]> git.sesse.net Git - vlc/blobdiff - modules/gui/beos/MediaControlView.cpp
Removes trailing spaces. Removes tabs.
[vlc] / modules / gui / beos / MediaControlView.cpp
index 4e6b21c6d93a5ffc6394a83da257b7fbd80665cb..deca1a9732a65859865d22144caf98fb79e563b5 100644 (file)
@@ -68,24 +68,24 @@ const rgb_color kSeekRedShadow = (rgb_color){ 178, 0, 0, 255 };
 
 enum
 {
-       MSG_REWIND                              = 'rwnd',
-       MSG_FORWARD                             = 'frwd',
-       MSG_SKIP_BACKWARDS              = 'skpb',
-       MSG_SKIP_FORWARD                = 'skpf',
+    MSG_REWIND                = 'rwnd',
+    MSG_FORWARD                = 'frwd',
+    MSG_SKIP_BACKWARDS        = 'skpb',
+    MSG_SKIP_FORWARD        = 'skpf',
 };
 
 // constructor
 MediaControlView::MediaControlView( intf_thread_t * _p_intf, BRect frame)
-       : BBox(frame, NULL, B_FOLLOW_NONE, B_WILL_DRAW | B_FRAME_EVENTS | B_PULSE_NEEDED,
-                  B_PLAIN_BORDER),
+    : BBox(frame, NULL, B_FOLLOW_NONE, B_WILL_DRAW | B_FRAME_EVENTS | B_PULSE_NEEDED,
+           B_PLAIN_BORDER),
       p_intf( _p_intf ),
       fCurrentRate(INPUT_RATE_DEFAULT),
       fCurrentStatus(-1),
       fBottomControlHeight(0.0),
       fIsEnabled( true )
 {
-       BRect frame(0.0, 0.0, 10.0, 10.0);
-       
+    BRect frame(0.0, 0.0, 10.0, 10.0);
+    
     // Seek Slider
     fSeekSlider = new SeekSlider( p_intf, frame, "seek slider", this );
     fSeekSlider->SetValue(0);
@@ -95,7 +95,7 @@ MediaControlView::MediaControlView( intf_thread_t * _p_intf, BRect frame)
     // Buttons
     // Skip Back
     frame.SetRightBottom(kSkipButtonSize);
-       fBottomControlHeight = kRewindBitmapHeight - 1.0;
+    fBottomControlHeight = kRewindBitmapHeight - 1.0;
     fSkipBack = new TransportButton(frame, B_EMPTY_STRING,
                                     kSkipBackBitmapBits,
                                     kPressedSkipBackBitmapBits,
@@ -103,10 +103,10 @@ MediaControlView::MediaControlView( intf_thread_t * _p_intf, BRect frame)
                                     new BMessage(MSG_SKIP_BACKWARDS));
     AddChild( fSkipBack );
 
-       // Play Pause
+    // Play Pause
     frame.SetRightBottom(kPlayButtonSize);
-       if (fBottomControlHeight < kPlayPauseBitmapHeight - 1.0)
-               fBottomControlHeight = kPlayPauseBitmapHeight - 1.0;
+    if (fBottomControlHeight < kPlayPauseBitmapHeight - 1.0)
+        fBottomControlHeight = kPlayPauseBitmapHeight - 1.0;
     fPlayPause = new PlayPauseButton(frame, B_EMPTY_STRING,
                                      kPlayButtonBitmapBits,
                                      kPressedPlayButtonBitmapBits,
@@ -128,54 +128,54 @@ MediaControlView::MediaControlView( intf_thread_t * _p_intf, BRect frame)
                                        new BMessage(MSG_SKIP_FORWARD));
     AddChild( fSkipForward );
 
-       // Forward
-       fForward = new TransportButton(frame, B_EMPTY_STRING,
-                                                                  kForwardBitmapBits,
-                                                                  kPressedForwardBitmapBits,
-                                                                  kDisabledForwardBitmapBits,
-                                                                  new BMessage(MSG_FORWARD));
-//     AddChild( fForward );
-
-       // Rewind
-       fRewind = new TransportButton(frame, B_EMPTY_STRING,
-                                                                 kRewindBitmapBits,
-                                                                 kPressedRewindBitmapBits,
-                                                                 kDisabledRewindBitmapBits,
-                                                                 new BMessage(MSG_REWIND));
-//     AddChild( fRewind );
+    // Forward
+    fForward = new TransportButton(frame, B_EMPTY_STRING,
+                                   kForwardBitmapBits,
+                                   kPressedForwardBitmapBits,
+                                   kDisabledForwardBitmapBits,
+                                   new BMessage(MSG_FORWARD));
+//    AddChild( fForward );
+
+    // Rewind
+    fRewind = new TransportButton(frame, B_EMPTY_STRING,
+                                  kRewindBitmapBits,
+                                  kPressedRewindBitmapBits,
+                                  kDisabledRewindBitmapBits,
+                                  new BMessage(MSG_REWIND));
+//    AddChild( fRewind );
 
     // Stop
     frame.SetRightBottom(kStopButtonSize);
-       if (fBottomControlHeight < kStopBitmapHeight - 1.0)
-               fBottomControlHeight = kStopBitmapHeight - 1.0;
+    if (fBottomControlHeight < kStopBitmapHeight - 1.0)
+        fBottomControlHeight = kStopBitmapHeight - 1.0;
     fStop = new TransportButton(frame, B_EMPTY_STRING,
                                 kStopButtonBitmapBits,
                                 kPressedStopButtonBitmapBits,
                                 kDisabledStopButtonBitmapBits,
                                 new BMessage(STOP_PLAYBACK));
-       AddChild( fStop );
+    AddChild( fStop );
 
-       // Mute
+    // Mute
     frame.SetRightBottom(kSpeakerButtonSize);
-       if (fBottomControlHeight < kSpeakerIconBitmapHeight - 1.0)
-               fBottomControlHeight = kSpeakerIconBitmapHeight - 1.0;
+    if (fBottomControlHeight < kSpeakerIconBitmapHeight - 1.0)
+        fBottomControlHeight = kSpeakerIconBitmapHeight - 1.0;
     fMute = new TransportButton(frame, B_EMPTY_STRING,
                                 kSpeakerIconBits,
                                 kPressedSpeakerIconBits,
                                 kSpeakerIconBits,
                                 new BMessage(VOLUME_MUTE));
 
-       AddChild( fMute );
+    AddChild( fMute );
 
     // Volume Slider
-       fVolumeSlider = new VolumeSlider(BRect(0.0, 0.0, VOLUME_MIN_WIDTH,
-                                                                                  kVolumeSliderBitmapHeight - 1.0),
-                                                                        "volume slider", 1, AOUT_VOLUME_MAX,
-                                                                        new BMessage(VOLUME_CHG));
-       fVolumeSlider->SetValue( config_GetInt( p_intf, "volume" ) );
-       AddChild( fVolumeSlider );
-       
-       // Position Info View
+    fVolumeSlider = new VolumeSlider(BRect(0.0, 0.0, VOLUME_MIN_WIDTH,
+                                           kVolumeSliderBitmapHeight - 1.0),
+                                     "volume slider", 1, AOUT_VOLUME_MAX,
+                                     new BMessage(VOLUME_CHG));
+    fVolumeSlider->SetValue( config_GetInt( p_intf, "volume" ) );
+    AddChild( fVolumeSlider );
+    
+    // Position Info View
     fPositionInfo = new PositionInfoView(BRect(0.0, 0.0, 10.0, 10.0), "led",
                                          p_intf);
     fPositionInfo->ResizeToPreferred();
@@ -191,103 +191,103 @@ MediaControlView::~MediaControlView()
 void
 MediaControlView::AttachedToWindow()
 {
-       // we are now a valid BHandler
-       fRewind->SetTarget(this);
-       fForward->SetTarget(this);
-       fSkipBack->SetTarget(this);
-       fSkipForward->SetTarget(this);
-       fVolumeSlider->SetTarget(Window());
-
-       BRect r(_MinFrame());
-       if (BMenuBar* menuBar = Window()->KeyMenuBar()) {
-               float width, height;
-               menuBar->GetPreferredSize(&width, &height);
-//             r.bottom += menuBar->Bounds().Height();
-               r.bottom += height;
-               // see that our calculated minimal width is not smaller than what
-               // the menubar can be
-               width -= r.Width();
-               if (width > 0.0)
-                       r.right += width;
-       }
-
-       Window()->SetSizeLimits(r.Width(), r.Width() * 1.8, r.Height(), r.Height() * 1.3);
-       if (!Window()->Bounds().Contains(r))
-               Window()->ResizeTo(r.Width(), r.Height());
-       else
-               FrameResized(Bounds().Width(), Bounds().Height());
-
-       // get pulse message every two frames
-       Window()->SetPulseRate(80000);
+    // we are now a valid BHandler
+    fRewind->SetTarget(this);
+    fForward->SetTarget(this);
+    fSkipBack->SetTarget(this);
+    fSkipForward->SetTarget(this);
+    fVolumeSlider->SetTarget(Window());
+
+    BRect r(_MinFrame());
+    if (BMenuBar* menuBar = Window()->KeyMenuBar()) {
+        float width, height;
+        menuBar->GetPreferredSize(&width, &height);
+//        r.bottom += menuBar->Bounds().Height();
+        r.bottom += height;
+        // see that our calculated minimal width is not smaller than what
+        // the menubar can be
+        width -= r.Width();
+        if (width > 0.0)
+            r.right += width;
+    }
+
+    Window()->SetSizeLimits(r.Width(), r.Width() * 1.8, r.Height(), r.Height() * 1.3);
+    if (!Window()->Bounds().Contains(r))
+        Window()->ResizeTo(r.Width(), r.Height());
+    else
+        FrameResized(Bounds().Width(), Bounds().Height());
+
+    // get pulse message every two frames
+    Window()->SetPulseRate(80000);
 }
 
 // FrameResized
 void
 MediaControlView::FrameResized(float width, float height)
 {
-       BRect r(Bounds());
-       // make sure we don't leave dirty pixels
-       // (B_FULL_UPDATE_ON_RESIZE == annoying flicker -> this is smarter)
-       if (fOldBounds.Width() < r.Width())
-               Invalidate(BRect(fOldBounds.right, fOldBounds.top + 1.0,
-                                                fOldBounds.right, fOldBounds.bottom - 1.0));
-       else
-               Invalidate(BRect(r.right, r.top + 1.0,
-                                                r.right, r.bottom - 1.0));
-       if (fOldBounds.Height() < r.Height())
-               Invalidate(BRect(fOldBounds.left + 1.0, fOldBounds.bottom,
-                                                fOldBounds.right - 1.0, fOldBounds.bottom));
-       else
-               Invalidate(BRect(r.left + 1.0, r.bottom,
-                                                r.right - 1.0, r.bottom));
-       // remember for next time
-       fOldBounds = r;
-       // layout controls
-       r.InsetBy(BORDER_INSET, BORDER_INSET);
-       _LayoutControls(r);
+    BRect r(Bounds());
+    // make sure we don't leave dirty pixels
+    // (B_FULL_UPDATE_ON_RESIZE == annoying flicker -> this is smarter)
+    if (fOldBounds.Width() < r.Width())
+        Invalidate(BRect(fOldBounds.right, fOldBounds.top + 1.0,
+                         fOldBounds.right, fOldBounds.bottom - 1.0));
+    else
+        Invalidate(BRect(r.right, r.top + 1.0,
+                         r.right, r.bottom - 1.0));
+    if (fOldBounds.Height() < r.Height())
+        Invalidate(BRect(fOldBounds.left + 1.0, fOldBounds.bottom,
+                         fOldBounds.right - 1.0, fOldBounds.bottom));
+    else
+        Invalidate(BRect(r.left + 1.0, r.bottom,
+                         r.right - 1.0, r.bottom));
+    // remember for next time
+    fOldBounds = r;
+    // layout controls
+    r.InsetBy(BORDER_INSET, BORDER_INSET);
+    _LayoutControls(r);
 }
 
 // GetPreferredSize
 void
 MediaControlView::GetPreferredSize(float* width, float* height)
 {
-       if (width && height)
-       {
-               BRect r(_MinFrame());
-               *width = r.Width();
-               *height = r.Height();
-       }
+    if (width && height)
+    {
+        BRect r(_MinFrame());
+        *width = r.Width();
+        *height = r.Height();
+    }
 }
 
 // MessageReceived
 void
 MediaControlView::MessageReceived(BMessage* message)
 {
-       switch (message->what)
-       {
-               case MSG_REWIND:
-                       break;
-               case MSG_FORWARD:
-                       break;
-               case MSG_SKIP_BACKWARDS:
-                       Window()->PostMessage(NAVIGATE_PREV);
-                       break;
-               case MSG_SKIP_FORWARD:
-                       Window()->PostMessage(NAVIGATE_NEXT);
-                       break;
-               default:
-                   BBox::MessageReceived(message);
-                   break;
-       }
+    switch (message->what)
+    {
+        case MSG_REWIND:
+            break;
+        case MSG_FORWARD:
+            break;
+        case MSG_SKIP_BACKWARDS:
+            Window()->PostMessage(NAVIGATE_PREV);
+            break;
+        case MSG_SKIP_FORWARD:
+            Window()->PostMessage(NAVIGATE_NEXT);
+            break;
+        default:
+            BBox::MessageReceived(message);
+            break;
+    }
 }
 
 // Pulse
 void
 MediaControlView::Pulse()
 {
-       InterfaceWindow* window = dynamic_cast<InterfaceWindow*>(Window());
-       if (window && window->IsStopped())
-                       fPlayPause->SetStopped();
+    InterfaceWindow* window = dynamic_cast<InterfaceWindow*>(Window());
+    if (window && window->IsStopped())
+            fPlayPause->SetStopped();
 
     unsigned short i_volume;
     aout_VolumeGet( p_intf, (audio_volume_t*)&i_volume );
@@ -298,16 +298,16 @@ MediaControlView::Pulse()
 void
 MediaControlView::SetProgress( float position )
 {
-       fSeekSlider->SetPosition( position );
+    fSeekSlider->SetPosition( position );
 }
 
 // SetStatus
 void
 MediaControlView::SetStatus(int status, int rate)
 {
-       // we need to set the button status periodically
-       // (even if it is the same) to get a blinking button
-       fCurrentStatus = status;
+    // we need to set the button status periodically
+    // (even if it is the same) to get a blinking button
+    fCurrentStatus = status;
     switch( status )
     {
         case PLAYING_S:
@@ -322,14 +322,14 @@ MediaControlView::SetStatus(int status, int rate)
             fPlayPause->SetStopped();
             break;
     }
-       if (rate != fCurrentRate)
-       {
-               fCurrentRate = rate;
-           if ( rate < INPUT_RATE_DEFAULT )
-           {
-               // TODO: ...
-           }
-       }
+    if (rate != fCurrentRate)
+    {
+        fCurrentRate = rate;
+        if ( rate < INPUT_RATE_DEFAULT )
+        {
+            // TODO: ...
+        }
+    }
 }
 
 // SetEnabled
@@ -342,70 +342,70 @@ MediaControlView::SetEnabled(bool enabled)
         /* do not redraw if it is not necessary */
         return;
     }
-    
-       if( LockLooper() )
-       {
-               fSkipBack->SetEnabled( enabled );
-               fPlayPause->SetEnabled( enabled );
-               fSkipForward->SetEnabled( enabled );
-               fStop->SetEnabled( enabled );
-               fMute->SetEnabled( enabled );
-               fVolumeSlider->SetEnabled( enabled );
-               fSeekSlider->SetEnabled( enabled );
-               fRewind->SetEnabled( enabled );
-               fForward->SetEnabled( enabled );
-               UnlockLooper();
-               fIsEnabled = enabled;
-       }
+    if( LockLooper() )
+    {
+        fSkipBack->SetEnabled( enabled );
+        fPlayPause->SetEnabled( enabled );
+        fSkipForward->SetEnabled( enabled );
+        fStop->SetEnabled( enabled );
+        fMute->SetEnabled( enabled );
+        fVolumeSlider->SetEnabled( enabled );
+        fSeekSlider->SetEnabled( enabled );
+        fRewind->SetEnabled( enabled );
+        fForward->SetEnabled( enabled );
+        UnlockLooper();
+        fIsEnabled = enabled;
+    }
 }
 
 // SetAudioEnabled
 void
 MediaControlView::SetAudioEnabled(bool enabled)
 {
-       fMute->SetEnabled(enabled);
-       fVolumeSlider->SetEnabled(enabled);
+    fMute->SetEnabled(enabled);
+    fVolumeSlider->SetEnabled(enabled);
 }
 
 // GetVolume
 uint32
 MediaControlView::GetVolume() const
 {
-       return fVolumeSlider->Value();
+    return fVolumeSlider->Value();
 }
 
 // SetSkippable
 void
 MediaControlView::SetSkippable(bool backward, bool forward)
 {
-       fSkipBack->SetEnabled(backward);
-       fSkipForward->SetEnabled(forward);
+    fSkipBack->SetEnabled(backward);
+    fSkipForward->SetEnabled(forward);
 }
 
 // SetMuted
 void
 MediaControlView::SetMuted(bool mute)
 {
-       fVolumeSlider->SetMuted(mute);
+    fVolumeSlider->SetMuted(mute);
 }
 
 // _LayoutControls
 void
 MediaControlView::_LayoutControls(BRect frame) const
 {
-       // seek slider
-       BRect r(frame);
-       // calculate absolutly minimal width
-       float minWidth = fSkipBack->Bounds().Width();
-//     minWidth += fRewind->Bounds().Width();
-       minWidth += fStop->Bounds().Width();
-       minWidth += fPlayPause->Bounds().Width();
-//     minWidth += fForward->Bounds().Width();
-       minWidth += fSkipForward->Bounds().Width();
-       minWidth += fMute->Bounds().Width();
-       minWidth += VOLUME_MIN_WIDTH;
-       
-       // layout time slider and info view
+    // seek slider
+    BRect r(frame);
+    // calculate absolutly minimal width
+    float minWidth = fSkipBack->Bounds().Width();
+//    minWidth += fRewind->Bounds().Width();
+    minWidth += fStop->Bounds().Width();
+    minWidth += fPlayPause->Bounds().Width();
+//    minWidth += fForward->Bounds().Width();
+    minWidth += fSkipForward->Bounds().Width();
+    minWidth += fMute->Bounds().Width();
+    minWidth += VOLUME_MIN_WIDTH;
+    
+    // layout time slider and info view
     float width, height;
     fPositionInfo->GetBigPreferredSize( &width, &height );
     float ratio = width / height;
@@ -435,67 +435,67 @@ MediaControlView::_LayoutControls(BRect frame) const
         r.right = frame.right;
         _LayoutControl(fSeekSlider, r, true);
     }
-       float currentWidth = frame.Width();
-       float space = (currentWidth - minWidth) / 6.0;//8.0;
-       // apply weighting
-       space = MIN_SPACE + (space - MIN_SPACE) / VOLUME_SLIDER_LAYOUT_WEIGHT;
-       // layout controls with "space" inbetween
-       r.left = frame.left;
-       r.top = r.bottom + MIN_SPACE + 1.0;
-       r.bottom = frame.bottom;
-       // skip back
-       r.right = r.left + fSkipBack->Bounds().Width();
-       _LayoutControl(fSkipBack, r);
-       // rewind
-//     r.left = r.right + space;
-//     r.right = r.left + fRewind->Bounds().Width();
-//     _LayoutControl(fRewind, r);
-       // stop
-       r.left = r.right + space;
-       r.right = r.left + fStop->Bounds().Width();
-       _LayoutControl(fStop, r);
-       // play/pause
-       r.left = r.right + space;
-       r.right = r.left + fPlayPause->Bounds().Width();
-       _LayoutControl(fPlayPause, r);
-       // forward
-//     r.left = r.right + space;
-//     r.right = r.left + fForward->Bounds().Width();
-//     _LayoutControl(fForward, r);
-       // skip forward
-       r.left = r.right + space;
-       r.right = r.left + fSkipForward->Bounds().Width();
-       _LayoutControl(fSkipForward, r);
-       // speaker icon
-       r.left = r.right + space + space;
-       r.right = r.left + fMute->Bounds().Width();
-       _LayoutControl(fMute, r);
-       // volume slider
-       r.left = r.right + SPEAKER_SLIDER_DIST; // keep speaker icon and volume slider attached
-       r.right = frame.right;
-       _LayoutControl(fVolumeSlider, r, true);
+    float currentWidth = frame.Width();
+    float space = (currentWidth - minWidth) / 6.0;//8.0;
+    // apply weighting
+    space = MIN_SPACE + (space - MIN_SPACE) / VOLUME_SLIDER_LAYOUT_WEIGHT;
+    // layout controls with "space" inbetween
+    r.left = frame.left;
+    r.top = r.bottom + MIN_SPACE + 1.0;
+    r.bottom = frame.bottom;
+    // skip back
+    r.right = r.left + fSkipBack->Bounds().Width();
+    _LayoutControl(fSkipBack, r);
+    // rewind
+//    r.left = r.right + space;
+//    r.right = r.left + fRewind->Bounds().Width();
+//    _LayoutControl(fRewind, r);
+    // stop
+    r.left = r.right + space;
+    r.right = r.left + fStop->Bounds().Width();
+    _LayoutControl(fStop, r);
+    // play/pause
+    r.left = r.right + space;
+    r.right = r.left + fPlayPause->Bounds().Width();
+    _LayoutControl(fPlayPause, r);
+    // forward
+//    r.left = r.right + space;
+//    r.right = r.left + fForward->Bounds().Width();
+//    _LayoutControl(fForward, r);
+    // skip forward
+    r.left = r.right + space;
+    r.right = r.left + fSkipForward->Bounds().Width();
+    _LayoutControl(fSkipForward, r);
+    // speaker icon
+    r.left = r.right + space + space;
+    r.right = r.left + fMute->Bounds().Width();
+    _LayoutControl(fMute, r);
+    // volume slider
+    r.left = r.right + SPEAKER_SLIDER_DIST; // keep speaker icon and volume slider attached
+    r.right = frame.right;
+    _LayoutControl(fVolumeSlider, r, true);
 }
 
 // _MinFrame
-BRect           
+BRect
 MediaControlView::_MinFrame() const
 {
-       // add up width of controls along bottom (seek slider will likely adopt)
-       float minWidth = 2 * BORDER_INSET;
-       minWidth += fSkipBack->Bounds().Width() + MIN_SPACE;
-//     minWidth += fRewind->Bounds().Width() + MIN_SPACE;
-       minWidth += fStop->Bounds().Width() + MIN_SPACE;
-       minWidth += fPlayPause->Bounds().Width() + MIN_SPACE;
-//     minWidth += fForward->Bounds().Width() + MIN_SPACE;
-       minWidth += fSkipForward->Bounds().Width() + MIN_SPACE + MIN_SPACE;
-       minWidth += fMute->Bounds().Width() + SPEAKER_SLIDER_DIST;
-       minWidth += VOLUME_MIN_WIDTH;
-
-       // add up height of seek slider and heighest control on bottom
-       float minHeight = 2 * BORDER_INSET;
-       minHeight += fSeekSlider->Bounds().Height() + MIN_SPACE + MIN_SPACE / 2.0;
-       minHeight += fBottomControlHeight;
-       return BRect(0.0, 0.0, minWidth - 1.0, minHeight - 1.0);
+    // add up width of controls along bottom (seek slider will likely adopt)
+    float minWidth = 2 * BORDER_INSET;
+    minWidth += fSkipBack->Bounds().Width() + MIN_SPACE;
+//    minWidth += fRewind->Bounds().Width() + MIN_SPACE;
+    minWidth += fStop->Bounds().Width() + MIN_SPACE;
+    minWidth += fPlayPause->Bounds().Width() + MIN_SPACE;
+//    minWidth += fForward->Bounds().Width() + MIN_SPACE;
+    minWidth += fSkipForward->Bounds().Width() + MIN_SPACE + MIN_SPACE;
+    minWidth += fMute->Bounds().Width() + SPEAKER_SLIDER_DIST;
+    minWidth += VOLUME_MIN_WIDTH;
+
+    // add up height of seek slider and heighest control on bottom
+    float minHeight = 2 * BORDER_INSET;
+    minHeight += fSeekSlider->Bounds().Height() + MIN_SPACE + MIN_SPACE / 2.0;
+    minHeight += fBottomControlHeight;
+    return BRect(0.0, 0.0, minWidth - 1.0, minHeight - 1.0);
 }
 
 // _LayoutControl
@@ -504,14 +504,14 @@ MediaControlView::_LayoutControl(BView* view, BRect frame,
                                  bool resizeWidth, bool resizeHeight) const
 {
     if (!resizeHeight)
-           // center vertically
-           frame.top = (frame.top + frame.bottom) / 2.0 - view->Bounds().Height() / 2.0;
-       if (!resizeWidth)
-           //center horizontally
-               frame.left = (frame.left + frame.right) / 2.0 - view->Bounds().Width() / 2.0;
-       view->MoveTo(frame.LeftTop());
-       float width = resizeWidth ? frame.Width() : view->Bounds().Width();
-       float height = resizeHeight ? frame.Height() : view->Bounds().Height();
+        // center vertically
+        frame.top = (frame.top + frame.bottom) / 2.0 - view->Bounds().Height() / 2.0;
+    if (!resizeWidth)
+        //center horizontally
+        frame.left = (frame.left + frame.right) / 2.0 - view->Bounds().Width() / 2.0;
+    view->MoveTo(frame.LeftTop());
+    float width = resizeWidth ? frame.Width() : view->Bounds().Width();
+    float height = resizeHeight ? frame.Height() : view->Bounds().Height();
     if (resizeWidth || resizeHeight)
         view->ResizeTo(width, height);
 }
@@ -523,15 +523,15 @@ MediaControlView::_LayoutControl(BView* view, BRect frame,
  *****************************************************************************/
 SeekSlider::SeekSlider( intf_thread_t * _p_intf,
                         BRect frame, const char* name, MediaControlView *owner )
-       : BControl(frame, name, NULL, NULL, B_FOLLOW_NONE,
-                          B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
-         p_intf(_p_intf),
-         fOwner(owner),
-         fTracking(false)
+    : BControl(frame, name, NULL, NULL, B_FOLLOW_NONE,
+               B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
+      p_intf(_p_intf),
+      fOwner(owner),
+      fTracking(false)
 {
-       BFont font(be_plain_font);
-       font.SetSize(9.0);
-       SetFont(&font);
+    BFont font(be_plain_font);
+    font.SetSize(9.0);
+    SetFont(&font);
 }
 
 SeekSlider::~SeekSlider()
@@ -544,8 +544,8 @@ SeekSlider::~SeekSlider()
 void
 SeekSlider::AttachedToWindow()
 {
-       BControl::AttachedToWindow();
-       SetViewColor(B_TRANSPARENT_32_BIT);
+    BControl::AttachedToWindow();
+    SetViewColor(B_TRANSPARENT_32_BIT);
 }
 
 /*****************************************************************************
@@ -554,167 +554,167 @@ SeekSlider::AttachedToWindow()
 void
 SeekSlider::Draw(BRect updateRect)
 {
-       BRect r(Bounds());
-       float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
-       float sliderStart = (r.left + knobWidth2);
-       float sliderEnd = (r.right - knobWidth2);
-       float knobPos = sliderStart
-                                       + floorf((sliderEnd - sliderStart - 1.0) * Value()
-                                       / SEEKSLIDER_RANGE);
-       // draw both sides (the original from Be doesn't seem
-       // to make a difference for enabled/disabled state)
-//     DrawBitmapAsync(fLeftSideBits, r.LeftTop());
-//     DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
-       // colors for the slider area between the two bitmaps
-       rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
-       rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
-       rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
-       rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
-       rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
-       rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
-       rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
-       rgb_color green = kSeekGreen;
-       rgb_color greenShadow = kSeekGreenShadow;
-       rgb_color black = kBlack;
-       rgb_color dotGrey = midShadow;
-       rgb_color dotGreen = greenShadow;
-       // draw frame
-       _StrokeFrame(r, softShadow, softShadow, softLight, softLight);
-       r.InsetBy(1.0, 1.0);
-       _StrokeFrame(r, black, black, light, light);
-       if (IsEnabled())
-       {
-               r.InsetBy(1.0, 1.0);
-               // inner shadow
-               _StrokeFrame(r, greenShadow, greenShadow, green, green);
-               r.top++;
-               r.left++;
-               _StrokeFrame(r, greenShadow, greenShadow, green, green);
-               // inside area
-               r.InsetBy(1.0, 1.0);
-               SetHighColor(green);
-               FillRect(r);
-               // dots
-               int32 dotCount = (int32)(r.Width() / 6.0);
-               BPoint dotPos;
-               dotPos.y = r.top + 2.0;
-               SetHighColor(dotGreen);
-               for (int32 i = 0; i < dotCount; i++)
-               {
-                       dotPos.x = sliderStart + i * 6.0 + 5.0;
-                       StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 6.0));
-               }
-               // slider handle
-               r.top -= 4.0;
-               r.bottom += 3.0;
-               r.left = knobPos - knobWidth2;
-               r.right = knobPos + knobWidth2;
-               // black outline
-               float handleBottomSize = 2.0;
-               float handleArrowSize = 6.0;
-               BeginLineArray(10);
-                       // upper handle
-                       AddLine(BPoint(r.left, r.top + handleBottomSize),
-                                       BPoint(r.left, r.top), black);
-                       AddLine(BPoint(r.left + 1.0, r.top),
-                                       BPoint(r.right, r.top), black);
-                       AddLine(BPoint(r.right, r.top + 1.0),
-                                       BPoint(r.right, r.top + handleBottomSize), black);
-                       AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
-                                       BPoint(knobPos, r.top + handleArrowSize), black);
-                       AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
-                                       BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), black);
-                       // lower handle
-                       AddLine(BPoint(r.left, r.bottom),
-                                       BPoint(r.left, r.bottom - handleBottomSize), black);
-                       AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
-                                       BPoint(knobPos, r.bottom - handleArrowSize), black);
-                       AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
-                                       BPoint(r.right, r.bottom - handleBottomSize), black);
-                       AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
-                                       BPoint(r.right, r.bottom), black);
-                       AddLine(BPoint(r.right - 1.0, r.bottom),
-                                       BPoint(r.left + 1.0, r.bottom), black);
-               EndLineArray();
-               // inner red light and shadow lines
-               r.InsetBy(1.0, 1.0);
-               handleBottomSize--;
-               handleArrowSize -= 2.0;
-               BeginLineArray(10);
-                       // upper handle
-                       AddLine(BPoint(r.left, r.top + handleBottomSize),
-                                       BPoint(r.left, r.top), kSeekRedLight);
-                       AddLine(BPoint(r.left + 1.0, r.top),
-                                       BPoint(r.right, r.top), kSeekRedLight);
-                       AddLine(BPoint(r.right, r.top + 1.0),
-                                       BPoint(r.right, r.top + handleBottomSize), kSeekRedShadow);
-                       AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
-                                       BPoint(knobPos, r.top + handleArrowSize), kSeekRedShadow);
-                       AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
-                                       BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), kSeekRedLight);
-                       // lower handle
-                       AddLine(BPoint(r.left, r.bottom),
-                                       BPoint(r.left, r.bottom - handleBottomSize), kSeekRedLight);
-                       AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
-                                       BPoint(knobPos, r.bottom - handleArrowSize), kSeekRedLight);
-                       AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
-                                       BPoint(r.right, r.bottom - handleBottomSize), kSeekRedShadow);
-                       AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
-                                       BPoint(r.right, r.bottom), kSeekRedShadow);
-                       AddLine(BPoint(r.right - 1.0, r.bottom),
-                                       BPoint(r.left + 1.0, r.bottom), kSeekRedShadow);
-               EndLineArray();
-               // fill rest of handles with red
-               SetHighColor(kSeekRed);
-               r.InsetBy(1.0, 1.0);
-               handleArrowSize -= 2.0;
-               BPoint arrow[3];
-               // upper handle arrow
-               arrow[0].x = r.left;
-               arrow[0].y = r.top;
-               arrow[1].x = r.right;
-               arrow[1].y = r.top;
-               arrow[2].x = knobPos;
-               arrow[2].y = r.top + handleArrowSize;
-               FillPolygon(arrow, 3);
-               // lower handle arrow
-               arrow[0].x = r.left;
-               arrow[0].y = r.bottom;
-               arrow[1].x = r.right;
-               arrow[1].y = r.bottom;
-               arrow[2].x = knobPos;
-               arrow[2].y = r.bottom - handleArrowSize;
-               FillPolygon(arrow, 3);
-       }
-       else
-       {
-               r.InsetBy(1.0, 1.0);
-               _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
-               r.InsetBy(1.0, 1.0);
-               _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
-               r.InsetBy(1.0, 1.0);
-               SetHighColor(darkShadow);
-               SetLowColor(shadow);
-               // stripes
-               float width = floorf(StringWidth(DISABLED_SEEK_MESSAGE));
-               float textPos = r.left + r.Width() / 2.0 - width / 2.0;
-               pattern stripes = {{ 0xc7, 0x8f, 0x1f, 0x3e, 0x7c, 0xf8, 0xf1, 0xe3 }};
-               BRect stripesRect(r);
-               stripesRect.right = textPos - 5.0;
-               FillRect(stripesRect, stripes);
-               stripesRect.left = textPos + width + 3.0;
-               stripesRect.right = r.right;
-               FillRect(stripesRect, stripes);
-               // info text
-               r.left = textPos - 4.0;
-               r.right = textPos + width + 2.0;
-               FillRect(r);
-               SetHighColor(shadow);
-               SetLowColor(darkShadow);
-               font_height fh;
-               GetFontHeight(&fh);
-               DrawString(DISABLED_SEEK_MESSAGE, BPoint(textPos, r.top + ceilf(fh.ascent) - 1.0));
-       }
+    BRect r(Bounds());
+    float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
+    float sliderStart = (r.left + knobWidth2);
+    float sliderEnd = (r.right - knobWidth2);
+    float knobPos = sliderStart
+                    + floorf((sliderEnd - sliderStart - 1.0) * Value()
+                    / SEEKSLIDER_RANGE);
+    // draw both sides (the original from Be doesn't seem
+    // to make a difference for enabled/disabled state)
+//    DrawBitmapAsync(fLeftSideBits, r.LeftTop());
+//    DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
+    // colors for the slider area between the two bitmaps
+    rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
+    rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
+    rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
+    rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
+    rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
+    rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
+    rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
+    rgb_color green = kSeekGreen;
+    rgb_color greenShadow = kSeekGreenShadow;
+    rgb_color black = kBlack;
+    rgb_color dotGrey = midShadow;
+    rgb_color dotGreen = greenShadow;
+    // draw frame
+    _StrokeFrame(r, softShadow, softShadow, softLight, softLight);
+    r.InsetBy(1.0, 1.0);
+    _StrokeFrame(r, black, black, light, light);
+    if (IsEnabled())
+    {
+        r.InsetBy(1.0, 1.0);
+        // inner shadow
+        _StrokeFrame(r, greenShadow, greenShadow, green, green);
+        r.top++;
+        r.left++;
+        _StrokeFrame(r, greenShadow, greenShadow, green, green);
+        // inside area
+        r.InsetBy(1.0, 1.0);
+        SetHighColor(green);
+        FillRect(r);
+        // dots
+        int32 dotCount = (int32)(r.Width() / 6.0);
+        BPoint dotPos;
+        dotPos.y = r.top + 2.0;
+        SetHighColor(dotGreen);
+        for (int32 i = 0; i < dotCount; i++)
+        {
+            dotPos.x = sliderStart + i * 6.0 + 5.0;
+            StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 6.0));
+        }
+        // slider handle
+        r.top -= 4.0;
+        r.bottom += 3.0;
+        r.left = knobPos - knobWidth2;
+        r.right = knobPos + knobWidth2;
+        // black outline
+        float handleBottomSize = 2.0;
+        float handleArrowSize = 6.0;
+        BeginLineArray(10);
+            // upper handle
+            AddLine(BPoint(r.left, r.top + handleBottomSize),
+                    BPoint(r.left, r.top), black);
+            AddLine(BPoint(r.left + 1.0, r.top),
+                    BPoint(r.right, r.top), black);
+            AddLine(BPoint(r.right, r.top + 1.0),
+                    BPoint(r.right, r.top + handleBottomSize), black);
+            AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
+                    BPoint(knobPos, r.top + handleArrowSize), black);
+            AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
+                    BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), black);
+            // lower handle
+            AddLine(BPoint(r.left, r.bottom),
+                    BPoint(r.left, r.bottom - handleBottomSize), black);
+            AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
+                    BPoint(knobPos, r.bottom - handleArrowSize), black);
+            AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
+                    BPoint(r.right, r.bottom - handleBottomSize), black);
+            AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
+                    BPoint(r.right, r.bottom), black);
+            AddLine(BPoint(r.right - 1.0, r.bottom),
+                    BPoint(r.left + 1.0, r.bottom), black);
+        EndLineArray();
+        // inner red light and shadow lines
+        r.InsetBy(1.0, 1.0);
+        handleBottomSize--;
+        handleArrowSize -= 2.0;
+        BeginLineArray(10);
+            // upper handle
+            AddLine(BPoint(r.left, r.top + handleBottomSize),
+                    BPoint(r.left, r.top), kSeekRedLight);
+            AddLine(BPoint(r.left + 1.0, r.top),
+                    BPoint(r.right, r.top), kSeekRedLight);
+            AddLine(BPoint(r.right, r.top + 1.0),
+                    BPoint(r.right, r.top + handleBottomSize), kSeekRedShadow);
+            AddLine(BPoint(r.right - 1.0, r.top + handleBottomSize + 1.0),
+                    BPoint(knobPos, r.top + handleArrowSize), kSeekRedShadow);
+            AddLine(BPoint(knobPos - 1.0, r.top + handleArrowSize - 1.0),
+                    BPoint(r.left + 1.0, r.top + handleBottomSize + 1.0), kSeekRedLight);
+            // lower handle
+            AddLine(BPoint(r.left, r.bottom),
+                    BPoint(r.left, r.bottom - handleBottomSize), kSeekRedLight);
+            AddLine(BPoint(r.left + 1.0, r.bottom - handleBottomSize - 1.0),
+                    BPoint(knobPos, r.bottom - handleArrowSize), kSeekRedLight);
+            AddLine(BPoint(knobPos + 1.0, r.bottom - handleArrowSize + 1.0),
+                    BPoint(r.right, r.bottom - handleBottomSize), kSeekRedShadow);
+            AddLine(BPoint(r.right, r.bottom - handleBottomSize + 1.0),
+                    BPoint(r.right, r.bottom), kSeekRedShadow);
+            AddLine(BPoint(r.right - 1.0, r.bottom),
+                    BPoint(r.left + 1.0, r.bottom), kSeekRedShadow);
+        EndLineArray();
+        // fill rest of handles with red
+        SetHighColor(kSeekRed);
+        r.InsetBy(1.0, 1.0);
+        handleArrowSize -= 2.0;
+        BPoint arrow[3];
+        // upper handle arrow
+        arrow[0].x = r.left;
+        arrow[0].y = r.top;
+        arrow[1].x = r.right;
+        arrow[1].y = r.top;
+        arrow[2].x = knobPos;
+        arrow[2].y = r.top + handleArrowSize;
+        FillPolygon(arrow, 3);
+        // lower handle arrow
+        arrow[0].x = r.left;
+        arrow[0].y = r.bottom;
+        arrow[1].x = r.right;
+        arrow[1].y = r.bottom;
+        arrow[2].x = knobPos;
+        arrow[2].y = r.bottom - handleArrowSize;
+        FillPolygon(arrow, 3);
+    }
+    else
+    {
+        r.InsetBy(1.0, 1.0);
+        _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
+        r.InsetBy(1.0, 1.0);
+        _StrokeFrame(r, darkShadow, darkShadow, darkShadow, darkShadow);
+        r.InsetBy(1.0, 1.0);
+        SetHighColor(darkShadow);
+        SetLowColor(shadow);
+        // stripes
+        float width = floorf(StringWidth(DISABLED_SEEK_MESSAGE));
+        float textPos = r.left + r.Width() / 2.0 - width / 2.0;
+        pattern stripes = {{ 0xc7, 0x8f, 0x1f, 0x3e, 0x7c, 0xf8, 0xf1, 0xe3 }};
+        BRect stripesRect(r);
+        stripesRect.right = textPos - 5.0;
+        FillRect(stripesRect, stripes);
+        stripesRect.left = textPos + width + 3.0;
+        stripesRect.right = r.right;
+        FillRect(stripesRect, stripes);
+        // info text
+        r.left = textPos - 4.0;
+        r.right = textPos + width + 2.0;
+        FillRect(r);
+        SetHighColor(shadow);
+        SetLowColor(darkShadow);
+        font_height fh;
+        GetFontHeight(&fh);
+        DrawString(DISABLED_SEEK_MESSAGE, BPoint(textPos, r.top + ceilf(fh.ascent) - 1.0));
+    }
 }
 
 /*****************************************************************************
@@ -723,12 +723,12 @@ SeekSlider::Draw(BRect updateRect)
 void
 SeekSlider::MouseDown(BPoint where)
 {
-       if (IsEnabled() && Bounds().Contains(where))
-       {
-               SetValue(_ValueFor(where.x));
-               fTracking = true;
-               SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
-       }
+    if (IsEnabled() && Bounds().Contains(where))
+    {
+        SetValue(_ValueFor(where.x));
+        fTracking = true;
+        SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
+    }
 }
 
 /*****************************************************************************
@@ -737,10 +737,10 @@ SeekSlider::MouseDown(BPoint where)
 void
 SeekSlider::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage)
 {
-       if (fTracking)
-       {
-               SetValue(_ValueFor(where.x));
-       }
+    if (fTracking)
+    {
+        SetValue(_ValueFor(where.x));
+    }
 }
 
 /*****************************************************************************
@@ -749,20 +749,20 @@ SeekSlider::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage)
 void
 SeekSlider::MouseUp(BPoint where)
 {
-       if (fTracking)
-       {
-               fTracking = false;
-               input_thread_t * p_input;
-               p_input = (input_thread_t *)
+    if (fTracking)
+    {
+        fTracking = false;
+        input_thread_t * p_input;
+        p_input = (input_thread_t *)
             vlc_object_find( p_intf, VLC_OBJECT_INPUT, FIND_ANYWHERE );
 
         if( p_input )
         {
-                   var_SetFloat( p_input, "position",
-                                 (float) Value() / SEEKSLIDER_RANGE );
-                   vlc_object_release( p_input );
-               }
-       }
+            var_SetFloat( p_input, "position",
+                          (float) Value() / SEEKSLIDER_RANGE );
+            vlc_object_release( p_input );
+        }
+    }
 }
 
 /*****************************************************************************
@@ -771,8 +771,8 @@ SeekSlider::MouseUp(BPoint where)
 void
 SeekSlider::ResizeToPreferred()
 {
-       float width = 15.0 + StringWidth(DISABLED_SEEK_MESSAGE) + 15.0;
-       ResizeTo(width, 17.0);
+    float width = 15.0 + StringWidth(DISABLED_SEEK_MESSAGE) + 15.0;
+    ResizeTo(width, 17.0);
 }
 
 /*****************************************************************************
@@ -781,14 +781,14 @@ SeekSlider::ResizeToPreferred()
 void
 SeekSlider::SetPosition(float position)
 {
-       if ( LockLooper() )
-       {
-           if( !fTracking )
-           {
-                   SetValue( SEEKSLIDER_RANGE * position );
-               }
-               UnlockLooper();
-       }
+    if ( LockLooper() )
+    {
+        if( !fTracking )
+        {
+            SetValue( SEEKSLIDER_RANGE * position );
+        }
+        UnlockLooper();
+    }
 }
 
 /*****************************************************************************
@@ -797,17 +797,17 @@ SeekSlider::SetPosition(float position)
 int32
 SeekSlider::_ValueFor(float xPos) const
 {
-       BRect r(Bounds());
-       float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
-       float sliderStart = (r.left + knobWidth2);
-       float sliderEnd = (r.right - knobWidth2);
-       int32 value =  (int32)(((xPos - sliderStart) * SEEKSLIDER_RANGE)
-                                 / (sliderEnd - sliderStart - 1.0));
-       if (value < 0)
-               value = 0;
-       if (value > SEEKSLIDER_RANGE)
-               value = SEEKSLIDER_RANGE;
-       return value;
+    BRect r(Bounds());
+    float knobWidth2 = SEEK_SLIDER_KNOB_WIDTH / 2.0;
+    float sliderStart = (r.left + knobWidth2);
+    float sliderEnd = (r.right - knobWidth2);
+    int32 value =  (int32)(((xPos - sliderStart) * SEEKSLIDER_RANGE)
+                  / (sliderEnd - sliderStart - 1.0));
+    if (value < 0)
+        value = 0;
+    if (value > SEEKSLIDER_RANGE)
+        value = SEEKSLIDER_RANGE;
+    return value;
 }
 
 /*****************************************************************************
@@ -815,41 +815,41 @@ SeekSlider::_ValueFor(float xPos) const
  *****************************************************************************/
 void
 SeekSlider::_StrokeFrame(BRect r, rgb_color left, rgb_color top,
-                                                rgb_color right, rgb_color bottom)
+                         rgb_color right, rgb_color bottom)
 {
-       BeginLineArray(4);
-               AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), left);
-               AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), top);
-               AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), right);
-               AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), bottom);
-       EndLineArray();
+    BeginLineArray(4);
+        AddLine(BPoint(r.left, r.bottom), BPoint(r.left, r.top), left);
+        AddLine(BPoint(r.left + 1.0, r.top), BPoint(r.right, r.top), top);
+        AddLine(BPoint(r.right, r.top + 1.0), BPoint(r.right, r.bottom), right);
+        AddLine(BPoint(r.right - 1.0, r.bottom), BPoint(r.left + 1.0, r.bottom), bottom);
+    EndLineArray();
 }
 
 /*****************************************************************************
  * VolumeSlider
  *****************************************************************************/
 VolumeSlider::VolumeSlider(BRect frame, const char* name, int32 minValue, int32 maxValue,
-                                                  BMessage* message, BHandler* target)
-       : BControl(frame, name, NULL, message, B_FOLLOW_NONE,
-                          B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
-         fLeftSideBits(NULL),
-         fRightSideBits(NULL),
-         fKnobBits(NULL),
-         fTracking(false),
-         fMuted(false),
-         fMinValue(minValue),
-         fMaxValue(maxValue)
+                           BMessage* message, BHandler* target)
+    : BControl(frame, name, NULL, message, B_FOLLOW_NONE,
+               B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
+      fLeftSideBits(NULL),
+      fRightSideBits(NULL),
+      fKnobBits(NULL),
+      fTracking(false),
+      fMuted(false),
+      fMinValue(minValue),
+      fMaxValue(maxValue)
 {
-       SetTarget(target);
+    SetTarget(target);
 
-       // create bitmaps
-       BRect r(BPoint(0.0, 0.0), kVolumeSliderBitmapSize);
-       fLeftSideBits = new BBitmap(r, B_CMAP8);
-       fRightSideBits = new BBitmap(r, B_CMAP8);
-       r.Set(0.0, 0.0, kVolumeSliderKnobBitmapSize.x, kVolumeSliderKnobBitmapSize.y);
-       fKnobBits = new BBitmap(r, B_CMAP8);
+    // create bitmaps
+    BRect r(BPoint(0.0, 0.0), kVolumeSliderBitmapSize);
+    fLeftSideBits = new BBitmap(r, B_CMAP8);
+    fRightSideBits = new BBitmap(r, B_CMAP8);
+    r.Set(0.0, 0.0, kVolumeSliderKnobBitmapSize.x, kVolumeSliderKnobBitmapSize.y);
+    fKnobBits = new BBitmap(r, B_CMAP8);
 
-       _MakeBitmaps();
+    _MakeBitmaps();
 }
 
 /*****************************************************************************
@@ -857,9 +857,9 @@ VolumeSlider::VolumeSlider(BRect frame, const char* name, int32 minValue, int32
  *****************************************************************************/
 VolumeSlider::~VolumeSlider()
 {
-       delete fLeftSideBits;
-       delete fRightSideBits;
-       delete fKnobBits;
+    delete fLeftSideBits;
+    delete fRightSideBits;
+    delete fKnobBits;
 }
 
 /*****************************************************************************
@@ -868,8 +868,8 @@ VolumeSlider::~VolumeSlider()
 void
 VolumeSlider::AttachedToWindow()
 {
-       BControl::AttachedToWindow();
-       SetViewColor(B_TRANSPARENT_32_BIT);
+    BControl::AttachedToWindow();
+    SetViewColor(B_TRANSPARENT_32_BIT);
 }
 
 /*****************************************************************************
@@ -878,11 +878,11 @@ VolumeSlider::AttachedToWindow()
 void
 VolumeSlider::SetValue(int32 value)
 {
-       if (value != Value())
-       {
-               BControl::SetValue(value);
-               Invoke();
-       }
+    if (value != Value())
+    {
+        BControl::SetValue(value);
+        Invoke();
+    }
 }
 
 /*****************************************************************************
@@ -891,12 +891,12 @@ VolumeSlider::SetValue(int32 value)
 void
 VolumeSlider::SetEnabled(bool enable)
 {
-       if (enable != IsEnabled())
-       {
-               BControl::SetEnabled(enable);
-               _MakeBitmaps();
-               Invalidate();
-       }
+    if (enable != IsEnabled())
+    {
+        BControl::SetEnabled(enable);
+        _MakeBitmaps();
+        Invalidate();
+    }
 }
 
 /*****************************************************************************
@@ -905,98 +905,98 @@ VolumeSlider::SetEnabled(bool enable)
 void
 VolumeSlider::Draw(BRect updateRect)
 {
-       if (IsValid())
-       {
-               BRect r(Bounds());
-               float sliderSideWidth = kVolumeSliderBitmapWidth;
-               float sliderStart = (r.left + sliderSideWidth);
-               float sliderEnd = (r.right - sliderSideWidth);
-               float knobPos = sliderStart
-                                               + (sliderEnd - sliderStart - 1.0) * (Value() - fMinValue)
-                                               / (fMaxValue - fMinValue);
-               // draw both sides (the original from Be doesn't seem
-               // to make a difference for enabled/disabled state)
-               DrawBitmapAsync(fLeftSideBits, r.LeftTop());
-               DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
-               // colors for the slider area between the two bitmaps
-               rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
-               rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
-               rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
-               rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
-               rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
-               rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
-               rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
-               rgb_color green = kGreen;
-               rgb_color greenShadow = kGreenShadow;
-               rgb_color black = kBlack;
-               rgb_color dotGrey = midShadow;
-               rgb_color dotGreen = greenShadow;
-               // make dimmed version of colors if we're disabled
-               if (!IsEnabled())
-               {
-                       shadow = (rgb_color){ 200, 200, 200, 255 };
-                       softShadow = dimmed_color_cmap8(softShadow, background, DIM_LEVEL);
-                       darkShadow = dimmed_color_cmap8(darkShadow, background, DIM_LEVEL);
-                       midShadow = shadow;
-                       light = dimmed_color_cmap8(light, background, DIM_LEVEL);
-                       softLight = dimmed_color_cmap8(softLight, background, DIM_LEVEL);
-                       green = dimmed_color_cmap8(green, background, DIM_LEVEL);
-                       greenShadow = dimmed_color_cmap8(greenShadow, background, DIM_LEVEL);
-                       black = dimmed_color_cmap8(black, background, DIM_LEVEL);
-                       dotGreen = dotGrey;
-               }
-               else if (fMuted)
-               {
-                       green = tint_color(kBackground, B_DARKEN_3_TINT);
-                       greenShadow = tint_color(kBackground, B_DARKEN_4_TINT);
-                       dotGreen = greenShadow;
-               }
-               // draw slider edges between bitmaps
-               BeginLineArray(7);
-                       AddLine(BPoint(sliderStart, r.top),
-                                       BPoint(sliderEnd, r.top), softShadow);
-                       AddLine(BPoint(sliderStart, r.bottom),
-                                       BPoint(sliderEnd, r.bottom), softLight);
-                       r.InsetBy(0.0, 1.0);
-                       AddLine(BPoint(sliderStart, r.top),
-                                       BPoint(sliderEnd, r.top), black);
-                       AddLine(BPoint(sliderStart, r.bottom),
-                                       BPoint(sliderEnd, r.bottom), light);
-                       r.top++;
-                       AddLine(BPoint(sliderStart, r.top),
-                                       BPoint(knobPos, r.top), greenShadow);
-                       AddLine(BPoint(knobPos, r.top),
-                                       BPoint(sliderEnd, r.top), midShadow);
-                       r.top++;
-                       AddLine(BPoint(sliderStart, r.top),
-                                       BPoint(knobPos, r.top), greenShadow);
-               EndLineArray();
-               // fill rest inside of slider
-               r.InsetBy(0.0, 1.0);
-               r.left = sliderStart;
-               r.right = knobPos;
-               SetHighColor(green);
-               FillRect(r, B_SOLID_HIGH);
-               r.left = knobPos + 1.0;
-               r.right = sliderEnd;
-               r.top -= 1.0;
-               SetHighColor(shadow);
-               FillRect(r, B_SOLID_HIGH);
-               // draw little dots inside
-               int32 dotCount = (int32)((sliderEnd - sliderStart) / 5.0);
-               BPoint dotPos;
-               dotPos.y = r.top + 4.0;
-               for (int32 i = 0; i < dotCount; i++)
-               {
-                       dotPos.x = sliderStart + i * 5.0 + 4.0;
-                       SetHighColor(dotPos.x < knobPos ? dotGreen : dotGrey);
-                       StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 1.0));
-               }
-               // draw knob
-               r.top -= 1.0;
-               SetDrawingMode(B_OP_OVER); // part of knob is transparent
-               DrawBitmapAsync(fKnobBits, BPoint(knobPos - kVolumeSliderKnobWidth / 2, r.top));
-       }
+    if (IsValid())
+    {
+        BRect r(Bounds());
+        float sliderSideWidth = kVolumeSliderBitmapWidth;
+        float sliderStart = (r.left + sliderSideWidth);
+        float sliderEnd = (r.right - sliderSideWidth);
+        float knobPos = sliderStart
+                        + (sliderEnd - sliderStart - 1.0) * (Value() - fMinValue)
+                        / (fMaxValue - fMinValue);
+        // draw both sides (the original from Be doesn't seem
+        // to make a difference for enabled/disabled state)
+        DrawBitmapAsync(fLeftSideBits, r.LeftTop());
+        DrawBitmapAsync(fRightSideBits, BPoint(sliderEnd + 1.0, r.top));
+        // colors for the slider area between the two bitmaps
+        rgb_color background = kBackground;//ui_color(B_PANEL_BACKGROUND_COLOR);
+        rgb_color shadow = tint_color(background, B_DARKEN_2_TINT);
+        rgb_color softShadow = tint_color(background, B_DARKEN_1_TINT);
+        rgb_color darkShadow = tint_color(background, B_DARKEN_4_TINT);
+        rgb_color midShadow = tint_color(background, B_DARKEN_3_TINT);
+        rgb_color light = tint_color(background, B_LIGHTEN_MAX_TINT);
+        rgb_color softLight = tint_color(background, B_LIGHTEN_1_TINT);
+        rgb_color green = kGreen;
+        rgb_color greenShadow = kGreenShadow;
+        rgb_color black = kBlack;
+        rgb_color dotGrey = midShadow;
+        rgb_color dotGreen = greenShadow;
+        // make dimmed version of colors if we're disabled
+        if (!IsEnabled())
+        {
+            shadow = (rgb_color){ 200, 200, 200, 255 };
+            softShadow = dimmed_color_cmap8(softShadow, background, DIM_LEVEL);
+            darkShadow = dimmed_color_cmap8(darkShadow, background, DIM_LEVEL);
+            midShadow = shadow;
+            light = dimmed_color_cmap8(light, background, DIM_LEVEL);
+            softLight = dimmed_color_cmap8(softLight, background, DIM_LEVEL);
+            green = dimmed_color_cmap8(green, background, DIM_LEVEL);
+            greenShadow = dimmed_color_cmap8(greenShadow, background, DIM_LEVEL);
+            black = dimmed_color_cmap8(black, background, DIM_LEVEL);
+            dotGreen = dotGrey;
+        }
+        else if (fMuted)
+        {
+            green = tint_color(kBackground, B_DARKEN_3_TINT);
+            greenShadow = tint_color(kBackground, B_DARKEN_4_TINT);
+            dotGreen = greenShadow;
+        }
+        // draw slider edges between bitmaps
+        BeginLineArray(7);
+            AddLine(BPoint(sliderStart, r.top),
+                    BPoint(sliderEnd, r.top), softShadow);
+            AddLine(BPoint(sliderStart, r.bottom),
+                    BPoint(sliderEnd, r.bottom), softLight);
+            r.InsetBy(0.0, 1.0);
+            AddLine(BPoint(sliderStart, r.top),
+                    BPoint(sliderEnd, r.top), black);
+            AddLine(BPoint(sliderStart, r.bottom),
+                    BPoint(sliderEnd, r.bottom), light);
+            r.top++;
+            AddLine(BPoint(sliderStart, r.top),
+                    BPoint(knobPos, r.top), greenShadow);
+            AddLine(BPoint(knobPos, r.top),
+                    BPoint(sliderEnd, r.top), midShadow);
+            r.top++;
+            AddLine(BPoint(sliderStart, r.top),
+                    BPoint(knobPos, r.top), greenShadow);
+        EndLineArray();
+        // fill rest inside of slider
+        r.InsetBy(0.0, 1.0);
+        r.left = sliderStart;
+        r.right = knobPos;
+        SetHighColor(green);
+        FillRect(r, B_SOLID_HIGH);
+        r.left = knobPos + 1.0;
+        r.right = sliderEnd;
+        r.top -= 1.0;
+        SetHighColor(shadow);
+        FillRect(r, B_SOLID_HIGH);
+        // draw little dots inside
+        int32 dotCount = (int32)((sliderEnd - sliderStart) / 5.0);
+        BPoint dotPos;
+        dotPos.y = r.top + 4.0;
+        for (int32 i = 0; i < dotCount; i++)
+        {
+            dotPos.x = sliderStart + i * 5.0 + 4.0;
+            SetHighColor(dotPos.x < knobPos ? dotGreen : dotGrey);
+            StrokeLine(dotPos, BPoint(dotPos.x, dotPos.y + 1.0));
+        }
+        // draw knob
+        r.top -= 1.0;
+        SetDrawingMode(B_OP_OVER); // part of knob is transparent
+        DrawBitmapAsync(fKnobBits, BPoint(knobPos - kVolumeSliderKnobWidth / 2, r.top));
+    }
 }
 
 /*****************************************************************************
@@ -1005,12 +1005,12 @@ VolumeSlider::Draw(BRect updateRect)
 void
 VolumeSlider::MouseDown(BPoint where)
 {
-       if (Bounds().Contains(where) && IsEnabled())
-       {
-               fTracking = true;
-               SetValue(_ValueFor(where.x));
-               SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
-       }
+    if (Bounds().Contains(where) && IsEnabled())
+    {
+        fTracking = true;
+        SetValue(_ValueFor(where.x));
+        SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
+    }
 }
 
 /*****************************************************************************
@@ -1019,8 +1019,8 @@ VolumeSlider::MouseDown(BPoint where)
 void
 VolumeSlider::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessage)
 {
-       if (fTracking)
-               SetValue(_ValueFor(where.x));
+    if (fTracking)
+        SetValue(_ValueFor(where.x));
 }
 
 /*****************************************************************************
@@ -1029,7 +1029,7 @@ VolumeSlider::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMessa
 void
 VolumeSlider::MouseUp(BPoint where)
 {
-       fTracking = false;
+    fTracking = false;
 }
 
 
@@ -1039,9 +1039,9 @@ VolumeSlider::MouseUp(BPoint where)
 bool
 VolumeSlider::IsValid() const
 {
-       return (fLeftSideBits && fLeftSideBits->IsValid()
-                       && fRightSideBits && fRightSideBits->IsValid()
-                       && fKnobBits && fKnobBits->IsValid());
+    return (fLeftSideBits && fLeftSideBits->IsValid()
+            && fRightSideBits && fRightSideBits->IsValid()
+            && fKnobBits && fKnobBits->IsValid());
 }
 
 /*****************************************************************************
@@ -1050,12 +1050,12 @@ VolumeSlider::IsValid() const
 void
 VolumeSlider::SetMuted(bool mute)
 {
-       if (mute != fMuted)
-       {
-               fMuted = mute;
-               _MakeBitmaps();
-               Invalidate();
-       }
+    if (mute != fMuted)
+    {
+        fMuted = mute;
+        _MakeBitmaps();
+        Invalidate();
+    }
 }
 
 /*****************************************************************************
@@ -1064,54 +1064,54 @@ VolumeSlider::SetMuted(bool mute)
 void
 VolumeSlider::_MakeBitmaps()
 {
-       if (IsValid())
-       {
-               // left side of slider
-               memcpy(fLeftSideBits->Bits(), kVolumeSliderLeftBitmapBits,
-                          fLeftSideBits->BitsLength());
-               // right side of slider
-               memcpy(fRightSideBits->Bits(), kVolumeSliderRightBits,
-                          fRightSideBits->BitsLength());
-               // slider knob
-               int32 length = fKnobBits->BitsLength();
-               memcpy(fKnobBits->Bits(), kVolumeSliderKnobBits, length);
-               uint8* bits = (uint8*)fKnobBits->Bits();
-               // black was used in the knob to represent transparency
-               // use screen to get index for the "transarent" color used in the bitmap
-               BScreen screen(B_MAIN_SCREEN_ID);
-               uint8 blackIndex = screen.IndexForColor(kBlack);
-               // replace black index with transparent index
-               for (int32 i = 0; i < length; i++)
-                       if (bits[i] == blackIndex)
-                               bits[i] = B_TRANSPARENT_MAGIC_CMAP8;
-
-               if (!IsEnabled())
-               {
-                       // make ghosted versions of the bitmaps
-                       dim_bitmap(fLeftSideBits, kBackground, DIM_LEVEL);
-                       dim_bitmap(fRightSideBits, kBackground, DIM_LEVEL);
-                       dim_bitmap(fKnobBits, kBackground, DIM_LEVEL);
-               }
-               else if (fMuted)
-               {
-                       // replace green color (and shadow) in left slider side
-                       bits = (uint8*)fLeftSideBits->Bits();
-                       length = fLeftSideBits->BitsLength();
-                       uint8 greenIndex = screen.IndexForColor(kGreen);
-                       uint8 greenShadowIndex = screen.IndexForColor(kGreenShadow);
-                       rgb_color shadow = tint_color(kBackground, B_DARKEN_3_TINT);
-                       rgb_color midShadow = tint_color(kBackground, B_DARKEN_4_TINT);
-                       uint8 replaceIndex = screen.IndexForColor(shadow);
-                       uint8 replaceShadowIndex = screen.IndexForColor(midShadow);
-                       for (int32 i = 0; i < length; i++)
-                       {
-                               if (bits[i] == greenIndex)
-                                       bits[i] = replaceIndex;
-                               else if (bits[i] == greenShadowIndex)
-                                       bits[i] = replaceShadowIndex;
-                       }
-               }
-       }
+    if (IsValid())
+    {
+        // left side of slider
+        memcpy(fLeftSideBits->Bits(), kVolumeSliderLeftBitmapBits,
+               fLeftSideBits->BitsLength());
+        // right side of slider
+        memcpy(fRightSideBits->Bits(), kVolumeSliderRightBits,
+               fRightSideBits->BitsLength());
+        // slider knob
+        int32 length = fKnobBits->BitsLength();
+        memcpy(fKnobBits->Bits(), kVolumeSliderKnobBits, length);
+        uint8* bits = (uint8*)fKnobBits->Bits();
+        // black was used in the knob to represent transparency
+        // use screen to get index for the "transarent" color used in the bitmap
+        BScreen screen(B_MAIN_SCREEN_ID);
+        uint8 blackIndex = screen.IndexForColor(kBlack);
+        // replace black index with transparent index
+        for (int32 i = 0; i < length; i++)
+            if (bits[i] == blackIndex)
+                bits[i] = B_TRANSPARENT_MAGIC_CMAP8;
+
+        if (!IsEnabled())
+        {
+            // make ghosted versions of the bitmaps
+            dim_bitmap(fLeftSideBits, kBackground, DIM_LEVEL);
+            dim_bitmap(fRightSideBits, kBackground, DIM_LEVEL);
+            dim_bitmap(fKnobBits, kBackground, DIM_LEVEL);
+        }
+        else if (fMuted)
+        {
+            // replace green color (and shadow) in left slider side
+            bits = (uint8*)fLeftSideBits->Bits();
+            length = fLeftSideBits->BitsLength();
+            uint8 greenIndex = screen.IndexForColor(kGreen);
+            uint8 greenShadowIndex = screen.IndexForColor(kGreenShadow);
+            rgb_color shadow = tint_color(kBackground, B_DARKEN_3_TINT);
+            rgb_color midShadow = tint_color(kBackground, B_DARKEN_4_TINT);
+            uint8 replaceIndex = screen.IndexForColor(shadow);
+            uint8 replaceShadowIndex = screen.IndexForColor(midShadow);
+            for (int32 i = 0; i < length; i++)
+            {
+                if (bits[i] == greenIndex)
+                    bits[i] = replaceIndex;
+                else if (bits[i] == greenShadowIndex)
+                    bits[i] = replaceShadowIndex;
+            }
+        }
+    }
 }
 
 /*****************************************************************************
@@ -1120,16 +1120,16 @@ VolumeSlider::_MakeBitmaps()
 int32
 VolumeSlider::_ValueFor(float xPos) const
 {
-       BRect r(Bounds());
-       float sliderStart = (r.left + kVolumeSliderBitmapWidth);
-       float sliderEnd = (r.right - kVolumeSliderBitmapWidth);
-       int32 value =  fMinValue + (int32)(((xPos - sliderStart) * (fMaxValue - fMinValue))
-                                 / (sliderEnd - sliderStart - 1.0));
-       if (value < fMinValue)
-               value = fMinValue;
-       if (value > fMaxValue)
-               value = fMaxValue;
-       return value;
+    BRect r(Bounds());
+    float sliderStart = (r.left + kVolumeSliderBitmapWidth);
+    float sliderEnd = (r.right - kVolumeSliderBitmapWidth);
+    int32 value =  fMinValue + (int32)(((xPos - sliderStart) * (fMaxValue - fMinValue))
+                  / (sliderEnd - sliderStart - 1.0));
+    if (value < fMinValue)
+        value = fMinValue;
+    if (value > fMaxValue)
+        value = fMaxValue;
+    return value;
 }
 
 /*****************************************************************************
@@ -1137,27 +1137,27 @@ VolumeSlider::_ValueFor(float xPos) const
  *****************************************************************************/
 PositionInfoView::PositionInfoView( BRect frame, const char* name,
                                     intf_thread_t * p_interface )
-       : BView( frame, name, B_FOLLOW_NONE,
-                        B_WILL_DRAW | B_PULSE_NEEDED | B_FULL_UPDATE_ON_RESIZE ),
-         fMode( MODE_SMALL ),
-         fCurrentFileIndex( -1 ),
-         fCurrentFileSize( -1 ),
-         fCurrentTitleIndex( -1 ),
-         fCurrentTitleSize( -1 ),
-         fCurrentChapterIndex( -1 ),
-         fCurrentChapterSize( -1 ),
-         fSeconds( -1 ),
-         fTimeString( "-:--:--" ),
-         fLastPulseUpdate( system_time() ),
-         fStackedWidthCache( 0.0 ),
-         fStackedHeightCache( 0.0 )
+    : BView( frame, name, B_FOLLOW_NONE,
+             B_WILL_DRAW | B_PULSE_NEEDED | B_FULL_UPDATE_ON_RESIZE ),
+      fMode( MODE_SMALL ),
+      fCurrentFileIndex( -1 ),
+      fCurrentFileSize( -1 ),
+      fCurrentTitleIndex( -1 ),
+      fCurrentTitleSize( -1 ),
+      fCurrentChapterIndex( -1 ),
+      fCurrentChapterSize( -1 ),
+      fSeconds( -1 ),
+      fTimeString( "-:--:--" ),
+      fLastPulseUpdate( system_time() ),
+      fStackedWidthCache( 0.0 ),
+      fStackedHeightCache( 0.0 )
 {
     p_intf = p_interface;
 
-       SetViewColor( B_TRANSPARENT_32_BIT );
-       SetLowColor( kBlack );
-       SetHighColor( 0, 255, 0, 255 );
-       SetFontSize( 11.0 );
+    SetViewColor( B_TRANSPARENT_32_BIT );
+    SetLowColor( kBlack );
+    SetHighColor( 0, 255, 0, 255 );
+    SetFontSize( 11.0 );
 }
 
 /*****************************************************************************
@@ -1173,89 +1173,89 @@ PositionInfoView::~PositionInfoView()
 void
 PositionInfoView::Draw( BRect updateRect )
 {
-       rgb_color background = ui_color( B_PANEL_BACKGROUND_COLOR );
-       rgb_color shadow = tint_color( background, B_DARKEN_1_TINT );
-       rgb_color darkShadow = tint_color( background, B_DARKEN_4_TINT );
-       rgb_color light = tint_color( background, B_LIGHTEN_MAX_TINT );
-       rgb_color softLight = tint_color( background, B_LIGHTEN_1_TINT );
-       // frame
-       BRect r( Bounds() );
-       BeginLineArray( 8 );
-               AddLine( BPoint( r.left, r.bottom ),
-                                BPoint( r.left, r.top ), shadow );
-               AddLine( BPoint( r.left + 1.0, r.top ),
-                                BPoint( r.right, r.top ), shadow );
-               AddLine( BPoint( r.right, r.top + 1.0 ),
-                                BPoint( r.right, r.bottom ), softLight );
-               AddLine( BPoint( r.right - 1.0, r.bottom ),
-                                BPoint( r.left + 1.0, r.bottom ), softLight );
-               r.InsetBy( 1.0, 1.0 );
-               AddLine( BPoint( r.left, r.bottom ),
-                                BPoint( r.left, r.top ), darkShadow );
-               AddLine( BPoint( r.left + 1.0, r.top ),
-                                BPoint( r.right, r.top ), darkShadow );
-               AddLine( BPoint( r.right, r.top + 1.0 ),
-                                BPoint( r.right, r.bottom ), light );
-               AddLine( BPoint( r.right - 1.0, r.bottom ),
-                                BPoint( r.left + 1.0, r.bottom ), light );
-       EndLineArray();
-       // background
-       r.InsetBy( 1.0, 1.0 );
-       FillRect( r, B_SOLID_LOW );
-       // contents
-       font_height fh;
-       GetFontHeight( &fh );
-       switch ( fMode )
-       {
-               case MODE_SMALL:
-               {
-                       float width = StringWidth( fTimeString.String() );
-                       DrawString( fTimeString.String(),
-                                               BPoint( r.left + r.Width() / 2.0 - width / 2.0,
-                                                               r.top + r.Height() / 2.0 + fh.ascent / 2.0 - 1.0 ) );
-                       break;
-               }
-               case MODE_BIG:
-               {
-                       BFont font;
-                       GetFont( &font );
-                       BFont smallFont = font;
-                       BFont bigFont = font;
-                       BFont tinyFont = font;
-                       smallFont.SetSize( r.Height() / 5.0 );
-                       bigFont.SetSize( r.Height() / 3.0 );
-                       tinyFont.SetSize( r.Height() / 7.0 );
-                       float timeHeight = r.Height() / 2.5;
-                       float height = ( r.Height() - timeHeight ) / 3.0;
-                       SetFont( &tinyFont );
-                       SetHighColor( 0, 180, 0, 255 );
-                       DrawString( _("File"), BPoint( r.left + 3.0, r.top + height ) );
-                       DrawString( _("Title"), BPoint( r.left + 3.0, r.top + 2.0 * height ) );
-                       DrawString( _("Chapter"), BPoint( r.left + 3.0, r.top + 3.0 * height ) );
-                       SetFont( &smallFont );
-                       BString helper;
-                       SetHighColor( 0, 255, 0, 255 );
-                       // file
-                       _MakeString( helper, fCurrentFileIndex, fCurrentFileSize );
-                       float width = StringWidth( helper.String() );
-                       DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + height ) );
-                       // title
-                       _MakeString( helper, fCurrentTitleIndex, fCurrentTitleSize );
-                       width = StringWidth( helper.String() );
-                       DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 2.0 * height ) );
-                       // chapter
-                       _MakeString( helper, fCurrentChapterIndex, fCurrentChapterSize );
-                       width = StringWidth( helper.String() );
-                       DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 3.0 * height ) );
-                       // time
-                       SetFont( &bigFont );
-                       width = StringWidth( fTimeString.String() );
-                       DrawString( fTimeString.String(),
-                                               BPoint( r.left + r.Width() / 2.0 - width / 2.0,
-                                                               r.bottom - 3.0 ) );
-                       break;
-               }
-       }
+    rgb_color background = ui_color( B_PANEL_BACKGROUND_COLOR );
+    rgb_color shadow = tint_color( background, B_DARKEN_1_TINT );
+    rgb_color darkShadow = tint_color( background, B_DARKEN_4_TINT );
+    rgb_color light = tint_color( background, B_LIGHTEN_MAX_TINT );
+    rgb_color softLight = tint_color( background, B_LIGHTEN_1_TINT );
+    // frame
+    BRect r( Bounds() );
+    BeginLineArray( 8 );
+        AddLine( BPoint( r.left, r.bottom ),
+                 BPoint( r.left, r.top ), shadow );
+        AddLine( BPoint( r.left + 1.0, r.top ),
+                 BPoint( r.right, r.top ), shadow );
+        AddLine( BPoint( r.right, r.top + 1.0 ),
+                 BPoint( r.right, r.bottom ), softLight );
+        AddLine( BPoint( r.right - 1.0, r.bottom ),
+                 BPoint( r.left + 1.0, r.bottom ), softLight );
+        r.InsetBy( 1.0, 1.0 );
+        AddLine( BPoint( r.left, r.bottom ),
+                 BPoint( r.left, r.top ), darkShadow );
+        AddLine( BPoint( r.left + 1.0, r.top ),
+                 BPoint( r.right, r.top ), darkShadow );
+        AddLine( BPoint( r.right, r.top + 1.0 ),
+                 BPoint( r.right, r.bottom ), light );
+        AddLine( BPoint( r.right - 1.0, r.bottom ),
+                 BPoint( r.left + 1.0, r.bottom ), light );
+    EndLineArray();
+    // background
+    r.InsetBy( 1.0, 1.0 );
+    FillRect( r, B_SOLID_LOW );
+    // contents
+    font_height fh;
+    GetFontHeight( &fh );
+    switch ( fMode )
+    {
+        case MODE_SMALL:
+        {
+            float width = StringWidth( fTimeString.String() );
+            DrawString( fTimeString.String(),
+                        BPoint( r.left + r.Width() / 2.0 - width / 2.0,
+                                r.top + r.Height() / 2.0 + fh.ascent / 2.0 - 1.0 ) );
+            break;
+        }
+        case MODE_BIG:
+        {
+            BFont font;
+            GetFont( &font );
+            BFont smallFont = font;
+            BFont bigFont = font;
+            BFont tinyFont = font;
+            smallFont.SetSize( r.Height() / 5.0 );
+            bigFont.SetSize( r.Height() / 3.0 );
+            tinyFont.SetSize( r.Height() / 7.0 );
+            float timeHeight = r.Height() / 2.5;
+            float height = ( r.Height() - timeHeight ) / 3.0;
+            SetFont( &tinyFont );
+            SetHighColor( 0, 180, 0, 255 );
+            DrawString( _("File"), BPoint( r.left + 3.0, r.top + height ) );
+            DrawString( _("Title"), BPoint( r.left + 3.0, r.top + 2.0 * height ) );
+            DrawString( _("Chapter"), BPoint( r.left + 3.0, r.top + 3.0 * height ) );
+            SetFont( &smallFont );
+            BString helper;
+            SetHighColor( 0, 255, 0, 255 );
+            // file
+            _MakeString( helper, fCurrentFileIndex, fCurrentFileSize );
+            float width = StringWidth( helper.String() );
+            DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + height ) );
+            // title
+            _MakeString( helper, fCurrentTitleIndex, fCurrentTitleSize );
+            width = StringWidth( helper.String() );
+            DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 2.0 * height ) );
+            // chapter
+            _MakeString( helper, fCurrentChapterIndex, fCurrentChapterSize );
+            width = StringWidth( helper.String() );
+            DrawString( helper.String(), BPoint( r.right - 3.0 - width, r.top + 3.0 * height ) );
+            // time
+            SetFont( &bigFont );
+            width = StringWidth( fTimeString.String() );
+            DrawString( fTimeString.String(),
+                        BPoint( r.left + r.Width() / 2.0 - width / 2.0,
+                                r.bottom - 3.0 ) );
+            break;
+        }
+    }
 }
 
 /*****************************************************************************
@@ -1264,9 +1264,9 @@ PositionInfoView::Draw( BRect updateRect )
 void
 PositionInfoView::ResizeToPreferred()
 {
-       float width, height;
-       GetPreferredSize( &width, &height );
-       ResizeTo( width, height );
+    float width, height;
+    GetPreferredSize( &width, &height );
+    ResizeTo( width, height );
 }
 
 /*****************************************************************************
@@ -1275,15 +1275,15 @@ PositionInfoView::ResizeToPreferred()
 void
 PositionInfoView::GetPreferredSize( float* width, float* height )
 {
-       if ( width && height )
-       {
-               *width = 5.0 + ceilf( StringWidth( "0:00:00" ) ) + 5.0;
-               font_height fh;
-               GetFontHeight( &fh );
-               *height = 3.0 + ceilf( fh.ascent ) + 3.0;
-               fStackedWidthCache = *width * 1.2;
-               fStackedHeightCache = *height * 2.7;
-       }
+    if ( width && height )
+    {
+        *width = 5.0 + ceilf( StringWidth( "0:00:00" ) ) + 5.0;
+        font_height fh;
+        GetFontHeight( &fh );
+        *height = 3.0 + ceilf( fh.ascent ) + 3.0;
+        fStackedWidthCache = *width * 1.2;
+        fStackedHeightCache = *height * 2.7;
+    }
 }
 
 /*****************************************************************************
@@ -1292,22 +1292,22 @@ PositionInfoView::GetPreferredSize( float* width, float* height )
 void
 PositionInfoView::Pulse()
 {
-       // allow for Pulse frequency to be higher, MediaControlView needs it
-       bigtime_t now = system_time();
-       if ( now - fLastPulseUpdate > 900000 )
-       {
+    // allow for Pulse frequency to be higher, MediaControlView needs it
+    bigtime_t now = system_time();
+    if ( now - fLastPulseUpdate > 900000 )
+    {
 #if 0
-               int32 index, size;
-               p_intf->p_sys->p_wrapper->GetPlaylistInfo( index, size );
-               SetFile( index + 1, size );
-               p_intf->p_sys->p_wrapper->TitleInfo( index, size );
-               SetTitle( index, size );
-               p_intf->p_sys->p_wrapper->ChapterInfo( index, size );
-               SetChapter( index, size );
-               SetTime( p_intf->p_sys->p_wrapper->GetTimeAsString() );
-               fLastPulseUpdate = now;
+        int32 index, size;
+        p_intf->p_sys->p_wrapper->GetPlaylistInfo( index, size );
+        SetFile( index + 1, size );
+        p_intf->p_sys->p_wrapper->TitleInfo( index, size );
+        SetTitle( index, size );
+        p_intf->p_sys->p_wrapper->ChapterInfo( index, size );
+        SetChapter( index, size );
+        SetTime( p_intf->p_sys->p_wrapper->GetTimeAsString() );
+        fLastPulseUpdate = now;
 #endif
-       }
+    }
 }
 
 /*****************************************************************************
@@ -1316,11 +1316,11 @@ PositionInfoView::Pulse()
 void
 PositionInfoView::GetBigPreferredSize( float* width, float* height )
 {
-       if ( width && height )
-       {
-               *width = fStackedWidthCache;
-               *height = fStackedHeightCache;
-       }
+    if ( width && height )
+    {
+        *width = fStackedWidthCache;
+        *height = fStackedHeightCache;
+    }
 }
 
 /*****************************************************************************
@@ -1329,11 +1329,11 @@ PositionInfoView::GetBigPreferredSize( float* width, float* height )
 void
 PositionInfoView::SetMode( uint32 mode )
 {
-       if ( fMode != mode )
-       {
-               fMode = mode;
-               _InvalidateContents();
-       }
+    if ( fMode != mode )
+    {
+        fMode = mode;
+        _InvalidateContents();
+    }
 }
 
 /*****************************************************************************
@@ -1342,12 +1342,12 @@ PositionInfoView::SetMode( uint32 mode )
 void
 PositionInfoView::SetFile( int32 index, int32 size )
 {
-       if ( fCurrentFileIndex != index || fCurrentFileSize != size )
-       {
-               fCurrentFileIndex = index;
-               fCurrentFileSize = size;
-               _InvalidateContents();
-       }
+    if ( fCurrentFileIndex != index || fCurrentFileSize != size )
+    {
+        fCurrentFileIndex = index;
+        fCurrentFileSize = size;
+        _InvalidateContents();
+    }
 }
 
 /*****************************************************************************
@@ -1356,12 +1356,12 @@ PositionInfoView::SetFile( int32 index, int32 size )
 void
 PositionInfoView::SetTitle( int32 index, int32 size )
 {
-       if ( fCurrentTitleIndex != index || fCurrentFileSize != size )
-       {
-               fCurrentTitleIndex = index;
-               fCurrentTitleSize = size;
-               _InvalidateContents();
-       }
+    if ( fCurrentTitleIndex != index || fCurrentFileSize != size )
+    {
+        fCurrentTitleIndex = index;
+        fCurrentTitleSize = size;
+        _InvalidateContents();
+    }
 }
 
 /*****************************************************************************
@@ -1370,12 +1370,12 @@ PositionInfoView::SetTitle( int32 index, int32 size )
 void
 PositionInfoView::SetChapter( int32 index, int32 size )
 {
-       if ( fCurrentChapterIndex != index || fCurrentFileSize != size )
-       {
-               fCurrentChapterIndex = index;
-               fCurrentChapterSize = size;
-               _InvalidateContents();
-       }
+    if ( fCurrentChapterIndex != index || fCurrentFileSize != size )
+    {
+        fCurrentChapterIndex = index;
+        fCurrentChapterSize = size;
+        _InvalidateContents();
+    }
 }
 
 /*****************************************************************************
@@ -1384,23 +1384,23 @@ PositionInfoView::SetChapter( int32 index, int32 size )
 void
 PositionInfoView::SetTime( int32 seconds )
 {
-       if ( fSeconds != seconds )
-       {
-               if ( seconds >= 0 )
-               {
-                       int32 minutes = seconds / 60;
-                       int32 hours = minutes / 60;
-                       seconds -= minutes * 60 - hours * 60 * 60;
-                       minutes -= hours * 60;
-                       fTimeString.SetTo( "" );
-                       fTimeString << hours << ":" << minutes << ":" << seconds;
-               }
-               else
-                       fTimeString.SetTo( "-:--:--" );
-
-               fSeconds = seconds;
-               _InvalidateContents();
-       }
+    if ( fSeconds != seconds )
+    {
+        if ( seconds >= 0 )
+        {
+            int32 minutes = seconds / 60;
+            int32 hours = minutes / 60;
+            seconds -= minutes * 60 - hours * 60 * 60;
+            minutes -= hours * 60;
+            fTimeString.SetTo( "" );
+            fTimeString << hours << ":" << minutes << ":" << seconds;
+        }
+        else
+            fTimeString.SetTo( "-:--:--" );
+
+        fSeconds = seconds;
+        _InvalidateContents();
+    }
 }
 
 /*****************************************************************************
@@ -1409,8 +1409,8 @@ PositionInfoView::SetTime( int32 seconds )
 void
 PositionInfoView::SetTime( const char* string )
 {
-       fTimeString.SetTo( string );
-       _InvalidateContents();
+    fTimeString.SetTo( string );
+    _InvalidateContents();
 }
 
 /*****************************************************************************
@@ -1419,9 +1419,9 @@ PositionInfoView::SetTime( const char* string )
 void
 PositionInfoView::_InvalidateContents( uint32 which )
 {
-       BRect r( Bounds() );
-       r.InsetBy( 2.0, 2.0 );
-       Invalidate( r );
+    BRect r( Bounds() );
+    r.InsetBy( 2.0, 2.0 );
+    Invalidate( r );
 }
 
 /*****************************************************************************
@@ -1430,14 +1430,14 @@ PositionInfoView::_InvalidateContents( uint32 which )
 void
 PositionInfoView::_MakeString( BString& into, int32 index, int32 maxIndex ) const
 {
-       into = "";
-       if ( index >= 0 && maxIndex >= 0 )
-               into << index;
-       else
-               into << "-";
-       into << "/";
-       if ( maxIndex >= 0 )
-               into << maxIndex;
-       else
-               into << "-";
+    into = "";
+    if ( index >= 0 && maxIndex >= 0 )
+        into << index;
+    else
+        into << "-";
+    into << "/";
+    if ( maxIndex >= 0 )
+        into << maxIndex;
+    else
+        into << "-";
 }