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32bit version of ssse3 satd.
[x264] / common / pixel.c
1 /*****************************************************************************
2  * pixel.c: h264 encoder
3  *****************************************************************************
4  * Copyright (C) 2003 Laurent Aimar
5  * $Id: pixel.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $
6  *
7  * Authors: Laurent Aimar <fenrir@via.ecp.fr>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23
24 #include <string.h>
25
26 #include "common.h"
27 #include "clip1.h"
28
29 #ifdef HAVE_MMX
30 #   include "i386/pixel.h"
31 #endif
32 #ifdef ARCH_PPC
33 #   include "ppc/pixel.h"
34 #endif
35 #ifdef ARCH_UltraSparc
36 #   include "sparc/pixel.h"
37 #endif
38
39
40 /****************************************************************************
41  * pixel_sad_WxH
42  ****************************************************************************/
43 #define PIXEL_SAD_C( name, lx, ly ) \
44 static int name( uint8_t *pix1, int i_stride_pix1,  \
45                  uint8_t *pix2, int i_stride_pix2 ) \
46 {                                                   \
47     int i_sum = 0;                                  \
48     int x, y;                                       \
49     for( y = 0; y < ly; y++ )                       \
50     {                                               \
51         for( x = 0; x < lx; x++ )                   \
52         {                                           \
53             i_sum += abs( pix1[x] - pix2[x] );      \
54         }                                           \
55         pix1 += i_stride_pix1;                      \
56         pix2 += i_stride_pix2;                      \
57     }                                               \
58     return i_sum;                                   \
59 }
60
61
62 PIXEL_SAD_C( x264_pixel_sad_16x16, 16, 16 )
63 PIXEL_SAD_C( x264_pixel_sad_16x8,  16,  8 )
64 PIXEL_SAD_C( x264_pixel_sad_8x16,   8, 16 )
65 PIXEL_SAD_C( x264_pixel_sad_8x8,    8,  8 )
66 PIXEL_SAD_C( x264_pixel_sad_8x4,    8,  4 )
67 PIXEL_SAD_C( x264_pixel_sad_4x8,    4,  8 )
68 PIXEL_SAD_C( x264_pixel_sad_4x4,    4,  4 )
69
70
71 /****************************************************************************
72  * pixel_ssd_WxH
73  ****************************************************************************/
74 #define PIXEL_SSD_C( name, lx, ly ) \
75 static int name( uint8_t *pix1, int i_stride_pix1,  \
76                  uint8_t *pix2, int i_stride_pix2 ) \
77 {                                                   \
78     int i_sum = 0;                                  \
79     int x, y;                                       \
80     for( y = 0; y < ly; y++ )                       \
81     {                                               \
82         for( x = 0; x < lx; x++ )                   \
83         {                                           \
84             int d = pix1[x] - pix2[x];              \
85             i_sum += d*d;                           \
86         }                                           \
87         pix1 += i_stride_pix1;                      \
88         pix2 += i_stride_pix2;                      \
89     }                                               \
90     return i_sum;                                   \
91 }
92
93 PIXEL_SSD_C( x264_pixel_ssd_16x16, 16, 16 )
94 PIXEL_SSD_C( x264_pixel_ssd_16x8,  16,  8 )
95 PIXEL_SSD_C( x264_pixel_ssd_8x16,   8, 16 )
96 PIXEL_SSD_C( x264_pixel_ssd_8x8,    8,  8 )
97 PIXEL_SSD_C( x264_pixel_ssd_8x4,    8,  4 )
98 PIXEL_SSD_C( x264_pixel_ssd_4x8,    4,  8 )
99 PIXEL_SSD_C( x264_pixel_ssd_4x4,    4,  4 )
100
101 int64_t x264_pixel_ssd_wxh( x264_pixel_function_t *pf, uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2, int i_width, int i_height )
102 {
103     int64_t i_ssd = 0;
104     int x, y;
105
106 #define SSD(size) i_ssd += pf->ssd[size]( pix1 + y*i_pix1 + x, i_pix1, \
107                                           pix2 + y*i_pix2 + x, i_pix2 );
108     for( y = 0; y < i_height-15; y += 16 )
109     {
110         for( x = 0; x < i_width-15; x += 16 )
111             SSD(PIXEL_16x16);
112         if( x < i_width-7 )
113             SSD(PIXEL_8x16);
114     }
115     if( y < i_height-7 )
116         for( x = 0; x < i_width-7; x += 8 )
117             SSD(PIXEL_8x8);
118 #undef SSD
119
120 #define SSD1 { int d = pix1[y*i_pix1+x] - pix2[y*i_pix2+x]; i_ssd += d*d; }
121     if( i_width % 8 != 0 )
122     {
123         for( y = 0; y < (i_height & ~7); y++ )
124             for( x = i_width & ~7; x < i_width; x++ )
125                 SSD1;
126     }
127     if( i_height % 8 != 0 )
128     {
129         for( y = i_height & ~7; y < i_height; y++ )
130             for( x = 0; x < i_width; x++ )
131                 SSD1;
132     }
133 #undef SSD1
134
135     return i_ssd;
136 }
137
138
139 static inline void pixel_sub_wxh( int16_t *diff, int i_size,
140                                   uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2 )
141 {
142     int y, x;
143     for( y = 0; y < i_size; y++ )
144     {
145         for( x = 0; x < i_size; x++ )
146         {
147             diff[x + y*i_size] = pix1[x] - pix2[x];
148         }
149         pix1 += i_pix1;
150         pix2 += i_pix2;
151     }
152 }
153
154
155 /****************************************************************************
156  * pixel_satd_WxH: sum of 4x4 Hadamard transformed differences
157  ****************************************************************************/
158 static int pixel_satd_wxh( uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2, int i_width, int i_height )
159 {
160     int16_t tmp[4][4];
161     int16_t diff[4][4];
162     int x, y;
163     int i_satd = 0;
164
165     for( y = 0; y < i_height; y += 4 )
166     {
167         for( x = 0; x < i_width; x += 4 )
168         {
169             int d;
170
171             pixel_sub_wxh( (int16_t*)diff, 4, &pix1[x], i_pix1, &pix2[x], i_pix2 );
172
173             for( d = 0; d < 4; d++ )
174             {
175                 int s01, s23;
176                 int d01, d23;
177
178                 s01 = diff[d][0] + diff[d][1]; s23 = diff[d][2] + diff[d][3];
179                 d01 = diff[d][0] - diff[d][1]; d23 = diff[d][2] - diff[d][3];
180
181                 tmp[d][0] = s01 + s23;
182                 tmp[d][1] = s01 - s23;
183                 tmp[d][2] = d01 - d23;
184                 tmp[d][3] = d01 + d23;
185             }
186             for( d = 0; d < 4; d++ )
187             {
188                 int s01, s23;
189                 int d01, d23;
190
191                 s01 = tmp[0][d] + tmp[1][d]; s23 = tmp[2][d] + tmp[3][d];
192                 d01 = tmp[0][d] - tmp[1][d]; d23 = tmp[2][d] - tmp[3][d];
193
194                 i_satd += abs( s01 + s23 ) + abs( s01 - s23 ) + abs( d01 - d23 ) + abs( d01 + d23 );
195             }
196
197         }
198         pix1 += 4 * i_pix1;
199         pix2 += 4 * i_pix2;
200     }
201
202     return i_satd / 2;
203 }
204 #define PIXEL_SATD_C( name, width, height ) \
205 static int name( uint8_t *pix1, int i_stride_pix1, \
206                  uint8_t *pix2, int i_stride_pix2 ) \
207 { \
208     return pixel_satd_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ); \
209 }
210 PIXEL_SATD_C( x264_pixel_satd_16x16, 16, 16 )
211 PIXEL_SATD_C( x264_pixel_satd_16x8,  16, 8 )
212 PIXEL_SATD_C( x264_pixel_satd_8x16,  8, 16 )
213 PIXEL_SATD_C( x264_pixel_satd_8x8,   8, 8 )
214 PIXEL_SATD_C( x264_pixel_satd_8x4,   8, 4 )
215 PIXEL_SATD_C( x264_pixel_satd_4x8,   4, 8 )
216 PIXEL_SATD_C( x264_pixel_satd_4x4,   4, 4 )
217
218
219 /****************************************************************************
220  * pixel_sa8d_WxH: sum of 8x8 Hadamard transformed differences
221  ****************************************************************************/
222 #define SA8D_1D {\
223     const int a0 = SRC(0) + SRC(4);\
224     const int a4 = SRC(0) - SRC(4);\
225     const int a1 = SRC(1) + SRC(5);\
226     const int a5 = SRC(1) - SRC(5);\
227     const int a2 = SRC(2) + SRC(6);\
228     const int a6 = SRC(2) - SRC(6);\
229     const int a3 = SRC(3) + SRC(7);\
230     const int a7 = SRC(3) - SRC(7);\
231     const int b0 = a0 + a2;\
232     const int b2 = a0 - a2;\
233     const int b1 = a1 + a3;\
234     const int b3 = a1 - a3;\
235     const int b4 = a4 + a6;\
236     const int b6 = a4 - a6;\
237     const int b5 = a5 + a7;\
238     const int b7 = a5 - a7;\
239     DST(0, b0 + b1);\
240     DST(1, b0 - b1);\
241     DST(2, b2 + b3);\
242     DST(3, b2 - b3);\
243     DST(4, b4 + b5);\
244     DST(5, b4 - b5);\
245     DST(6, b6 + b7);\
246     DST(7, b6 - b7);\
247 }
248
249 static inline int pixel_sa8d_wxh( uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2,
250                                   int i_width, int i_height )
251 {
252     int16_t diff[8][8];
253     int i_satd = 0;
254     int x, y;
255
256     for( y = 0; y < i_height; y += 8 )
257     {
258         for( x = 0; x < i_width; x += 8 )
259         {
260             int i;
261             pixel_sub_wxh( (int16_t*)diff, 8, pix1+x, i_pix1, pix2+x, i_pix2 );
262
263 #define SRC(x)     diff[i][x]
264 #define DST(x,rhs) diff[i][x] = (rhs)
265             for( i = 0; i < 8; i++ )
266                 SA8D_1D
267 #undef SRC
268 #undef DST
269
270 #define SRC(x)     diff[x][i]
271 #define DST(x,rhs) i_satd += abs(rhs)
272             for( i = 0; i < 8; i++ )
273                 SA8D_1D
274 #undef SRC
275 #undef DST
276         }
277         pix1 += 8 * i_pix1;
278         pix2 += 8 * i_pix2;
279     }
280
281     return i_satd;
282 }
283
284 #define PIXEL_SA8D_C( width, height ) \
285 static int x264_pixel_sa8d_##width##x##height( uint8_t *pix1, int i_stride_pix1, \
286                                                uint8_t *pix2, int i_stride_pix2 ) \
287 { \
288     return ( pixel_sa8d_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ) + 2 ) >> 2; \
289 }
290 PIXEL_SA8D_C( 16, 16 )
291 PIXEL_SA8D_C( 16, 8 )
292 PIXEL_SA8D_C( 8, 16 )
293 PIXEL_SA8D_C( 8, 8 )
294
295 /****************************************************************************
296  * pixel_sad_x4
297  ****************************************************************************/
298 #define SAD_X( size ) \
299 static void x264_pixel_sad_x3_##size( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2, int i_stride, int scores[3] )\
300 {\
301     scores[0] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix0, i_stride );\
302     scores[1] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix1, i_stride );\
303     scores[2] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix2, i_stride );\
304 }\
305 static void x264_pixel_sad_x4_##size( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2, uint8_t *pix3, int i_stride, int scores[4] )\
306 {\
307     scores[0] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix0, i_stride );\
308     scores[1] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix1, i_stride );\
309     scores[2] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix2, i_stride );\
310     scores[3] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix3, i_stride );\
311 }
312
313 SAD_X( 16x16 )
314 SAD_X( 16x8 )
315 SAD_X( 8x16 )
316 SAD_X( 8x8 )
317 SAD_X( 8x4 )
318 SAD_X( 4x8 )
319 SAD_X( 4x4 )
320
321 #ifdef ARCH_UltraSparc
322 SAD_X( 16x16_vis )
323 SAD_X( 16x8_vis )
324 SAD_X( 8x16_vis )
325 SAD_X( 8x8_vis )
326 #endif
327
328 /****************************************************************************
329  * structural similarity metric
330  ****************************************************************************/
331 static void ssim_4x4x2_core( const uint8_t *pix1, int stride1,
332                              const uint8_t *pix2, int stride2,
333                              int sums[2][4])
334 {
335     int x, y, z;
336     for(z=0; z<2; z++)
337     {
338         uint32_t s1=0, s2=0, ss=0, s12=0;
339         for(y=0; y<4; y++)
340             for(x=0; x<4; x++)
341             {
342                 int a = pix1[x+y*stride1];
343                 int b = pix2[x+y*stride2];
344                 s1  += a;
345                 s2  += b;
346                 ss  += a*a;
347                 ss  += b*b;
348                 s12 += a*b;
349             }
350         sums[z][0] = s1;
351         sums[z][1] = s2;
352         sums[z][2] = ss;
353         sums[z][3] = s12;
354         pix1 += 4;
355         pix2 += 4;
356     }
357 }
358
359 static float ssim_end1( int s1, int s2, int ss, int s12 )
360 {
361     static const int ssim_c1 = (int)(.01*.01*255*255*64 + .5);
362     static const int ssim_c2 = (int)(.03*.03*255*255*64*63 + .5);
363     int vars = ss*64 - s1*s1 - s2*s2;
364     int covar = s12*64 - s1*s2;
365     return (float)(2*s1*s2 + ssim_c1) * (float)(2*covar + ssim_c2)\
366            / ((float)(s1*s1 + s2*s2 + ssim_c1) * (float)(vars + ssim_c2));
367 }
368
369 static float ssim_end4( int sum0[5][4], int sum1[5][4], int width )
370 {
371     int i;
372     float ssim = 0.0;
373     for( i = 0; i < width; i++ )
374         ssim += ssim_end1( sum0[i][0] + sum0[i+1][0] + sum1[i][0] + sum1[i+1][0],
375                            sum0[i][1] + sum0[i+1][1] + sum1[i][1] + sum1[i+1][1],
376                            sum0[i][2] + sum0[i+1][2] + sum1[i][2] + sum1[i+1][2],
377                            sum0[i][3] + sum0[i+1][3] + sum1[i][3] + sum1[i+1][3] );
378     return ssim;
379 }
380
381 float x264_pixel_ssim_wxh( x264_pixel_function_t *pf,
382                            uint8_t *pix1, int stride1,
383                            uint8_t *pix2, int stride2,
384                            int width, int height )
385 {
386     int x, y, z;
387     float ssim = 0.0;
388     int (*sum0)[4] = x264_alloca(4 * (width/4+3) * sizeof(int));
389     int (*sum1)[4] = x264_alloca(4 * (width/4+3) * sizeof(int));
390     width >>= 2;
391     height >>= 2;
392     z = 0;
393     for( y = 1; y < height; y++ )
394     {
395         for( ; z <= y; z++ )
396         {
397             XCHG( void*, sum0, sum1 );
398             for( x = 0; x < width; x+=2 )
399                 pf->ssim_4x4x2_core( &pix1[4*(x+z*stride1)], stride1, &pix2[4*(x+z*stride2)], stride2, &sum0[x] );
400         }
401         for( x = 0; x < width-1; x += 4 )
402             ssim += pf->ssim_end4( sum0+x, sum1+x, X264_MIN(4,width-x-1) );
403     }
404     return ssim / ((width-1) * (height-1));
405 }
406
407
408 /****************************************************************************
409  * successive elimination
410  ****************************************************************************/
411 static void pixel_ads4( int enc_dc[4], uint16_t *sums, int delta,
412                         uint16_t *res, int width )
413 {
414     int i;
415     for( i=0; i<width; i++, sums++ )
416         res[i] = abs( enc_dc[0] - sums[0] )
417                + abs( enc_dc[1] - sums[8] )
418                + abs( enc_dc[2] - sums[delta] )
419                + abs( enc_dc[3] - sums[delta+8] );
420 }
421
422 static void pixel_ads2( int enc_dc[2], uint16_t *sums, int delta,
423                         uint16_t *res, int width )
424 {
425     int i;
426     for( i=0; i<width; i++, sums++ )
427         res[i] = abs( enc_dc[0] - sums[0] )
428                + abs( enc_dc[1] - sums[delta] );
429 }
430
431 static void pixel_ads1( int enc_dc[1], uint16_t *sums, int delta,
432                         uint16_t *res, int width )
433 {
434     int i;
435     for( i=0; i<width; i++, sums++ )
436         res[i] = abs( enc_dc[0] - sums[0] );
437 }
438
439
440 /****************************************************************************
441  * x264_pixel_init:
442  ****************************************************************************/
443 void x264_pixel_init( int cpu, x264_pixel_function_t *pixf )
444 {
445     memset( pixf, 0, sizeof(*pixf) );
446
447 #define INIT( name, cpu ) \
448     pixf->name[PIXEL_16x16] = x264_pixel_##name##_16x16##cpu;\
449     pixf->name[PIXEL_16x8]  = x264_pixel_##name##_16x8##cpu;\
450     pixf->name[PIXEL_8x16]  = x264_pixel_##name##_8x16##cpu;\
451     pixf->name[PIXEL_8x8]   = x264_pixel_##name##_8x8##cpu;\
452     pixf->name[PIXEL_8x4]   = x264_pixel_##name##_8x4##cpu;\
453     pixf->name[PIXEL_4x8]   = x264_pixel_##name##_4x8##cpu;\
454     pixf->name[PIXEL_4x4]   = x264_pixel_##name##_4x4##cpu;
455
456     INIT( sad, );
457     INIT( sad_x3, );
458     INIT( sad_x4, );
459     INIT( ssd, );
460     INIT( satd, );
461
462     pixf->sa8d[PIXEL_16x16]= x264_pixel_sa8d_16x16;
463     pixf->sa8d[PIXEL_16x8] = x264_pixel_sa8d_16x8;
464     pixf->sa8d[PIXEL_8x16] = x264_pixel_sa8d_8x16;
465     pixf->sa8d[PIXEL_8x8]  = x264_pixel_sa8d_8x8;
466     pixf->ssim_4x4x2_core = ssim_4x4x2_core;
467     pixf->ssim_end4 = ssim_end4;
468
469     pixf->ads[PIXEL_16x16] = pixel_ads4;
470     pixf->ads[PIXEL_16x8] = pixel_ads2;
471     pixf->ads[PIXEL_8x8] = pixel_ads1;
472
473 #ifdef HAVE_MMX
474     if( cpu&X264_CPU_MMX )
475     {
476         INIT( ssd, _mmx );
477     }
478
479     if( cpu&X264_CPU_MMXEXT )
480     {
481         INIT( sad, _mmxext );
482         INIT( sad_x3, _mmxext );
483         INIT( sad_x4, _mmxext );
484         INIT( satd, _mmxext );
485
486         pixf->sad_pde[PIXEL_16x16] = x264_pixel_sad_pde_16x16_mmxext;
487         pixf->sad_pde[PIXEL_16x8 ] = x264_pixel_sad_pde_16x8_mmxext;
488         pixf->sad_pde[PIXEL_8x16 ] = x264_pixel_sad_pde_8x16_mmxext;
489
490         pixf->ads[PIXEL_16x16] = x264_pixel_ads4_mmxext;
491         pixf->ads[PIXEL_16x8 ] = x264_pixel_ads2_mmxext;
492         pixf->ads[PIXEL_8x8  ] = x264_pixel_ads1_mmxext;
493
494 #ifdef ARCH_X86
495         pixf->sa8d[PIXEL_16x16] = x264_pixel_sa8d_16x16_mmxext;
496         pixf->sa8d[PIXEL_8x8]   = x264_pixel_sa8d_8x8_mmxext;
497         pixf->intra_sa8d_x3_8x8 = x264_intra_sa8d_x3_8x8_mmxext;
498         pixf->ssim_4x4x2_core  = x264_pixel_ssim_4x4x2_core_mmxext;
499 #endif
500         pixf->intra_satd_x3_16x16 = x264_intra_satd_x3_16x16_mmxext;
501         pixf->intra_satd_x3_8x8c  = x264_intra_satd_x3_8x8c_mmxext;
502         pixf->intra_satd_x3_4x4   = x264_intra_satd_x3_4x4_mmxext;
503     }
504
505     // disable on AMD processors since it is slower
506     if( (cpu&X264_CPU_SSE2) && !(cpu&X264_CPU_3DNOW) )
507     {
508         pixf->sad[PIXEL_16x16] = x264_pixel_sad_16x16_sse2;
509         pixf->sad[PIXEL_16x8 ] = x264_pixel_sad_16x8_sse2;
510
511         pixf->satd[PIXEL_16x16]= x264_pixel_satd_16x16_sse2;
512         pixf->satd[PIXEL_16x8] = x264_pixel_satd_16x8_sse2;
513         pixf->satd[PIXEL_8x16] = x264_pixel_satd_8x16_sse2;
514         pixf->satd[PIXEL_8x8]  = x264_pixel_satd_8x8_sse2;
515         pixf->satd[PIXEL_8x4]  = x264_pixel_satd_8x4_sse2;
516
517 #ifdef ARCH_X86
518         pixf->sad_x3[PIXEL_16x16] = x264_pixel_sad_x3_16x16_sse2;
519         pixf->sad_x3[PIXEL_16x8 ] = x264_pixel_sad_x3_16x8_sse2;
520
521         pixf->sad_x4[PIXEL_16x16] = x264_pixel_sad_x4_16x16_sse2;
522         pixf->sad_x4[PIXEL_16x8 ] = x264_pixel_sad_x4_16x8_sse2;
523 #endif
524     }
525     // these are faster on both Intel and AMD
526     if( cpu&X264_CPU_SSE2 )
527     {
528         pixf->ssd[PIXEL_16x16] = x264_pixel_ssd_16x16_sse2;
529         pixf->ssd[PIXEL_16x8]  = x264_pixel_ssd_16x8_sse2;
530         pixf->ssim_4x4x2_core  = x264_pixel_ssim_4x4x2_core_sse2;
531         pixf->ssim_end4        = x264_pixel_ssim_end4_sse2;
532
533 #ifdef ARCH_X86_64
534         pixf->sa8d[PIXEL_16x16] = x264_pixel_sa8d_16x16_sse2;
535         pixf->sa8d[PIXEL_8x8]   = x264_pixel_sa8d_8x8_sse2;
536         pixf->intra_sa8d_x3_8x8 = x264_intra_sa8d_x3_8x8_sse2;
537 #endif
538     }
539
540     if( cpu&X264_CPU_SSSE3 )
541     {
542 #ifdef HAVE_SSE3
543         pixf->satd[PIXEL_16x16]= x264_pixel_satd_16x16_ssse3;
544         pixf->satd[PIXEL_16x8] = x264_pixel_satd_16x8_ssse3;
545         pixf->satd[PIXEL_8x16] = x264_pixel_satd_8x16_ssse3;
546         pixf->satd[PIXEL_8x8]  = x264_pixel_satd_8x8_ssse3;
547         pixf->satd[PIXEL_8x4]  = x264_pixel_satd_8x4_ssse3;
548 #ifdef ARCH_X86_64
549         pixf->sa8d[PIXEL_16x16]= x264_pixel_sa8d_16x16_ssse3;
550         pixf->sa8d[PIXEL_8x8]  = x264_pixel_sa8d_8x8_ssse3;
551 #endif
552 #endif
553     }
554 #endif //HAVE_MMX
555
556 #ifdef ARCH_PPC
557     if( cpu&X264_CPU_ALTIVEC )
558     {
559         x264_pixel_altivec_init( pixf );
560     }
561 #endif
562 #ifdef ARCH_UltraSparc
563     pixf->sad[PIXEL_8x8]   = x264_pixel_sad_8x8_vis;
564     pixf->sad[PIXEL_8x16]  = x264_pixel_sad_8x16_vis;
565     pixf->sad[PIXEL_16x8]  = x264_pixel_sad_16x8_vis;
566     pixf->sad[PIXEL_16x16] = x264_pixel_sad_16x16_vis;
567
568     pixf->sad_x3[PIXEL_8x8]   = x264_pixel_sad_x3_8x8_vis;
569     pixf->sad_x3[PIXEL_8x16]  = x264_pixel_sad_x3_8x16_vis;
570     pixf->sad_x3[PIXEL_16x8]  = x264_pixel_sad_x3_16x8_vis;
571     pixf->sad_x3[PIXEL_16x16] = x264_pixel_sad_x3_16x16_vis;
572
573     pixf->sad_x4[PIXEL_8x8]   = x264_pixel_sad_x4_8x8_vis;
574     pixf->sad_x4[PIXEL_8x16]  = x264_pixel_sad_x4_8x16_vis;
575     pixf->sad_x4[PIXEL_16x8]  = x264_pixel_sad_x4_16x8_vis;
576     pixf->sad_x4[PIXEL_16x16] = x264_pixel_sad_x4_16x16_vis;
577 #endif
578
579     pixf->ads[PIXEL_8x16] =
580     pixf->ads[PIXEL_8x4] =
581     pixf->ads[PIXEL_4x8] = pixf->ads[PIXEL_16x8];
582     pixf->ads[PIXEL_4x4] = pixf->ads[PIXEL_8x8];
583 }
584