1 #ifndef _DECKLINK_OUTPUT_H
2 #define _DECKLINK_OUTPUT_H 1
5 #include <movit/image_format.h>
9 #include <condition_variable>
16 #include "DeckLinkAPI.h"
17 #include "DeckLinkAPITypes.h"
21 #include "print_latency.h"
22 #include "ref_counted_frame.h"
23 #include "ref_counted_gl_sync.h"
31 class ChromaSubsampler;
33 class IDeckLinkOutput;
36 class DeckLinkOutput : public IDeckLinkVideoOutputCallback {
38 DeckLinkOutput(movit::ResourcePool *resource_pool, QSurface *surface, unsigned width, unsigned height, unsigned card_index);
40 void set_device(IDeckLink *output);
41 void start_output(uint32_t mode, int64_t base_pts); // Mode comes from get_available_video_modes().
44 void send_frame(GLuint y_tex, GLuint cbcr_tex, movit::YCbCrLumaCoefficients ycbcr_coefficients, const std::vector<RefCountedFrame> &input_frames, int64_t pts, int64_t duration);
45 void send_audio(int64_t pts, const std::vector<float> &samples);
47 // NOTE: The returned timestamp is undefined for preroll.
48 // Otherwise, it is the timestamp of the output frame as it should have been,
49 // even if we're overshooting. E.g. at 50 fps (0.02 spf), assuming the
50 // last frame was at t=0.980:
52 // If we're at t=0.999, we wait until t=1.000 and return that.
53 // If we're at t=1.001, we return t=1.000 immediately (small overshoot).
54 // If we're at t=1.055, we drop two frames and return t=1.040 immediately.
55 void wait_for_frame(int64_t pts, int *dropped_frames, int64_t *frame_duration, bool *is_preroll, std::chrono::steady_clock::time_point *frame_timestamp);
57 // Analogous to CaptureInterface. Will only return modes that have the right width/height.
58 std::map<uint32_t, bmusb::VideoMode> get_available_video_modes() const { return video_modes; }
60 // If the given mode is supported, return it. If not, pick some “best” valid mode.
61 uint32_t pick_video_mode(uint32_t mode) const;
63 // Desired Y'CbCr coefficients for the current mode. Undefined before start_output().
64 movit::YCbCrLumaCoefficients preferred_ycbcr_coefficients() const;
67 HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv) override;
68 ULONG STDMETHODCALLTYPE AddRef() override;
69 ULONG STDMETHODCALLTYPE Release() override;
71 // IDeckLinkVideoOutputCallback.
72 HRESULT ScheduledFrameCompleted(/* in */ IDeckLinkVideoFrame *completedFrame, /* in */ BMDOutputFrameCompletionResult result) override;
73 HRESULT ScheduledPlaybackHasStopped() override;
76 struct Frame : public IDeckLinkVideoFrame {
81 HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv) override;
82 ULONG STDMETHODCALLTYPE AddRef() override;
83 ULONG STDMETHODCALLTYPE Release() override;
85 // IDeckLinkVideoFrame.
86 long GetWidth() override;
87 long GetHeight() override;
88 long GetRowBytes() override;
89 BMDPixelFormat GetPixelFormat() override;
90 BMDFrameFlags GetFlags() override;
91 HRESULT GetBytes(/* out */ void **buffer) override;
93 HRESULT GetTimecode(/* in */ BMDTimecodeFormat format, /* out */ IDeckLinkTimecode **timecode) override;
94 HRESULT GetAncillaryData(/* out */ IDeckLinkVideoFrameAncillary **ancillary) override;
97 std::atomic<int> refcount{1};
98 RefCountedGLsync fence; // Needs to be waited on before uyvy_ptr can be read from.
99 std::vector<RefCountedFrame> input_frames; // Cannot be released before we are done rendering (ie., <fence> is asserted).
100 ReceivedTimestamps received_ts;
101 int64_t pts, duration;
102 movit::ResourcePool *resource_pool;
104 // These members are persistently allocated, and reused when the frame object is.
105 GLuint uyvy_tex; // Owned by <resource_pool>. Can also hold v210 data.
107 uint8_t *uyvy_ptr; // Persistent mapping into the PBO.
109 // Current Blackmagic drivers (January 2017) have a bug where sending a PBO
110 // pointer to the driver causes a kernel oops. Thus, we do an extra copy into
111 // this pointer before giving the data to the driver. (We don't do a get
112 // directly into this pointer, because e.g. Intel/Mesa hits a slow path when
113 // you do readback into something that's not a PBO.) When Blackmagic fixes
114 // the bug, we should drop this.
115 std::unique_ptr<uint8_t[]> uyvy_ptr_local;
117 friend class DeckLinkOutput;
119 std::unique_ptr<Frame> get_frame();
120 void create_uyvy(GLuint y_tex, GLuint cbcr_tex, GLuint dst_tex);
122 void present_thread_func();
124 std::atomic<int> refcount{1};
126 std::unique_ptr<ChromaSubsampler> chroma_subsampler;
127 std::map<uint32_t, bmusb::VideoMode> video_modes;
129 std::thread present_thread;
130 std::atomic<bool> should_quit{false};
132 std::mutex frame_queue_mutex;
133 std::queue<std::unique_ptr<Frame>> pending_video_frames; // Under <frame_queue_mutex>.
134 std::queue<std::unique_ptr<Frame>> frame_freelist; // Under <frame_queue_mutex>.
135 int num_frames_in_flight = 0; // Number of frames allocated but not on the freelist. Under <frame_queue_mutex>.
136 std::condition_variable frame_queues_changed;
137 bool playback_initiated = false, playback_started = false;
138 int64_t base_pts, frame_duration;
139 BMDDisplayModeFlags current_mode_flags = 0;
140 bool last_frame_had_mode_mismatch = false;
142 movit::ResourcePool *resource_pool;
143 IDeckLinkOutput *output = nullptr;
144 BMDVideoConnection video_connection;
146 unsigned width, height;
149 GLuint uyvy_vbo; // Holds position and texcoord data.
150 GLuint uyvy_program_num; // Owned by <resource_pool>.
151 GLuint uyvy_position_attribute_index, uyvy_texcoord_attribute_index;
154 #endif // !defined(_DECKLINK_OUTPUT_H)