1 /*****************************************************************************
3 *****************************************************************************
4 * Copyright (C) 2005 x264 project
6 * Author: Tuukka Toivonen <tuukkat@ee.oulu.fi>
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
21 *****************************************************************************/
24 * Some explanation of the symbols used:
25 * Red/pink: intra block
28 * Yellow: B-block (not visualized properly yet)
30 * Motion vectors have black dot at their target (ie. at the MB center),
31 * instead of arrowhead. The black dot is enclosed in filled diamond with radius
32 * depending on reference frame number (one frame back = zero width, normal case).
34 * The intra blocks have generally lines drawn perpendicular
35 * to the prediction direction, so for example, if there is a pink block
36 * with horizontal line at the top of it, it is interpolated by assuming
37 * luma to be vertically constant.
38 * DC predicted blocks have both horizontal and vertical lines,
39 * pink blocks with a diagonal line are predicted using the planar function.
43 #include "visualize.h"
49 int i_sub_partition[4];
50 int i_intra16x16_pred_mode;
51 int intra4x4_pred_mode[4][4];
52 int8_t ref[2][4][4]; /* [list][y][x] */
53 int16_t mv[2][4][4][2]; /* [list][y][x][mvxy] */
56 /* {{{ [fold] char *get_string(const stringlist_t *sl, int entries, int code) */
57 /* Return string from stringlist corresponding to the given code */
58 #define GET_STRING(sl, code) get_string((sl), sizeof(sl)/sizeof(*(sl)), code)
65 static char *get_string(const stringlist_t *sl, int entries, int code)
69 for (i=0; i<entries; i++) {
70 if (sl[i].code==code) break;
72 return (i>=entries) ? "?" : sl[i].string;
75 /* {{{ [fold] void mv(int x0, int y0, int16_t dmv[2], int ref, int zoom, char *col) */
76 /* Plot motion vector */
77 static void mv(int x0, int y0, int16_t dmv[2], int ref, int zoom, char *col)
83 dx = (dx * zoom + 2) >> 2; /* Quarter pixel accurate MVs */
84 dy = (dy * zoom + 2) >> 2;
85 disp_line(0, x0, y0, x0+dx, y0+dy);
86 for (i=1; i<ref; i++){
87 disp_line(0, x0, y0-i, x0+i, y0);
88 disp_line(0, x0+i, y0, x0, y0+i);
89 disp_line(0, x0, y0+i, x0-i, y0);
90 disp_line(0, x0-i, y0, x0, y0-i);
92 disp_setcolor("black");
93 disp_point(0, x0, y0);
98 /* {{{ [fold] void x264_visualize_init( x264_t *h ) */
99 void x264_visualize_init( x264_t *h )
101 int mb = h->sps->i_mb_width * h->sps->i_mb_height;
102 h->visualize = x264_malloc(mb * sizeof(visualize_t));
105 /* {{{ [fold] void x264_visualize_mb( x264_t *h ) */
106 void x264_visualize_mb( x264_t *h )
108 visualize_t *v = (visualize_t*)h->visualize + h->mb.i_mb_xy;
111 /* Save all data for the MB what we need for drawing the visualization */
112 v->i_type = h->mb.i_type;
113 v->i_partition = h->mb.i_partition;
114 for (i=0; i<4; i++) v->i_sub_partition[i] = h->mb.i_sub_partition[i];
115 for (y=0; y<4; y++) for (x=0; x<4; x++)
116 v->intra4x4_pred_mode[y][x] = h->mb.cache.intra4x4_pred_mode[X264_SCAN8_0+y*8+x];
117 for (l=0; l<2; l++) for (y=0; y<4; y++) for (x=0; x<4; x++) {
118 for (i=0; i<2; i++) {
119 v->mv[l][y][x][i] = h->mb.cache.mv[l][X264_SCAN8_0+y*8+x][i];
121 v->ref[l][y][x] = h->mb.cache.ref[l][X264_SCAN8_0+y*8+x];
123 v->i_intra16x16_pred_mode = h->mb.i_intra16x16_pred_mode;
126 /* {{{ [fold] void x264_visualize_close( x264_t *h ) */
127 void x264_visualize_close( x264_t *h )
129 x264_free(h->visualize);
132 /* {{{ [fold] void x264_visualize_show( x264_t *h ) */
133 /* Display visualization (block types, MVs) of the encoded frame */
134 /* FIXME: B-type MBs not handled yet properly */
135 void x264_visualize_show( x264_t *h )
138 static const stringlist_t mb_types[] = {
139 /* Block types marked as NULL will not be drawn */
141 { I_8x8 , "#ff5640" },
142 { I_16x16 , "#ff8060" },
143 { I_PCM , "violet" },
144 { P_L0 , "SlateBlue" },
146 { P_SKIP , "green" },
147 { B_DIRECT, "yellow" },
148 { B_L0_L0 , "yellow" },
149 { B_L0_L1 , "yellow" },
150 { B_L0_BI , "yellow" },
151 { B_L1_L0 , "yellow" },
152 { B_L1_L1 , "yellow" },
153 { B_L1_BI , "yellow" },
154 { B_BI_L0 , "yellow" },
155 { B_BI_L1 , "yellow" },
156 { B_BI_BI , "yellow" },
157 { B_8x8 , "yellow" },
158 { B_SKIP , "yellow" },
161 static const int waitkey = 1; /* Wait for enter after each frame */
162 static const int drawbox = 1; /* Draw box around each block */
163 static const int borders = 0; /* Display extrapolated borders outside frame */
164 static const int zoom = 2; /* Zoom factor */
166 static const int pad = 32;
167 uint8_t *const frame = h->fdec->plane[0];
168 const int width = h->param.i_width;
169 const int height = h->param.i_height;
170 const int stride = h->fdec->i_stride[0];
173 disp_gray_zoom(0, frame - pad*stride - pad, width+2*pad, height+2*pad, stride, "fdec", zoom);
175 disp_gray_zoom(0, frame, width, height, stride, "fdec", zoom);
178 for( mb_xy = 0; mb_xy < h->sps->i_mb_width * h->sps->i_mb_height; mb_xy++ )
180 visualize_t *const v = (visualize_t*)h->visualize + mb_xy;
181 const int mb_y = mb_xy / h->sps->i_mb_width;
182 const int mb_x = mb_xy % h->sps->i_mb_width;
183 char *const col = GET_STRING(mb_types, v->i_type);
184 int x = mb_x*16*zoom;
185 int y = mb_y*16*zoom;
189 if (col==NULL) continue;
195 if (drawbox) disp_rect(0, x, y, x+16*zoom-1, y+16*zoom-1);
197 if (v->i_type==P_L0 || v->i_type==P_8x8 || v->i_type==P_SKIP) {
199 /* Predicted (inter) mode, with motion vector */
200 if (v->i_partition==D_16x16 || v->i_type==P_SKIP) {
201 mv(x+8*zoom, y+8*zoom, v->mv[l][0][0], v->ref[l][0][0], zoom, col);
203 if (v->i_partition==D_16x8) {
204 if (drawbox) disp_rect(0, x, y, x+16*zoom, y+8*zoom);
205 mv(x+8*zoom, y+4*zoom, v->mv[l][0][0], v->ref[l][0][0], zoom, col);
206 if (drawbox) disp_rect(0, x, y+8*zoom, x+16*zoom, y+16*zoom);
207 mv(x+8*zoom, y+12*zoom, v->mv[l][2][0], v->ref[l][2][0], zoom, col);
209 if (v->i_partition==D_8x16) {
210 if (drawbox) disp_rect(0, x, y, x+8*zoom, y+16*zoom);
211 mv(x+4*zoom, y+8*zoom, v->mv[l][0][0], v->ref[l][0][0], zoom, col);
212 if (drawbox) disp_rect(0, x+8*zoom, y, x+16*zoom, y+16*zoom);
213 mv(x+12*zoom, y+8*zoom, v->mv[l][0][2], v->ref[l][0][2], zoom, col);
215 if (v->i_partition==D_8x8) {
216 for (i=0; i<2; i++) for (j=0; j<2; j++) {
217 int sp = v->i_sub_partition[i*2+j];
218 const int x0 = x + j*8*zoom;
219 const int y0 = y + i*8*zoom;
220 l = x264_mb_partition_listX_table[0][sp] ? 0 : 1; /* FIXME: not tested if this works */
222 if (drawbox) disp_rect(0, x0, y0, x0+8*zoom, y0+8*zoom);
223 mv(x0+4*zoom, y0+4*zoom, v->mv[l][2*i][2*j], v->ref[l][2*i][2*j], zoom, col);
226 if (drawbox) disp_rect(0, x0, y0, x0+8*zoom, y0+4*zoom);
227 if (drawbox) disp_rect(0, x0, y0+4*zoom, x0+8*zoom, y0+8*zoom);
228 mv(x0+4*zoom, y0+2*zoom, v->mv[l][2*i][2*j], v->ref[l][2*i][2*j], zoom, col);
229 mv(x0+4*zoom, y0+6*zoom, v->mv[l][2*i+1][2*j], v->ref[l][2*i+1][2*j], zoom, col);
232 if (drawbox) disp_rect(0, x0, y0, x0+4*zoom, y0+8*zoom);
233 if (drawbox) disp_rect(0, x0+4*zoom, y0, x0+8*zoom, y0+8*zoom);
234 mv(x0+2*zoom, y0+4*zoom, v->mv[l][2*i][2*j], v->ref[l][2*i][2*j], zoom, col);
235 mv(x0+6*zoom, y0+4*zoom, v->mv[l][2*i][2*j+1], v->ref[l][2*i][2*j+1], zoom, col);
238 if (drawbox) disp_rect(0, x0, y0, x0+4*zoom, y0+4*zoom);
239 if (drawbox) disp_rect(0, x0+4*zoom, y0, x0+8*zoom, y0+4*zoom);
240 if (drawbox) disp_rect(0, x0, y0+4*zoom, x0+4*zoom, y0+8*zoom);
241 if (drawbox) disp_rect(0, x0+4*zoom, y0+4*zoom, x0+8*zoom, y0+8*zoom);
242 mv(x0+2*zoom, y0+2*zoom, v->mv[l][2*i][2*j], v->ref[l][2*i][2*j], zoom, col);
243 mv(x0+6*zoom, y0+2*zoom, v->mv[l][2*i][2*j+1], v->ref[l][2*i][2*j+1], zoom, col);
244 mv(x0+2*zoom, y0+6*zoom, v->mv[l][2*i+1][2*j], v->ref[l][2*i+1][2*j], zoom, col);
245 mv(x0+6*zoom, y0+6*zoom, v->mv[l][2*i+1][2*j+1], v->ref[l][2*i+1][2*j+1], zoom, col);
251 if (IS_INTRA(v->i_type) || v->i_type==I_PCM) {
253 if (v->i_type==I_16x16) {
254 switch (v->i_intra16x16_pred_mode) {
256 disp_line(0, x+2*zoom, y+2*zoom, x+14*zoom, y+2*zoom);
259 disp_line(0, x+2*zoom, y+2*zoom, x+2*zoom, y+14*zoom);
261 case I_PRED_16x16_DC:
262 case I_PRED_16x16_DC_LEFT:
263 case I_PRED_16x16_DC_TOP:
264 case I_PRED_16x16_DC_128:
265 disp_line(0, x+2*zoom, y+2*zoom, x+14*zoom, y+2*zoom);
266 disp_line(0, x+2*zoom, y+2*zoom, x+2*zoom, y+14*zoom);
269 disp_line(0, x+2*zoom, y+2*zoom, x+8*zoom, y+8*zoom);
273 if (v->i_type==I_4x4 || v->i_type==I_8x8) {
274 const int di = v->i_type==I_8x8 ? 2 : 1;
275 const int zoom2 = zoom * di;
276 for (i=0; i<4; i+=di) for (j=0; j<4; j+=di) {
277 const int x0 = x + j*4*zoom;
278 const int y0 = y + i*4*zoom;
279 if (drawbox) disp_rect(0, x0, y0, x0+4*zoom2, y0+4*zoom2);
280 switch (v->intra4x4_pred_mode[i][j]) {
281 case I_PRED_4x4_V: /* Vertical */
282 disp_line(0, x0+0*zoom2, y0+1*zoom2, x0+4*zoom2, y0+1*zoom2);
284 case I_PRED_4x4_H: /* Horizontal */
285 disp_line(0, x0+1*zoom2, y0+0*zoom2, x0+1*zoom2, y0+4*zoom2);
287 case I_PRED_4x4_DC: /* DC, average from top and left sides */
288 case I_PRED_4x4_DC_LEFT:
289 case I_PRED_4x4_DC_TOP:
290 case I_PRED_4x4_DC_128:
291 disp_line(0, x0+1*zoom2, y0+1*zoom2, x0+4*zoom2, y0+1*zoom2);
292 disp_line(0, x0+1*zoom2, y0+1*zoom2, x0+1*zoom2, y0+4*zoom2);
294 case I_PRED_4x4_DDL: /* Topright-bottomleft */
295 disp_line(0, x0+0*zoom2, y0+0*zoom2, x0+4*zoom2, y0+4*zoom2);
297 case I_PRED_4x4_DDR: /* Topleft-bottomright */
298 disp_line(0, x0+0*zoom2, y0+4*zoom2, x0+4*zoom2, y0+0*zoom2);
300 case I_PRED_4x4_VR: /* Mix of topleft-bottomright and vertical */
301 disp_line(0, x0+0*zoom2, y0+2*zoom2, x0+4*zoom2, y0+1*zoom2);
303 case I_PRED_4x4_HD: /* Mix of topleft-bottomright and horizontal */
304 disp_line(0, x0+2*zoom2, y0+0*zoom2, x0+1*zoom2, y0+4*zoom2);
306 case I_PRED_4x4_VL: /* Mix of topright-bottomleft and vertical */
307 disp_line(0, x0+0*zoom2, y0+1*zoom2, x0+4*zoom2, y0+2*zoom2);
309 case I_PRED_4x4_HU: /* Mix of topright-bottomleft and horizontal */
310 disp_line(0, x0+1*zoom2, y0+0*zoom2, x0+2*zoom2, y0+4*zoom2);
319 if (waitkey) getchar();