1 // A class to encode audio (using ffmpeg) and send it to a Mux.
3 #ifndef _AUDIO_ENCODER_H
4 #define _AUDIO_ENCODER_H 1
10 #include <libavcodec/avcodec.h>
11 #include <libavresample/avresample.h>
12 #include <libavutil/frame.h>
19 AudioEncoder(const std::string &codec_name, int bit_rate, const AVOutputFormat *oformat);
22 void add_mux(Mux *mux) { // Does not take ownership.
25 void encode_audio(const std::vector<float> &audio, int64_t audio_pts);
26 void encode_last_audio();
28 const AVCodecContext *get_ctx() { return ctx; }
31 void encode_audio_one_frame(const float *audio, size_t num_samples, int64_t audio_pts);
33 std::vector<float> audio_queue;
34 int64_t last_pts = 0; // The first pts after all audio we've encoded.
37 AVAudioResampleContext *resampler;
38 AVFrame *audio_frame = nullptr;
39 std::vector<Mux *> muxes;
42 #endif // !defined(_AUDIO_ENCODER_H)