2 * Sony PlayStation MDEC (Motion DECoder)
3 * Copyright (c) 2003 Michael Niedermayer
5 * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
7 * This file is part of FFmpeg.
9 * FFmpeg is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * FFmpeg is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with FFmpeg; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25 * @file libavcodec/mdec.c
26 * Sony PlayStation MDEC (Motion DECoder)
27 * This is very similar to intra-only MPEG-1.
32 #include "mpegvideo.h"
35 typedef struct MDECContext{
36 AVCodecContext *avctx;
47 DECLARE_ALIGNED_16(DCTELEM, block[6][64]);
48 DECLARE_ALIGNED_8(uint16_t, intra_matrix[64]);
49 DECLARE_ALIGNED_8(int, q_intra_matrix[64]);
50 uint8_t *bitstream_buffer;
51 unsigned int bitstream_buffer_size;
52 int block_last_index[6];
55 //very similar to MPEG-1
56 static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n)
58 int level, diff, i, j, run;
60 RLTable *rl = &ff_rl_mpeg1;
61 uint8_t * const scantable= a->scantable.permutated;
62 const uint16_t *quant_matrix= ff_mpeg1_default_intra_matrix;
63 const int qscale= a->qscale;
67 block[0]= 2*get_sbits(&a->gb, 10) + 1024;
69 component = (n <= 3 ? 0 : n - 4 + 1);
70 diff = decode_dc(&a->gb, component);
73 a->last_dc[component]+= diff;
74 block[0] = a->last_dc[component]<<3;
79 OPEN_READER(re, &a->gb);
80 /* now quantify & encode AC coefficients */
82 UPDATE_CACHE(re, &a->gb);
83 GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);
87 } else if(level != 0) {
90 level= (level*qscale*quant_matrix[j])>>3;
91 level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
92 LAST_SKIP_BITS(re, &a->gb, 1);
95 run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
96 UPDATE_CACHE(re, &a->gb);
97 level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
102 level= (level*qscale*quant_matrix[j])>>3;
106 level= (level*qscale*quant_matrix[j])>>3;
111 av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
117 CLOSE_READER(re, &a->gb);
119 a->block_last_index[n] = i;
123 static inline int decode_mb(MDECContext *a, DCTELEM block[6][64]){
125 const int block_index[6]= {5,4,0,1,2,3};
127 a->dsp.clear_blocks(block[0]);
130 if( mdec_decode_block_intra(a, block[ block_index[i] ], block_index[i]) < 0)
136 static inline void idct_put(MDECContext *a, int mb_x, int mb_y){
137 DCTELEM (*block)[64]= a->block;
138 int linesize= a->picture.linesize[0];
140 uint8_t *dest_y = a->picture.data[0] + (mb_y * 16* linesize ) + mb_x * 16;
141 uint8_t *dest_cb = a->picture.data[1] + (mb_y * 8 * a->picture.linesize[1]) + mb_x * 8;
142 uint8_t *dest_cr = a->picture.data[2] + (mb_y * 8 * a->picture.linesize[2]) + mb_x * 8;
144 a->dsp.idct_put(dest_y , linesize, block[0]);
145 a->dsp.idct_put(dest_y + 8, linesize, block[1]);
146 a->dsp.idct_put(dest_y + 8*linesize , linesize, block[2]);
147 a->dsp.idct_put(dest_y + 8*linesize + 8, linesize, block[3]);
149 if(!(a->avctx->flags&CODEC_FLAG_GRAY)){
150 a->dsp.idct_put(dest_cb, a->picture.linesize[1], block[4]);
151 a->dsp.idct_put(dest_cr, a->picture.linesize[2], block[5]);
155 static int decode_frame(AVCodecContext *avctx,
156 void *data, int *data_size,
159 const uint8_t *buf = avpkt->data;
160 int buf_size = avpkt->size;
161 MDECContext * const a = avctx->priv_data;
162 AVFrame *picture = data;
163 AVFrame * const p= &a->picture;
167 avctx->release_buffer(avctx, p);
170 if(avctx->get_buffer(avctx, p) < 0){
171 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
174 p->pict_type= FF_I_TYPE;
177 a->bitstream_buffer= av_fast_realloc(a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
178 for(i=0; i<buf_size; i+=2){
179 a->bitstream_buffer[i] = buf[i+1];
180 a->bitstream_buffer[i+1]= buf[i ];
182 init_get_bits(&a->gb, a->bitstream_buffer, buf_size*8);
184 /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
185 skip_bits(&a->gb, 32);
187 a->qscale= get_bits(&a->gb, 16);
188 a->version= get_bits(&a->gb, 16);
194 for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){
195 for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){
196 if( decode_mb(a, a->block) <0)
199 idct_put(a, a->mb_x, a->mb_y);
203 p->quality= a->qscale * FF_QP2LAMBDA;
204 memset(p->qscale_table, a->qscale, p->qstride*a->mb_height);
206 *picture = a->picture;
207 *data_size = sizeof(AVPicture);
209 return (get_bits_count(&a->gb)+31)/32*4;
212 static av_cold void mdec_common_init(AVCodecContext *avctx){
213 MDECContext * const a = avctx->priv_data;
215 dsputil_init(&a->dsp, avctx);
217 a->mb_width = (avctx->coded_width + 15) / 16;
218 a->mb_height = (avctx->coded_height + 15) / 16;
220 avctx->coded_frame= &a->picture;
224 static av_cold int decode_init(AVCodecContext *avctx){
225 MDECContext * const a = avctx->priv_data;
226 AVFrame *p= &a->picture;
228 mdec_common_init(avctx);
229 ff_mpeg12_init_vlcs();
230 ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
232 p->qstride= a->mb_width;
233 p->qscale_table= av_mallocz( p->qstride * a->mb_height);
234 avctx->pix_fmt= PIX_FMT_YUV420P;
239 static av_cold int decode_end(AVCodecContext *avctx){
240 MDECContext * const a = avctx->priv_data;
242 av_freep(&a->bitstream_buffer);
243 av_freep(&a->picture.qscale_table);
244 a->bitstream_buffer_size=0;
249 AVCodec mdec_decoder = {
259 .long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),