1 #ifndef _GAMMA_EXPANSION_EFFECT_H
2 #define _GAMMA_EXPANSION_EFFECT_H 1
5 #include "effect_chain.h"
7 class GammaExpansionEffect : public Effect {
9 GammaExpansionEffect();
10 std::string output_fragment_shader();
12 virtual bool needs_linear_light() { return false; }
13 virtual bool needs_srgb_primaries() { return false; }
16 GammaCurve source_curve;
19 #endif // !defined(_GAMMA_EXPANSION_EFFECT_H)