]> git.sesse.net Git - ffmpeg/blob - libavcodec/ppc/h264dsp.c
Merge commit '0cbb1473179d35d4eb9c9446c8ed84e197e5389b'
[ffmpeg] / libavcodec / ppc / h264dsp.c
1 /*
2  * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 #include "config.h"
22 #include "libavutil/attributes.h"
23 #include "libavutil/cpu.h"
24 #include "libavutil/intreadwrite.h"
25 #include "libavutil/ppc/cpu.h"
26 #include "libavutil/ppc/types_altivec.h"
27 #include "libavutil/ppc/util_altivec.h"
28 #include "libavcodec/h264data.h"
29 #include "libavcodec/h264dsp.h"
30
31 #if HAVE_ALTIVEC
32
33 /****************************************************************************
34  * IDCT transform:
35  ****************************************************************************/
36
37 #define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)               \
38     /* 1st stage */                                               \
39     vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
40     vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
41     vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
42     vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
43     vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
44     vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
45     /* 2nd stage: output */                                       \
46     va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
47     va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
48     va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
49     va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */
50
51 #define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
52     b0 = vec_mergeh( a0, a0 ); \
53     b1 = vec_mergeh( a1, a0 ); \
54     b2 = vec_mergeh( a2, a0 ); \
55     b3 = vec_mergeh( a3, a0 ); \
56     a0 = vec_mergeh( b0, b2 ); \
57     a1 = vec_mergel( b0, b2 ); \
58     a2 = vec_mergeh( b1, b3 ); \
59     a3 = vec_mergel( b1, b3 ); \
60     b0 = vec_mergeh( a0, a2 ); \
61     b1 = vec_mergel( a0, a2 ); \
62     b2 = vec_mergeh( a1, a3 ); \
63     b3 = vec_mergel( a1, a3 )
64
65 #if HAVE_BIGENDIAN
66 #define vdst_load(d)              \
67     vdst_orig = vec_ld(0, dst);   \
68     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);
69 #else
70 #define vdst_load(d) vdst = vec_vsx_ld(0, dst)
71 #endif
72
73 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
74     vdst_load();                                              \
75     vdst_ss = (vec_s16) VEC_MERGEH(zero_u8v, vdst);           \
76     va = vec_add(va, vdst_ss);                                \
77     va_u8 = vec_packsu(va, zero_s16v);                        \
78     va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
79     vec_ste(va_u32, element, (uint32_t*)dst);
80
81 static void h264_idct_add_altivec(uint8_t *dst, int16_t *block, int stride)
82 {
83     vec_s16 va0, va1, va2, va3;
84     vec_s16 vz0, vz1, vz2, vz3;
85     vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
86     vec_u8 va_u8;
87     vec_u32 va_u32;
88     vec_s16 vdst_ss;
89     const vec_u16 v6us = vec_splat_u16(6);
90     vec_u8 vdst, vdst_orig;
91     vec_u8 vdst_mask = vec_lvsl(0, dst);
92     int element = ((unsigned long)dst & 0xf) >> 2;
93     LOAD_ZERO;
94
95     block[0] += 32;  /* add 32 as a DC-level for rounding */
96
97     vtmp0 = vec_ld(0,block);
98     vtmp1 = vec_sld(vtmp0, vtmp0, 8);
99     vtmp2 = vec_ld(16,block);
100     vtmp3 = vec_sld(vtmp2, vtmp2, 8);
101     memset(block, 0, 16 * sizeof(int16_t));
102
103     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
104     VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
105     VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
106
107     va0 = vec_sra(va0,v6us);
108     va1 = vec_sra(va1,v6us);
109     va2 = vec_sra(va2,v6us);
110     va3 = vec_sra(va3,v6us);
111
112     VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
113     dst += stride;
114     VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
115     dst += stride;
116     VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
117     dst += stride;
118     VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
119 }
120
121 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
122     /*        a0  = SRC(0) + SRC(4); */ \
123     vec_s16 a0v = vec_add(s0, s4);    \
124     /*        a2  = SRC(0) - SRC(4); */ \
125     vec_s16 a2v = vec_sub(s0, s4);    \
126     /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
127     vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
128     /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
129     vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
130     /*        b0  =         a0 + a6; */ \
131     vec_s16 b0v = vec_add(a0v, a6v);  \
132     /*        b2  =         a2 + a4; */ \
133     vec_s16 b2v = vec_add(a2v, a4v);  \
134     /*        b4  =         a2 - a4; */ \
135     vec_s16 b4v = vec_sub(a2v, a4v);  \
136     /*        b6  =         a0 - a6; */ \
137     vec_s16 b6v = vec_sub(a0v, a6v);  \
138     /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
139     /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
140     vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
141     /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
142     /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
143     vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
144     /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
145     /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
146     vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
147     /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
148     vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
149     /*        b1 =                  (a7>>2)  +  a1; */ \
150     vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
151     /*        b3 =          a3 +        (a5>>2); */ \
152     vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
153     /*        b5 =                  (a3>>2)  -   a5; */ \
154     vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
155     /*        b7 =           a7 -        (a1>>2); */ \
156     vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
157     /* DST(0,    b0 + b7); */ \
158     d0 = vec_add(b0v, b7v); \
159     /* DST(1,    b2 + b5); */ \
160     d1 = vec_add(b2v, b5v); \
161     /* DST(2,    b4 + b3); */ \
162     d2 = vec_add(b4v, b3v); \
163     /* DST(3,    b6 + b1); */ \
164     d3 = vec_add(b6v, b1v); \
165     /* DST(4,    b6 - b1); */ \
166     d4 = vec_sub(b6v, b1v); \
167     /* DST(5,    b4 - b3); */ \
168     d5 = vec_sub(b4v, b3v); \
169     /* DST(6,    b2 - b5); */ \
170     d6 = vec_sub(b2v, b5v); \
171     /* DST(7,    b0 - b7); */ \
172     d7 = vec_sub(b0v, b7v); \
173 }
174
175 #if HAVE_BIGENDIAN
176 #define GET_2PERM(ldv, stv, d)  \
177     ldv = vec_lvsl(0, d);       \
178     stv = vec_lvsr(8, d);
179 #define dstv_load(d)            \
180     vec_u8 hv = vec_ld( 0, d ); \
181     vec_u8 lv = vec_ld( 7, d);  \
182     vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );
183 #define dest_unligned_store(d)                                 \
184     vec_u8 edgehv;                                             \
185     vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );  \
186     vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );       \
187     lv    = vec_sel( lv, bodyv, edgelv );                      \
188     vec_st( lv, 7, d );                                        \
189     hv    = vec_ld( 0, d );                                    \
190     edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
191     hv    = vec_sel( hv, bodyv, edgehv );                      \
192     vec_st( hv, 0, d );
193 #else
194
195 #define GET_2PERM(ldv, stv, d) {}
196 #define dstv_load(d) vec_u8 dstv = vec_vsx_ld(0, d)
197 #define dest_unligned_store(d)\
198     vec_u8 dst8 = vec_perm((vec_u8)idstsum8, dstv, vcprm(2,3,s2,s3));\
199     vec_vsx_st(dst8, 0, d)
200 #endif /* HAVE_BIGENDIAN */
201
202 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
203     /* unaligned load */                                       \
204     dstv_load(dest);                                           \
205     vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
206     vec_u16 dst16 = (vec_u16)VEC_MERGEH(zero_u8v, dstv);   \
207     vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
208     vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
209     /* unaligned store */                                      \
210     dest_unligned_store(dest);\
211 }
212
213 static void h264_idct8_add_altivec(uint8_t *dst, int16_t *dct, int stride)
214 {
215     vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
216     vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
217     vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
218
219     vec_u8 perm_ldv, perm_stv;
220     GET_2PERM(perm_ldv, perm_stv, dst);
221
222     const vec_u16 onev = vec_splat_u16(1);
223     const vec_u16 twov = vec_splat_u16(2);
224     const vec_u16 sixv = vec_splat_u16(6);
225
226     const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
227     LOAD_ZERO;
228
229     dct[0] += 32; // rounding for the >>6 at the end
230
231     s0 = vec_ld(0x00, (int16_t*)dct);
232     s1 = vec_ld(0x10, (int16_t*)dct);
233     s2 = vec_ld(0x20, (int16_t*)dct);
234     s3 = vec_ld(0x30, (int16_t*)dct);
235     s4 = vec_ld(0x40, (int16_t*)dct);
236     s5 = vec_ld(0x50, (int16_t*)dct);
237     s6 = vec_ld(0x60, (int16_t*)dct);
238     s7 = vec_ld(0x70, (int16_t*)dct);
239     memset(dct, 0, 64 * sizeof(int16_t));
240
241     IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
242                      d0, d1, d2, d3, d4, d5, d6, d7);
243
244     TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );
245
246     IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
247                      idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
248
249     ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
250     ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
251     ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
252     ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
253     ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
254     ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
255     ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
256     ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
257 }
258
259 static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, int16_t *block, int stride, int size)
260 {
261     vec_s16 dc16;
262     vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
263     vec_s32 v_dc32;
264     LOAD_ZERO;
265     DECLARE_ALIGNED(16, int, dc);
266     int i;
267
268     dc = (block[0] + 32) >> 6;
269     block[0] = 0;
270     v_dc32 = vec_lde(0, &dc);
271     dc16 = VEC_SPLAT16((vec_s16)v_dc32, 1);
272
273     if (size == 4)
274         dc16 = VEC_SLD16(dc16, zero_s16v, 8);
275     dcplus = vec_packsu(dc16, zero_s16v);
276     dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
277
278     aligner = vec_lvsr(0, dst);
279 #if !HAVE_BIGENDIAN
280     aligner = vec_perm(aligner, zero_u8v, vcswapc());
281 #endif
282     dcplus = vec_perm(dcplus, dcplus, aligner);
283     dcminus = vec_perm(dcminus, dcminus, aligner);
284
285     for (i = 0; i < size; i += 4) {
286         v0 = vec_ld(0, dst+0*stride);
287         v1 = vec_ld(0, dst+1*stride);
288         v2 = vec_ld(0, dst+2*stride);
289         v3 = vec_ld(0, dst+3*stride);
290
291         v0 = vec_adds(v0, dcplus);
292         v1 = vec_adds(v1, dcplus);
293         v2 = vec_adds(v2, dcplus);
294         v3 = vec_adds(v3, dcplus);
295
296         v0 = vec_subs(v0, dcminus);
297         v1 = vec_subs(v1, dcminus);
298         v2 = vec_subs(v2, dcminus);
299         v3 = vec_subs(v3, dcminus);
300
301         vec_st(v0, 0, dst+0*stride);
302         vec_st(v1, 0, dst+1*stride);
303         vec_st(v2, 0, dst+2*stride);
304         vec_st(v3, 0, dst+3*stride);
305
306         dst += 4*stride;
307     }
308 }
309
310 static void h264_idct_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
311 {
312     h264_idct_dc_add_internal(dst, block, stride, 4);
313 }
314
315 static void h264_idct8_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
316 {
317     h264_idct_dc_add_internal(dst, block, stride, 8);
318 }
319
320 static void h264_idct_add16_altivec(uint8_t *dst, const int *block_offset,
321                                     int16_t *block, int stride,
322                                     const uint8_t nnzc[15 * 8])
323 {
324     int i;
325     for(i=0; i<16; i++){
326         int nnz = nnzc[ scan8[i] ];
327         if(nnz){
328             if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
329             else                      h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
330         }
331     }
332 }
333
334 static void h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset,
335                                          int16_t *block, int stride,
336                                          const uint8_t nnzc[15 * 8])
337 {
338     int i;
339     for(i=0; i<16; i++){
340         if(nnzc[ scan8[i] ]) h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
341         else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
342     }
343 }
344
345 static void h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset,
346                                     int16_t *block, int stride,
347                                     const uint8_t nnzc[15 * 8])
348 {
349     int i;
350     for(i=0; i<16; i+=4){
351         int nnz = nnzc[ scan8[i] ];
352         if(nnz){
353             if(nnz==1 && block[i*16]) h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
354             else                      h264_idct8_add_altivec(dst + block_offset[i], block + i*16, stride);
355         }
356     }
357 }
358
359 static void h264_idct_add8_altivec(uint8_t **dest, const int *block_offset,
360                                    int16_t *block, int stride,
361                                    const uint8_t nnzc[15 * 8])
362 {
363     int i, j;
364     for (j = 1; j < 3; j++) {
365         for(i = j * 16; i < j * 16 + 4; i++){
366             if(nnzc[ scan8[i] ])
367                 h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
368             else if(block[i*16])
369                 h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
370         }
371     }
372 }
373
374 #define transpose4x16(r0, r1, r2, r3) {      \
375     register vec_u8 r4;                    \
376     register vec_u8 r5;                    \
377     register vec_u8 r6;                    \
378     register vec_u8 r7;                    \
379                                              \
380     r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
381     r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
382     r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
383     r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
384                                              \
385     r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
386     r1 = vec_mergel(r4, r6);  /*all set 1*/  \
387     r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
388     r3 = vec_mergel(r5, r7);  /*all set 3*/  \
389 }
390
391 static inline void write16x4(uint8_t *dst, int dst_stride,
392                              register vec_u8 r0, register vec_u8 r1,
393                              register vec_u8 r2, register vec_u8 r3) {
394     DECLARE_ALIGNED(16, unsigned char, result)[64];
395     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
396     int int_dst_stride = dst_stride/4;
397
398     vec_st(r0, 0, result);
399     vec_st(r1, 16, result);
400     vec_st(r2, 32, result);
401     vec_st(r3, 48, result);
402     /* FIXME: there has to be a better way!!!! */
403     *dst_int = *src_int;
404     *(dst_int+   int_dst_stride) = *(src_int + 1);
405     *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
406     *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
407     *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
408     *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
409     *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
410     *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
411     *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
412     *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
413     *(dst_int+10*int_dst_stride) = *(src_int + 10);
414     *(dst_int+11*int_dst_stride) = *(src_int + 11);
415     *(dst_int+12*int_dst_stride) = *(src_int + 12);
416     *(dst_int+13*int_dst_stride) = *(src_int + 13);
417     *(dst_int+14*int_dst_stride) = *(src_int + 14);
418     *(dst_int+15*int_dst_stride) = *(src_int + 15);
419 }
420
421 /** @brief performs a 6x16 transpose of data in src, and stores it to dst
422     @todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
423     out of unaligned_load() */
424 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
425     register vec_u8 r0  = unaligned_load(0,             src);            \
426     register vec_u8 r1  = unaligned_load(   src_stride, src);            \
427     register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
428     register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
429     register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
430     register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
431     register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
432     register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
433     register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
434     register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
435                                                                            \
436     r8  = unaligned_load( 8*src_stride, src);                              \
437     r9  = unaligned_load( 9*src_stride, src);                              \
438     r10 = unaligned_load(10*src_stride, src);                              \
439     r11 = unaligned_load(11*src_stride, src);                              \
440     r12 = unaligned_load(12*src_stride, src);                              \
441     r13 = unaligned_load(13*src_stride, src);                              \
442                                                                            \
443     /*Merge first pairs*/                                                  \
444     r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
445     r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
446     r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
447     r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
448     r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
449     r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
450     r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
451     r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
452                                                                            \
453     /*Merge second pairs*/                                                 \
454     r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
455     r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
456     r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
457     r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
458     r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
459     r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
460     r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
461     r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
462                                                                            \
463     /*Third merge*/                                                        \
464     r0 = vec_mergeh(r8,  r12);  /*0,2,4,6,8,10,12,14 set 0*/               \
465     r1 = vec_mergel(r8,  r12);  /*0,2,4,6,8,10,12,14 set 1*/               \
466     r2 = vec_mergeh(r9,  r13);  /*0,2,4,6,8,10,12,14 set 2*/               \
467     r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
468     r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
469     r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
470     /* Don't need to compute 3 and 7*/                                     \
471                                                                            \
472     /*Final merge*/                                                        \
473     r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
474     r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
475     r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
476     r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
477     r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
478     r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
479     /* Don't need to compute 14 and 15*/                                   \
480                                                                            \
481 }
482
483 // out: o = |x-y| < a
484 static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
485                                          register vec_u8 y,
486                                          register vec_u8 a) {
487
488     register vec_u8 diff = vec_subs(x, y);
489     register vec_u8 diffneg = vec_subs(y, x);
490     register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
491     o = (vec_u8)vec_cmplt(o, a);
492     return o;
493 }
494
495 static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
496                                            register vec_u8 p1,
497                                            register vec_u8 q0,
498                                            register vec_u8 q1,
499                                            register vec_u8 alpha,
500                                            register vec_u8 beta) {
501
502     register vec_u8 mask;
503     register vec_u8 tempmask;
504
505     mask = diff_lt_altivec(p0, q0, alpha);
506     tempmask = diff_lt_altivec(p1, p0, beta);
507     mask = vec_and(mask, tempmask);
508     tempmask = diff_lt_altivec(q1, q0, beta);
509     mask = vec_and(mask, tempmask);
510
511     return mask;
512 }
513
514 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
515 static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
516                                        register vec_u8 p1,
517                                        register vec_u8 p2,
518                                        register vec_u8 q0,
519                                        register vec_u8 tc0) {
520
521     register vec_u8 average = vec_avg(p0, q0);
522     register vec_u8 temp;
523     register vec_u8 uncliped;
524     register vec_u8 ones;
525     register vec_u8 max;
526     register vec_u8 min;
527     register vec_u8 newp1;
528
529     temp = vec_xor(average, p2);
530     average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
531     ones = vec_splat_u8(1);
532     temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */
533     uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
534     max = vec_adds(p1, tc0);
535     min = vec_subs(p1, tc0);
536     newp1 = vec_max(min, uncliped);
537     newp1 = vec_min(max, newp1);
538     return newp1;
539 }
540
541 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
542                                                                                                   \
543     const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
544                                                                                                   \
545     register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
546     register vec_u8 q1minus;                                                                    \
547     register vec_u8 p0minus;                                                                    \
548     register vec_u8 stage1;                                                                     \
549     register vec_u8 stage2;                                                                     \
550     register vec_u8 vec160;                                                                     \
551     register vec_u8 delta;                                                                      \
552     register vec_u8 deltaneg;                                                                   \
553                                                                                                   \
554     q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
555     stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
556     stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
557     p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
558     stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
559     pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
560     stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
561     stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
562     vec160 = vec_ld(0, &A0v);                                                                     \
563     deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
564     delta = vec_subs(stage2, vec160);          /* d */                                            \
565     deltaneg = vec_min(tc0masked, deltaneg);                                                      \
566     delta = vec_min(tc0masked, delta);                                                            \
567     p0 = vec_subs(p0, deltaneg);                                                                  \
568     q0 = vec_subs(q0, delta);                                                                     \
569     p0 = vec_adds(p0, delta);                                                                     \
570     q0 = vec_adds(q0, deltaneg);                                                                  \
571 }
572
573 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
574     DECLARE_ALIGNED(16, unsigned char, temp)[16];                                             \
575     register vec_u8 alphavec;                                                              \
576     register vec_u8 betavec;                                                               \
577     register vec_u8 mask;                                                                  \
578     register vec_u8 p1mask;                                                                \
579     register vec_u8 q1mask;                                                                \
580     register vector signed   char tc0vec;                                                    \
581     register vec_u8 finaltc0;                                                              \
582     register vec_u8 tc0masked;                                                             \
583     register vec_u8 newp1;                                                                 \
584     register vec_u8 newq1;                                                                 \
585                                                                                              \
586     temp[0] = alpha;                                                                         \
587     temp[1] = beta;                                                                          \
588     alphavec = vec_ld(0, temp);                                                              \
589     betavec = vec_splat(alphavec, 0x1);                                                      \
590     alphavec = vec_splat(alphavec, 0x0);                                                     \
591     mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
592                                                                                              \
593     AV_COPY32(temp, tc0);                                                                    \
594     tc0vec = vec_ld(0, (signed char*)temp);                                                  \
595     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
596     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
597     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
598     finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
599                                                                                              \
600     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
601     p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
602     tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
603     finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
604     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
605     /*end if*/                                                                               \
606                                                                                              \
607     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
608     q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
609     tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
610     finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
611     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
612     /*end if*/                                                                               \
613                                                                                              \
614     h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
615     p1 = newp1;                                                                              \
616     q1 = newq1;                                                                              \
617 }
618
619 static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
620
621     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
622         register vec_u8 p2 = vec_ld(-3*stride, pix);
623         register vec_u8 p1 = vec_ld(-2*stride, pix);
624         register vec_u8 p0 = vec_ld(-1*stride, pix);
625         register vec_u8 q0 = vec_ld(0, pix);
626         register vec_u8 q1 = vec_ld(stride, pix);
627         register vec_u8 q2 = vec_ld(2*stride, pix);
628         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
629         vec_st(p1, -2*stride, pix);
630         vec_st(p0, -1*stride, pix);
631         vec_st(q0, 0, pix);
632         vec_st(q1, stride, pix);
633     }
634 }
635
636 static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
637
638     register vec_u8 line0, line1, line2, line3, line4, line5;
639     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
640         return;
641     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
642     h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
643     transpose4x16(line1, line2, line3, line4);
644     write16x4(pix-2, stride, line1, line2, line3, line4);
645 }
646
647 static av_always_inline
648 void weight_h264_W_altivec(uint8_t *block, int stride, int height,
649                            int log2_denom, int weight, int offset, int w)
650 {
651     int y, aligned;
652     vec_u8 vblock;
653     vec_s16 vtemp, vweight, voffset, v0, v1;
654     vec_u16 vlog2_denom;
655     DECLARE_ALIGNED(16, int32_t, temp)[4];
656     LOAD_ZERO;
657
658     offset <<= log2_denom;
659     if(log2_denom) offset += 1<<(log2_denom-1);
660     temp[0] = log2_denom;
661     temp[1] = weight;
662     temp[2] = offset;
663
664     vtemp = (vec_s16)vec_ld(0, temp);
665 #if !HAVE_BIGENDIAN
666     vtemp =(vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
667 #endif
668     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
669     vweight = vec_splat(vtemp, 3);
670     voffset = vec_splat(vtemp, 5);
671     aligned = !((unsigned long)block & 0xf);
672
673     for (y = 0; y < height; y++) {
674         vblock = vec_ld(0, block);
675
676         v0 = (vec_s16)VEC_MERGEH(zero_u8v, vblock);
677         v1 = (vec_s16)VEC_MERGEL(zero_u8v, vblock);
678
679         if (w == 16 || aligned) {
680             v0 = vec_mladd(v0, vweight, zero_s16v);
681             v0 = vec_adds(v0, voffset);
682             v0 = vec_sra(v0, vlog2_denom);
683         }
684         if (w == 16 || !aligned) {
685             v1 = vec_mladd(v1, vweight, zero_s16v);
686             v1 = vec_adds(v1, voffset);
687             v1 = vec_sra(v1, vlog2_denom);
688         }
689         vblock = vec_packsu(v0, v1);
690         vec_st(vblock, 0, block);
691
692         block += stride;
693     }
694 }
695
696 static av_always_inline
697 void biweight_h264_W_altivec(uint8_t *dst, uint8_t *src, int stride, int height,
698                              int log2_denom, int weightd, int weights, int offset, int w)
699 {
700     int y, dst_aligned, src_aligned;
701     vec_u8 vsrc, vdst;
702     vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
703     vec_u16 vlog2_denom;
704     DECLARE_ALIGNED(16, int32_t, temp)[4];
705     LOAD_ZERO;
706
707     offset = ((offset + 1) | 1) << log2_denom;
708     temp[0] = log2_denom+1;
709     temp[1] = weights;
710     temp[2] = weightd;
711     temp[3] = offset;
712
713     vtemp = (vec_s16)vec_ld(0, temp);
714 #if !HAVE_BIGENDIAN
715     vtemp =(vec_s16)vec_perm(vtemp, vtemp, vcswapi2s(0,1,2,3));
716 #endif
717     vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
718     vweights = vec_splat(vtemp, 3);
719     vweightd = vec_splat(vtemp, 5);
720     voffset = vec_splat(vtemp, 7);
721     dst_aligned = !((unsigned long)dst & 0xf);
722     src_aligned = !((unsigned long)src & 0xf);
723
724     for (y = 0; y < height; y++) {
725         vdst = vec_ld(0, dst);
726         vsrc = vec_ld(0, src);
727
728         v0 = (vec_s16)VEC_MERGEH(zero_u8v, vdst);
729         v1 = (vec_s16)VEC_MERGEL(zero_u8v, vdst);
730         v2 = (vec_s16)VEC_MERGEH(zero_u8v, vsrc);
731         v3 = (vec_s16)VEC_MERGEL(zero_u8v, vsrc);
732
733         if (w == 8) {
734             if (src_aligned)
735                 v3 = v2;
736             else
737                 v2 = v3;
738         }
739
740         if (w == 16 || dst_aligned) {
741             v0 = vec_mladd(v0, vweightd, zero_s16v);
742             v2 = vec_mladd(v2, vweights, zero_s16v);
743
744             v0 = vec_adds(v0, voffset);
745             v0 = vec_adds(v0, v2);
746             v0 = vec_sra(v0, vlog2_denom);
747         }
748         if (w == 16 || !dst_aligned) {
749             v1 = vec_mladd(v1, vweightd, zero_s16v);
750             v3 = vec_mladd(v3, vweights, zero_s16v);
751
752             v1 = vec_adds(v1, voffset);
753             v1 = vec_adds(v1, v3);
754             v1 = vec_sra(v1, vlog2_denom);
755         }
756         vdst = vec_packsu(v0, v1);
757         vec_st(vdst, 0, dst);
758
759         dst += stride;
760         src += stride;
761     }
762 }
763
764 #define H264_WEIGHT(W) \
765 static void weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \
766                                                 int log2_denom, int weight, int offset) \
767 { \
768     weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
769 }\
770 static void biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \
771                                                   int log2_denom, int weightd, int weights, int offset) \
772 { \
773     biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
774 }
775
776 H264_WEIGHT(16)
777 H264_WEIGHT( 8)
778 #endif /* HAVE_ALTIVEC */
779
780 av_cold void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth,
781                                  const int chroma_format_idc)
782 {
783 #if HAVE_ALTIVEC
784     if (!PPC_ALTIVEC(av_get_cpu_flags()))
785         return;
786
787     if (bit_depth == 8) {
788         c->h264_idct_add = h264_idct_add_altivec;
789         if (chroma_format_idc <= 1)
790             c->h264_idct_add8 = h264_idct_add8_altivec;
791         c->h264_idct_add16      = h264_idct_add16_altivec;
792         c->h264_idct_add16intra = h264_idct_add16intra_altivec;
793         c->h264_idct_dc_add= h264_idct_dc_add_altivec;
794         c->h264_idct8_dc_add = h264_idct8_dc_add_altivec;
795         c->h264_idct8_add    = h264_idct8_add_altivec;
796         c->h264_idct8_add4   = h264_idct8_add4_altivec;
797         c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
798         c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
799
800         c->weight_h264_pixels_tab[0]   = weight_h264_pixels16_altivec;
801         c->weight_h264_pixels_tab[1]   = weight_h264_pixels8_altivec;
802         c->biweight_h264_pixels_tab[0] = biweight_h264_pixels16_altivec;
803         c->biweight_h264_pixels_tab[1] = biweight_h264_pixels8_altivec;
804     }
805 #endif /* HAVE_ALTIVEC */
806 }