]> git.sesse.net Git - nageru/commit
Move audio processing into a thread, since it seems we want as little as possible...
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 15 Nov 2015 14:24:15 +0000 (15:24 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 15 Nov 2015 14:24:15 +0000 (15:24 +0100)
commitf6724e935a578f9643a473bc99b4c3ed1e394be2
treeed90a73ecb08331102cd766904064aa5af52810b
parent55f06698ed6feb7c4d04b1d7282f86f6a12fcdc1
Move audio processing into a thread, since it seems we want as little as possible on the OpenGL critical path.
h264encode.cpp
h264encode.h
mixer.cpp
mixer.h