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[casparcg] / core / producer / ffmpeg / audio / audio_decoder.cpp
1 #include "../../../stdafx.h"\r
2 \r
3 #include "audio_decoder.h"\r
4 \r
5 #if defined(_MSC_VER)\r
6 #pragma warning (push)\r
7 #pragma warning (disable : 4244)\r
8 #endif\r
9 extern "C" \r
10 {\r
11         #define __STDC_CONSTANT_MACROS\r
12         #define __STDC_LIMIT_MACROS\r
13         #include <libavformat/avformat.h>\r
14         #include <libavcodec/avcodec.h>\r
15 }\r
16 #if defined(_MSC_VER)\r
17 #pragma warning (pop)\r
18 #endif\r
19 \r
20 namespace caspar { namespace core { namespace ffmpeg{\r
21 \r
22 struct audio_decoder::implementation : boost::noncopyable\r
23 {\r
24         typedef std::vector<short, tbb::cache_aligned_allocator<short>> buffer;\r
25         \r
26         AVCodecContext* codec_context_;\r
27 \r
28         buffer audio_buffer_;   \r
29         buffer current_chunk_;\r
30 \r
31         size_t audio_frame_size_;\r
32 \r
33         static const size_t SAMPLE_RATE = 48000;\r
34         static const size_t N_CHANNELS = 2;\r
35 \r
36 public:\r
37         explicit implementation(AVCodecContext* codec_context, double fps) \r
38                 : codec_context_(codec_context)\r
39                 , audio_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2)\r
40                 , audio_frame_size_(static_cast<size_t>(static_cast<double>(SAMPLE_RATE) / fps) * N_CHANNELS){}\r
41                 \r
42         std::vector<std::vector<short>> execute(const aligned_buffer& audio_packet)\r
43         {                       \r
44                 int written_bytes = audio_buffer_.size()*2 - FF_INPUT_BUFFER_PADDING_SIZE;\r
45                 const int result = avcodec_decode_audio2(codec_context_, audio_buffer_.data(), &written_bytes, audio_packet.data(), audio_packet.size());\r
46 \r
47                 if(result <= 0 || codec_context_->sample_rate != SAMPLE_RATE || codec_context_->channels != 2)\r
48                         return std::vector<std::vector<short>>();\r
49                                                 \r
50                 current_chunk_.insert(current_chunk_.end(), audio_buffer_.data(), audio_buffer_.data() + written_bytes/2);\r
51 \r
52                 std::vector<std::vector<short>> chunks_;\r
53                                 \r
54                 const auto last = current_chunk_.end() - current_chunk_.size() % audio_frame_size_;\r
55 \r
56                 for(auto it = current_chunk_.begin(); it != last; it += audio_frame_size_)              \r
57                         chunks_.push_back(std::vector<short>(it, it + audio_frame_size_));              \r
58 \r
59                 current_chunk_.erase(current_chunk_.begin(), last);\r
60                 \r
61                 return chunks_;\r
62         }\r
63 };\r
64 \r
65 audio_decoder::audio_decoder(AVCodecContext* codec_context, double fps) : impl_(new implementation(codec_context, fps)){}\r
66 std::vector<std::vector<short>> audio_decoder::execute(const aligned_buffer& audio_packet){return impl_->execute(audio_packet);}\r
67 }}}