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1 /*****************************************************************************
2  * predict-c.c: intra prediction
3  *****************************************************************************
4  * Copyright (C) 2003-2011 x264 project
5  *
6  * Authors: Laurent Aimar <fenrir@via.ecp.fr>
7  *          Loren Merritt <lorenm@u.washington.edu>
8  *          Fiona Glaser <fiona@x264.com>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111, USA.
23  *
24  * This program is also available under a commercial proprietary license.
25  * For more information, contact us at licensing@x264.com.
26  *****************************************************************************/
27
28 #include "common/common.h"
29 #include "predict.h"
30 #include "pixel.h"
31
32 #define PREDICT_16x16_DC(name)\
33 void x264_predict_16x16_dc_##name( pixel *src )\
34 {\
35     uint32_t dc = 16;\
36     for( int i = 0; i < 16; i += 2 )\
37     {\
38         dc += src[-1 + i * FDEC_STRIDE];\
39         dc += src[-1 + (i+1) * FDEC_STRIDE];\
40     }\
41     x264_predict_16x16_dc_core_##name( src, dc );\
42 }
43
44 PREDICT_16x16_DC( mmx2 )
45 PREDICT_16x16_DC( sse2 )
46
47 #define PREDICT_16x16_DC_LEFT(name)\
48 static void x264_predict_16x16_dc_left_##name( pixel *src )\
49 {\
50     uint32_t dc = 8;\
51     for( int i = 0; i < 16; i += 2 )\
52     {\
53         dc += src[-1 + i * FDEC_STRIDE];\
54         dc += src[-1 + (i+1) * FDEC_STRIDE];\
55     }\
56     x264_predict_16x16_dc_left_core_##name( src, dc>>4 );\
57 }
58
59 PREDICT_16x16_DC_LEFT( mmx2 )
60 PREDICT_16x16_DC_LEFT( sse2 )
61
62 #define PREDICT_P_SUM(j,i)\
63     H += i * ( src[j+i - FDEC_STRIDE ]  - src[j-i - FDEC_STRIDE ] );\
64     V += i * ( src[(j+i)*FDEC_STRIDE -1] - src[(j-i)*FDEC_STRIDE -1] );\
65
66 ALIGNED_16( static const int16_t pw_12345678[8] ) = {1,2,3,4,5,6,7,8};
67 ALIGNED_16( static const int16_t pw_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
68 ALIGNED_16( static const int16_t pw_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
69 ALIGNED_8( static const int8_t pb_12345678[8] ) = {1,2,3,4,5,6,7,8};
70 ALIGNED_8( static const int8_t pb_m87654321[8] ) = {-8,-7,-6,-5,-4,-3,-2,-1};
71 ALIGNED_8( static const int8_t pb_m32101234[8] ) = {-3,-2,-1,0,1,2,3,4};
72
73 #if !HIGH_BIT_DEPTH
74 #define PREDICT_16x16_P(name)\
75 static void x264_predict_16x16_p_##name( pixel *src )\
76 {\
77     int a, b, c;\
78     int H = 0;\
79     int V = 0;\
80     int i00;\
81     PREDICT_P_SUM(7,1) \
82     PREDICT_P_SUM(7,2) \
83     PREDICT_P_SUM(7,3) \
84     PREDICT_P_SUM(7,4) \
85     PREDICT_P_SUM(7,5) \
86     PREDICT_P_SUM(7,6) \
87     PREDICT_P_SUM(7,7) \
88     PREDICT_P_SUM(7,8) \
89     a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );\
90     b = ( 5 * H + 32 ) >> 6;\
91     c = ( 5 * V + 32 ) >> 6;\
92     i00 = a - b * 7 - c * 7 + 16;\
93     x264_predict_16x16_p_core_##name( src, i00, b, c );\
94 }
95 #ifndef ARCH_X86_64
96 PREDICT_16x16_P( mmx2 )
97 #endif
98 PREDICT_16x16_P( sse2   )
99 PREDICT_16x16_P( avx    )
100 #endif //!HIGH_BIT_DEPTH
101
102 #if HAVE_X86_INLINE_ASM
103 #if HIGH_BIT_DEPTH
104 static void x264_predict_16x16_p_sse2( uint16_t *src )
105 #else
106 static void x264_predict_16x16_p_ssse3( uint8_t *src )
107 #endif
108 {
109     int a, b, c, i00;
110     int H, V;
111 #if HIGH_BIT_DEPTH
112     asm (
113         "movdqu           %1, %%xmm1 \n"
114         "movdqa           %2, %%xmm0 \n"
115         "pmaddwd          %3, %%xmm0 \n"
116         "pmaddwd          %4, %%xmm1 \n"
117         "paddd        %%xmm1, %%xmm0 \n"
118         "movhlps      %%xmm0, %%xmm1 \n"
119         "paddd        %%xmm1, %%xmm0 \n"
120         "pshuflw $14, %%xmm0, %%xmm1 \n"
121         "paddd        %%xmm1, %%xmm0 \n"
122         "movd         %%xmm0, %0     \n"
123         :"=r"(H)
124         :"m"(src[-FDEC_STRIDE-1]), "m"(src[-FDEC_STRIDE+8]),
125          "m"(*pw_12345678), "m"(*pw_m87654321)
126     );
127 #else
128     asm (
129         "movq           %1, %%mm1 \n"
130         "movq           %2, %%mm0 \n"
131         "palignr $7,    %3, %%mm1 \n"
132         "pmaddubsw      %4, %%mm0 \n"
133         "pmaddubsw      %5, %%mm1 \n"
134         "paddw       %%mm1, %%mm0 \n"
135         "pshufw $14, %%mm0, %%mm1 \n"
136         "paddw       %%mm1, %%mm0 \n"
137         "pshufw  $1, %%mm0, %%mm1 \n"
138         "paddw       %%mm1, %%mm0 \n"
139         "movd        %%mm0, %0    \n"
140         "movswl        %w0, %0    \n"
141         :"=r"(H)
142         :"m"(src[-FDEC_STRIDE]), "m"(src[-FDEC_STRIDE+8]),
143          "m"(src[-FDEC_STRIDE-8]), "m"(*pb_12345678), "m"(*pb_m87654321)
144     );
145 #endif
146     V = 8 * ( src[15*FDEC_STRIDE-1] - src[-1*FDEC_STRIDE-1] )
147       + 7 * ( src[14*FDEC_STRIDE-1] - src[ 0*FDEC_STRIDE-1] )
148       + 6 * ( src[13*FDEC_STRIDE-1] - src[ 1*FDEC_STRIDE-1] )
149       + 5 * ( src[12*FDEC_STRIDE-1] - src[ 2*FDEC_STRIDE-1] )
150       + 4 * ( src[11*FDEC_STRIDE-1] - src[ 3*FDEC_STRIDE-1] )
151       + 3 * ( src[10*FDEC_STRIDE-1] - src[ 4*FDEC_STRIDE-1] )
152       + 2 * ( src[ 9*FDEC_STRIDE-1] - src[ 5*FDEC_STRIDE-1] )
153       + 1 * ( src[ 8*FDEC_STRIDE-1] - src[ 6*FDEC_STRIDE-1] );
154     a = 16 * ( src[15*FDEC_STRIDE -1] + src[15 - FDEC_STRIDE] );
155     b = ( 5 * H + 32 ) >> 6;
156     c = ( 5 * V + 32 ) >> 6;
157     i00 = a - b * 7 - c * 7 + 16;
158     /* b*15 + c*15 can overflow: it's easier to just branch away in this rare case
159      * than to try to consider it in the asm. */
160     if( BIT_DEPTH > 8 && (i00 > 0x7fff || abs(b) > 1092 || abs(c) > 1092) )
161         x264_predict_16x16_p_c( src );
162     else
163         x264_predict_16x16_p_core_sse2( src, i00, b, c );
164 }
165 #endif
166
167 #if !HIGH_BIT_DEPTH
168
169 #define PREDICT_8x8_P(name)\
170 static void x264_predict_8x8c_p_##name( uint8_t *src )\
171 {\
172     int a, b, c;\
173     int H = 0;\
174     int V = 0;\
175     int i00;\
176     PREDICT_P_SUM(3,1)\
177     PREDICT_P_SUM(3,2)\
178     PREDICT_P_SUM(3,3)\
179     PREDICT_P_SUM(3,4)\
180     a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
181     b = ( 17 * H + 16 ) >> 5;\
182     c = ( 17 * V + 16 ) >> 5;\
183     i00 = a -3*b -3*c + 16;\
184     x264_predict_8x8c_p_core_##name( src, i00, b, c );\
185 }
186 #ifndef ARCH_X86_64
187 PREDICT_8x8_P( mmx2 )
188 #endif
189 PREDICT_8x8_P( sse2   )
190
191 #endif //!HIGH_BIT_DEPTH
192
193 #if HAVE_X86_INLINE_ASM
194
195 #define PREDICT_8x8C_P_CORE\
196     V = 1 * ( src[4*FDEC_STRIDE -1] - src[ 2*FDEC_STRIDE -1] )\
197       + 2 * ( src[5*FDEC_STRIDE -1] - src[ 1*FDEC_STRIDE -1] )\
198       + 3 * ( src[6*FDEC_STRIDE -1] - src[ 0*FDEC_STRIDE -1] )\
199       + 4 * ( src[7*FDEC_STRIDE -1] - src[-1*FDEC_STRIDE -1] );\
200     H += -4 * src[-1*FDEC_STRIDE -1];\
201     int a = 16 * ( src[7*FDEC_STRIDE -1] + src[7 - FDEC_STRIDE] );\
202     int b = ( 17 * H + 16 ) >> 5;\
203     int c = ( 17 * V + 16 ) >> 5;
204
205 #if HIGH_BIT_DEPTH
206 #define PREDICT_8x8_P2(cpu1, cpu2)\
207 static void x264_predict_8x8c_p_ ## cpu1( pixel *src )\
208 {\
209     int H, V;\
210     asm (\
211         "movdqa           %1, %%xmm0 \n"\
212         "pmaddwd          %2, %%xmm0 \n"\
213         "movhlps      %%xmm0, %%xmm1 \n"\
214         "paddd        %%xmm1, %%xmm0 \n"\
215         "pshuflw $14, %%xmm0, %%xmm1 \n"\
216         "paddd        %%xmm1, %%xmm0 \n"\
217         "movd         %%xmm0, %0     \n"\
218         :"=r"(H)\
219         :"m"(src[-FDEC_STRIDE]), "m"(*pw_m32101234)\
220     );\
221     PREDICT_8x8C_P_CORE\
222     x264_predict_8x8c_p_core_ ## cpu2( src, a, b, c );\
223 }
224
225 PREDICT_8x8_P2(sse2, sse2)
226 PREDICT_8x8_P2( avx,  avx)
227
228 #else  //!HIGH_BIT_DEPTH
229 #define PREDICT_8x8_P2(cpu1, cpu2)\
230 static void x264_predict_8x8c_p_ ## cpu1( pixel *src )\
231 {\
232     int H, V;\
233     asm (\
234         "movq           %1, %%mm0 \n"\
235         "pmaddubsw      %2, %%mm0 \n"\
236         "pshufw $14, %%mm0, %%mm1 \n"\
237         "paddw       %%mm1, %%mm0 \n"\
238         "pshufw  $1, %%mm0, %%mm1 \n"\
239         "paddw       %%mm1, %%mm0 \n"\
240         "movd        %%mm0, %0    \n"\
241         "movswl        %w0, %0    \n"\
242         :"=r"(H)\
243         :"m"(src[-FDEC_STRIDE]), "m"(*pb_m32101234)\
244     );\
245     PREDICT_8x8C_P_CORE\
246     int i00 = a -3*b -3*c + 16;\
247     x264_predict_8x8c_p_core_ ## cpu2( src, i00, b, c );\
248 }
249
250 PREDICT_8x8_P2(ssse3, sse2)
251 PREDICT_8x8_P2(  avx,  avx)
252 #endif
253 #endif
254
255 #if ARCH_X86_64 && !HIGH_BIT_DEPTH
256 static void x264_predict_8x8c_dc_left( uint8_t *src )
257 {
258     int y;
259     uint32_t s0 = 0, s1 = 0;
260     uint64_t dc0, dc1;
261
262     for( y = 0; y < 4; y++ )
263     {
264         s0 += src[y * FDEC_STRIDE     - 1];
265         s1 += src[(y+4) * FDEC_STRIDE - 1];
266     }
267     dc0 = (( s0 + 2 ) >> 2) * 0x0101010101010101ULL;
268     dc1 = (( s1 + 2 ) >> 2) * 0x0101010101010101ULL;
269
270     for( y = 0; y < 4; y++ )
271     {
272         M64( src ) = dc0;
273         src += FDEC_STRIDE;
274     }
275     for( y = 0; y < 4; y++ )
276     {
277         M64( src ) = dc1;
278         src += FDEC_STRIDE;
279     }
280
281 }
282 #endif // ARCH_X86_64 && !HIGH_BIT_DEPTH
283
284 /****************************************************************************
285  * Exported functions:
286  ****************************************************************************/
287 void x264_predict_16x16_init_mmx( int cpu, x264_predict_t pf[7] )
288 {
289     if( !(cpu&X264_CPU_MMX2) )
290         return;
291     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_mmx2;
292     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_mmx2;
293     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_mmx2;
294     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_mmx2;
295     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_mmx2;
296 #if HIGH_BIT_DEPTH
297     if( !(cpu&X264_CPU_SSE2) )
298         return;
299     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_sse2;
300     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_sse2;
301     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_sse2;
302     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_sse2;
303     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_sse2;
304 #if HAVE_X86_INLINE_ASM
305     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_sse2;
306 #endif
307 #else
308 #if !ARCH_X86_64
309     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_mmx2;
310 #endif
311     if( !(cpu&X264_CPU_SSE2) )
312         return;
313     pf[I_PRED_16x16_DC]      = x264_predict_16x16_dc_sse2;
314     pf[I_PRED_16x16_V]       = x264_predict_16x16_v_sse2;
315     if( cpu&X264_CPU_SSE2_IS_SLOW )
316         return;
317     pf[I_PRED_16x16_DC_TOP]  = x264_predict_16x16_dc_top_sse2;
318     pf[I_PRED_16x16_DC_LEFT] = x264_predict_16x16_dc_left_sse2;
319     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_sse2;
320     if( !(cpu&X264_CPU_SSSE3) )
321         return;
322     pf[I_PRED_16x16_H]       = x264_predict_16x16_h_ssse3;
323 #if HAVE_X86_INLINE_ASM
324     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_ssse3;
325 #endif
326     if( !(cpu&X264_CPU_AVX) )
327         return;
328     pf[I_PRED_16x16_P]       = x264_predict_16x16_p_avx;
329 #endif // HIGH_BIT_DEPTH
330 }
331
332 void x264_predict_8x8c_init_mmx( int cpu, x264_predict_t pf[7] )
333 {
334     if( !(cpu&X264_CPU_MMX) )
335         return;
336 #if HIGH_BIT_DEPTH
337     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_mmx;
338     if( !(cpu&X264_CPU_MMX2) )
339         return;
340     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_mmx2;
341     if( !(cpu&X264_CPU_SSE2) )
342         return;
343     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_sse2;
344     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_sse2;
345     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x8c_dc_top_sse2;
346     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_sse2;
347 #if HAVE_X86_INLINE_ASM
348     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_sse2;
349     if( !(cpu&X264_CPU_AVX) )
350         return;
351     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_avx;
352 #endif
353 #else
354 #if ARCH_X86_64
355     pf[I_PRED_CHROMA_DC_LEFT] = x264_predict_8x8c_dc_left;
356 #endif
357     pf[I_PRED_CHROMA_V]       = x264_predict_8x8c_v_mmx;
358     if( !(cpu&X264_CPU_MMX2) )
359         return;
360     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x8c_dc_top_mmx2;
361     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_mmx2;
362 #if !ARCH_X86_64
363     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_mmx2;
364 #endif
365     pf[I_PRED_CHROMA_DC]      = x264_predict_8x8c_dc_mmx2;
366     if( !(cpu&X264_CPU_SSE2) )
367         return;
368     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_sse2;
369     if( !(cpu&X264_CPU_SSSE3) )
370         return;
371     pf[I_PRED_CHROMA_H]       = x264_predict_8x8c_h_ssse3;
372 #if HAVE_X86_INLINE_ASM
373     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_ssse3;
374     if( !(cpu&X264_CPU_AVX) )
375         return;
376     pf[I_PRED_CHROMA_P]       = x264_predict_8x8c_p_avx;
377 #endif
378 #endif // HIGH_BIT_DEPTH
379 }
380
381 void x264_predict_8x16c_init_mmx( int cpu, x264_predict_t pf[7] )
382 {
383     if( !(cpu&X264_CPU_MMX) )
384         return;
385 #if HIGH_BIT_DEPTH
386     if( !(cpu&X264_CPU_MMX2) )
387         return;
388     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_mmx2;
389     if( !(cpu&X264_CPU_SSE2) )
390         return;
391     pf[I_PRED_CHROMA_V]       = x264_predict_8x16c_v_sse2;
392     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x16c_dc_top_sse2;
393     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_sse2;
394     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_sse2;
395 #else
396     pf[I_PRED_CHROMA_V]       = x264_predict_8x16c_v_mmx;
397     if( !(cpu&X264_CPU_MMX2) )
398         return;
399     pf[I_PRED_CHROMA_DC_TOP]  = x264_predict_8x16c_dc_top_mmx2;
400     pf[I_PRED_CHROMA_DC]      = x264_predict_8x16c_dc_mmx2;
401     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_mmx2;
402     if( !(cpu&X264_CPU_SSSE3) )
403         return;
404     pf[I_PRED_CHROMA_H]       = x264_predict_8x16c_h_ssse3;
405 #endif // HIGH_BIT_DEPTH
406 }
407
408 void x264_predict_8x8_init_mmx( int cpu, x264_predict8x8_t pf[12], x264_predict_8x8_filter_t *predict_8x8_filter )
409 {
410     if( !(cpu&X264_CPU_MMX2) )
411         return;
412 #if HIGH_BIT_DEPTH
413     if( !(cpu&X264_CPU_SSE2) )
414         return;
415     pf[I_PRED_8x8_V]      = x264_predict_8x8_v_sse2;
416     pf[I_PRED_8x8_H]      = x264_predict_8x8_h_sse2;
417     pf[I_PRED_8x8_DC]     = x264_predict_8x8_dc_sse2;
418     pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_sse2;
419     pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_sse2;
420     pf[I_PRED_8x8_DDL]    = x264_predict_8x8_ddl_sse2;
421     pf[I_PRED_8x8_DDR]    = x264_predict_8x8_ddr_sse2;
422     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_sse2;
423     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_sse2;
424     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_sse2;
425     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_sse2;
426     *predict_8x8_filter   = x264_predict_8x8_filter_sse2;
427     if( !(cpu&X264_CPU_SSSE3) )
428         return;
429     pf[I_PRED_8x8_DDL]    = x264_predict_8x8_ddl_ssse3;
430     pf[I_PRED_8x8_DDR]    = x264_predict_8x8_ddr_ssse3;
431     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_ssse3;
432     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_ssse3;
433     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_ssse3;
434     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_ssse3;
435     *predict_8x8_filter   = x264_predict_8x8_filter_ssse3;
436     if( cpu&X264_CPU_CACHELINE_64 )
437     {
438         pf[I_PRED_8x8_DDL]= x264_predict_8x8_ddl_ssse3_cache64;
439         pf[I_PRED_8x8_DDR]= x264_predict_8x8_ddr_ssse3_cache64;
440     }
441     if( !(cpu&X264_CPU_AVX) )
442         return;
443     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_avx;
444     pf[I_PRED_8x8_HU]     = x264_predict_8x8_hu_avx;
445     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_avx;
446     pf[I_PRED_8x8_VR]     = x264_predict_8x8_vr_avx;
447     *predict_8x8_filter   = x264_predict_8x8_filter_avx;
448 #else
449     pf[I_PRED_8x8_V]      = x264_predict_8x8_v_mmx2;
450     pf[I_PRED_8x8_H]      = x264_predict_8x8_h_mmx2;
451     pf[I_PRED_8x8_DC]     = x264_predict_8x8_dc_mmx2;
452     pf[I_PRED_8x8_DC_TOP] = x264_predict_8x8_dc_top_mmx2;
453     pf[I_PRED_8x8_DC_LEFT]= x264_predict_8x8_dc_left_mmx2;
454     pf[I_PRED_8x8_HD]     = x264_predict_8x8_hd_mmx2;
455     pf[I_PRED_8x8_VL]     = x264_predict_8x8_vl_mmx2;
456     *predict_8x8_filter   = x264_predict_8x8_filter_mmx2;
457 #if ARCH_X86
458     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_mmx2;
459     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_mmx2;
460     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_mmx2;
461     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_mmx2;
462 #endif
463     if( !(cpu&X264_CPU_SSE2) )
464         return;
465     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_sse2;
466     pf[I_PRED_8x8_VL]   = x264_predict_8x8_vl_sse2;
467     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_sse2;
468     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_sse2;
469     pf[I_PRED_8x8_HD]   = x264_predict_8x8_hd_sse2;
470     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_sse2;
471     if( !(cpu&X264_CPU_SSSE3) )
472         return;
473     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_ssse3;
474     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_ssse3;
475     pf[I_PRED_8x8_HU]   = x264_predict_8x8_hu_ssse3;
476     *predict_8x8_filter = x264_predict_8x8_filter_ssse3;
477     if( !(cpu&X264_CPU_AVX) )
478         return;
479     pf[I_PRED_8x8_DDL]  = x264_predict_8x8_ddl_avx;
480     pf[I_PRED_8x8_DDR]  = x264_predict_8x8_ddr_avx;
481     pf[I_PRED_8x8_VL]   = x264_predict_8x8_vl_avx;
482     pf[I_PRED_8x8_VR]   = x264_predict_8x8_vr_avx;
483     pf[I_PRED_8x8_HD]   = x264_predict_8x8_hd_avx;
484 #endif // HIGH_BIT_DEPTH
485 }
486
487 void x264_predict_4x4_init_mmx( int cpu, x264_predict_t pf[12] )
488 {
489     if( !(cpu&X264_CPU_MMX2) )
490         return;
491     pf[I_PRED_4x4_DC]  = x264_predict_4x4_dc_mmx2;
492     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_mmx2;
493     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_mmx2;
494     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_mmx2;
495     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_mmx2;
496     pf[I_PRED_4x4_HU]  = x264_predict_4x4_hu_mmx2;
497 #if HIGH_BIT_DEPTH
498     if( !(cpu&X264_CPU_SSE2) )
499         return;
500     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_sse2;
501     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_sse2;
502     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_sse2;
503     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_sse2;
504     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_sse2;
505     if( !(cpu&X264_CPU_SSSE3) )
506         return;
507     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
508     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_ssse3;
509     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_ssse3;
510     if( !(cpu&X264_CPU_AVX) )
511         return;
512     pf[I_PRED_4x4_DDL] = x264_predict_4x4_ddl_avx;
513     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_avx;
514     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_avx;
515     pf[I_PRED_4x4_VL]  = x264_predict_4x4_vl_avx;
516     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_avx;
517 #else
518     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_mmx2;
519     if( !(cpu&X264_CPU_SSSE3) )
520         return;
521     pf[I_PRED_4x4_DDR] = x264_predict_4x4_ddr_ssse3;
522     pf[I_PRED_4x4_VR]  = x264_predict_4x4_vr_ssse3;
523     pf[I_PRED_4x4_HD]  = x264_predict_4x4_hd_ssse3;
524     if( cpu&X264_CPU_CACHELINE_64 )
525         pf[I_PRED_4x4_VR] = x264_predict_4x4_vr_ssse3_cache64;
526 #endif // HIGH_BIT_DEPTH
527 }