1 ////////////////////////////////////////////////////////////
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
21 // 3. This notice may not be removed or altered from any source distribution.
23 ////////////////////////////////////////////////////////////
25 #ifndef SFML_AUDIORESOURCE_HPP
26 #define SFML_AUDIORESOURCE_HPP
28 ////////////////////////////////////////////////////////////
30 ////////////////////////////////////////////////////////////
31 #include <SFML/Config.hpp>
36 ////////////////////////////////////////////////////////////
37 /// Abstract base class for every class that owns a
38 /// device-dependant resource -- allow them to initialize / shutdown
39 /// even when the audio context is not created
40 ////////////////////////////////////////////////////////////
41 class SFML_API AudioResource
45 ////////////////////////////////////////////////////////////
46 /// Default constructor
48 ////////////////////////////////////////////////////////////
51 ////////////////////////////////////////////////////////////
54 ////////////////////////////////////////////////////////////
55 AudioResource(const AudioResource&);
57 ////////////////////////////////////////////////////////////
60 ////////////////////////////////////////////////////////////
61 virtual ~AudioResource();
67 #endif // SFML_AUDIORESOURCE_HPP