2 * FFV1 codec for libavcodec
4 * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
6 * This file is part of Libav.
8 * Libav is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * Libav is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with Libav; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25 * FF Video Codec 1 (a lossless codec)
28 #include "libavutil/attributes.h"
29 #include "libavutil/avassert.h"
33 #include "rangecoder.h"
38 const int8_t ffv1_quant5_10bit[256] = {
39 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
40 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
41 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
42 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
43 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
44 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
45 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
46 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
47 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
48 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
49 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
50 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
51 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1,
52 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
53 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
54 -1, -1, -1, -1, -1, -1, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0,
57 const int8_t ffv1_quant5[256] = {
58 0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
59 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
60 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
61 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
62 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
63 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
64 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
65 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
66 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
67 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
68 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
69 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
70 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
71 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
72 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
73 -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1,
76 const int8_t ffv1_quant9_10bit[256] = {
77 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
78 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
79 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
80 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
81 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
82 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
83 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
84 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
85 -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
86 -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
87 -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
88 -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
89 -4, -4, -4, -4, -4, -4, -4, -4, -4, -3, -3, -3, -3, -3, -3, -3,
90 -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3,
91 -3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
92 -2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -0, -0, -0, -0,
95 const int8_t ffv1_quant11[256] = {
96 0, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
97 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
98 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
99 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
100 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
101 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
102 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
103 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
104 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
105 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
106 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
107 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
108 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
109 -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -4, -4,
110 -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
111 -4, -4, -4, -4, -4, -3, -3, -3, -3, -3, -3, -3, -2, -2, -2, -1,
114 const uint8_t ffv1_ver2_state[256] = {
115 0, 10, 10, 10, 10, 16, 16, 16, 28, 16, 16, 29, 42, 49, 20, 49,
116 59, 25, 26, 26, 27, 31, 33, 33, 33, 34, 34, 37, 67, 38, 39, 39,
117 40, 40, 41, 79, 43, 44, 45, 45, 48, 48, 64, 50, 51, 52, 88, 52,
118 53, 74, 55, 57, 58, 58, 74, 60, 101, 61, 62, 84, 66, 66, 68, 69,
119 87, 82, 71, 97, 73, 73, 82, 75, 111, 77, 94, 78, 87, 81, 83, 97,
120 85, 83, 94, 86, 99, 89, 90, 99, 111, 92, 93, 134, 95, 98, 105, 98,
121 105, 110, 102, 108, 102, 118, 103, 106, 106, 113, 109, 112, 114, 112, 116, 125,
122 115, 116, 117, 117, 126, 119, 125, 121, 121, 123, 145, 124, 126, 131, 127, 129,
123 165, 130, 132, 138, 133, 135, 145, 136, 137, 139, 146, 141, 143, 142, 144, 148,
124 147, 155, 151, 149, 151, 150, 152, 157, 153, 154, 156, 168, 158, 162, 161, 160,
125 172, 163, 169, 164, 166, 184, 167, 170, 177, 174, 171, 173, 182, 176, 180, 178,
126 175, 189, 179, 181, 186, 183, 192, 185, 200, 187, 191, 188, 190, 197, 193, 196,
127 197, 194, 195, 196, 198, 202, 199, 201, 210, 203, 207, 204, 205, 206, 208, 214,
128 209, 211, 221, 212, 213, 215, 224, 216, 217, 218, 219, 220, 222, 228, 223, 225,
129 226, 224, 227, 229, 240, 230, 231, 232, 233, 234, 235, 236, 238, 239, 237, 242,
130 241, 243, 242, 244, 245, 246, 247, 248, 249, 250, 251, 252, 252, 253, 254, 255,
134 av_cold int ffv1_common_init(AVCodecContext *avctx)
136 FFV1Context *s = avctx->priv_data;
139 s->flags = avctx->flags;
141 if (!avctx->width || !avctx->height)
142 return AVERROR_INVALIDDATA;
144 avcodec_get_frame_defaults(&s->picture);
146 ff_dsputil_init(&s->dsp, avctx);
148 s->width = avctx->width;
149 s->height = avctx->height;
158 int ffv1_init_slice_state(FFV1Context *f, FFV1Context *fs)
162 fs->plane_count = f->plane_count;
163 fs->transparency = f->transparency;
164 for (j = 0; j < f->plane_count; j++) {
165 PlaneContext *const p = &fs->plane[j];
169 p->state = av_malloc(CONTEXT_SIZE * p->context_count *
172 return AVERROR(ENOMEM);
175 p->vlc_state = av_malloc(p->context_count * sizeof(VlcState));
177 return AVERROR(ENOMEM);
182 //FIXME only redo if state_transition changed
183 for (j = 1; j < 256; j++) {
184 fs->c.one_state[j] = f->state_transition[j];
185 fs->c.zero_state[256 - j] = 256 - fs->c.one_state[j];
192 av_cold int ffv1_init_slice_contexts(FFV1Context *f)
196 f->slice_count = f->num_h_slices * f->num_v_slices;
197 if (f->slice_count <= 0) {
198 av_log(f->avctx, AV_LOG_ERROR, "Invalid number of slices\n");
199 return AVERROR(EINVAL);
202 for (i = 0; i < f->slice_count; i++) {
203 FFV1Context *fs = av_mallocz(sizeof(*fs));
204 int sx = i % f->num_h_slices;
205 int sy = i / f->num_h_slices;
206 int sxs = f->avctx->width * sx / f->num_h_slices;
207 int sxe = f->avctx->width * (sx + 1) / f->num_h_slices;
208 int sys = f->avctx->height * sy / f->num_v_slices;
209 int sye = f->avctx->height * (sy + 1) / f->num_v_slices;
210 f->slice_context[i] = fs;
211 memcpy(fs, f, sizeof(*fs));
212 memset(fs->rc_stat2, 0, sizeof(fs->rc_stat2));
214 fs->slice_width = sxe - sxs;
215 fs->slice_height = sye - sys;
219 fs->sample_buffer = av_malloc(3 * MAX_PLANES * (fs->width + 6) *
220 sizeof(*fs->sample_buffer));
221 if (!fs->sample_buffer)
222 return AVERROR(ENOMEM);
227 int ffv1_allocate_initial_states(FFV1Context *f)
231 for (i = 0; i < f->quant_table_count; i++) {
232 f->initial_states[i] = av_malloc(f->context_count[i] *
233 sizeof(*f->initial_states[i]));
234 if (!f->initial_states[i])
235 return AVERROR(ENOMEM);
236 memset(f->initial_states[i], 128,
237 f->context_count[i] * sizeof(*f->initial_states[i]));
242 void ffv1_clear_slice_state(FFV1Context *f, FFV1Context *fs)
246 for (i = 0; i < f->plane_count; i++) {
247 PlaneContext *p = &fs->plane[i];
249 p->interlace_bit_state[0] = 128;
250 p->interlace_bit_state[1] = 128;
253 if (f->initial_states[p->quant_table_index]) {
254 memcpy(p->state, f->initial_states[p->quant_table_index],
255 CONTEXT_SIZE * p->context_count);
257 memset(p->state, 128, CONTEXT_SIZE * p->context_count);
259 for (j = 0; j < p->context_count; j++) {
260 p->vlc_state[j].drift = 0;
261 p->vlc_state[j].error_sum = 4; //FFMAX((RANGE + 32)/64, 2);
262 p->vlc_state[j].bias = 0;
263 p->vlc_state[j].count = 1;
269 av_cold int ffv1_close(AVCodecContext *avctx)
271 FFV1Context *s = avctx->priv_data;
274 av_frame_unref(&s->last_picture);
276 for (j = 0; j < s->slice_count; j++) {
277 FFV1Context *fs = s->slice_context[j];
278 for (i = 0; i < s->plane_count; i++) {
279 PlaneContext *p = &fs->plane[i];
282 av_freep(&p->vlc_state);
284 av_freep(&fs->sample_buffer);
287 av_freep(&avctx->stats_out);
288 for (j = 0; j < s->quant_table_count; j++) {
289 av_freep(&s->initial_states[j]);
290 for (i = 0; i < s->slice_count; i++) {
291 FFV1Context *sf = s->slice_context[i];
292 av_freep(&sf->rc_stat2[j]);
294 av_freep(&s->rc_stat2[j]);
297 for (i = 0; i < s->slice_count; i++)
298 av_freep(&s->slice_context[i]);