3 * MIPS Technologies, Inc., California.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the MIPS Technologies, Inc., nor the names of its
14 * contributors may be used to endorse or promote products derived from
15 * this software without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE MIPS TECHNOLOGIES, INC. ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE MIPS TECHNOLOGIES, INC. BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * Authors: Darko Laus (darko@mips.com)
30 * Djordje Pesut (djordje@mips.com)
31 * Mirjana Vulin (mvulin@mips.com)
33 * This file is part of FFmpeg.
35 * FFmpeg is free software; you can redistribute it and/or
36 * modify it under the terms of the GNU Lesser General Public
37 * License as published by the Free Software Foundation; either
38 * version 2.1 of the License, or (at your option) any later version.
40 * FFmpeg is distributed in the hope that it will be useful,
41 * but WITHOUT ANY WARRANTY; without even the implied warranty of
42 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
43 * Lesser General Public License for more details.
45 * You should have received a copy of the GNU Lesser General Public
46 * License along with FFmpeg; if not, write to the Free Software
47 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
52 * Reference: libavcodec/aacdec.c
55 #include "libavcodec/aac.h"
56 #include "aacdec_mips.h"
57 #include "libavcodec/aactab.h"
58 #include "libavcodec/sinewin.h"
61 static av_always_inline void float_copy(float *dst, const float *src, int count)
63 // Copy 'count' floats from src to dst
64 const float *loop_end = src + count;
67 // count must be a multiple of 8
68 av_assert2(count % 8 == 0);
70 // loop unrolled 8 times
75 "lw %[temp0], 0(%[src]) \n\t"
76 "lw %[temp1], 4(%[src]) \n\t"
77 "lw %[temp2], 8(%[src]) \n\t"
78 "lw %[temp3], 12(%[src]) \n\t"
79 "lw %[temp4], 16(%[src]) \n\t"
80 "lw %[temp5], 20(%[src]) \n\t"
81 "lw %[temp6], 24(%[src]) \n\t"
82 "lw %[temp7], 28(%[src]) \n\t"
83 "addiu %[src], %[src], 32 \n\t"
84 "sw %[temp0], 0(%[dst]) \n\t"
85 "sw %[temp1], 4(%[dst]) \n\t"
86 "sw %[temp2], 8(%[dst]) \n\t"
87 "sw %[temp3], 12(%[dst]) \n\t"
88 "sw %[temp4], 16(%[dst]) \n\t"
89 "sw %[temp5], 20(%[dst]) \n\t"
90 "sw %[temp6], 24(%[dst]) \n\t"
91 "sw %[temp7], 28(%[dst]) \n\t"
92 "bne %[src], %[loop_end], 1b \n\t"
93 "addiu %[dst], %[dst], 32 \n\t"
96 : [temp0]"=&r"(temp[0]), [temp1]"=&r"(temp[1]),
97 [temp2]"=&r"(temp[2]), [temp3]"=&r"(temp[3]),
98 [temp4]"=&r"(temp[4]), [temp5]"=&r"(temp[5]),
99 [temp6]"=&r"(temp[6]), [temp7]"=&r"(temp[7]),
100 [src]"+r"(src), [dst]"+r"(dst)
101 : [loop_end]"r"(loop_end)
106 static av_always_inline int lcg_random(unsigned previous_val)
108 union { unsigned u; int s; } v = { previous_val * 1664525u + 1013904223 };
112 static void imdct_and_windowing_mips(AACContext *ac, SingleChannelElement *sce)
114 IndividualChannelStream *ics = &sce->ics;
115 float *in = sce->coeffs;
116 float *out = sce->ret;
117 float *saved = sce->saved;
118 const float *swindow = ics->use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
119 const float *lwindow_prev = ics->use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
120 const float *swindow_prev = ics->use_kb_window[1] ? ff_aac_kbd_short_128 : ff_sine_128;
121 float *buf = ac->buf_mdct;
124 if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
125 for (i = 0; i < 1024; i += 128)
126 ac->mdct_small.imdct_half(&ac->mdct_small, buf + i, in + i);
128 ac->mdct.imdct_half(&ac->mdct, buf, in);
130 /* window overlapping
131 * NOTE: To simplify the overlapping code, all 'meaningless' short to long
132 * and long to short transitions are considered to be short to short
133 * transitions. This leaves just two cases (long to long and short to short)
134 * with a little special sauce for EIGHT_SHORT_SEQUENCE.
136 if ((ics->window_sequence[1] == ONLY_LONG_SEQUENCE || ics->window_sequence[1] == LONG_STOP_SEQUENCE) &&
137 (ics->window_sequence[0] == ONLY_LONG_SEQUENCE || ics->window_sequence[0] == LONG_START_SEQUENCE)) {
138 ac->fdsp->vector_fmul_window( out, saved, buf, lwindow_prev, 512);
140 float_copy(out, saved, 448);
142 if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
147 float temp0, temp1, temp2, temp3;
148 float *dst0 = out + 448 + 0*128;
149 float *dst1 = dst0 + 64 + 63;
150 float *dst2 = saved + 63;
151 float *win0 = (float*)swindow;
152 float *win1 = win0 + 64 + 63;
153 float *win0_prev = (float*)swindow_prev;
154 float *win1_prev = win0_prev + 64 + 63;
155 float *src0_prev = saved + 448;
156 float *src1_prev = buf + 0*128 + 63;
157 float *src0 = buf + 0*128 + 64;
158 float *src1 = buf + 1*128 + 63;
160 for(i = 0; i < 64; i++)
162 temp0 = src0_prev[0];
163 temp1 = src1_prev[0];
168 dst0[0] = temp0 * wj - temp1 * wi;
169 dst1[0] = temp0 * wi + temp1 * wj;
176 dst0[128] = temp2 * wj - temp3 * wi;
177 dst1[128] = temp2 * wi + temp3 * wj;
181 dst0[256] = temp0 * wj - temp1 * wi;
182 dst1[256] = temp0 * wi + temp1 * wj;
183 dst0[384] = temp2 * wj - temp3 * wi;
184 dst1[384] = temp2 * wi + temp3 * wj;
188 dst0[512] = temp0 * wj - temp1 * wi;
189 dst2[0] = temp0 * wi + temp1 * wj;
205 ac->fdsp->vector_fmul_window(out + 448, saved + 448, buf, swindow_prev, 64);
206 float_copy(out + 576, buf + 64, 448);
211 if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
212 ac->fdsp->vector_fmul_window(saved + 64, buf + 4*128 + 64, buf + 5*128, swindow, 64);
213 ac->fdsp->vector_fmul_window(saved + 192, buf + 5*128 + 64, buf + 6*128, swindow, 64);
214 ac->fdsp->vector_fmul_window(saved + 320, buf + 6*128 + 64, buf + 7*128, swindow, 64);
215 float_copy(saved + 448, buf + 7*128 + 64, 64);
216 } else if (ics->window_sequence[0] == LONG_START_SEQUENCE) {
217 float_copy(saved, buf + 512, 448);
218 float_copy(saved + 448, buf + 7*128 + 64, 64);
219 } else { // LONG_STOP or ONLY_LONG
220 float_copy(saved, buf + 512, 512);
224 static void apply_ltp_mips(AACContext *ac, SingleChannelElement *sce)
226 const LongTermPrediction *ltp = &sce->ics.ltp;
227 const uint16_t *offsets = sce->ics.swb_offset;
231 if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE) {
232 float *predTime = sce->ret;
233 float *predFreq = ac->buf_mdct;
235 int16_t num_samples = 2048;
238 num_samples = ltp->lag + 1024;
239 j = (2048 - num_samples) >> 2;
240 k = (2048 - num_samples) & 3;
241 p_predTime = &predTime[num_samples];
243 for (i = 0; i < num_samples; i++)
244 predTime[i] = sce->ltp_state[i + 2048 - ltp->lag] * ltp->coef;
245 for (i = 0; i < j; i++) {
247 /* loop unrolled 4 times */
249 "sw $0, 0(%[p_predTime]) \n\t"
250 "sw $0, 4(%[p_predTime]) \n\t"
251 "sw $0, 8(%[p_predTime]) \n\t"
252 "sw $0, 12(%[p_predTime]) \n\t"
253 "addiu %[p_predTime], %[p_predTime], 16 \n\t"
255 : [p_predTime]"+r"(p_predTime)
260 for (i = 0; i < k; i++) {
263 "sw $0, 0(%[p_predTime]) \n\t"
264 "addiu %[p_predTime], %[p_predTime], 4 \n\t"
266 : [p_predTime]"+r"(p_predTime)
272 ac->windowing_and_mdct_ltp(ac, predFreq, predTime, &sce->ics);
274 if (sce->tns.present)
275 ac->apply_tns(predFreq, &sce->tns, &sce->ics, 0);
277 for (sfb = 0; sfb < FFMIN(sce->ics.max_sfb, MAX_LTP_LONG_SFB); sfb++)
279 for (i = offsets[sfb]; i < offsets[sfb + 1]; i++)
280 sce->coeffs[i] += predFreq[i];
285 static av_always_inline void fmul_and_reverse(float *dst, const float *src0, const float *src1, int count)
287 /* Multiply 'count' floats in src0 by src1 and store the results in dst in reverse */
288 /* This should be equivalent to a normal fmul, followed by reversing dst */
290 // count must be a multiple of 4
291 av_assert2(count % 4 == 0);
293 // move src0 and src1 to the last element of their arrays
297 for (; count > 0; count -= 4){
300 /* loop unrolled 4 times */
302 "lwc1 %[temp0], 0(%[ptr2]) \n\t"
303 "lwc1 %[temp1], -4(%[ptr2]) \n\t"
304 "lwc1 %[temp2], -8(%[ptr2]) \n\t"
305 "lwc1 %[temp3], -12(%[ptr2]) \n\t"
306 "lwc1 %[temp4], 0(%[ptr3]) \n\t"
307 "lwc1 %[temp5], -4(%[ptr3]) \n\t"
308 "lwc1 %[temp6], -8(%[ptr3]) \n\t"
309 "lwc1 %[temp7], -12(%[ptr3]) \n\t"
310 "mul.s %[temp8], %[temp0], %[temp4] \n\t"
311 "mul.s %[temp9], %[temp1], %[temp5] \n\t"
312 "mul.s %[temp10], %[temp2], %[temp6] \n\t"
313 "mul.s %[temp11], %[temp3], %[temp7] \n\t"
314 "swc1 %[temp8], 0(%[ptr1]) \n\t"
315 "swc1 %[temp9], 4(%[ptr1]) \n\t"
316 "swc1 %[temp10], 8(%[ptr1]) \n\t"
317 "swc1 %[temp11], 12(%[ptr1]) \n\t"
318 "addiu %[ptr1], %[ptr1], 16 \n\t"
319 "addiu %[ptr2], %[ptr2], -16 \n\t"
320 "addiu %[ptr3], %[ptr3], -16 \n\t"
322 : [temp0]"=&f"(temp[0]), [temp1]"=&f"(temp[1]),
323 [temp2]"=&f"(temp[2]), [temp3]"=&f"(temp[3]),
324 [temp4]"=&f"(temp[4]), [temp5]"=&f"(temp[5]),
325 [temp6]"=&f"(temp[6]), [temp7]"=&f"(temp[7]),
326 [temp8]"=&f"(temp[8]), [temp9]"=&f"(temp[9]),
327 [temp10]"=&f"(temp[10]), [temp11]"=&f"(temp[11]),
328 [ptr1]"+r"(dst), [ptr2]"+r"(src0), [ptr3]"+r"(src1)
335 static void update_ltp_mips(AACContext *ac, SingleChannelElement *sce)
337 IndividualChannelStream *ics = &sce->ics;
338 float *saved = sce->saved;
339 float *saved_ltp = sce->coeffs;
340 const float *lwindow = ics->use_kb_window[0] ? ff_aac_kbd_long_1024 : ff_sine_1024;
341 const float *swindow = ics->use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
342 float temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
344 if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
345 float *p_saved_ltp = saved_ltp + 576;
346 int loop_end1 = (int)(p_saved_ltp + 448);
348 float_copy(saved_ltp, saved, 512);
350 /* loop unrolled 8 times */
353 "sw $0, 0(%[p_saved_ltp]) \n\t"
354 "sw $0, 4(%[p_saved_ltp]) \n\t"
355 "sw $0, 8(%[p_saved_ltp]) \n\t"
356 "sw $0, 12(%[p_saved_ltp]) \n\t"
357 "sw $0, 16(%[p_saved_ltp]) \n\t"
358 "sw $0, 20(%[p_saved_ltp]) \n\t"
359 "sw $0, 24(%[p_saved_ltp]) \n\t"
360 "sw $0, 28(%[p_saved_ltp]) \n\t"
361 "addiu %[p_saved_ltp], %[p_saved_ltp], 32 \n\t"
362 "bne %[p_saved_ltp], %[loop_end1], 1b \n\t"
364 : [p_saved_ltp]"+r"(p_saved_ltp)
365 : [loop_end1]"r"(loop_end1)
369 ac->fdsp->vector_fmul_reverse(saved_ltp + 448, ac->buf_mdct + 960, &swindow[64], 64);
370 fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 960, swindow, 64);
371 } else if (ics->window_sequence[0] == LONG_START_SEQUENCE) {
372 float *buff0 = saved;
373 float *buff1 = saved_ltp;
374 float *loop_end = saved + 448;
376 /* loop unrolled 8 times */
379 ".set noreorder \n\t"
381 "lw %[temp0], 0(%[src]) \n\t"
382 "lw %[temp1], 4(%[src]) \n\t"
383 "lw %[temp2], 8(%[src]) \n\t"
384 "lw %[temp3], 12(%[src]) \n\t"
385 "lw %[temp4], 16(%[src]) \n\t"
386 "lw %[temp5], 20(%[src]) \n\t"
387 "lw %[temp6], 24(%[src]) \n\t"
388 "lw %[temp7], 28(%[src]) \n\t"
389 "addiu %[src], %[src], 32 \n\t"
390 "sw %[temp0], 0(%[dst]) \n\t"
391 "sw %[temp1], 4(%[dst]) \n\t"
392 "sw %[temp2], 8(%[dst]) \n\t"
393 "sw %[temp3], 12(%[dst]) \n\t"
394 "sw %[temp4], 16(%[dst]) \n\t"
395 "sw %[temp5], 20(%[dst]) \n\t"
396 "sw %[temp6], 24(%[dst]) \n\t"
397 "sw %[temp7], 28(%[dst]) \n\t"
398 "sw $0, 2304(%[dst]) \n\t"
399 "sw $0, 2308(%[dst]) \n\t"
400 "sw $0, 2312(%[dst]) \n\t"
401 "sw $0, 2316(%[dst]) \n\t"
402 "sw $0, 2320(%[dst]) \n\t"
403 "sw $0, 2324(%[dst]) \n\t"
404 "sw $0, 2328(%[dst]) \n\t"
405 "sw $0, 2332(%[dst]) \n\t"
406 "bne %[src], %[loop_end], 1b \n\t"
407 " addiu %[dst], %[dst], 32 \n\t"
410 : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
411 [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
412 [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
413 [temp6]"=&r"(temp6), [temp7]"=&r"(temp7),
414 [src]"+r"(buff0), [dst]"+r"(buff1)
415 : [loop_end]"r"(loop_end)
418 ac->fdsp->vector_fmul_reverse(saved_ltp + 448, ac->buf_mdct + 960, &swindow[64], 64);
419 fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 960, swindow, 64);
420 } else { // LONG_STOP or ONLY_LONG
421 ac->fdsp->vector_fmul_reverse(saved_ltp, ac->buf_mdct + 512, &lwindow[512], 512);
422 fmul_and_reverse(saved_ltp + 512, ac->buf_mdct + 512, lwindow, 512);
425 float_copy(sce->ltp_state, sce->ltp_state + 1024, 1024);
426 float_copy(sce->ltp_state + 1024, sce->ret, 1024);
427 float_copy(sce->ltp_state + 2048, saved_ltp, 1024);
429 #endif /* HAVE_MIPSFPU */
430 #endif /* HAVE_INLINE_ASM */
432 void ff_aacdec_init_mips(AACContext *c)
435 c->imdct_and_windowing = imdct_and_windowing_mips;
436 c->apply_ltp = apply_ltp_mips;
438 c->update_ltp = update_ltp_mips;
439 #endif /* HAVE_MIPSFPU */
440 #endif /* HAVE_INLINE_ASM */