get_chain(),
+       // as inputs get connected.
+       std::vector<RefCountedFrame> *used_input_frames_collector;
+       friend class LiveInputWrapper;
 };
 
 class LiveInputWrapper {