11 // Extremely rudimentary URL parsing.
12 bool parse_url(const std::string &url, std::string *protocol, std::string *host, std::string *port, std::string *path);
14 // Figure out the right type of input based on the URL, and create a new Input of the right type.
15 // Will return NULL if unknown.
16 Input *create_input(const std::string &url);
17 Input *create_input(const InputProto &serialized);
19 // Digested statistics for writing to logs etc.
23 // The number of bytes we have received so far, including any Metacube headers.
25 // Not reset across connections.
26 size_t bytes_received;
28 // The number of data bytes we have received so far (or more precisely,
29 // number of data bytes we have sent on to the stream). This excludes Metacube
30 // headers and corrupted data we've skipped.
32 // Not reset across connections.
33 size_t data_bytes_received;
35 // When the current connection was initiated. -1 if we are not currently connected.
38 // TODO: Number of loss events might both be useful,
39 // similar to for clients. Also, per-connection byte counters.
42 class Input : public Thread {
45 virtual InputProto serialize() const = 0;
46 virtual std::string get_url() const = 0;
47 virtual void close_socket() = 0;
48 virtual void add_destination(int stream_index) = 0;
50 // Note: May be called from a different thread, so must be thread-safe.
51 virtual InputStats get_stats() const = 0;
54 #endif // !defined(_INPUT_H)