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1 /*
2  * SVQ1 Encoder
3  * Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21
22 /**
23  * @file
24  * Sorenson Vector Quantizer #1 (SVQ1) video codec.
25  * For more information of the SVQ1 algorithm, visit:
26  *   http://www.pcisys.net/~melanson/codecs/
27  */
28
29 #include "avcodec.h"
30 #include "mpegvideo.h"
31 #include "h263.h"
32 #include "internal.h"
33 #include "libavutil/avassert.h"
34 #include "svq1.h"
35 #include "svq1enc_cb.h"
36
37
38 typedef struct SVQ1Context {
39     /* FIXME: Needed for motion estimation, should not be used for anything
40      * else, the idea is to make the motion estimation eventually independent
41      * of MpegEncContext, so this will be removed then. */
42     MpegEncContext m;
43     AVCodecContext *avctx;
44     DSPContext dsp;
45     AVFrame picture;
46     AVFrame current_picture;
47     AVFrame last_picture;
48     PutBitContext pb;
49     GetBitContext gb;
50
51     /* why ooh why this sick breadth first order,
52      * everything is slower and more complex */
53     PutBitContext reorder_pb[6];
54
55     int frame_width;
56     int frame_height;
57
58     /* Y plane block dimensions */
59     int y_block_width;
60     int y_block_height;
61
62     /* U & V plane (C planes) block dimensions */
63     int c_block_width;
64     int c_block_height;
65
66     uint16_t *mb_type;
67     uint32_t *dummy;
68     int16_t (*motion_val8[3])[2];
69     int16_t (*motion_val16[3])[2];
70
71     int64_t rd_total;
72
73     uint8_t *scratchbuf;
74 } SVQ1Context;
75
76 static void svq1_write_header(SVQ1Context *s, int frame_type)
77 {
78     int i;
79
80     /* frame code */
81     put_bits(&s->pb, 22, 0x20);
82
83     /* temporal reference (sure hope this is a "don't care") */
84     put_bits(&s->pb, 8, 0x00);
85
86     /* frame type */
87     put_bits(&s->pb, 2, frame_type - 1);
88
89     if (frame_type == AV_PICTURE_TYPE_I) {
90         /* no checksum since frame code is 0x20 */
91         /* no embedded string either */
92         /* output 5 unknown bits (2 + 2 + 1) */
93         put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
94
95         i = ff_match_2uint16((void*)ff_svq1_frame_size_table,
96                              FF_ARRAY_ELEMS(ff_svq1_frame_size_table),
97                              s->frame_width, s->frame_height);
98         put_bits(&s->pb, 3, i);
99
100         if (i == 7) {
101             put_bits(&s->pb, 12, s->frame_width);
102             put_bits(&s->pb, 12, s->frame_height);
103         }
104     }
105
106     /* no checksum or extra data (next 2 bits get 0) */
107     put_bits(&s->pb, 2, 0);
108 }
109
110 #define QUALITY_THRESHOLD    100
111 #define THRESHOLD_MULTIPLIER 0.6
112
113 static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref,
114                         uint8_t *decoded, int stride, int level,
115                         int threshold, int lambda, int intra)
116 {
117     int count, y, x, i, j, split, best_mean, best_score, best_count;
118     int best_vector[6];
119     int block_sum[7] = { 0, 0, 0, 0, 0, 0 };
120     int w            = 2 << (level + 2 >> 1);
121     int h            = 2 << (level + 1 >> 1);
122     int size         = w * h;
123     int16_t block[7][256];
124     const int8_t *codebook_sum, *codebook;
125     const uint16_t(*mean_vlc)[2];
126     const uint8_t(*multistage_vlc)[2];
127
128     best_score = 0;
129     // FIXME: Optimize, this does not need to be done multiple times.
130     if (intra) {
131         codebook_sum   = svq1_intra_codebook_sum[level];
132         codebook       = ff_svq1_intra_codebooks[level];
133         mean_vlc       = ff_svq1_intra_mean_vlc;
134         multistage_vlc = ff_svq1_intra_multistage_vlc[level];
135         for (y = 0; y < h; y++) {
136             for (x = 0; x < w; x++) {
137                 int v = src[x + y * stride];
138                 block[0][x + w * y] = v;
139                 best_score         += v * v;
140                 block_sum[0]       += v;
141             }
142         }
143     } else {
144         codebook_sum   = svq1_inter_codebook_sum[level];
145         codebook       = ff_svq1_inter_codebooks[level];
146         mean_vlc       = ff_svq1_inter_mean_vlc + 256;
147         multistage_vlc = ff_svq1_inter_multistage_vlc[level];
148         for (y = 0; y < h; y++) {
149             for (x = 0; x < w; x++) {
150                 int v = src[x + y * stride] - ref[x + y * stride];
151                 block[0][x + w * y] = v;
152                 best_score         += v * v;
153                 block_sum[0]       += v;
154             }
155         }
156     }
157
158     best_count  = 0;
159     best_score -= (int)((unsigned)block_sum[0] * block_sum[0] >> (level + 3));
160     best_mean   = block_sum[0] + (size >> 1) >> (level + 3);
161
162     if (level < 4) {
163         for (count = 1; count < 7; count++) {
164             int best_vector_score = INT_MAX;
165             int best_vector_sum   = -999, best_vector_mean = -999;
166             const int stage       = count - 1;
167             const int8_t *vector;
168
169             for (i = 0; i < 16; i++) {
170                 int sum = codebook_sum[stage * 16 + i];
171                 int sqr, diff, score;
172
173                 vector = codebook + stage * size * 16 + i * size;
174                 sqr    = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
175                 diff   = block_sum[stage] - sum;
176                 score  = sqr - (diff * (int64_t)diff >> (level + 3)); // FIXME: 64bit slooow
177                 if (score < best_vector_score) {
178                     int mean = diff + (size >> 1) >> (level + 3);
179                     av_assert2(mean > -300 && mean < 300);
180                     mean               = av_clip(mean, intra ? 0 : -256, 255);
181                     best_vector_score  = score;
182                     best_vector[stage] = i;
183                     best_vector_sum    = sum;
184                     best_vector_mean   = mean;
185                 }
186             }
187             av_assert0(best_vector_mean != -999);
188             vector = codebook + stage * size * 16 + best_vector[stage] * size;
189             for (j = 0; j < size; j++)
190                 block[stage + 1][j] = block[stage][j] - vector[j];
191             block_sum[stage + 1] = block_sum[stage] - best_vector_sum;
192             best_vector_score   += lambda *
193                                    (+1 + 4 * count +
194                                     multistage_vlc[1 + count][1]
195                                     + mean_vlc[best_vector_mean][1]);
196
197             if (best_vector_score < best_score) {
198                 best_score = best_vector_score;
199                 best_count = count;
200                 best_mean  = best_vector_mean;
201             }
202         }
203     }
204
205     split = 0;
206     if (best_score > threshold && level) {
207         int score  = 0;
208         int offset = level & 1 ? stride * h / 2 : w / 2;
209         PutBitContext backup[6];
210
211         for (i = level - 1; i >= 0; i--)
212             backup[i] = s->reorder_pb[i];
213         score += encode_block(s, src, ref, decoded, stride, level - 1,
214                               threshold >> 1, lambda, intra);
215         score += encode_block(s, src + offset, ref + offset, decoded + offset,
216                               stride, level - 1, threshold >> 1, lambda, intra);
217         score += lambda;
218
219         if (score < best_score) {
220             best_score = score;
221             split      = 1;
222         } else {
223             for (i = level - 1; i >= 0; i--)
224                 s->reorder_pb[i] = backup[i];
225         }
226     }
227     if (level > 0)
228         put_bits(&s->reorder_pb[level], 1, split);
229
230     if (!split) {
231         av_assert1(best_mean >= 0 && best_mean < 256 || !intra);
232         av_assert1(best_mean >= -256 && best_mean < 256);
233         av_assert1(best_count >= 0 && best_count < 7);
234         av_assert1(level < 4 || best_count == 0);
235
236         /* output the encoding */
237         put_bits(&s->reorder_pb[level],
238                  multistage_vlc[1 + best_count][1],
239                  multistage_vlc[1 + best_count][0]);
240         put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
241                  mean_vlc[best_mean][0]);
242
243         for (i = 0; i < best_count; i++) {
244             av_assert2(best_vector[i] >= 0 && best_vector[i] < 16);
245             put_bits(&s->reorder_pb[level], 4, best_vector[i]);
246         }
247
248         for (y = 0; y < h; y++)
249             for (x = 0; x < w; x++)
250                 decoded[x + y * stride] = src[x + y * stride] -
251                                           block[best_count][x + w * y] +
252                                           best_mean;
253     }
254
255     return best_score;
256 }
257
258 static int svq1_encode_plane(SVQ1Context *s, int plane,
259                              unsigned char *src_plane,
260                              unsigned char *ref_plane,
261                              unsigned char *decoded_plane,
262                              int width, int height, int src_stride, int stride)
263 {
264     int x, y;
265     int i;
266     int block_width, block_height;
267     int level;
268     int threshold[6];
269     uint8_t *src     = s->scratchbuf + stride * 16;
270     const int lambda = (s->picture.quality * s->picture.quality) >>
271                        (2 * FF_LAMBDA_SHIFT);
272
273     /* figure out the acceptable level thresholds in advance */
274     threshold[5] = QUALITY_THRESHOLD;
275     for (level = 4; level >= 0; level--)
276         threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
277
278     block_width  = (width  + 15) / 16;
279     block_height = (height + 15) / 16;
280
281     if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
282         s->m.avctx                         = s->avctx;
283         s->m.current_picture_ptr           = &s->m.current_picture;
284         s->m.last_picture_ptr              = &s->m.last_picture;
285         s->m.last_picture.f.data[0]        = ref_plane;
286         s->m.linesize                      =
287         s->m.last_picture.f.linesize[0]    =
288         s->m.new_picture.f.linesize[0]     =
289         s->m.current_picture.f.linesize[0] = stride;
290         s->m.width                         = width;
291         s->m.height                        = height;
292         s->m.mb_width                      = block_width;
293         s->m.mb_height                     = block_height;
294         s->m.mb_stride                     = s->m.mb_width + 1;
295         s->m.b8_stride                     = 2 * s->m.mb_width + 1;
296         s->m.f_code                        = 1;
297         s->m.pict_type                     = s->picture.pict_type;
298         s->m.me_method                     = s->avctx->me_method;
299         s->m.me.scene_change_score         = 0;
300         s->m.flags                         = s->avctx->flags;
301         // s->m.out_format                    = FMT_H263;
302         // s->m.unrestricted_mv               = 1;
303         s->m.lambda                        = s->picture.quality;
304         s->m.qscale                        = s->m.lambda * 139 +
305                                              FF_LAMBDA_SCALE * 64 >>
306                                              FF_LAMBDA_SHIFT + 7;
307         s->m.lambda2                       = s->m.lambda * s->m.lambda +
308                                              FF_LAMBDA_SCALE / 2 >>
309                                              FF_LAMBDA_SHIFT;
310
311         if (!s->motion_val8[plane]) {
312             s->motion_val8[plane]  = av_mallocz((s->m.b8_stride *
313                                                  block_height * 2 + 2) *
314                                                 2 * sizeof(int16_t));
315             s->motion_val16[plane] = av_mallocz((s->m.mb_stride *
316                                                  (block_height + 2) + 1) *
317                                                 2 * sizeof(int16_t));
318         }
319
320         s->m.mb_type = s->mb_type;
321
322         // dummies, to avoid segfaults
323         s->m.current_picture.mb_mean   = (uint8_t *)s->dummy;
324         s->m.current_picture.mb_var    = (uint16_t *)s->dummy;
325         s->m.current_picture.mc_mb_var = (uint16_t *)s->dummy;
326         s->m.current_picture.f.mb_type = s->dummy;
327
328         s->m.current_picture.f.motion_val[0] = s->motion_val8[plane] + 2;
329         s->m.p_mv_table                      = s->motion_val16[plane] +
330                                                s->m.mb_stride + 1;
331         s->m.dsp                             = s->dsp; // move
332         ff_init_me(&s->m);
333
334         s->m.me.dia_size      = s->avctx->dia_size;
335         s->m.first_slice_line = 1;
336         for (y = 0; y < block_height; y++) {
337             s->m.new_picture.f.data[0] = src - y * 16 * stride; // ugly
338             s->m.mb_y                  = y;
339
340             for (i = 0; i < 16 && i + 16 * y < height; i++) {
341                 memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
342                        width);
343                 for (x = width; x < 16 * block_width; x++)
344                     src[i * stride + x] = src[i * stride + x - 1];
345             }
346             for (; i < 16 && i + 16 * y < 16 * block_height; i++)
347                 memcpy(&src[i * stride], &src[(i - 1) * stride],
348                        16 * block_width);
349
350             for (x = 0; x < block_width; x++) {
351                 s->m.mb_x = x;
352                 ff_init_block_index(&s->m);
353                 ff_update_block_index(&s->m);
354
355                 ff_estimate_p_frame_motion(&s->m, x, y);
356             }
357             s->m.first_slice_line = 0;
358         }
359
360         ff_fix_long_p_mvs(&s->m);
361         ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code,
362                         CANDIDATE_MB_TYPE_INTER, 0);
363     }
364
365     s->m.first_slice_line = 1;
366     for (y = 0; y < block_height; y++) {
367         for (i = 0; i < 16 && i + 16 * y < height; i++) {
368             memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
369                    width);
370             for (x = width; x < 16 * block_width; x++)
371                 src[i * stride + x] = src[i * stride + x - 1];
372         }
373         for (; i < 16 && i + 16 * y < 16 * block_height; i++)
374             memcpy(&src[i * stride], &src[(i - 1) * stride], 16 * block_width);
375
376         s->m.mb_y = y;
377         for (x = 0; x < block_width; x++) {
378             uint8_t reorder_buffer[3][6][7 * 32];
379             int count[3][6];
380             int offset       = y * 16 * stride + x * 16;
381             uint8_t *decoded = decoded_plane + offset;
382             uint8_t *ref     = ref_plane + offset;
383             int score[4]     = { 0, 0, 0, 0 }, best;
384             uint8_t *temp    = s->scratchbuf;
385
386             if (s->pb.buf_end - s->pb.buf -
387                 (put_bits_count(&s->pb) >> 3) < 3000) { // FIXME: check size
388                 av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
389                 return -1;
390             }
391
392             s->m.mb_x = x;
393             ff_init_block_index(&s->m);
394             ff_update_block_index(&s->m);
395
396             if (s->picture.pict_type == AV_PICTURE_TYPE_I ||
397                 (s->m.mb_type[x + y * s->m.mb_stride] &
398                  CANDIDATE_MB_TYPE_INTRA)) {
399                 for (i = 0; i < 6; i++)
400                     init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i],
401                                   7 * 32);
402                 if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
403                     const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
404                     put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
405                     score[0] = vlc[1] * lambda;
406                 }
407                 score[0] += encode_block(s, src + 16 * x, NULL, temp, stride,
408                                          5, 64, lambda, 1);
409                 for (i = 0; i < 6; i++) {
410                     count[0][i] = put_bits_count(&s->reorder_pb[i]);
411                     flush_put_bits(&s->reorder_pb[i]);
412                 }
413             } else
414                 score[0] = INT_MAX;
415
416             best = 0;
417
418             if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
419                 const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
420                 int mx, my, pred_x, pred_y, dxy;
421                 int16_t *motion_ptr;
422
423                 motion_ptr = ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
424                 if (s->m.mb_type[x + y * s->m.mb_stride] &
425                     CANDIDATE_MB_TYPE_INTER) {
426                     for (i = 0; i < 6; i++)
427                         init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i],
428                                       7 * 32);
429
430                     put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
431
432                     s->m.pb = s->reorder_pb[5];
433                     mx      = motion_ptr[0];
434                     my      = motion_ptr[1];
435                     av_assert1(mx     >= -32 && mx     <= 31);
436                     av_assert1(my     >= -32 && my     <= 31);
437                     av_assert1(pred_x >= -32 && pred_x <= 31);
438                     av_assert1(pred_y >= -32 && pred_y <= 31);
439                     ff_h263_encode_motion(&s->m, mx - pred_x, 1);
440                     ff_h263_encode_motion(&s->m, my - pred_y, 1);
441                     s->reorder_pb[5] = s->m.pb;
442                     score[1]        += lambda * put_bits_count(&s->reorder_pb[5]);
443
444                     dxy = (mx & 1) + 2 * (my & 1);
445
446                     s->dsp.put_pixels_tab[0][dxy](temp + 16,
447                                                   ref + (mx >> 1) +
448                                                   stride * (my >> 1),
449                                                   stride, 16);
450
451                     score[1] += encode_block(s, src + 16 * x, temp + 16,
452                                              decoded, stride, 5, 64, lambda, 0);
453                     best      = score[1] <= score[0];
454
455                     vlc       = ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
456                     score[2]  = s->dsp.sse[0](NULL, src + 16 * x, ref,
457                                               stride, 16);
458                     score[2] += vlc[1] * lambda;
459                     if (score[2] < score[best] && mx == 0 && my == 0) {
460                         best = 2;
461                         s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
462                         for (i = 0; i < 6; i++)
463                             count[2][i] = 0;
464                         put_bits(&s->pb, vlc[1], vlc[0]);
465                     }
466                 }
467
468                 if (best == 1) {
469                     for (i = 0; i < 6; i++) {
470                         count[1][i] = put_bits_count(&s->reorder_pb[i]);
471                         flush_put_bits(&s->reorder_pb[i]);
472                     }
473                 } else {
474                     motion_ptr[0]                      =
475                     motion_ptr[1]                      =
476                     motion_ptr[2]                      =
477                     motion_ptr[3]                      =
478                     motion_ptr[0 + 2 * s->m.b8_stride] =
479                     motion_ptr[1 + 2 * s->m.b8_stride] =
480                     motion_ptr[2 + 2 * s->m.b8_stride] =
481                     motion_ptr[3 + 2 * s->m.b8_stride] = 0;
482                 }
483             }
484
485             s->rd_total += score[best];
486
487             for (i = 5; i >= 0; i--)
488                 avpriv_copy_bits(&s->pb, reorder_buffer[best][i],
489                                  count[best][i]);
490             if (best == 0)
491                 s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
492         }
493         s->m.first_slice_line = 0;
494     }
495     return 0;
496 }
497
498 static av_cold int svq1_encode_init(AVCodecContext *avctx)
499 {
500     SVQ1Context *const s = avctx->priv_data;
501
502     ff_dsputil_init(&s->dsp, avctx);
503     avctx->coded_frame = &s->picture;
504
505     s->frame_width  = avctx->width;
506     s->frame_height = avctx->height;
507
508     s->y_block_width  = (s->frame_width  + 15) / 16;
509     s->y_block_height = (s->frame_height + 15) / 16;
510
511     s->c_block_width  = (s->frame_width  / 4 + 15) / 16;
512     s->c_block_height = (s->frame_height / 4 + 15) / 16;
513
514     s->avctx               = avctx;
515     s->m.avctx             = avctx;
516     s->m.picture_structure = PICT_FRAME;
517     s->m.me.temp           =
518     s->m.me.scratchpad     = av_mallocz((avctx->width + 64) *
519                                         2 * 16 * 2 * sizeof(uint8_t));
520     s->m.me.map            = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
521     s->m.me.score_map      = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
522     s->mb_type             = av_mallocz((s->y_block_width + 1) *
523                                         s->y_block_height * sizeof(int16_t));
524     s->dummy               = av_mallocz((s->y_block_width + 1) *
525                                         s->y_block_height * sizeof(int32_t));
526     ff_h263_encode_init(&s->m); // mv_penalty
527
528     return 0;
529 }
530
531 static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
532                              const AVFrame *pict, int *got_packet)
533 {
534     SVQ1Context *const s = avctx->priv_data;
535     AVFrame *const p     = &s->picture;
536     AVFrame temp;
537     int i, ret;
538
539     if ((ret = ff_alloc_packet2(avctx, pkt, s->y_block_width * s->y_block_height *
540                              MAX_MB_BYTES*3 + FF_MIN_BUFFER_SIZE)) < 0)
541         return ret;
542
543     if (avctx->pix_fmt != AV_PIX_FMT_YUV410P) {
544         av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
545         return -1;
546     }
547
548     if (!s->current_picture.data[0]) {
549         if ((ret = ff_get_buffer(avctx, &s->current_picture))< 0 ||
550             (ret = ff_get_buffer(avctx, &s->last_picture))   < 0) {
551             return ret;
552         }
553         s->scratchbuf = av_malloc(s->current_picture.linesize[0] * 16 * 2);
554     }
555
556     temp               = s->current_picture;
557     s->current_picture = s->last_picture;
558     s->last_picture    = temp;
559
560     init_put_bits(&s->pb, pkt->data, pkt->size);
561
562     *p           = *pict;
563     p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ?
564                    AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;
565     p->key_frame = p->pict_type == AV_PICTURE_TYPE_I;
566
567     svq1_write_header(s, p->pict_type);
568     for (i = 0; i < 3; i++)
569         if (svq1_encode_plane(s, i,
570                               s->picture.data[i],
571                               s->last_picture.data[i],
572                               s->current_picture.data[i],
573                               s->frame_width  / (i ? 4 : 1),
574                               s->frame_height / (i ? 4 : 1),
575                               s->picture.linesize[i],
576                               s->current_picture.linesize[i]) < 0)
577             return -1;
578
579     // avpriv_align_put_bits(&s->pb);
580     while (put_bits_count(&s->pb) & 31)
581         put_bits(&s->pb, 1, 0);
582
583     flush_put_bits(&s->pb);
584
585     pkt->size = put_bits_count(&s->pb) / 8;
586     if (p->pict_type == AV_PICTURE_TYPE_I)
587         pkt->flags |= AV_PKT_FLAG_KEY;
588     *got_packet = 1;
589
590     return 0;
591 }
592
593 static av_cold int svq1_encode_end(AVCodecContext *avctx)
594 {
595     SVQ1Context *const s = avctx->priv_data;
596     int i;
597
598     av_log(avctx, AV_LOG_DEBUG, "RD: %f\n",
599            s->rd_total / (double)(avctx->width * avctx->height *
600                                   avctx->frame_number));
601
602     av_freep(&s->m.me.scratchpad);
603     av_freep(&s->m.me.map);
604     av_freep(&s->m.me.score_map);
605     av_freep(&s->mb_type);
606     av_freep(&s->dummy);
607     av_freep(&s->scratchbuf);
608
609     for (i = 0; i < 3; i++) {
610         av_freep(&s->motion_val8[i]);
611         av_freep(&s->motion_val16[i]);
612     }
613     if(s->current_picture.data[0])
614         avctx->release_buffer(avctx, &s->current_picture);
615     if(s->last_picture.data[0])
616         avctx->release_buffer(avctx, &s->last_picture);
617
618     return 0;
619 }
620
621 AVCodec ff_svq1_encoder = {
622     .name           = "svq1",
623     .type           = AVMEDIA_TYPE_VIDEO,
624     .id             = AV_CODEC_ID_SVQ1,
625     .priv_data_size = sizeof(SVQ1Context),
626     .init           = svq1_encode_init,
627     .encode2        = svq1_encode_frame,
628     .close          = svq1_encode_end,
629     .pix_fmts       = (const enum PixelFormat[]) { AV_PIX_FMT_YUV410P,
630                                                    AV_PIX_FMT_NONE },
631     .long_name      = NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
632 };