5 #include <sys/socket.h>
6 #include <netinet/in.h>
8 void *receiver_worker(void *arg)
13 printf("Received worker for socket %u\n", sock);
16 int ret = read(sock, buf, 65536);
20 // FIXME: update stats here
23 printf("Socket %u done\n", sock);
25 if (close(sock) == -1) {
33 int get_server_socket(unsigned short port)
36 struct sockaddr_in sin;
38 server_sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
39 if (server_sock == -1) {
44 sin.sin_family = AF_INET;
45 sin.sin_port = htons(port);
46 sin.sin_addr.s_addr = INADDR_ANY;
48 if (bind(server_sock, (struct sockaddr *)&sin, sizeof(struct sockaddr)) == -1) {
53 if (listen(server_sock, 255) == -1) {
63 int server_sock = get_server_socket(2007);
65 // FIXME: fire off sender workers here
68 * Listen for incoming connections, spawning off one receiver
69 * thread for each (which will just gobble up the data until
73 struct sockaddr_in addr;
74 socklen_t addr_len = sizeof(addr);
77 int sock = accept(server_sock, (struct sockaddr *)&addr, &addr_len);
83 if (pthread_create(&thread, NULL, receiver_worker, (void *)sock) == -1) {
84 perror("pthread_create()");