1 MAD API documentation collected from e-mails of Joe Drew and Rob Leslie.
2 The original e-mails can be found in the docs directory. They contain the
3 same information as is presented below.
7 1. I/O Synchronous Mode
12 1. I/O SYNCHRONOUS MODE (extract from Joe Drew)
13 ===============================================
14 MAD operates with callbacks for functions. Each of these functions is
15 expected to return type enum mad_flow; this allows you to control the
18 MAD always outputs 32-bit (well, mad_fixed_t) little-endian data. Take
19 this into account when outputting samples to the sound card.
20 Related to the above, since MAD outputs type mad_fixed_t, unless you can
21 output with 32-bit accuracy (most sound cards can't), you will have to
22 quantize, round, dither, etc these samples to 16-bit (or whatever you
23 need.) While there is a sample routine in minimad.c, if you want good
24 quality you'll either want to roll your own or take a look in madplay's
27 Integral to understanding MAD: MAD is a decoding library only. You
28 handle input and output; you're responsible for fast-forwarding and
29 rewinding, if you want that type of functionality. All that MAD will do
30 is take input from you, decode the MPEG frames, give you some
31 information about them, and give you the decoded PCM data.
33 Now, the nitty-gritty information.
35 First, you need a mad_decoder struct. This holds all information about
36 how you want your stream decoded, such as input/output functions, error
37 handling functions, etc.
39 mad_decoder_init() sets this structure up for you.
41 struct mad_decoder decoder;
42 struct my_playbuf playbuf;
44 mad_decoder_init(&decoder, &playbuf, input_func, header_func, /*filter*/
45 0, output_func, /*error*/ 0, /* message */ 0);
47 In this example, the function called to get more data is set to
48 input_func, the function called after MPEG headers have been decoded is
49 header_func, the function called after all sound data has been decoded
50 to PCM (for output) is output_func, and the filter, error, and message
53 Now, MAD runs in a constant decoding loop. It runs something along the
58 if input_func says there's no more data,
60 decode the header and call header_func
61 decode the mpeg audio data
62 call the filter function
63 call the output function
66 Now, this is an oversimplification obviously. The important thing to
67 realise is that at every step of the process you can tell MAD what to
70 Since all of these functions return enum mad_flow, you can tell MAD to
71 do any of the following:
74 MAD_FLOW_CONTINUE = 0x0000, /* Keep decoding this stream */
75 MAD_FLOW_STOP = 0x0010, /* Stop decoding this stream, but exit
77 MAD_FLOW_BREAK = 0x0011, /* Stop decoding this stream, and exit
79 MAD_FLOW_IGNORE = 0x0020 /* Don't decode this frame,
80 but continue afterwards */
83 Most of the time you'll probably want to return MAD_FLOW_CONTINUE. In
84 every case, you'll have to return one of these values from the functions
87 This is the definition of each of the functions:
89 enum mad_flow (*input_func)(void *, struct mad_stream *);
90 enum mad_flow (*header_func)(void *, struct mad_header const *);
91 enum mad_flow (*filter_func)(void *, struct mad_stream const *, struct
93 enum mad_flow (*output_func)(void *, struct mad_header const *, struct
95 enum mad_flow (*error_func)(void *, struct mad_stream *, struct
97 enum mad_flow (*message_func)(void *, void *, unsigned int *);
99 In each of these functions the void* pointer passed to the function is
100 your "playbuf" structure. This can hold whatever you want - for example,
101 song title, length, number of frames - just remember to re-cast it to
102 the type you've defined.
104 input_func takes a mad_stream pointer. Most of the time what you'll want
105 to do is something along the lines of the following:
107 if (more_data_available)
108 buffer = refill_buffer();
109 mad_stream_buffer(stream, buffer, length_of_buffer);
110 return MAD_FLOW_CONTINUE;
112 return MAD_FLOW_STOP;
114 (On many systems you'll want to use mmap() for this.)
116 header_func takes a mad_header pointer. This contains most of the
117 important information about a given frame; in constant bitrate files, it
118 can contain most of the important information about the stream. It will
119 give you the length of that frame, using mad_timer_t; the audio layer;
120 extension; bitrate... the list is long. Read frame.h or mad.h in the
121 frame.h area for more information.
122 Again, return MAD_FLOW_{CONTINUE,STOP,BREAK} depending on outside
125 The only other function I have firsthand information on is output_func;
126 in this case, you are given a pointer to struct mad_pcm. This gives you
127 the sampling rate, number of channels, and number of samples per
128 channel; doing something like the following should work:
130 mad_fixed_t *left_channel = pcm->samples[0], *right_channel =
132 int nsamples = pcm->length;
134 unsigned char * buffer = some_buffer;
135 unsigned char * ptr = buffer;
139 sample = (signed int) do_downsample(*left_ch++)
141 *ptr++ = (unsigned char) (sample >> 0);
142 *ptr++ = (unsigned char) (sample >> 8);
144 sample = (signed int) do_downsample(*right_ch++)
146 *ptr++ = (unsigned char) (sample >> 0);
147 *ptr++ = (unsigned char) (sample >> 8);
150 output buffer to device.
152 Be sure to handle the big-endian case (autoconf can test for this), and
153 also the mono (1 channel) case. See mad.c in mpg321, at the end of the
154 file, for an example.
156 Information on the other (error, filter, message) functions would be
157 appreciated, though I think in knowing this information anyone should be
158 able to puzzle it out.
160 Now that the decoder is set up with all these callback functions, you
163 mad_decoder_run(&decoder, MAD_DECODER_MODE_SYNC);
167 mad_decoder_finish(&decoder);
169 Once you've called mad_decoder_finish, you can re-use the decoder
170 struct, if you're, for example, within a playlist. Incidentally, all MAD
171 structures have similar mad_(whatever)_init and mad_(whatever)_finish
174 I hope this helps people get their feet wet with MAD. Read the source,
175 and particularly mad.h - there are a lot of things there you might not
176 expect. Rob has done a good job in making MAD a complete solution. :)
179 2. LOW-LEVEL API (extract from Rob Leslie)
180 ==========================================
182 By way of clarification, MAD also has a low-level API which does not use
183 callbacks. You can control the entire decoding process yourself more or less
186 /* load buffer with your MPEG audio data */
188 mad_stream_buffer(&stream, buffer, buflen);
191 mad_frame_decode(&frame, &stream);
192 mad_synth_frame(&synth, &frame);
194 /* output PCM samples in synth.pcm */
197 This is vastly simplified, but it shows the general idea. mad_frame_decode()
198 decodes the next frame's header and subband samples. mad_synth_frame() takes
199 those subband samples and synthesizes PCM samples.
201 It is also possible to call mad_header_decode() before mad_frame_decode().
202 This just gives you the frame's header info, in case that's all you want, or
203 perhaps to help you decide whether you want to decode the rest of the frame.
205 As Joe mentions, each of the stream, frame, and synth structs needs to be
206 initialized and "finished" before and after use:
208 struct mad_stream stream;
209 struct mad_frame frame;
210 struct mad_synth synth;
212 mad_stream_init(&stream);
213 mad_frame_init(&frame);
214 mad_synth_init(&synth);
218 mad_synth_finish(&synth);
219 mad_frame_finish(&frame);
220 mad_stream_finish(&stream);
222 You can work with just a struct mad_header instead of a struct mad_frame if
223 you only want to decode frame headers.
226 > MAD always outputs 32-bit (well, mad_fixed_t) little-endian data. Take
227 > this into account when outputting samples to the sound card.
229 This isn't quite right: the mad_fixed_t type is not necessarily little-endian.
230 It's the same endianness as the native integer types. Also, it's only
231 guaranteed to be *at least* 32 bits wide.
233 The fixed-point sample format is important to understand, and I recommend
234 reading the comments in libmad/fixed.h. The thing to remember when converting
235 MAD's fixed-point integer samples to 16-bit PCM (or whatever) is that MAD
236 encodes samples as numbers in the full-scale range [-1.0, +1.0) where the
237 binary point is placed 28 (MAD_F_FRACBITS) bits to the left of the integer.
238 However, you need to be prepared to handle clipping as some numbers may be
239 less than -1.0 (-MAD_F_ONE) or greater than or equal to +1.0 (MAD_F_ONE, aka
240 1 << MAD_F_FRACBITS).
242 > Information on the other (error, filter, message) functions would be
243 > appreciated, though I think in knowing this information anyone should be
244 > able to puzzle it out.
246 In the high-level API, the error callback function is called whenever a
247 decoding error occurs. The error number is in stream->error.
249 The filter callback function is called after decoding a frame, but before
250 synthesis. Here it is possible to modify the frame's subband samples, for
251 example to perform a uniform attenuation/amplification, or to do other special
252 processing in the frequency domain.
254 The message callback function is only used with MAD_DECODER_MODE_ASYNC, and is
255 called whenever the parent process sends a message via mad_decoder_message().
256 This callback can generate a reply by overwriting the message buffer that is
257 passed to it. (The size of the reply must be the same or smaller than the