1 /*****************************************************************************
2 * modules_inner.h : Macros used from within a module.
3 *****************************************************************************
4 * Copyright (C) 2001 VideoLAN
5 * $Id: modules_inner.h,v 1.23 2002/06/01 12:31:57 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
22 *****************************************************************************/
24 /*****************************************************************************
25 * If we are not within a module, assume we're in the vlc core.
26 *****************************************************************************/
27 #if !defined( __PLUGIN__ ) && !defined( __BUILTIN__ )
28 # define MODULE_NAME main
31 /*****************************************************************************
32 * Add a few defines. You do not want to read this section. Really.
33 *****************************************************************************/
37 * if user has #defined MODULE_NAME foo, then we will need:
38 * #define MODULE_STRING "foo"
40 * and, if __BUILTIN__ is set, we will also need:
41 * #define MODULE_FUNC( zog ) module_foo_zog
43 * this can't easily be done with the C preprocessor, thus a few ugly hacks.
46 /* I can't believe I need to do this to change « foo » to « "foo" » */
47 #define STRINGIFY( z ) UGLY_KLUDGE( z )
48 #define UGLY_KLUDGE( z ) #z
49 /* And I need to do _this_ to change « foo bar » to « module_foo_bar » ! */
50 #define CONCATENATE( y, z ) CRUDE_HACK( y, z )
51 #define CRUDE_HACK( y, z ) y##__MODULE_##z
53 /* If the module is built-in, then we need to define foo_InitModule instead
54 * of InitModule. Same for Activate- and DeactivateModule. */
55 #if defined( __BUILTIN__ )
56 # define _M( function ) CONCATENATE( function, MODULE_NAME )
57 # define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
58 # define DECLARE_SYMBOLS ;
59 # define STORE_SYMBOLS ;
60 #elif defined( __PLUGIN__ )
61 # define _M( function ) function
62 # define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
63 # define DECLARE_SYMBOLS module_symbols_t* p_symbols;
64 # define STORE_SYMBOLS p_symbols = p_module->p_symbols;
67 #define MODULE_STRING STRINGIFY( MODULE_NAME )
70 * InitModule: this function is called once and only once, when the module
71 * is looked at for the first time. We get the useful data from it, for
72 * instance the module name, its shortcuts, its capabilities... we also create
73 * a copy of its config because the module can be unloaded at any time.
75 #define MODULE_INIT_START \
77 int __VLC_SYMBOL( InitModule ) ( module_t *p_module ) \
81 p_module->psz_object_name = MODULE_STRING; \
82 p_module->psz_longname = MODULE_STRING; \
83 p_module->psz_program = NULL; \
84 p_module->pp_shortcuts[ 0 ] = MODULE_STRING; \
85 p_module->i_capabilities = 0; \
86 p_module->i_cpu_capabilities = 0; \
89 #define MODULE_INIT_STOP \
91 p_module->pp_shortcuts[ i_shortcut ] = NULL; \
92 config_Duplicate( p_module, p_config ); \
93 if( p_module->p_config == NULL ) \
95 /*//X intf_Err( p_module, "InitModule can't duplicate p_config" );*/ \
101 #define ADD_CAPABILITY( cap, score ) \
102 p_module->i_capabilities |= 1 << MODULE_CAPABILITY_##cap; \
103 p_module->pi_score[ MODULE_CAPABILITY_##cap ] = score;
105 #define ADD_REQUIREMENT( cap ) \
106 p_module->i_cpu_capabilities |= CPU_CAPABILITY_##cap;
108 #define ADD_PROGRAM( program ) \
109 p_module->psz_program = program;
111 #define ADD_SHORTCUT( shortcut ) \
112 p_module->pp_shortcuts[ i_shortcut ] = shortcut; \
115 #define SET_DESCRIPTION( desc ) \
116 p_module->psz_longname = desc;
119 * ActivateModule: this function is called before functions can be accessed,
120 * we do allocation tasks here, and maybe additional stuff such as large
121 * table allocation. Once ActivateModule is called we are almost sure the
122 * module will be used.
124 #define MODULE_ACTIVATE_START \
125 int __VLC_SYMBOL( ActivateModule ) ( module_t *p_module ) \
128 p_module->p_functions = \
129 ( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
130 if( p_module->p_functions == NULL ) \
134 config_SetCallbacks( p_module->p_config, p_config ); \
137 #define MODULE_ACTIVATE_STOP \
143 * DeactivateModule: this function is called after we are finished with the
144 * module. Everything that has been done in ActivateModule needs to be undone
147 #define MODULE_DEACTIVATE_START \
148 int __VLC_SYMBOL( DeactivateModule )( module_t *p_module ) \
150 free( p_module->p_functions ); \
153 #define MODULE_DEACTIVATE_STOP \
155 config_UnsetCallbacks( p_module->p_config ); \