3 import "midi_mapping.proto";
5 message CameraMIDIMappingProto {
6 optional MIDIButtonProto button = 1;
7 optional int32 bank = 2;
8 optional MIDILightProto is_current = 3;
11 message MIDIMappingProto {
12 optional int32 num_controller_banks = 1 [default = 0]; // Max 5.
15 optional MIDIButtonProto prev_bank = 2;
16 optional MIDIButtonProto next_bank = 3;
17 optional MIDIButtonProto select_bank_1 = 4;
18 optional MIDIButtonProto select_bank_2 = 5;
19 optional MIDIButtonProto select_bank_3 = 6;
20 optional MIDIButtonProto select_bank_4 = 7;
21 optional MIDIButtonProto select_bank_5 = 8;
22 optional MIDILightProto bank_1_is_selected = 9;
23 optional MIDILightProto bank_2_is_selected = 10;
24 optional MIDILightProto bank_3_is_selected = 11;
25 optional MIDILightProto bank_4_is_selected = 12;
26 optional MIDILightProto bank_5_is_selected = 13;
29 optional MIDIControllerProto jog = 16;
30 optional int32 jog_bank = 17;
32 optional MIDIControllerProto master_speed = 34;
33 optional int32 master_speed_bank = 35;
36 optional MIDIButtonProto preview = 18;
37 optional int32 preview_bank = 19;
38 optional MIDILightProto preview_enabled = 20;
40 optional MIDIButtonProto queue = 21;
41 optional int32 queue_bank = 22;
42 optional MIDILightProto queue_enabled = 23;
44 optional MIDIButtonProto play = 24;
45 optional int32 play_bank = 25;
46 optional MIDILightProto play_enabled = 26;
48 optional MIDIButtonProto toggle_lock = 36;
49 optional int32 toggle_lock_bank = 37;
50 optional MIDILightProto locked = 38;
52 optional MIDIButtonProto cue_in = 27;
53 optional int32 cue_in_bank = 28;
54 optional MIDILightProto cue_in_enabled = 29; // In practice always true currently.
56 optional MIDIButtonProto cue_out = 30;
57 optional int32 cue_out_bank = 31;
58 optional MIDILightProto cue_out_enabled = 32; // In practice always true currently.
61 repeated CameraMIDIMappingProto camera = 33;