2 * The Video Decode and Presentation API for UNIX (VDPAU) is used for
3 * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
5 * Copyright (C) 2008 NVIDIA
7 * This file is part of Libav.
9 * Libav is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * Libav is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with Libav; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 #ifndef AVCODEC_VDPAU_H
25 #define AVCODEC_VDPAU_H
29 * @ingroup lavc_codec_hwaccel_vdpau
30 * Public libavcodec VDPAU header.
35 * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
36 * @ingroup lavc_codec_hwaccel
38 * VDPAU hardware acceleration has two modules
40 * - VDPAU presentation
42 * The VDPAU decoding module parses all headers using Libav
43 * parsing mechanisms and uses VDPAU for the actual decoding.
45 * As per the current implementation, the actual decoding
46 * and rendering (API calls) are done as part of the VDPAU
47 * presentation (vo_vdpau.c) module.
52 #include <vdpau/vdpau.h>
53 #include <vdpau/vdpau_x11.h>
55 #include "libavutil/attributes.h"
61 union AVVDPAUPictureInfo {
62 VdpPictureInfoH264 h264;
63 VdpPictureInfoMPEG1Or2 mpeg;
64 VdpPictureInfoVC1 vc1;
65 VdpPictureInfoMPEG4Part2 mpeg4;
70 * This structure is used to share data between the libavcodec library and
71 * the client video application.
72 * The user shall zero-allocate the structure and make it available as
73 * AVCodecContext.hwaccel_context. Members can be set by the user once
74 * during initialization or through each AVCodecContext.get_buffer()
75 * function call. In any case, they must be valid prior to calling
78 * The size of this structure is not a part of the public ABI and must not
79 * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
82 typedef struct AVVDPAUContext {
84 * VDPAU decoder handle
91 * VDPAU decoder render callback
95 VdpDecoderRender *render;
99 * VDPAU picture information
104 union AVVDPAUPictureInfo info;
107 * Allocated size of the bitstream_buffers table.
112 int bitstream_buffers_allocated;
115 * Useful bitstream buffers in the bitstream buffers table.
120 int bitstream_buffers_used;
123 * Table of bitstream buffers.
124 * The user is responsible for freeing this buffer using av_freep().
129 VdpBitstreamBuffer *bitstream_buffers;
134 * Allocate an AVVDPAUContext.
136 * @return Newly-allocated AVVDPAUContext or NULL on failure.
138 AVVDPAUContext *av_vdpau_alloc_context(void);
141 * Get a decoder profile that should be used for initializing a VDPAU decoder.
142 * Should be called from the AVCodecContext.get_format() callback.
144 * @param avctx the codec context being used for decoding the stream
145 * @param profile a pointer into which the result will be written on success.
146 * The contents of profile are undefined if this function returns
149 * @return 0 on success (non-negative), a negative AVERROR on failure.
151 int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
154 /** @brief The videoSurface is used for rendering. */
155 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
158 * @brief The videoSurface is needed for reference/prediction.
159 * The codec manipulates this.
161 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
164 * @brief This structure is used as a callback between the Libav
165 * decoder (vd_) and presentation (vo_) module.
166 * This is used for defining a video frame containing surface,
167 * picture parameter, bitstream information etc which are passed
168 * between the Libav decoder and its clients.
170 struct vdpau_render_state {
171 VdpVideoSurface surface; ///< Used as rendered surface, never changed.
173 int state; ///< Holds FF_VDPAU_STATE_* values.
175 /** picture parameter information for all supported codecs */
176 union AVVDPAUPictureInfo info;
178 /** Describe size/location of the compressed video data.
179 Set to 0 when freeing bitstream_buffers. */
180 int bitstream_buffers_allocated;
181 int bitstream_buffers_used;
182 /** The user is responsible for freeing this buffer using av_freep(). */
183 VdpBitstreamBuffer *bitstream_buffers;
189 #endif /* AVCODEC_VDPAU_H */