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[casparcg] / core / producer / ffmpeg / audio / audio_decoder.cpp
1 #include "../../../stdafx.h"\r
2 \r
3 #include "audio_decoder.h"\r
4 \r
5 #include "../../../../common/utility/memory.h"\r
6 \r
7 #include <queue>\r
8 \r
9 #include <tbb/cache_aligned_allocator.h>\r
10                 \r
11 #if defined(_MSC_VER)\r
12 #pragma warning (push)\r
13 #pragma warning (disable : 4244)\r
14 #endif\r
15 extern "C" \r
16 {\r
17         #define __STDC_CONSTANT_MACROS\r
18         #define __STDC_LIMIT_MACROS\r
19         #include <libavformat/avformat.h>\r
20         #include <libavcodec/avcodec.h>\r
21 }\r
22 #if defined(_MSC_VER)\r
23 #pragma warning (pop)\r
24 #endif\r
25 \r
26 namespace caspar { namespace core { namespace ffmpeg{\r
27 \r
28 struct audio_decoder::implementation : boost::noncopyable\r
29 {\r
30         static const int FRAME_AUDIO_SAMPLES = 1920*2;\r
31         static const int SAMPLE_RATE = 48000;\r
32 \r
33         implementation(AVCodecContext* codec_context) \r
34                 : current_chunk_(), codec_context_(codec_context), audio_resample_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2),\r
35                 audio_buffer_(4*SAMPLE_RATE*2+FF_INPUT_BUFFER_PADDING_SIZE/2)/*, resample_context_(nullptr)*/\r
36         {\r
37                 //if(codec_context_->sample_rate != SAMPLE_RATE)\r
38                 //{\r
39                 //      resample_context_ = av_audio_resample_init \r
40                 //      (\r
41                 //              2, \r
42                 //              codec_context_->channels,\r
43                 //              SAMPLE_RATE,    // out rate\r
44                 //              codec_context_->sample_rate,    // in rate\r
45                 //              SAMPLE_FMT_S16,\r
46                 //              codec_context_->sample_fmt,\r
47                 //              16, 10, 0, 1.0\r
48                 //      );      \r
49                 //}\r
50         }\r
51 \r
52         ~implementation()\r
53         {\r
54                 //if(resample_context_ != nullptr)\r
55                 //      audio_resample_close(resample_context_);\r
56         }\r
57                 \r
58         std::vector<std::vector<short>> execute(const aligned_buffer& audio_packet)\r
59         {                       \r
60                 static const std::vector<std::vector<short>> silence(1920*2, 0);\r
61                 \r
62                 int written_bytes = audio_buffer_.size()*2 - FF_INPUT_BUFFER_PADDING_SIZE;\r
63                 const int result = avcodec_decode_audio2(codec_context_, audio_buffer_.data(), &written_bytes, audio_packet.data(), audio_packet.size());\r
64 \r
65                 if(result <= 0)\r
66                         return silence;\r
67                                 \r
68                 if(codec_context_->sample_rate != SAMPLE_RATE)\r
69                 {\r
70                         //if(resample_context_ == nullptr)\r
71                                 return silence;\r
72                         \r
73                         //int samples_output = audio_resample\r
74                         //      ( \r
75                         //              resample_context_,\r
76                         //              audio_resample_buffer_.data(),\r
77                         //              audio_buffer_.data(),\r
78                         //              written_bytes/2 // in samples\r
79                         //      );\r
80 \r
81                         //if(samples_output == -1)\r
82                         //{     \r
83                         //      CASPAR_LOG(trace) << "Resampling error";\r
84                         //      audio_resample_close(resample_context_);\r
85                         //      resample_context_ = nullptr;\r
86                         //}\r
87 \r
88                         //current_chunk_.insert(current_chunk_.end(), audio_resample_buffer_.data(), audio_resample_buffer_.data() + samples_output);\r
89                 }\r
90                 else\r
91                         current_chunk_.insert(current_chunk_.end(), audio_buffer_.data(), audio_buffer_.data() + written_bytes/2);\r
92 \r
93                 std::vector<std::vector<short>> chunks_;\r
94                                 \r
95                 const auto last = current_chunk_.end() - current_chunk_.size() % FRAME_AUDIO_SAMPLES;\r
96 \r
97                 for(auto it = current_chunk_.begin(); it != last; it += FRAME_AUDIO_SAMPLES)            \r
98                         chunks_.push_back(std::vector<short>(it, it + FRAME_AUDIO_SAMPLES));            \r
99 \r
100                 current_chunk_.erase(current_chunk_.begin(), last);\r
101                 \r
102                 return chunks_;\r
103         }\r
104 \r
105         //ReSampleContext* resample_context_;\r
106                                                 \r
107         typedef std::vector<short, tbb::cache_aligned_allocator<short>> buffer;\r
108 \r
109         buffer audio_buffer_;   \r
110         buffer audio_resample_buffer_;\r
111 \r
112         std::deque<short, tbb::cache_aligned_allocator<short>> current_chunk_;\r
113 \r
114         std::vector<short, tbb::cache_aligned_allocator<short>> current_resample_chunk_;\r
115 \r
116         AVCodecContext* codec_context_;\r
117 };\r
118 \r
119 audio_decoder::audio_decoder(AVCodecContext* codec_context) : impl_(new implementation(codec_context)){}\r
120 std::vector<std::vector<short>> audio_decoder::execute(const aligned_buffer& audio_packet){return impl_->execute(audio_packet);}\r
121 }}}