2 * Kega Game Video (KGV1) decoder
3 * Copyright (c) 2010 Daniel Verkamp
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 * Kega Game Video decoder
27 #include "libavutil/common.h"
28 #include "libavutil/intreadwrite.h"
29 #include "libavutil/imgutils.h"
34 AVCodecContext *avctx;
38 static void decode_flush(AVCodecContext *avctx)
40 KgvContext * const c = avctx->priv_data;
42 av_frame_unref(&c->prev);
45 static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
48 AVFrame *frame = data;
49 const uint8_t *buf = avpkt->data;
50 const uint8_t *buf_end = buf + avpkt->size;
51 KgvContext * const c = avctx->priv_data;
54 int outcnt = 0, maxcnt;
58 return AVERROR_INVALIDDATA;
64 if (w != avctx->width || h != avctx->height) {
65 av_frame_unref(&c->prev);
66 if ((res = ff_set_dimensions(avctx, w, h)) < 0)
72 if ((res = ff_get_buffer(avctx, frame, AV_GET_BUFFER_FLAG_REF)) < 0)
74 out = (uint16_t *) frame->data[0];
75 if (c->prev.data[0]) {
76 prev = (uint16_t *) c->prev.data[0];
81 for (i = 0; i < 8; i++)
84 while (outcnt < maxcnt && buf_end - 2 > buf) {
85 int code = AV_RL16(buf);
88 if (!(code & 0x8000)) {
89 out[outcnt++] = code; // rgb555 pixel coded directly
95 if ((code & 0x6000) == 0x6000) {
96 // copy from previous frame
97 int oidx = (code >> 10) & 7;
100 count = (code & 0x3FF) + 3;
102 if (offsets[oidx] < 0) {
103 if (buf_end - 3 < buf)
105 offsets[oidx] = AV_RL24(buf);
109 start = (outcnt + offsets[oidx]) % maxcnt;
111 if (maxcnt - start < count)
115 av_log(avctx, AV_LOG_ERROR,
116 "Frame reference does not exist\n");
123 // copy from earlier in this frame
124 int offset = (code & 0x1FFF) + 1;
126 if (!(code & 0x6000)) {
128 } else if ((code & 0x6000) == 0x2000) {
131 if (buf_end - 1 < buf)
140 inp_off = outcnt - offset;
143 if (maxcnt - outcnt < count)
146 for (i = inp_off; i < count + inp_off; i++) {
147 out[outcnt++] = inp[i];
153 av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);
155 av_frame_unref(&c->prev);
156 if ((res = av_frame_ref(&c->prev, frame)) < 0)
164 static av_cold int decode_init(AVCodecContext *avctx)
166 KgvContext * const c = avctx->priv_data;
169 avctx->pix_fmt = AV_PIX_FMT_RGB555;
170 avctx->flags |= CODEC_FLAG_EMU_EDGE;
175 static av_cold int decode_end(AVCodecContext *avctx)
181 AVCodec ff_kgv1_decoder = {
183 .long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"),
184 .type = AVMEDIA_TYPE_VIDEO,
185 .id = AV_CODEC_ID_KGV1,
186 .priv_data_size = sizeof(KgvContext),
189 .decode = decode_frame,
190 .flush = decode_flush,
191 .capabilities = CODEC_CAP_DR1,