1 ////////////////////////////////////////////////////////////
\r
3 // SFML - Simple and Fast Multimedia Library
\r
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
\r
6 // This software is provided 'as-is', without any express or implied warranty.
\r
7 // In no event will the authors be held liable for any damages arising from the use of this software.
\r
9 // Permission is granted to anyone to use this software for any purpose,
\r
10 // including commercial applications, and to alter it and redistribute it freely,
\r
11 // subject to the following restrictions:
\r
13 // 1. The origin of this software must not be misrepresented;
\r
14 // you must not claim that you wrote the original software.
\r
15 // If you use this software in a product, an acknowledgment
\r
16 // in the product documentation would be appreciated but is not required.
\r
18 // 2. Altered source versions must be plainly marked as such,
\r
19 // and must not be misrepresented as being the original software.
\r
21 // 3. This notice may not be removed or altered from any source distribution.
\r
23 ////////////////////////////////////////////////////////////
\r
25 #ifndef SFML_NETWORK_HPP
\r
26 #define SFML_NETWORK_HPP
\r
28 ////////////////////////////////////////////////////////////
\r
30 ////////////////////////////////////////////////////////////
\r
32 #include <SFML/System.hpp>
\r
33 #include <SFML/Network/Ftp.hpp>
\r
34 #include <SFML/Network/Http.hpp>
\r
35 #include <SFML/Network/IPAddress.hpp>
\r
36 #include <SFML/Network/Packet.hpp>
\r
37 #include <SFML/Network/Selector.hpp>
\r
38 #include <SFML/Network/SocketTCP.hpp>
\r
39 #include <SFML/Network/SocketUDP.hpp>
\r
42 #endif // SFML_NETWORK_HPP
\r