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[ffmpeg] / libavcodec / ppc / h264dsp.c
1 /*
2  * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 #include "config.h"
22
23 #include <stdint.h>
24 #include <string.h>
25
26 #include "libavutil/attributes.h"
27 #include "libavutil/cpu.h"
28 #include "libavutil/intreadwrite.h"
29 #include "libavutil/mem_internal.h"
30 #include "libavutil/ppc/cpu.h"
31 #include "libavutil/ppc/util_altivec.h"
32
33 #include "libavcodec/h264dec.h"
34 #include "libavcodec/h264dsp.h"
35
36 #if HAVE_ALTIVEC
37
38 /****************************************************************************
39  * IDCT transform:
40  ****************************************************************************/
41
42 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \
43     /* 1st stage */                                               \
44     vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
45     vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
46     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
47     vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
48     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
49     vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
50     /* 2nd stage: output */                                       \
51     va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
52     va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
53     va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
54     va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */
55
56 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
57     b0 = vec_mergeh( a0, a0 ); \
58     b1 = vec_mergeh( a1, a0 ); \
59     b2 = vec_mergeh( a2, a0 ); \
60     b3 = vec_mergeh( a3, a0 ); \
61     a0 = vec_mergeh( b0, b2 ); \
62     a1 = vec_mergel( b0, b2 ); \
63     a2 = vec_mergeh( b1, b3 ); \
64     a3 = vec_mergel( b1, b3 ); \
65     b0 = vec_mergeh( a0, a2 ); \
66     b1 = vec_mergel( a0, a2 ); \
67     b2 = vec_mergeh( a1, a3 ); \
68     b3 = vec_mergel( a1, a3 )
69
70 #if HAVE_BIGENDIAN
71 #define vdst_load(d)              \
72     vdst_orig = vec_ld(0, dst);   \
73     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);
74 #else
75 #define vdst_load(d) vdst = vec_vsx_ld(0, dst)
76 #endif
77
78 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
79     vdst_load();                                              \
80     vdst_ss = (vec_s16) VEC_MERGEH(zero_u8v, vdst);           \
81     va = vec_add(va, vdst_ss);                                \
82     va_u8 = vec_packsu(va, zero_s16v);                        \
83     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
84     vec_ste(va_u32, element, (uint32_t*)dst);
85
86 static void h264_idct_add_altivec(uint8_t *dst, int16_t *block, int stride)
87 {
88     vec_s16 va0, va1, va2, va3;
89     vec_s16 vz0, vz1, vz2, vz3;
90     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
91     vec_u8 va_u8;
92     vec_u32 va_u32;
93     vec_s16 vdst_ss;
94     const vec_u16 v6us = vec_splat_u16(6);
95     vec_u8 vdst, vdst_orig;
96     vec_u8 vdst_mask = vec_lvsl(0, dst);
97     int element = ((unsigned long)dst & 0xf) >> 2;
98     LOAD_ZERO;
99
100     block[0] += 32;  /* add 32 as a DC-level for rounding */
101
102     vtmp0 = vec_ld(0,block);
103     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
104     vtmp2 = vec_ld(16,block);
105     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
106     memset(block, 0, 16 * sizeof(int16_t));
107
108     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
109     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
110     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
111
112     va0 = vec_sra(va0,v6us);
113     va1 = vec_sra(va1,v6us);
114     va2 = vec_sra(va2,v6us);
115     va3 = vec_sra(va3,v6us);
116
117     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
118     dst += stride;
119     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
120     dst += stride;
121     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
122     dst += stride;
123     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
124 }
125
126 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
127     /*        a0  = SRC(0) + SRC(4); */ \
128     vec_s16 a0v = vec_add(s0, s4);    \
129     /*        a2  = SRC(0) - SRC(4); */ \
130     vec_s16 a2v = vec_sub(s0, s4);    \
131     /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
132     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
133     /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
134     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
135     /*        b0  =         a0 + a6; */ \
136     vec_s16 b0v = vec_add(a0v, a6v);  \
137     /*        b2  =         a2 + a4; */ \
138     vec_s16 b2v = vec_add(a2v, a4v);  \
139     /*        b4  =         a2 - a4; */ \
140     vec_s16 b4v = vec_sub(a2v, a4v);  \
141     /*        b6  =         a0 - a6; */ \
142     vec_s16 b6v = vec_sub(a0v, a6v);  \
143     /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
144     /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
145     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
146     /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
147     /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
148     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
149     /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
150     /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
151     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
152     /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
153     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
154     /*        b1 =                  (a7>>2)  +  a1; */ \
155     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
156     /*        b3 =          a3 +        (a5>>2); */ \
157     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
158     /*        b5 =                  (a3>>2)  -   a5; */ \
159     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
160     /*        b7 =           a7 -        (a1>>2); */ \
161     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
162     /* DST(0,    b0 + b7); */ \
163     d0 = vec_add(b0v, b7v); \
164     /* DST(1,    b2 + b5); */ \
165     d1 = vec_add(b2v, b5v); \
166     /* DST(2,    b4 + b3); */ \
167     d2 = vec_add(b4v, b3v); \
168     /* DST(3,    b6 + b1); */ \
169     d3 = vec_add(b6v, b1v); \
170     /* DST(4,    b6 - b1); */ \
171     d4 = vec_sub(b6v, b1v); \
172     /* DST(5,    b4 - b3); */ \
173     d5 = vec_sub(b4v, b3v); \
174     /* DST(6,    b2 - b5); */ \
175     d6 = vec_sub(b2v, b5v); \
176     /* DST(7,    b0 - b7); */ \
177     d7 = vec_sub(b0v, b7v); \
178 }
179
180 #if HAVE_BIGENDIAN
181 #define GET_2PERM(ldv, stv, d)  \
182     ldv = vec_lvsl(0, d);       \
183     stv = vec_lvsr(8, d);
184 #define dstv_load(d)            \
185     vec_u8 hv = vec_ld( 0, d ); \
186     vec_u8 lv = vec_ld( 7, d);  \
187     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );
188 #define dest_unligned_store(d)                                 \
189     vec_u8 edgehv;                                             \
190     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );  \
191     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );       \
192     lv    = vec_sel( lv, bodyv, edgelv );                      \
193     vec_st( lv, 7, d );                                        \
194     hv    = vec_ld( 0, d );                                    \
195     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
196     hv    = vec_sel( hv, bodyv, edgehv );                      \
197     vec_st( hv, 0, d );
198 #else
199
200 #define GET_2PERM(ldv, stv, d) {}
201 #define dstv_load(d) vec_u8 dstv = vec_vsx_ld(0, d)
202 #define dest_unligned_store(d)\
203     vec_u8 dst8 = vec_perm((vec_u8)idstsum8, dstv, vcprm(2,3,s2,s3));\
204     vec_vsx_st(dst8, 0, d)
205 #endif /* HAVE_BIGENDIAN */
206
207 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
208     /* unaligned load */                                       \
209     dstv_load(dest);                                           \
210     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
211     vec_u16 dst16 = (vec_u16)VEC_MERGEH(zero_u8v, dstv);   \
212     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
213     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
214     /* unaligned store */                                      \
215     dest_unligned_store(dest);\
216 }
217
218 static void h264_idct8_add_altivec(uint8_t *dst, int16_t *dct, int stride)
219 {
220     vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
221     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
222     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
223
224     vec_u8 perm_ldv, perm_stv;
225     GET_2PERM(perm_ldv, perm_stv, dst);
226
227     const vec_u16 onev = vec_splat_u16(1);
228     const vec_u16 twov = vec_splat_u16(2);
229     const vec_u16 sixv = vec_splat_u16(6);
230
231     const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
232     LOAD_ZERO;
233
234     dct[0] += 32; // rounding for the >>6 at the end
235
236     s0 = vec_ld(0x00, (int16_t*)dct);
237     s1 = vec_ld(0x10, (int16_t*)dct);
238     s2 = vec_ld(0x20, (int16_t*)dct);
239     s3 = vec_ld(0x30, (int16_t*)dct);
240     s4 = vec_ld(0x40, (int16_t*)dct);
241     s5 = vec_ld(0x50, (int16_t*)dct);
242     s6 = vec_ld(0x60, (int16_t*)dct);
243     s7 = vec_ld(0x70, (int16_t*)dct);
244     memset(dct, 0, 64 * sizeof(int16_t));
245
246     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
247                      d0, d1, d2, d3, d4, d5, d6, d7);
248
249     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
250
251     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
252                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
253
254     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
255     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
256     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
257     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
258     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
259     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
260     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
261     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
262 }
263
264 #if HAVE_BIGENDIAN
265 #define DST_LD vec_ld
266 #else
267 #define DST_LD vec_vsx_ld
268 #endif
269 static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, int16_t *block, int stride, int size)
270 {
271     vec_s16 dc16;
272     vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
273     vec_s32 v_dc32;
274     LOAD_ZERO;
275     DECLARE_ALIGNED(16, int, dc);
276     int i;
277
278     dc = (block[0] + 32) >> 6;
279     block[0] = 0;
280     v_dc32 = vec_lde(0, &dc);
281     dc16 = VEC_SPLAT16((vec_s16)v_dc32, 1);
282
283     if (size == 4)
284         dc16 = VEC_SLD16(dc16, zero_s16v, 8);
285     dcplus = vec_packsu(dc16, zero_s16v);
286     dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
287
288 #if HAVE_BIGENDIAN
289     aligner = vec_lvsr(0, dst);
290     dcplus = vec_perm(dcplus, dcplus, aligner);
291     dcminus = vec_perm(dcminus, dcminus, aligner);
292 #endif
293
294     for (i = 0; i < size; i += 4) {
295         v0 = DST_LD(0, dst+0*stride);
296         v1 = DST_LD(0, dst+1*stride);
297         v2 = DST_LD(0, dst+2*stride);
298         v3 = DST_LD(0, dst+3*stride);
299
300         v0 = vec_adds(v0, dcplus);
301         v1 = vec_adds(v1, dcplus);
302         v2 = vec_adds(v2, dcplus);
303         v3 = vec_adds(v3, dcplus);
304
305         v0 = vec_subs(v0, dcminus);
306         v1 = vec_subs(v1, dcminus);
307         v2 = vec_subs(v2, dcminus);
308         v3 = vec_subs(v3, dcminus);
309
310         VEC_ST(v0, 0, dst+0*stride);
311         VEC_ST(v1, 0, dst+1*stride);
312         VEC_ST(v2, 0, dst+2*stride);
313         VEC_ST(v3, 0, dst+3*stride);
314
315         dst += 4*stride;
316     }
317 }
318
319 static void h264_idct_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
320 {
321     h264_idct_dc_add_internal(dst, block, stride, 4);
322 }
323
324 static void h264_idct8_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
325 {
326     h264_idct_dc_add_internal(dst, block, stride, 8);
327 }
328
329 static void h264_idct_add16_altivec(uint8_t *dst, const int *block_offset,
330                                     int16_t *block, int stride,
331                                     const uint8_t nnzc[15 * 8])
332 {
333     int i;
334     for(i=0; i<16; i++){
335         int nnz = nnzc[ scan8[i] ];
336         if(nnz){
337             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
338             else                      h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
339         }
340     }
341 }
342
343 static void h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset,
344                                          int16_t *block, int stride,
345                                          const uint8_t nnzc[15 * 8])
346 {
347     int i;
348     for(i=0; i<16; i++){
349         if(nnzc[ scan8[i] ]) h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
350         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
351     }
352 }
353
354 static void h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset,
355                                     int16_t *block, int stride,
356                                     const uint8_t nnzc[15 * 8])
357 {
358     int i;
359     for(i=0; i<16; i+=4){
360         int nnz = nnzc[ scan8[i] ];
361         if(nnz){
362             if(nnz==1 && block[i*16]) h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
363             else                      h264_idct8_add_altivec(dst + block_offset[i], block + i*16, stride);
364         }
365     }
366 }
367
368 static void h264_idct_add8_altivec(uint8_t **dest, const int *block_offset,
369                                    int16_t *block, int stride,
370                                    const uint8_t nnzc[15 * 8])
371 {
372     int i, j;
373     for (j = 1; j < 3; j++) {
374         for(i = j * 16; i < j * 16 + 4; i++){
375             if(nnzc[ scan8[i] ])
376                 h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
377             else if(block[i*16])
378                 h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
379         }
380     }
381 }
382
383 #define transpose4x16(r0, r1, r2, r3) {      \
384     register vec_u8 r4;                    \
385     register vec_u8 r5;                    \
386     register vec_u8 r6;                    \
387     register vec_u8 r7;                    \
388                                              \
389     r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
390     r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
391     r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
392     r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
393                                              \
394     r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
395     r1 = vec_mergel(r4, r6);  /*all set 1*/  \
396     r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
397     r3 = vec_mergel(r5, r7);  /*all set 3*/  \
398 }
399
400 static inline void write16x4(uint8_t *dst, int dst_stride,
401                              register vec_u8 r0, register vec_u8 r1,
402                              register vec_u8 r2, register vec_u8 r3) {
403     DECLARE_ALIGNED(16, unsigned char, result)[64];
404     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
405     int int_dst_stride = dst_stride/4;
406
407     vec_st(r0, 0, result);
408     vec_st(r1, 16, result);
409     vec_st(r2, 32, result);
410     vec_st(r3, 48, result);
411     /* FIXME: there has to be a better way!!!! */
412     *dst_int = *src_int;
413     *(dst_int+   int_dst_stride) = *(src_int + 1);
414     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
415     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
416     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
417     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
418     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
419     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
420     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
421     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
422     *(dst_int+10*int_dst_stride) = *(src_int + 10);
423     *(dst_int+11*int_dst_stride) = *(src_int + 11);
424     *(dst_int+12*int_dst_stride) = *(src_int + 12);
425     *(dst_int+13*int_dst_stride) = *(src_int + 13);
426     *(dst_int+14*int_dst_stride) = *(src_int + 14);
427     *(dst_int+15*int_dst_stride) = *(src_int + 15);
428 }
429
430 /** @brief performs a 6x16 transpose of data in src, and stores it to dst
431     @todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
432     out of unaligned_load() */
433 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
434     register vec_u8 r0  = unaligned_load(0,             src);            \
435     register vec_u8 r1  = unaligned_load(   src_stride, src);            \
436     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
437     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
438     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
439     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
440     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
441     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
442     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
443     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
444                                                                            \
445     r8  = unaligned_load( 8*src_stride, src);                              \
446     r9  = unaligned_load( 9*src_stride, src);                              \
447     r10 = unaligned_load(10*src_stride, src);                              \
448     r11 = unaligned_load(11*src_stride, src);                              \
449     r12 = unaligned_load(12*src_stride, src);                              \
450     r13 = unaligned_load(13*src_stride, src);                              \
451                                                                            \
452     /*Merge first pairs*/                                                  \
453     r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
454     r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
455     r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
456     r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
457     r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
458     r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
459     r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
460     r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
461                                                                            \
462     /*Merge second pairs*/                                                 \
463     r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
464     r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
465     r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
466     r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
467     r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
468     r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
469     r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
470     r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
471                                                                            \
472     /*Third merge*/                                                        \
473     r0 = vec_mergeh(r8,  r12);  /*0,2,4,6,8,10,12,14 set 0*/               \
474     r1 = vec_mergel(r8,  r12);  /*0,2,4,6,8,10,12,14 set 1*/               \
475     r2 = vec_mergeh(r9,  r13);  /*0,2,4,6,8,10,12,14 set 2*/               \
476     r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
477     r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
478     r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
479     /* Don't need to compute 3 and 7*/                                     \
480                                                                            \
481     /*Final merge*/                                                        \
482     r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
483     r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
484     r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
485     r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
486     r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
487     r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
488     /* Don't need to compute 14 and 15*/                                   \
489                                                                            \
490 }
491
492 // out: o = |x-y| < a
493 static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
494                                          register vec_u8 y,
495                                          register vec_u8 a) {
496
497     register vec_u8 diff = vec_subs(x, y);
498     register vec_u8 diffneg = vec_subs(y, x);
499     register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
500     o = (vec_u8)vec_cmplt(o, a);
501     return o;
502 }
503
504 static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
505                                            register vec_u8 p1,
506                                            register vec_u8 q0,
507                                            register vec_u8 q1,
508                                            register vec_u8 alpha,
509                                            register vec_u8 beta) {
510
511     register vec_u8 mask;
512     register vec_u8 tempmask;
513
514     mask = diff_lt_altivec(p0, q0, alpha);
515     tempmask = diff_lt_altivec(p1, p0, beta);
516     mask = vec_and(mask, tempmask);
517     tempmask = diff_lt_altivec(q1, q0, beta);
518     mask = vec_and(mask, tempmask);
519
520     return mask;
521 }
522
523 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
524 static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
525                                        register vec_u8 p1,
526                                        register vec_u8 p2,
527                                        register vec_u8 q0,
528                                        register vec_u8 tc0) {
529
530     register vec_u8 average = vec_avg(p0, q0);
531     register vec_u8 temp;
532     register vec_u8 unclipped;
533     register vec_u8 ones;
534     register vec_u8 max;
535     register vec_u8 min;
536     register vec_u8 newp1;
537
538     temp = vec_xor(average, p2);
539     average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
540     ones = vec_splat_u8(1);
541     temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
542     unclipped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
543     max = vec_adds(p1, tc0);
544     min = vec_subs(p1, tc0);
545     newp1 = vec_max(min, unclipped);
546     newp1 = vec_min(max, newp1);
547     return newp1;
548 }
549
550 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
551                                                                                                   \
552     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
553                                                                                                   \
554     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
555     register vec_u8 q1minus;                                                                    \
556     register vec_u8 p0minus;                                                                    \
557     register vec_u8 stage1;                                                                     \
558     register vec_u8 stage2;                                                                     \
559     register vec_u8 vec160;                                                                     \
560     register vec_u8 delta;                                                                      \
561     register vec_u8 deltaneg;                                                                   \
562                                                                                                   \
563     q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
564     stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
565     stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
566     p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
567     stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
568     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
569     stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
570     stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
571     vec160 = vec_ld(0, &A0v);                                                                     \
572     deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
573     delta = vec_subs(stage2, vec160);          /* d */                                            \
574     deltaneg = vec_min(tc0masked, deltaneg);                                                      \
575     delta = vec_min(tc0masked, delta);                                                            \
576     p0 = vec_subs(p0, deltaneg);                                                                  \
577     q0 = vec_subs(q0, delta);                                                                     \
578     p0 = vec_adds(p0, delta);                                                                     \
579     q0 = vec_adds(q0, deltaneg);                                                                  \
580 }
581
582 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
583     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \
584     register vec_u8 alphavec;                                                              \
585     register vec_u8 betavec;                                                               \
586     register vec_u8 mask;                                                                  \
587     register vec_u8 p1mask;                                                                \
588     register vec_u8 q1mask;                                                                \
589     register vector signed   char tc0vec;                                                    \
590     register vec_u8 finaltc0;                                                              \
591     register vec_u8 tc0masked;                                                             \
592     register vec_u8 newp1;                                                                 \
593     register vec_u8 newq1;                                                                 \
594                                                                                              \
595     temp[0] = alpha;                                                                         \
596     temp[1] = beta;                                                                          \
597     alphavec = vec_ld(0, temp);                                                              \
598     betavec = vec_splat(alphavec, 0x1);                                                      \
599     alphavec = vec_splat(alphavec, 0x0);                                                     \
600     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
601                                                                                              \
602     AV_COPY32(temp, tc0);                                                                    \
603     tc0vec = vec_ld(0, (signed char*)temp);                                                  \
604     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
605     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
606     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
607     finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
608                                                                                              \
609     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
610     p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
611     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
612     finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
613     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
614     /*end if*/                                                                               \
615                                                                                              \
616     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
617     q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
618     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
619     finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
620     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
621     /*end if*/                                                                               \
622                                                                                              \
623     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
624     p1 = newp1;                                                                              \
625     q1 = newq1;                                                                              \
626 }
627
628 static void h264_v_loop_filter_luma_altivec(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0) {
629
630     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
631         register vec_u8 p2 = vec_ld(-3*stride, pix);
632         register vec_u8 p1 = vec_ld(-2*stride, pix);
633         register vec_u8 p0 = vec_ld(-1*stride, pix);
634         register vec_u8 q0 = vec_ld(0, pix);
635         register vec_u8 q1 = vec_ld(stride, pix);
636         register vec_u8 q2 = vec_ld(2*stride, pix);
637         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
638         vec_st(p1, -2*stride, pix);
639         vec_st(p0, -1*stride, pix);
640         vec_st(q0, 0, pix);
641         vec_st(q1, stride, pix);
642     }
643 }
644
645 static void h264_h_loop_filter_luma_altivec(uint8_t *pix, ptrdiff_t stride, int alpha, int beta, int8_t *tc0) {
646
647     register vec_u8 line0, line1, line2, line3, line4, line5;
648     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
649         return;
650     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
651     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
652     transpose4x16(line1, line2, line3, line4);
653     write16x4(pix-2, stride, line1, line2, line3, line4);
654 }
655
656 static av_always_inline
657 void weight_h264_W_altivec(uint8_t *block, int stride, int height,
658                            int log2_denom, int weight, int offset, int w)
659 {
660     int y, aligned;
661     vec_u8 vblock;
662     vec_s16 vtemp, vweight, voffset, v0, v1;
663     vec_u16 vlog2_denom;
664     DECLARE_ALIGNED(16, int32_t, temp)[4];
665     LOAD_ZERO;
666
667     offset <<= log2_denom;
668     if(log2_denom) offset += 1<<(log2_denom-1);
669     temp[0] = log2_denom;
670     temp[1] = weight;
671     temp[2] = offset;
672
673     vtemp = (vec_s16)vec_ld(0, temp);
674 #if !HAVE_BIGENDIAN
675     vtemp =(vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
676 #endif
677     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
678     vweight = vec_splat(vtemp, 3);
679     voffset = vec_splat(vtemp, 5);
680     aligned = !((unsigned long)block & 0xf);
681
682     for (y = 0; y < height; y++) {
683         vblock = vec_ld(0, block);
684
685         v0 = (vec_s16)VEC_MERGEH(zero_u8v, vblock);
686         v1 = (vec_s16)VEC_MERGEL(zero_u8v, vblock);
687
688         if (w == 16 || aligned) {
689             v0 = vec_mladd(v0, vweight, zero_s16v);
690             v0 = vec_adds(v0, voffset);
691             v0 = vec_sra(v0, vlog2_denom);
692         }
693         if (w == 16 || !aligned) {
694             v1 = vec_mladd(v1, vweight, zero_s16v);
695             v1 = vec_adds(v1, voffset);
696             v1 = vec_sra(v1, vlog2_denom);
697         }
698         vblock = vec_packsu(v0, v1);
699         vec_st(vblock, 0, block);
700
701         block += stride;
702     }
703 }
704
705 static av_always_inline
706 void biweight_h264_W_altivec(uint8_t *dst, uint8_t *src, int stride, int height,
707                              int log2_denom, int weightd, int weights, int offset, int w)
708 {
709     int y, dst_aligned, src_aligned;
710     vec_u8 vsrc, vdst;
711     vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
712     vec_u16 vlog2_denom;
713     DECLARE_ALIGNED(16, int32_t, temp)[4];
714     LOAD_ZERO;
715
716     offset = ((offset + 1) | 1) << log2_denom;
717     temp[0] = log2_denom+1;
718     temp[1] = weights;
719     temp[2] = weightd;
720     temp[3] = offset;
721
722     vtemp = (vec_s16)vec_ld(0, temp);
723 #if !HAVE_BIGENDIAN
724     vtemp =(vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
725 #endif
726     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
727     vweights = vec_splat(vtemp, 3);
728     vweightd = vec_splat(vtemp, 5);
729     voffset = vec_splat(vtemp, 7);
730     dst_aligned = !((unsigned long)dst & 0xf);
731     src_aligned = !((unsigned long)src & 0xf);
732
733     for (y = 0; y < height; y++) {
734         vdst = vec_ld(0, dst);
735         vsrc = vec_ld(0, src);
736
737         v0 = (vec_s16)VEC_MERGEH(zero_u8v, vdst);
738         v1 = (vec_s16)VEC_MERGEL(zero_u8v, vdst);
739         v2 = (vec_s16)VEC_MERGEH(zero_u8v, vsrc);
740         v3 = (vec_s16)VEC_MERGEL(zero_u8v, vsrc);
741
742         if (w == 8) {
743             if (src_aligned)
744                 v3 = v2;
745             else
746                 v2 = v3;
747         }
748
749         if (w == 16 || dst_aligned) {
750             v0 = vec_mladd(v0, vweightd, zero_s16v);
751             v2 = vec_mladd(v2, vweights, zero_s16v);
752
753             v0 = vec_adds(v0, voffset);
754             v0 = vec_adds(v0, v2);
755             v0 = vec_sra(v0, vlog2_denom);
756         }
757         if (w == 16 || !dst_aligned) {
758             v1 = vec_mladd(v1, vweightd, zero_s16v);
759             v3 = vec_mladd(v3, vweights, zero_s16v);
760
761             v1 = vec_adds(v1, voffset);
762             v1 = vec_adds(v1, v3);
763             v1 = vec_sra(v1, vlog2_denom);
764         }
765         vdst = vec_packsu(v0, v1);
766         vec_st(vdst, 0, dst);
767
768         dst += stride;
769         src += stride;
770     }
771 }
772
773 #define H264_WEIGHT(W) \
774 static void weight_h264_pixels ## W ## _altivec(uint8_t *block, ptrdiff_t stride, int height, \
775                                                 int log2_denom, int weight, int offset) \
776 { \
777     weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
778 }\
779 static void biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int height, \
780                                                   int log2_denom, int weightd, int weights, int offset) \
781 { \
782     biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
783 }
784
785 H264_WEIGHT(16)
786 H264_WEIGHT( 8)
787 #endif /* HAVE_ALTIVEC */
788
789 av_cold void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth,
790                                  const int chroma_format_idc)
791 {
792 #if HAVE_ALTIVEC
793     if (!PPC_ALTIVEC(av_get_cpu_flags()))
794         return;
795
796     if (bit_depth == 8) {
797         c->h264_idct_add = h264_idct_add_altivec;
798         if (chroma_format_idc <= 1)
799             c->h264_idct_add8 = h264_idct_add8_altivec;
800         c->h264_idct_add16      = h264_idct_add16_altivec;
801         c->h264_idct_add16intra = h264_idct_add16intra_altivec;
802         c->h264_idct_dc_add= h264_idct_dc_add_altivec;
803         c->h264_idct8_dc_add = h264_idct8_dc_add_altivec;
804         c->h264_idct8_add    = h264_idct8_add_altivec;
805         c->h264_idct8_add4   = h264_idct8_add4_altivec;
806         c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
807         c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
808
809         c->weight_h264_pixels_tab[0]   = weight_h264_pixels16_altivec;
810         c->weight_h264_pixels_tab[1]   = weight_h264_pixels8_altivec;
811         c->biweight_h264_pixels_tab[0] = biweight_h264_pixels16_altivec;
812         c->biweight_h264_pixels_tab[1] = biweight_h264_pixels8_altivec;
813     }
814 #endif /* HAVE_ALTIVEC */
815 }