1 #ifndef _MOVIT_BUNDLED_SHADERS_H
2 #define _MOVIT_BUNDLED_SHADERS_H 1
4 // Shader files that are compiled into the library.
9 const char *filename; // nullptr for end.
10 size_t offset; // Into shader_bundle.
13 extern BundledShader bundled_shaders[];
14 extern const char *shader_bundle;
18 #endif // _MOVIT_BUNDLED_SHADERS_H