1 #include "../../../stdafx.h"
\r
3 #include "audio_decoder.h"
\r
5 #include "../../../../common/utility/memory.h"
\r
9 #include <tbb/cache_aligned_allocator.h>
\r
11 #if defined(_MSC_VER)
\r
12 #pragma warning (push)
\r
13 #pragma warning (disable : 4244)
\r
17 #define __STDC_CONSTANT_MACROS
\r
18 #define __STDC_LIMIT_MACROS
\r
19 #include <libavformat/avformat.h>
\r
20 #include <libavcodec/avcodec.h>
\r
22 #if defined(_MSC_VER)
\r
23 #pragma warning (pop)
\r
26 namespace caspar { namespace core { namespace ffmpeg{
\r
28 struct audio_decoder::implementation : boost::noncopyable
\r
30 static const int FRAME_AUDIO_SAMPLES = 1920*2;
\r
31 static const int SAMPLE_RATE = 48000;
\r
33 implementation(AVCodecContext* codec_context)
\r
34 : current_chunk_(), codec_context_(codec_context), audio_resample_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2),
\r
35 audio_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2)/*, resample_context_(nullptr)*/
\r
37 //if(codec_context_->sample_rate != SAMPLE_RATE)
\r
39 // resample_context_ = av_audio_resample_init
\r
42 // codec_context_->channels,
\r
43 // SAMPLE_RATE, // out rate
\r
44 // codec_context_->sample_rate, // in rate
\r
46 // codec_context_->sample_fmt,
\r
54 //if(resample_context_ != nullptr)
\r
55 // audio_resample_close(resample_context_);
\r
58 std::vector<std::vector<short>> execute(const aligned_buffer& audio_packet)
\r
60 static const std::vector<std::vector<short>> silence(1920*2, 0);
\r
62 int written_bytes = audio_buffer_.size()*2 - FF_INPUT_BUFFER_PADDING_SIZE;
\r
63 const int result = avcodec_decode_audio2(codec_context_, audio_buffer_.data(), &written_bytes, audio_packet.data(), audio_packet.size());
\r
68 if(codec_context_->sample_rate != SAMPLE_RATE)
\r
70 //if(resample_context_ == nullptr)
\r
73 //int samples_output = audio_resample
\r
75 // resample_context_,
\r
76 // audio_resample_buffer_.data(),
\r
77 // audio_buffer_.data(),
\r
78 // written_bytes/2 // in samples
\r
81 //if(samples_output == -1)
\r
83 // CASPAR_LOG(trace) << "Resampling error";
\r
84 // audio_resample_close(resample_context_);
\r
85 // resample_context_ = nullptr;
\r
88 //current_chunk_.insert(current_chunk_.end(), audio_resample_buffer_.data(), audio_resample_buffer_.data() + samples_output);
\r
91 current_chunk_.insert(current_chunk_.end(), audio_buffer_.data(), audio_buffer_.data() + written_bytes/2);
\r
93 std::vector<std::vector<short>> chunks_;
\r
95 const auto last = current_chunk_.end() - current_chunk_.size() % FRAME_AUDIO_SAMPLES;
\r
97 for(auto it = current_chunk_.begin(); it != last; it += FRAME_AUDIO_SAMPLES)
\r
98 chunks_.push_back(std::vector<short>(it, it + FRAME_AUDIO_SAMPLES));
\r
100 current_chunk_.erase(current_chunk_.begin(), last);
\r
105 //ReSampleContext* resample_context_;
\r
107 typedef std::vector<short, tbb::cache_aligned_allocator<short>> buffer;
\r
109 buffer audio_buffer_;
\r
110 buffer audio_resample_buffer_;
\r
112 std::deque<short, tbb::cache_aligned_allocator<short>> current_chunk_;
\r
114 std::vector<short, tbb::cache_aligned_allocator<short>> current_resample_chunk_;
\r
116 AVCodecContext* codec_context_;
\r
119 audio_decoder::audio_decoder(AVCodecContext* codec_context) : impl_(new implementation(codec_context)){}
\r
120 std::vector<std::vector<short>> audio_decoder::execute(const aligned_buffer& audio_packet){return impl_->execute(audio_packet);}
\r