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mpegvideo: allocate scratch buffers after linesize is known
[ffmpeg] / libavcodec / ppc / h264_altivec.c
1 /*
2  * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
3  *
4  * This file is part of Libav.
5  *
6  * Libav is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * Libav is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with Libav; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 #include "libavutil/cpu.h"
22 #include "libavutil/intreadwrite.h"
23 #include "libavutil/ppc/types_altivec.h"
24 #include "libavutil/ppc/util_altivec.h"
25 #include "libavcodec/dsputil.h"
26 #include "libavcodec/h264data.h"
27 #include "libavcodec/h264dsp.h"
28
29 #include "dsputil_altivec.h"
30
31 #define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
32 #define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
33
34 #define OP_U8_ALTIVEC                          PUT_OP_U8_ALTIVEC
35 #define PREFIX_h264_chroma_mc8_altivec         put_h264_chroma_mc8_altivec
36 #define PREFIX_h264_chroma_mc8_num             altivec_put_h264_chroma_mc8_num
37 #define PREFIX_h264_qpel16_h_lowpass_altivec   put_h264_qpel16_h_lowpass_altivec
38 #define PREFIX_h264_qpel16_h_lowpass_num       altivec_put_h264_qpel16_h_lowpass_num
39 #define PREFIX_h264_qpel16_v_lowpass_altivec   put_h264_qpel16_v_lowpass_altivec
40 #define PREFIX_h264_qpel16_v_lowpass_num       altivec_put_h264_qpel16_v_lowpass_num
41 #define PREFIX_h264_qpel16_hv_lowpass_altivec  put_h264_qpel16_hv_lowpass_altivec
42 #define PREFIX_h264_qpel16_hv_lowpass_num      altivec_put_h264_qpel16_hv_lowpass_num
43 #include "h264_altivec_template.c"
44 #undef OP_U8_ALTIVEC
45 #undef PREFIX_h264_chroma_mc8_altivec
46 #undef PREFIX_h264_chroma_mc8_num
47 #undef PREFIX_h264_qpel16_h_lowpass_altivec
48 #undef PREFIX_h264_qpel16_h_lowpass_num
49 #undef PREFIX_h264_qpel16_v_lowpass_altivec
50 #undef PREFIX_h264_qpel16_v_lowpass_num
51 #undef PREFIX_h264_qpel16_hv_lowpass_altivec
52 #undef PREFIX_h264_qpel16_hv_lowpass_num
53
54 #define OP_U8_ALTIVEC                          AVG_OP_U8_ALTIVEC
55 #define PREFIX_h264_chroma_mc8_altivec         avg_h264_chroma_mc8_altivec
56 #define PREFIX_h264_chroma_mc8_num             altivec_avg_h264_chroma_mc8_num
57 #define PREFIX_h264_qpel16_h_lowpass_altivec   avg_h264_qpel16_h_lowpass_altivec
58 #define PREFIX_h264_qpel16_h_lowpass_num       altivec_avg_h264_qpel16_h_lowpass_num
59 #define PREFIX_h264_qpel16_v_lowpass_altivec   avg_h264_qpel16_v_lowpass_altivec
60 #define PREFIX_h264_qpel16_v_lowpass_num       altivec_avg_h264_qpel16_v_lowpass_num
61 #define PREFIX_h264_qpel16_hv_lowpass_altivec  avg_h264_qpel16_hv_lowpass_altivec
62 #define PREFIX_h264_qpel16_hv_lowpass_num      altivec_avg_h264_qpel16_hv_lowpass_num
63 #include "h264_altivec_template.c"
64 #undef OP_U8_ALTIVEC
65 #undef PREFIX_h264_chroma_mc8_altivec
66 #undef PREFIX_h264_chroma_mc8_num
67 #undef PREFIX_h264_qpel16_h_lowpass_altivec
68 #undef PREFIX_h264_qpel16_h_lowpass_num
69 #undef PREFIX_h264_qpel16_v_lowpass_altivec
70 #undef PREFIX_h264_qpel16_v_lowpass_num
71 #undef PREFIX_h264_qpel16_hv_lowpass_altivec
72 #undef PREFIX_h264_qpel16_hv_lowpass_num
73
74 #define H264_MC(OPNAME, SIZE, CODETYPE) \
75 static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
76     ff_ ## OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
77 }\
78 \
79 static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
80     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
81     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
82     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
83 }\
84 \
85 static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
86     OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
87 }\
88 \
89 static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
90     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
91     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
92     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
93 }\
94 \
95 static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
96     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
97     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
98     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
99 }\
100 \
101 static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
102     OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
103 }\
104 \
105 static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
106     DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
107     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
108     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
109 }\
110 \
111 static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
112     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
113     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
114     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
115     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
116     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
117 }\
118 \
119 static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
120     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
121     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
122     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
123     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
124     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
125 }\
126 \
127 static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
128     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
129     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
130     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
131     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
132     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
133 }\
134 \
135 static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
136     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
137     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
138     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
139     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
140     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
141 }\
142 \
143 static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
144     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
145     OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
146 }\
147 \
148 static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
149     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
150     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
151     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
152     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
153     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
154     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
155 }\
156 \
157 static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
158     DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
159     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
160     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
161     put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
162     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
163     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
164 }\
165 \
166 static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
167     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
168     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
169     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
170     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
171     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
172     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
173 }\
174 \
175 static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
176     DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
177     DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
178     DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
179     put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
180     put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
181     OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
182 }\
183
184 static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
185                                     const uint8_t * src2, int dst_stride,
186                                     int src_stride1, int h)
187 {
188     int i;
189     vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
190
191     mask_ = vec_lvsl(0, src2);
192
193     for (i = 0; i < h; i++) {
194
195         tmp1 = vec_ld(i * src_stride1, src1);
196         mask = vec_lvsl(i * src_stride1, src1);
197         tmp2 = vec_ld(i * src_stride1 + 15, src1);
198
199         a = vec_perm(tmp1, tmp2, mask);
200
201         tmp1 = vec_ld(i * 16, src2);
202         tmp2 = vec_ld(i * 16 + 15, src2);
203
204         b = vec_perm(tmp1, tmp2, mask_);
205
206         tmp1 = vec_ld(0, dst);
207         mask = vec_lvsl(0, dst);
208         tmp2 = vec_ld(15, dst);
209
210         d = vec_avg(a, b);
211
212         edges = vec_perm(tmp2, tmp1, mask);
213
214         align = vec_lvsr(0, dst);
215
216         tmp2 = vec_perm(d, edges, align);
217         tmp1 = vec_perm(edges, d, align);
218
219         vec_st(tmp2, 15, dst);
220         vec_st(tmp1, 0 , dst);
221
222         dst += dst_stride;
223     }
224 }
225
226 static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
227                                     const uint8_t * src2, int dst_stride,
228                                     int src_stride1, int h)
229 {
230     int i;
231     vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
232
233     mask_ = vec_lvsl(0, src2);
234
235     for (i = 0; i < h; i++) {
236
237         tmp1 = vec_ld(i * src_stride1, src1);
238         mask = vec_lvsl(i * src_stride1, src1);
239         tmp2 = vec_ld(i * src_stride1 + 15, src1);
240
241         a = vec_perm(tmp1, tmp2, mask);
242
243         tmp1 = vec_ld(i * 16, src2);
244         tmp2 = vec_ld(i * 16 + 15, src2);
245
246         b = vec_perm(tmp1, tmp2, mask_);
247
248         tmp1 = vec_ld(0, dst);
249         mask = vec_lvsl(0, dst);
250         tmp2 = vec_ld(15, dst);
251
252         d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
253
254         edges = vec_perm(tmp2, tmp1, mask);
255
256         align = vec_lvsr(0, dst);
257
258         tmp2 = vec_perm(d, edges, align);
259         tmp1 = vec_perm(edges, d, align);
260
261         vec_st(tmp2, 15, dst);
262         vec_st(tmp1, 0 , dst);
263
264         dst += dst_stride;
265     }
266 }
267
268 /* Implemented but could be faster
269 #define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
270 #define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
271  */
272
273 H264_MC(put_, 16, altivec)
274 H264_MC(avg_, 16, altivec)
275
276
277 /****************************************************************************
278  * IDCT transform:
279  ****************************************************************************/
280
281 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \
282     /* 1st stage */                                               \
283     vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
284     vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
285     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
286     vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
287     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
288     vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
289     /* 2nd stage: output */                                       \
290     va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
291     va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
292     va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
293     va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */
294
295 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
296     b0 = vec_mergeh( a0, a0 ); \
297     b1 = vec_mergeh( a1, a0 ); \
298     b2 = vec_mergeh( a2, a0 ); \
299     b3 = vec_mergeh( a3, a0 ); \
300     a0 = vec_mergeh( b0, b2 ); \
301     a1 = vec_mergel( b0, b2 ); \
302     a2 = vec_mergeh( b1, b3 ); \
303     a3 = vec_mergel( b1, b3 ); \
304     b0 = vec_mergeh( a0, a2 ); \
305     b1 = vec_mergel( a0, a2 ); \
306     b2 = vec_mergeh( a1, a3 ); \
307     b3 = vec_mergel( a1, a3 )
308
309 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
310     vdst_orig = vec_ld(0, dst);                               \
311     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);          \
312     vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst);         \
313     va = vec_add(va, vdst_ss);                                \
314     va_u8 = vec_packsu(va, zero_s16v);                        \
315     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
316     vec_ste(va_u32, element, (uint32_t*)dst);
317
318 static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
319 {
320     vec_s16 va0, va1, va2, va3;
321     vec_s16 vz0, vz1, vz2, vz3;
322     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
323     vec_u8 va_u8;
324     vec_u32 va_u32;
325     vec_s16 vdst_ss;
326     const vec_u16 v6us = vec_splat_u16(6);
327     vec_u8 vdst, vdst_orig;
328     vec_u8 vdst_mask = vec_lvsl(0, dst);
329     int element = ((unsigned long)dst & 0xf) >> 2;
330     LOAD_ZERO;
331
332     block[0] += 32;  /* add 32 as a DC-level for rounding */
333
334     vtmp0 = vec_ld(0,block);
335     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
336     vtmp2 = vec_ld(16,block);
337     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
338
339     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
340     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
341     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
342
343     va0 = vec_sra(va0,v6us);
344     va1 = vec_sra(va1,v6us);
345     va2 = vec_sra(va2,v6us);
346     va3 = vec_sra(va3,v6us);
347
348     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
349     dst += stride;
350     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
351     dst += stride;
352     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
353     dst += stride;
354     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
355 }
356
357 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
358     /*        a0  = SRC(0) + SRC(4); */ \
359     vec_s16 a0v = vec_add(s0, s4);    \
360     /*        a2  = SRC(0) - SRC(4); */ \
361     vec_s16 a2v = vec_sub(s0, s4);    \
362     /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
363     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
364     /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
365     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
366     /*        b0  =         a0 + a6; */ \
367     vec_s16 b0v = vec_add(a0v, a6v);  \
368     /*        b2  =         a2 + a4; */ \
369     vec_s16 b2v = vec_add(a2v, a4v);  \
370     /*        b4  =         a2 - a4; */ \
371     vec_s16 b4v = vec_sub(a2v, a4v);  \
372     /*        b6  =         a0 - a6; */ \
373     vec_s16 b6v = vec_sub(a0v, a6v);  \
374     /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
375     /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
376     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
377     /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
378     /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
379     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
380     /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
381     /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
382     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
383     /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
384     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
385     /*        b1 =                  (a7>>2)  +  a1; */ \
386     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
387     /*        b3 =          a3 +        (a5>>2); */ \
388     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
389     /*        b5 =                  (a3>>2)  -   a5; */ \
390     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
391     /*        b7 =           a7 -        (a1>>2); */ \
392     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
393     /* DST(0,    b0 + b7); */ \
394     d0 = vec_add(b0v, b7v); \
395     /* DST(1,    b2 + b5); */ \
396     d1 = vec_add(b2v, b5v); \
397     /* DST(2,    b4 + b3); */ \
398     d2 = vec_add(b4v, b3v); \
399     /* DST(3,    b6 + b1); */ \
400     d3 = vec_add(b6v, b1v); \
401     /* DST(4,    b6 - b1); */ \
402     d4 = vec_sub(b6v, b1v); \
403     /* DST(5,    b4 - b3); */ \
404     d5 = vec_sub(b4v, b3v); \
405     /* DST(6,    b2 - b5); */ \
406     d6 = vec_sub(b2v, b5v); \
407     /* DST(7,    b0 - b7); */ \
408     d7 = vec_sub(b0v, b7v); \
409 }
410
411 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
412     /* unaligned load */                                       \
413     vec_u8 hv = vec_ld( 0, dest );                           \
414     vec_u8 lv = vec_ld( 7, dest );                           \
415     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );  \
416     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
417     vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv);   \
418     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
419     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
420     vec_u8 edgehv;                                           \
421     /* unaligned store */                                      \
422     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
423     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
424     lv    = vec_sel( lv, bodyv, edgelv );                      \
425     vec_st( lv, 7, dest );                                     \
426     hv    = vec_ld( 0, dest );                                 \
427     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
428     hv    = vec_sel( hv, bodyv, edgehv );                      \
429     vec_st( hv, 0, dest );                                     \
430  }
431
432 static void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
433     vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
434     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
435     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
436
437     vec_u8 perm_ldv = vec_lvsl(0, dst);
438     vec_u8 perm_stv = vec_lvsr(8, dst);
439
440     const vec_u16 onev = vec_splat_u16(1);
441     const vec_u16 twov = vec_splat_u16(2);
442     const vec_u16 sixv = vec_splat_u16(6);
443
444     const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
445     LOAD_ZERO;
446
447     dct[0] += 32; // rounding for the >>6 at the end
448
449     s0 = vec_ld(0x00, (int16_t*)dct);
450     s1 = vec_ld(0x10, (int16_t*)dct);
451     s2 = vec_ld(0x20, (int16_t*)dct);
452     s3 = vec_ld(0x30, (int16_t*)dct);
453     s4 = vec_ld(0x40, (int16_t*)dct);
454     s5 = vec_ld(0x50, (int16_t*)dct);
455     s6 = vec_ld(0x60, (int16_t*)dct);
456     s7 = vec_ld(0x70, (int16_t*)dct);
457
458     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
459                      d0, d1, d2, d3, d4, d5, d6, d7);
460
461     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
462
463     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
464                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
465
466     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
467     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
468     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
469     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
470     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
471     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
472     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
473     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
474 }
475
476 static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, DCTELEM *block, int stride, int size)
477 {
478     vec_s16 dc16;
479     vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
480     LOAD_ZERO;
481     DECLARE_ALIGNED(16, int, dc);
482     int i;
483
484     dc = (block[0] + 32) >> 6;
485     dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
486
487     if (size == 4)
488         dc16 = vec_sld(dc16, zero_s16v, 8);
489     dcplus = vec_packsu(dc16, zero_s16v);
490     dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
491
492     aligner = vec_lvsr(0, dst);
493     dcplus = vec_perm(dcplus, dcplus, aligner);
494     dcminus = vec_perm(dcminus, dcminus, aligner);
495
496     for (i = 0; i < size; i += 4) {
497         v0 = vec_ld(0, dst+0*stride);
498         v1 = vec_ld(0, dst+1*stride);
499         v2 = vec_ld(0, dst+2*stride);
500         v3 = vec_ld(0, dst+3*stride);
501
502         v0 = vec_adds(v0, dcplus);
503         v1 = vec_adds(v1, dcplus);
504         v2 = vec_adds(v2, dcplus);
505         v3 = vec_adds(v3, dcplus);
506
507         v0 = vec_subs(v0, dcminus);
508         v1 = vec_subs(v1, dcminus);
509         v2 = vec_subs(v2, dcminus);
510         v3 = vec_subs(v3, dcminus);
511
512         vec_st(v0, 0, dst+0*stride);
513         vec_st(v1, 0, dst+1*stride);
514         vec_st(v2, 0, dst+2*stride);
515         vec_st(v3, 0, dst+3*stride);
516
517         dst += 4*stride;
518     }
519 }
520
521 static void h264_idct_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
522 {
523     h264_idct_dc_add_internal(dst, block, stride, 4);
524 }
525
526 static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
527 {
528     h264_idct_dc_add_internal(dst, block, stride, 8);
529 }
530
531 static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[15*8]){
532     int i;
533     for(i=0; i<16; i++){
534         int nnz = nnzc[ scan8[i] ];
535         if(nnz){
536             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
537             else                      ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
538         }
539     }
540 }
541
542 static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[15*8]){
543     int i;
544     for(i=0; i<16; i++){
545         if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
546         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
547     }
548 }
549
550 static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[15*8]){
551     int i;
552     for(i=0; i<16; i+=4){
553         int nnz = nnzc[ scan8[i] ];
554         if(nnz){
555             if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
556             else                      ff_h264_idct8_add_altivec   (dst + block_offset[i], block + i*16, stride);
557         }
558     }
559 }
560
561 static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, DCTELEM *block, int stride, const uint8_t nnzc[15*8]){
562     int i, j;
563     for (j = 1; j < 3; j++) {
564         for(i = j * 16; i < j * 16 + 4; i++){
565             if(nnzc[ scan8[i] ])
566                 ff_h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
567             else if(block[i*16])
568                 h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
569         }
570     }
571 }
572
573 #define transpose4x16(r0, r1, r2, r3) {      \
574     register vec_u8 r4;                    \
575     register vec_u8 r5;                    \
576     register vec_u8 r6;                    \
577     register vec_u8 r7;                    \
578                                              \
579     r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
580     r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
581     r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
582     r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
583                                              \
584     r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
585     r1 = vec_mergel(r4, r6);  /*all set 1*/  \
586     r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
587     r3 = vec_mergel(r5, r7);  /*all set 3*/  \
588 }
589
590 static inline void write16x4(uint8_t *dst, int dst_stride,
591                              register vec_u8 r0, register vec_u8 r1,
592                              register vec_u8 r2, register vec_u8 r3) {
593     DECLARE_ALIGNED(16, unsigned char, result)[64];
594     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
595     int int_dst_stride = dst_stride/4;
596
597     vec_st(r0, 0, result);
598     vec_st(r1, 16, result);
599     vec_st(r2, 32, result);
600     vec_st(r3, 48, result);
601     /* FIXME: there has to be a better way!!!! */
602     *dst_int = *src_int;
603     *(dst_int+   int_dst_stride) = *(src_int + 1);
604     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
605     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
606     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
607     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
608     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
609     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
610     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
611     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
612     *(dst_int+10*int_dst_stride) = *(src_int + 10);
613     *(dst_int+11*int_dst_stride) = *(src_int + 11);
614     *(dst_int+12*int_dst_stride) = *(src_int + 12);
615     *(dst_int+13*int_dst_stride) = *(src_int + 13);
616     *(dst_int+14*int_dst_stride) = *(src_int + 14);
617     *(dst_int+15*int_dst_stride) = *(src_int + 15);
618 }
619
620 /** @brief performs a 6x16 transpose of data in src, and stores it to dst
621     @todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
622     out of unaligned_load() */
623 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
624     register vec_u8 r0  = unaligned_load(0,             src);            \
625     register vec_u8 r1  = unaligned_load(   src_stride, src);            \
626     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
627     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
628     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
629     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
630     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
631     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
632     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
633     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
634                                                                            \
635     r8  = unaligned_load( 8*src_stride, src);                              \
636     r9  = unaligned_load( 9*src_stride, src);                              \
637     r10 = unaligned_load(10*src_stride, src);                              \
638     r11 = unaligned_load(11*src_stride, src);                              \
639     r12 = unaligned_load(12*src_stride, src);                              \
640     r13 = unaligned_load(13*src_stride, src);                              \
641                                                                            \
642     /*Merge first pairs*/                                                  \
643     r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
644     r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
645     r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
646     r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
647     r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
648     r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
649     r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
650     r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
651                                                                            \
652     /*Merge second pairs*/                                                 \
653     r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
654     r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
655     r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
656     r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
657     r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
658     r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
659     r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
660     r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
661                                                                            \
662     /*Third merge*/                                                        \
663     r0 = vec_mergeh(r8,  r12);  /*0,2,4,6,8,10,12,14 set 0*/               \
664     r1 = vec_mergel(r8,  r12);  /*0,2,4,6,8,10,12,14 set 1*/               \
665     r2 = vec_mergeh(r9,  r13);  /*0,2,4,6,8,10,12,14 set 2*/               \
666     r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
667     r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
668     r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
669     /* Don't need to compute 3 and 7*/                                     \
670                                                                            \
671     /*Final merge*/                                                        \
672     r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
673     r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
674     r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
675     r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
676     r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
677     r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
678     /* Don't need to compute 14 and 15*/                                   \
679                                                                            \
680 }
681
682 // out: o = |x-y| < a
683 static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
684                                          register vec_u8 y,
685                                          register vec_u8 a) {
686
687     register vec_u8 diff = vec_subs(x, y);
688     register vec_u8 diffneg = vec_subs(y, x);
689     register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
690     o = (vec_u8)vec_cmplt(o, a);
691     return o;
692 }
693
694 static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
695                                            register vec_u8 p1,
696                                            register vec_u8 q0,
697                                            register vec_u8 q1,
698                                            register vec_u8 alpha,
699                                            register vec_u8 beta) {
700
701     register vec_u8 mask;
702     register vec_u8 tempmask;
703
704     mask = diff_lt_altivec(p0, q0, alpha);
705     tempmask = diff_lt_altivec(p1, p0, beta);
706     mask = vec_and(mask, tempmask);
707     tempmask = diff_lt_altivec(q1, q0, beta);
708     mask = vec_and(mask, tempmask);
709
710     return mask;
711 }
712
713 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
714 static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
715                                        register vec_u8 p1,
716                                        register vec_u8 p2,
717                                        register vec_u8 q0,
718                                        register vec_u8 tc0) {
719
720     register vec_u8 average = vec_avg(p0, q0);
721     register vec_u8 temp;
722     register vec_u8 uncliped;
723     register vec_u8 ones;
724     register vec_u8 max;
725     register vec_u8 min;
726     register vec_u8 newp1;
727
728     temp = vec_xor(average, p2);
729     average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
730     ones = vec_splat_u8(1);
731     temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
732     uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
733     max = vec_adds(p1, tc0);
734     min = vec_subs(p1, tc0);
735     newp1 = vec_max(min, uncliped);
736     newp1 = vec_min(max, newp1);
737     return newp1;
738 }
739
740 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
741                                                                                                   \
742     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
743                                                                                                   \
744     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
745     register vec_u8 q1minus;                                                                    \
746     register vec_u8 p0minus;                                                                    \
747     register vec_u8 stage1;                                                                     \
748     register vec_u8 stage2;                                                                     \
749     register vec_u8 vec160;                                                                     \
750     register vec_u8 delta;                                                                      \
751     register vec_u8 deltaneg;                                                                   \
752                                                                                                   \
753     q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
754     stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
755     stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
756     p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
757     stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
758     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
759     stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
760     stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
761     vec160 = vec_ld(0, &A0v);                                                                     \
762     deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
763     delta = vec_subs(stage2, vec160);          /* d */                                            \
764     deltaneg = vec_min(tc0masked, deltaneg);                                                      \
765     delta = vec_min(tc0masked, delta);                                                            \
766     p0 = vec_subs(p0, deltaneg);                                                                  \
767     q0 = vec_subs(q0, delta);                                                                     \
768     p0 = vec_adds(p0, delta);                                                                     \
769     q0 = vec_adds(q0, deltaneg);                                                                  \
770 }
771
772 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
773     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \
774     register vec_u8 alphavec;                                                              \
775     register vec_u8 betavec;                                                               \
776     register vec_u8 mask;                                                                  \
777     register vec_u8 p1mask;                                                                \
778     register vec_u8 q1mask;                                                                \
779     register vector signed   char tc0vec;                                                    \
780     register vec_u8 finaltc0;                                                              \
781     register vec_u8 tc0masked;                                                             \
782     register vec_u8 newp1;                                                                 \
783     register vec_u8 newq1;                                                                 \
784                                                                                              \
785     temp[0] = alpha;                                                                         \
786     temp[1] = beta;                                                                          \
787     alphavec = vec_ld(0, temp);                                                              \
788     betavec = vec_splat(alphavec, 0x1);                                                      \
789     alphavec = vec_splat(alphavec, 0x0);                                                     \
790     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
791                                                                                              \
792     AV_COPY32(temp, tc0);                                                                    \
793     tc0vec = vec_ld(0, (signed char*)temp);                                                  \
794     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
795     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
796     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
797     finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
798                                                                                              \
799     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
800     p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
801     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
802     finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
803     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
804     /*end if*/                                                                               \
805                                                                                              \
806     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
807     q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
808     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
809     finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
810     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
811     /*end if*/                                                                               \
812                                                                                              \
813     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
814     p1 = newp1;                                                                              \
815     q1 = newq1;                                                                              \
816 }
817
818 static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
819
820     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
821         register vec_u8 p2 = vec_ld(-3*stride, pix);
822         register vec_u8 p1 = vec_ld(-2*stride, pix);
823         register vec_u8 p0 = vec_ld(-1*stride, pix);
824         register vec_u8 q0 = vec_ld(0, pix);
825         register vec_u8 q1 = vec_ld(stride, pix);
826         register vec_u8 q2 = vec_ld(2*stride, pix);
827         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
828         vec_st(p1, -2*stride, pix);
829         vec_st(p0, -1*stride, pix);
830         vec_st(q0, 0, pix);
831         vec_st(q1, stride, pix);
832     }
833 }
834
835 static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
836
837     register vec_u8 line0, line1, line2, line3, line4, line5;
838     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
839         return;
840     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
841     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
842     transpose4x16(line1, line2, line3, line4);
843     write16x4(pix-2, stride, line1, line2, line3, line4);
844 }
845
846 static av_always_inline
847 void weight_h264_W_altivec(uint8_t *block, int stride, int height,
848                            int log2_denom, int weight, int offset, int w)
849 {
850     int y, aligned;
851     vec_u8 vblock;
852     vec_s16 vtemp, vweight, voffset, v0, v1;
853     vec_u16 vlog2_denom;
854     DECLARE_ALIGNED(16, int32_t, temp)[4];
855     LOAD_ZERO;
856
857     offset <<= log2_denom;
858     if(log2_denom) offset += 1<<(log2_denom-1);
859     temp[0] = log2_denom;
860     temp[1] = weight;
861     temp[2] = offset;
862
863     vtemp = (vec_s16)vec_ld(0, temp);
864     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
865     vweight = vec_splat(vtemp, 3);
866     voffset = vec_splat(vtemp, 5);
867     aligned = !((unsigned long)block & 0xf);
868
869     for (y = 0; y < height; y++) {
870         vblock = vec_ld(0, block);
871
872         v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
873         v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
874
875         if (w == 16 || aligned) {
876             v0 = vec_mladd(v0, vweight, zero_s16v);
877             v0 = vec_adds(v0, voffset);
878             v0 = vec_sra(v0, vlog2_denom);
879         }
880         if (w == 16 || !aligned) {
881             v1 = vec_mladd(v1, vweight, zero_s16v);
882             v1 = vec_adds(v1, voffset);
883             v1 = vec_sra(v1, vlog2_denom);
884         }
885         vblock = vec_packsu(v0, v1);
886         vec_st(vblock, 0, block);
887
888         block += stride;
889     }
890 }
891
892 static av_always_inline
893 void biweight_h264_W_altivec(uint8_t *dst, uint8_t *src, int stride, int height,
894                              int log2_denom, int weightd, int weights, int offset, int w)
895 {
896     int y, dst_aligned, src_aligned;
897     vec_u8 vsrc, vdst;
898     vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
899     vec_u16 vlog2_denom;
900     DECLARE_ALIGNED(16, int32_t, temp)[4];
901     LOAD_ZERO;
902
903     offset = ((offset + 1) | 1) << log2_denom;
904     temp[0] = log2_denom+1;
905     temp[1] = weights;
906     temp[2] = weightd;
907     temp[3] = offset;
908
909     vtemp = (vec_s16)vec_ld(0, temp);
910     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
911     vweights = vec_splat(vtemp, 3);
912     vweightd = vec_splat(vtemp, 5);
913     voffset = vec_splat(vtemp, 7);
914     dst_aligned = !((unsigned long)dst & 0xf);
915     src_aligned = !((unsigned long)src & 0xf);
916
917     for (y = 0; y < height; y++) {
918         vdst = vec_ld(0, dst);
919         vsrc = vec_ld(0, src);
920
921         v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
922         v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
923         v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
924         v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
925
926         if (w == 8) {
927             if (src_aligned)
928                 v3 = v2;
929             else
930                 v2 = v3;
931         }
932
933         if (w == 16 || dst_aligned) {
934             v0 = vec_mladd(v0, vweightd, zero_s16v);
935             v2 = vec_mladd(v2, vweights, zero_s16v);
936
937             v0 = vec_adds(v0, voffset);
938             v0 = vec_adds(v0, v2);
939             v0 = vec_sra(v0, vlog2_denom);
940         }
941         if (w == 16 || !dst_aligned) {
942             v1 = vec_mladd(v1, vweightd, zero_s16v);
943             v3 = vec_mladd(v3, vweights, zero_s16v);
944
945             v1 = vec_adds(v1, voffset);
946             v1 = vec_adds(v1, v3);
947             v1 = vec_sra(v1, vlog2_denom);
948         }
949         vdst = vec_packsu(v0, v1);
950         vec_st(vdst, 0, dst);
951
952         dst += stride;
953         src += stride;
954     }
955 }
956
957 #define H264_WEIGHT(W) \
958 static void ff_weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \
959                                                    int log2_denom, int weight, int offset){ \
960     weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
961 }\
962 static void ff_biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \
963                                                      int log2_denom, int weightd, int weights, int offset){ \
964     biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
965 }
966
967 H264_WEIGHT(16)
968 H264_WEIGHT( 8)
969
970 void ff_dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
971     const int high_bit_depth = avctx->bits_per_raw_sample > 8;
972
973     if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
974     if (!high_bit_depth) {
975         c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
976         c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
977
978 #define dspfunc(PFX, IDX, NUM) \
979         c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
980         c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
981         c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
982         c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
983         c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
984         c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
985         c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
986         c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
987         c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
988         c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
989         c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
990         c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
991         c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
992         c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
993         c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
994         c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
995
996         dspfunc(put_h264_qpel, 0, 16);
997         dspfunc(avg_h264_qpel, 0, 16);
998 #undef dspfunc
999     }
1000     }
1001 }
1002
1003 void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
1004 {
1005     if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
1006     if (bit_depth == 8) {
1007         c->h264_idct_add = ff_h264_idct_add_altivec;
1008         if (chroma_format_idc == 1)
1009             c->h264_idct_add8 = ff_h264_idct_add8_altivec;
1010         c->h264_idct_add16 = ff_h264_idct_add16_altivec;
1011         c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
1012         c->h264_idct_dc_add= h264_idct_dc_add_altivec;
1013         c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
1014         c->h264_idct8_add = ff_h264_idct8_add_altivec;
1015         c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
1016         c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
1017         c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
1018
1019         c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16_altivec;
1020         c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels8_altivec;
1021         c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16_altivec;
1022         c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels8_altivec;
1023     }
1024     }
1025 }